New SFV Datamined Information...Arcade Mode maybe found?

This really adds to the Super rumor too for them to be building up all this content. Im really glad Capcom is sticking to this update/service business model.
 
Damn Capcom if you pull this off... better comeback that any in a SFV match.
I'm rooting for you. Make me love SF again
 
This really adds to the Super rumor too for them to be building up all this content. Im really glad Capcom is sticking to this update/service business model.
I mean, Capcom did reiterate that they're sticking with their updates-until-2020 plan numerous times. I'm actually curious as to what this update may entail besides Arcade Mode (if it's actually happening).

Actually, maybe this could explain why the arcade port took so long.
 
I mean, Capcom did reiterate that they're sticking with their updates-until-2020 plan numerous times. I'm actually curious as to what this update may entail besides Arcade Mode (if it's actually happening).

Actually, maybe this could explain why the arcade port took so long.

I do think they're putting effort into the Arcade Mode because Capcom could have shit out a basic, no frills arcade mode like what Tekken 7 launched with by now.
 
I mean, Capcom did reiterate that they're sticking with their updates-until-2020 plan numerous times. I'm actually curious as to what this update may entail besides Arcade Mode (if it's actually happening).

Actually, maybe this could explain why the arcade port took so long.

Eh they could have easily just put out 2 characters a year and pretty much abandoned the game but they are sticking it out and adding more content then they should considering how much it sold. A lesser developer/publisher would have given up.

But yeah $60 mandatory "Super" versions to stay with the community are part of the past. Im looking at you Arcsys.
 
I do think they're putting effort into the Arcade Mode because Capcom could have shit out a basic, no frills arcade mode like what Tekken 7 launched with by now.
My concern is that they may recast Chun-Li if they do brand new arcade endings. Even with MvCI being a unionized production, Laura Bailey was too busy to come back for that. But I guess because she already did voice work for SFV, maybe she'll return to do an arcade ending.
 
After Arcade and Extra Battle drop, let's all start complaining about the lack of World Tour mode.

A World Tour mode where you can level up your character to some broken god-tier version with wacky Omega Mode moves to use in Casual Battles and Arcade Mode.

Because the game just ain't complete until there's a World Tour mode.
 
Glad they might be adding it for people who want it, I won't be touching it though, waste of effort as far as my tastes are concerned.
 
I kind of find both hilarious and sad that some people feel the need to even question my buying habits in this thread.
I'm not questioning them, just putting it out there.

There are rumblings of a new retail disc for SFV coming out early next year with every character up to S2 (28 characters), every stage, and possibly a bunch of costumes for $40-60. The Deluxe Edition (28 characters with DLC outfits for the S1 and S2 guys) also regularly goes on sale for $40-48.

If you're really interested, I'd say to wait on that retail release for a great deal and then earn the S3 guys.
 
I'm hoping it gets a Pro patch if it does get something of a rerelease. Tekken 7's pro patch is a big upgrade from the PS4 standard version and SFV on PC looks incredible. Yeah I know, just play PC and all that, but I tend to stick to console with fighting games in general.
 
I'm hoping it gets a Pro patch if it does get something of a rerelease. Tekken 7's pro patch is a big upgrade from the PS4 standard version and SFV on PC looks incredible. Yeah I know, just play PC and all that, but I tend to stick to console with fighting games in general.

I want a Pro patch too, but Tekken 7's Pro patch is kinda underwhelming. It's only 1080p with better effects, which is much better than the base game's 864p (what even is that resolution?), but still.

So my expectations for a SFV Pro patch are low. I'm hoping for 1440p, supersampling for HDTVs, whatever PC ultra settings are, a motion blur option, and all the anti-aliasing we can get.
 
I'm hoping it gets a Pro patch if it does get something of a rerelease. Tekken 7's pro patch is a big upgrade from the PS4 standard version and SFV on PC looks incredible. Yeah I know, just play PC and all that, but I tend to stick to console with fighting games in general.
I agree and I've emailed Capcom recently about it. I'd like higher resolution, more AA, and maybe even motion blur if it's not too intrusive.

edit: beaten above
 
I want a Pro patch too, but Tekken 7's Pro patch is kinda underwhelming. It's only 1080p with better effects, which is much better than the base game's 864p (what even is that resolution?), but still.

So my expectations for a SFV Pro patch are low. I'm hoping for 1440p, supersampling for HDTVs, whatever PC ultra settings are, a motion blur option, and all the anti-aliasing we can get.

Rather than a high resolution it'd be better if a hypothetical Pro patch got the PC's motion blur. It looks nice.
 
I'm not questioning them, just putting it out there.

There are rumblings of a new retail disc for SFV coming out early next year with every character up to S2 (28 characters), every stage, and possibly a bunch of costumes for $40-60. The Deluxe Edition (28 characters with DLC outfits for the S1 and S2 guys) also regularly goes on sale for $40-48.

If you're really interested, I'd say to wait on that retail release for a great deal and then earn the S3 guys.
If this is true about including stages and costumes then Capcom has found a way to give new customers a great deal while also incentivizing existing customers who haven't bought much DLC to just buy the whole game again. Even if it included just one premium costume per character, that would be like 160 dollars of costumes for 40-60 bucks.

The DLC pricing makes me skeptical of future retail packages including a lot of it. It might be more optimal to go low with the price (20-30) and not include much DLC. I guess it depends on how much revenue is coming from cosmetics, which I would hope they are tracking and analyzing carefully.
 
The problem with this logic is that not everyone's first experience with a game is the first iteration. Example, some pros didn't play SF4 until Super.

That makes zero sense. SFV is a living product and if these rumours are true then people buying in later will get massively more content for way less money than everyone who bought in at launch.

Furthermore, if it's the causal audience who want this kind of content, the same audience who doesn't care about "competitive" play online, then it doesn't matter when they pick up the game to play with their friends or vs CPU. There's no expiration date and there's no superior SF type fighting game that makes SFV obsolete.

Anyone who trots out "too late" in response to these developments is totally brainless and just looking for complaints.

But the damage is done was my point. Street Fighter IV launched as a "complete" product. So there was no bad word of mouth that was preventing continued sales for longer legs.

Street Fighter V has both bad word of mouth as well as exclusivity working against it. SFIV had the PS360 base to sell to. SFV has for all intents and purposes, just PS4. I'm aware the PC market is there and it's size is big, but fighters have traditionally never been huge sellers on PC compared to console. Let alone one with a launch as rocky as SFV.

That's why I was saying that this is too late for non-existing owners.

For me? It's great. Any excuse to jump back in (outside trying to get the Platinum) is a good thing. I just don't see Arcade mode this far after a shit launch suddenly getting people through the gates in droves.
 
Weather and dynamic time of day in stages was on the initial pitch. They wanted to have a random time of day and or weather each time you load a stage.

This was scrapped but you can still see I think the new zeland stage with day and night version or kanzaki estate
 
But the damage is done was my point. Street Fighter IV launched as a "complete" product. So there was no bad word of mouth that was preventing continued sales for longer legs.

Street Fighter V has both bad word of mouth as well as exclusivity working against it. SFIV had the PS360 base to sell to. SFV has for all intents and purposes, just PS4. I'm aware the PC market is there and it's size is big, but fighters have traditionally never been huge sellers on PC compared to console. Let alone one with a launch as rocky as SFV.

That's why I was saying that this is too late for non-existing owners.

For me? It's great. Any excuse to jump back in (outside trying to get the Platinum) is a good thing. I just don't see Arcade mode this far after a shit launch suddenly getting people through the gates in droves.
SFV is talked about like crazy on GAF largely by people who seem to hate it. Word of mouth for this game is ongoing, and if Capcom releases an update with lots of single player content, people will talk about it and the people who want that content will hear about it. Anyone who doesn't have an irrational hate boner for the game will reassess whether they want to buy in. Some people will. The damage can be partially undone. The only people Capcom has lost forever ("lost" implying they had them at some point) are the irrational chuckleheads who are so mad at a company for something that happened 18 months ago that nothing that happens to the game will change their mind. Do you think that's a lot of people or a whiny minority?


I honestly don't follow your logic about how the PS4 exclusivity matters for the "it's too late" argument.
 
Honestly I think Capcom should cut their losses, unless they signed some long-term agreement with organizers/sponsors.

It's not going to have a D3 FF14 revival.
 
I fucking called it when I said all those complaining about Arcade Mode would'd use the 'its too late' excuse.

Capcom cannot win because all of you have decided to hate the game for life. Arcade Mode is just a convenient banner to rally behind.

It not an excuse. The game should of had it at release or very close to release. It, and other issues caused lack of sales and the poisoning of the games reputation.

Arcade mode missing is a good reason not to buy, and now the game is poisoned it is too late.

I bought it on launch.
 
It not an excuse. The game should of had it at release or very close to release. It, and other issues caused lack of sales and the poisoning of the games reputation.

Arcade mode missing is a good reason not to buy, and now the game is poisoned it is too late.

I bought it on launch.
It's only "too late" if you have no interest in playing Street Fighter. Not sure how many times the same exact thing needs to be addressed in one thread.
 
Weather and dynamic time of day in stages was on the initial pitch. They wanted to have a random time of day and or weather each time you load a stage.

This was scrapped but you can still see I think the new zeland stage with day and night version or kanzaki estate
I think a better example would be the new Metro City Bay Area stage where the game changes from night time to day time in the same match.
 
I'm not questioning them, just putting it out there.

There are rumblings of a new retail disc for SFV coming out early next year with every character up to S2 (28 characters), every stage, and possibly a bunch of costumes for $40-60. The Deluxe Edition (28 characters with DLC outfits for the S1 and S2 guys) also regularly goes on sale for $40-48.

If you're really interested, I'd say to wait on that retail release for a great deal and then earn the S3 guys.

It if includes costumes and stages it a good deal, though looking at SSFIV, AE and Ultra discs...they all missed costumes. Without them a new disc release a waste of time. People will want a complete edition like other fighters get.
 
If the leaks are true, can't wait to see Gill cheesing it up in the final stage. Capcom is going to make him SNK boss levels of cheap, as opposed to merely SF3 Gill levels of cheap.
 
Welp, finally getting an arcade mode will be great. I'm pretty tired of sitting in training mode waiting for matchmaking to do its thing. I don't even really care if it's like Tekken 7's arcade mode with no endings, I just want a mode where I can fight random characters with a full set of rounds while waiting for the game to find me a match. I do hope it's longer than Tekken 7's 5 matches though. I also play versus cpu from time to time but that mode doesn't allow for matchmaking while you play it so... D:
 
It if includes costumes and stages it a good deal, though looking at SSFIV, AE and Ultra discs...they all missed costumes. Without them a new disc release a waste of time. People will want a complete edition like other fighters get.

People who expecting SSFV to have all costumes are delusional. If SSFV launch with arcade mode, dojo mode, expand on the game's mechanics, it will be great.
 
No interest for them anymore due to it being poisoned. I covered this in my post.
Your post wasn't any different from the other similar posts in the thread that said the exact same thing you said and were replied to. Hell, on this very page, even, if you don't want to go to a previous page. Just scroll up.
 
lol poisoned. Thats a new one I'll admit.

Honestly I think Capcom should cut their losses, unless they signed some long-term agreement with organizers/sponsors.

It's not going to have a D3 FF14 revival.

and piss off the remaining fans the series has..good idea. Naw dragging along is the only option at this point and hopefully they finally learn from the mistakes with VI in 2021 or whenever ( they won't tho). Killing the game off after 2 years would piss off those who actually play the thing...hell that was a big reason for the whole fight money fuckery, to not split the player base.. bailing out early is a surefire way to alienate many you want to buy the next game.. "I'll wait for Super version" posts would become "ill wait for SFVII". Support the ones who stuck by the game despite the fuckery.
 
No interest for them anymore due to it being poisoned. I covered this in my post.
Can you present your case using a logical argument instead of metaphorical language like "poisoned"? What percentage of potential customers feel this way in your mind? How many of them who would have genuine interest in the game IF it had single player content will simply refuse to indulge their interest because the game has been out since early 2016? Why does that make sense for them? Because of anger? Indignation? Retaliation?

It doesn't matter that they're coming to the game late because they're only interested in single player content. So what is the thought process of these imagined customers for whom the game is poisoned?
 
Honestly I think Capcom should cut their losses, unless they signed some long-term agreement with organizers/sponsors.

It's not going to have a D3 FF14 revival.
Why, that'd do nothing but piss off those who own &/or follow the game.
 
The old arcade mode rumor/fantasy lives on! I'll believe it when I see it.

An when I see it I'll get the game! Hopefully on a fresh new disc with that and other stuffs included. Dun wanna buy the game an then spend weeks downloading it via patch. Anyone happen ta know the current patch size of the game on PS4?
 
I want a "Super Street Fighter 5" with all the eventually end content

I hope that's not a controversial statement, especially considering that fight money doesn't lock anyone out
 
The old arcade mode rumor/fantasy lives on! I'll believe it when I see it.

An when I see it I'll get the game! Hopefully on a fresh new disc with that and other stuffs included. Dun wanna buy the game an then spend weeks downloading it via patch. Anyone happen ta know the current patch size of the game on PS4?
Unfortunately every major update is basically the whole game again, so 8 - 9GB.
 
Why, that'd do nothing but piss off those who own &/or follow the game.

Apparently it's better to cater to people who didn't buy your product than to appeal to those who did or are just waiting for more content.

Seems...silly...to say the least.
 
People who expecting SSFV to have all costumes are delusional. If SSFV launch with arcade mode, dojo mode, expand on the game's mechanics, it will be great.

Why would anyone buy that over the cheap deals for game and season passes already available.

It clearly not enough by the games sales so a new disc needs all the premium content, any less and it'll just get shit on again because other fighters include everything when they do it.
 
when's the DOA5 complete disc?
Good question that I'd also love ta have an answer for! I like me some DOA but 5/LR is a confusing mess. Costumes are one thing but I can't even figure out if the PS4 LR disc includes ALL characters?
 
I want a "Super Street Fighter 5" with all the eventually end content

I hope that's not a controversial statement, especially considering that fight money doesn't lock anyone out

That's fine. Just know that it took SFIV 6 years to become a "complete" game as you seem to define it.
 
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