You are remembering incorrectly.Extremely skeptical after the mess that was destiny 1 at launch. Does anyone think the servers will even be available on tuesday?
Reviewers aren't in the game early either. Too hard to tell if it will just be 5 hours of missions that they have you repeat for 100 hours again.
Strikes are much larger now though.So, same as vanilla Destiny. Source for this? Prima, I suppose?
I was guessing there would be 7 for Xbox and 8 for PS at launch, disappointed with only 5/6. The number will grow, obviously but, man, 5 is really low.
Speaking of barricade walls, did it do more damage in the PC beta than in the console beta when walking through one? I felt it did a TON of damage on PC, don't know if that was discussed or not.
So, same as vanilla Destiny. Source for this? Prima, I suppose?
I was guessing there would be 7 for Xbox and 8 for PS at launch, disappointed with only 5/6. The number will grow, obviously but, man, 5 is really low.
I haven't really been keeping up. I'm guessing this'll be another one of those situations where reviewers won't be able to give all-encompassing impressions before or on the release date?
Extremely skeptical after the mess that was destiny 1 at launch. Does anyone think the servers will even be available on tuesday?
Reviewers aren't in the game early either. Too hard to tell if it will just be 5 hours of missions that they have you repeat for 100 hours again.
yeah its really disappointing. Especially for a game thats a sequel to a game that annoyed so many people and disappointed them, you would think they would want good reviews out a week before launch. Then again, its activision. They want hype and marketing to get your dollars before the reviews hit..
I mean youre really missing out on half of what makes the destiny experience if youre playing on private servers without your buddies or the community. It makes senseyeah its really disappointing. Especially for a game thats a sequel to a game that annoyed so many people and disappointed them, you would think they would want good reviews out a week before launch. Then again, its activision. They want hype and marketing to get your dollars before the reviews hit..
I would say it does count as spoilers. I didn't know how many strikes there were until just now.The prima leak, yeah, but I wouldn't be disappointed with the count. Due to leaks, we actually have a roundup of all the content and it's...well, it's considerable. Definitely way more than D1. I'd say how much of each but I think that counts as spoilers (though I'm not sure).
I haven't really been keeping up. I'm guessing this'll be another one of those situations where reviewers won't be able to give all-encompassing impressions before or on the release date?
I mean youre really missing out on half of what makes the destiny experience if youre playing on private servers without your buddies or the community. It makes sense
To give a full review once the raid is out and the game has some time in the real world. Im not sure why this concept is so hard to grasp without the tinfoil hat theories.
Today, I met my fiance for the last time. I said to her, my love, you know. D2 is coming. I hope you will have a good week. See you next week.
She loves me so much
We won't have to unlock basic abilities this time, right? I hated having to unlock jump and grenades in D1.
For everyone who is unaware there is a spoiler thread. Please try to be considerate to others and refrain from posting information about the prima guide and various leaks in the OT. Ive alreasy seen something major in here that bungie has intentionally been keeping a secret so I just wanted to put this out there in case no one else does.I would say it does count as spoilers. I didn't know how many strikes there were until just now.Also, not that it's necessarily the case with strikes, but raw numbers may give the wrong impression in some cases. A lot about the design ethos has changed.
The Way of the Sharpshooter looks outstanding for PvE, especially strike bosses.Hunter class will be my main with Gunslinger and Nightstalker getting the most play-time.
I just prefer the mobility of the class especially with what I consider the truest/most reliable jumping ability (especially with the Xbox Elite Controller - sprint and jump on paddles with Bones of Eao = Sublime).
I hope the Gunslinger (my go-to for PvP) really got some love pertaining to PvE but if not the Nightstalker subclass is in my back pocket.
The other classes will get some love too but considering I already have purchased the game on Battle.net as well I haven't yet fully decided how I'm going to go about character creation/progression on each platform.
I find that question to answer itself very concisely.well i mean most sites like ign/gamespot/polygon/giant bomb have multiple editors that could get together for co op. I'm not sure what's preventing reviewers from experiencing this early.
And the raid doesn't come out at launch anyway so why would that matter to reviews?
I salute you sir... A true guardian
That was a great way of putting it haha, I didn't want to call attention to it specifically but yeah. Will be awesome for anyone who has managed not to be spoiled.For everyone who is unaware there is a spoiler thread. Please try to be considerate to others and refrain from posting information about the prima guide and various leaks in the OT. Ive alreasy seen something major in here that bungie has intentionally been keeping a secret so I just wanted to put this out there in case no one else does.
Servers need to go live for them, so yes
How imperative is it to have a mic for raids and what-not? I don't have a PS4 mic, so I didn't know if you D1 vets used discord or anything while playing? Still torn between whether or not I wanna double-dip.
Well if you're trying to do the raid for the very first time it's released, it's essential.How imperative is it to have a mic for raids and what-not? I don't have a PS4 mic, so I didn't know if you D1 vets used discord or anything while playing? Still torn between whether or not I wanna double-dip.
o7What a fantastic OT. Thanks to john and lnkn for all their efforts!
I'll miss you Drizz for every second that I'm playing this game, my fallen brother.
Well theres still that lack of community aspect I spoke about not to mention the lack of the guided games feature working, experiencing a weekly reset, and the other tertiary aspects that make the game feel more alive. I mean destiny is a constantly evolving game and there were several outlets last time around that released their reviews as in-progress as the first month and all the features for the game were rolled out. I think in a living game like this that method makes the most sense.well i mean most sites like ign/gamespot/polygon/giant bomb have multiple editors that could get together for co op. I'm not sure what's preventing reviewers from experiencing this early.
And the raid doesn't come out at launch anyway so why would that matter to reviews?
Strikes are much larger now though.
Well if you're trying to do the raid for the very first time it's released, it's essential.
Don't even think about raiding if you can't communicate with your fireteam.![]()
Well just the beta strike alone was longer then most strikes and had larger battle areas then any D1 strike.I don't believe this is a true statement.
How imperative is it to have a mic for raids and what-not? I don't have a PS4 mic, so I didn't know if you D1 vets used discord or anything while playing? Still torn between whether or not I wanna double-dip.