Salty Rice
Member
Fuck all full price games that have loot box gambling with real money in them.
Looking forward to the video.
No it's a shitty response to something that they made really shitty which was worthwhile in the previous games. It's par for the course for Turn 10. It's amazing the turn forza games have made from last gen to this gen.It's a light-hearted joke from Dan (Forza dev) having to respond on Twitter to anger about VIP http://www.neogaf.com/forum/showthread.php?p=250429988#post250429988
This
Just sounded like something the devs would want to say, but wouldn't dare try to publicly![]()
The lootbox system is a downgrade either way regardless of whether money is being wanted for it or not.I agree when they add real world money to these loot boxes it's utter bullshit.
But in terms of the system within the game now, without using real money, it's a neat feature which I like.
So I'm by no means saying it's okay for them to add real money to this later.
No it's a shitty response to something that they made really shitty which was worthwhile in the previous games. It's par for the course for Turn 10. It's amazing the turn forza games have made from last gen to this gen.
Also, I really like while play Horizon 3, in the middle of playing the game that I purchased, it suddenly cuts to a minute long commercial for DLC content, followed 10 minutes later by another minute long commercial for DLC, followed later by a commercial for Forza 7.
Maybe I'm getting too old for this shit.
That is abhorrent, good lord. What next, pay money to unlock hard mode to unlock a secret ending?
The main differences between F7 and F6 mod/credits as I understand them:
Forza 6 had two tracks to permanently increase CR gains, by either disabling certain assists (variable bonuses) or buying into VIP status (double credit rewards). Mod cards could be used and/or consumed to gain CR bonuses. You could only buy mods via in-game credits.
Forza 7 has eliminated permanent CR gain tracks. Disabling assists has no bearing on rewards. Mod cards can be consumed to gain CR bonuses. You can only buy mods via in-game credits right now, but will soon be able to buy them (in prize boxes with other items as well) with real money through tokens.
Somebody let me know if this is inaccurate.
Haha wait does that really happen?
Thats exactly what i posted before. F6 has all of this. But i havent played 7 so i dunno if its different or not. Hell, i never even used them in 6 cause none of the challenges seemed like fun to me.
Fuck all full price games that have loot box gambling with real money in them.
Haha wait does that really happen?
That's good to know. Thanks.You can get CR increase but its only via drivatar difficulty now. In 6, as you say, you could tweak all your settings for more CR boost.
Yes. I recently downloaded Horizon 3 again and when I started playing I was greated by a Forza 7 commercial.
Yup, happened to me a few days ago. I played the Forza 7 demo and I got that itch to play some Forza Horizon 3, which I hadn't played in a couple months, and a couple hours in, fucking DLC commercials, with no way to skip them either.
Fuck all full price games that have loot box gambling with real money in them.
Some worried it would happen, but now there's confirmation: Turn 10 is already looking at adding Tokens to its latest title.
The news comes to us care of a recent Ars Technica article. While we've known about Forza Motorsport 7's "Prize Crates" for a month, Turn 10 stressed that the in-game gambling function would use credits, not real-world money. It seems that won't always be the case:
"Once we confirm that the game economy is balanced and fun for our players out in the wild, we plan to offer Tokens [a real-money currency that works like CR] as a matter of player choice. Some players appreciate using Tokens as a way of gaining immediate access to content that may take many hours to acquire in the normal course of play. There will also be an option within the in-game menu to turn off Tokens entirely."
That leaves Forzathon events, and the Prize Crates. The most expensive crate currently runs 300,000 CR, and offers a chance at a "legendary" car. For reference, a typical 10-minute race in FM7 will net you about 20,000 CR. You could earn twice that as a VIP, which is part of the Ultimate Edition, but there's an issue there too.
VIP credit perks are now consumable mods. Previously, VIPs received permanent credit boosts in Forza titles. Now, players receive enough to use for 25 races (or less, if they want to stack the mods). After that, one of the perks of VIP membership is gone for good.
That's so weird. I think of that as some kind of dark future but I guess the future is now.
How could there be no way to skip?? Omg lol.
Yup, happened to me a few days ago. I played the Forza 7 demo and I got that itch to play some Forza Horizon 3, which I hadn't played in a couple months, and a couple hours in, fucking DLC commercials, with no way to skip them either.
From Article said:Some players appreciate using Tokens as a way of gaining immediate access to content that may take many hours to acquire in the normal course of play
Yup, happened to me a few days ago. I played the Forza 7 demo and I got that itch to play some Forza Horizon 3, which I hadn't played in a couple months, and a couple hours in, fucking DLC commercials, with no way to skip them either.
Forza 7 already has standard, deluxe and ultimate editions, along with a steady supply of premium DLC to come.At first it was paid add-ons/expansion packs, then DLC/season passes. Now it's microtransactions/loot boxes. If a developer is going to support a game post launch for years afterwards, how should they pay for those expenses?
By unskippable DLC adverts do you mean the Hot Wheels branded loading screen?
That's the only DLC advert I see.
Honest question for my curiosity. What do you want developers/publishers(whoever makes this decision) to do? Obviously the cost of making games is getting out of hand. People seem to want unlimited support and constant delivery of features or installments completely free of charge which is impossible.
At first it was paid add-ons/expansion packs, then DLC/season passes. Now it's microtransactions/loot boxes. If a developer is going to support a game post launch for years afterwards, how should they pay for those expenses?
As loot boxes become the accepted method of propping up the financials of the industry, what happens when some government gets around to squashing this shit? I expect we'll see a bunch of studios being shuttered because the industry went all in on some bullshit begging to be regulated.
Remember when politicians were really on a video game violence kick and the industry actually took some initiative to self police in the hopes of avoiding legislation? You'd think they'd see the writing on the wall with loot boxes evenutally being labeled as gambling and start self regulating them before it's too late.
Man I feel so old. We used to call these cheat codes.
Can't wait for loot boxes to have loot boxes!
Sadly most of gaming will be okay with this. Gotta love that corporate worship.
I want them to charge more for the game up front for an unhindered-by-loot box/microtransaction experience. $100. $120. Whatever the cost may be.Honest question for my curiosity. What do you want developers/publishers(whoever makes this decision) to do? Obviously the cost of making games is getting out of hand. People seem to want unlimited support and constant delivery of features or installments completely free of charge which is impossible.
At first it was paid add-ons/expansion packs, then DLC/season passes. Now it's microtransactions/loot boxes. If a developer is going to support a game post launch for years afterwards, how should they pay for those expenses?
Its time, we need to stop complaining about game prices, suck it up and accept $80 games. This industry can't control itself when it comes to microtransactions or ballooning budgets, I'd rather pay more per game then deal with MTs wrecking game design in every AAA game that we are trending towards.
I want them to charge more for the game up front for an unhindered-by-loot box/microtransaction experience. $100. $120. Whatever the cost may be.
I remember with Forza 5's token system (at launch -- Turn 10 later changed things for the better), a gaffer calculated how much you'd have to spend (at minimum) if you wanted to unlock all of the base game content with real money:I want them to charge more for the game up front for an unhindered-by-loot box/microtransaction experience. $100. $120. Whatever the cost may be.
dengatron said:Token cost of all cars in the game comes to 168993
if bought at simplest token value cost of 8000 per $100 usd, that comes to $2200. you could probably bring it in a bit cheaper by buying the remaining balance with smaller amounts instead of the 8000 lot.
if bought at the least value cost of 1250 per $20 that comes to $2700.
cheapest overally brings it to $1690 with 100 tokens per dollar..
As loot boxes become the accepted method of propping up the financials of the industry, what happens when some government gets around to squashing this shit? I expect we'll see a bunch of studios being shuttered because the industry went all in on some bullshit begging to be regulated.
Remember when politicians were really on a video game violence kick and the industry actually took some initiative to self police in the hopes of avoiding legislation? You'd think they'd see the writing on the wall with loot boxes evenutally being labeled as gambling and start self regulating them before it's too late.
I want them to charge more for the game up front for an unhindered-by-loot box/microtransaction experience. $100. $120. Whatever the cost may be.
Not with the way Turn 10 has treated the Forza Franchise. The only saving grace they have is the horizon games. I would rather have one or two great games than the last 3 forza games. I haven't enjoyed a mainline forza game since 4 and I won't be picking up 7 anytime soon if ever. I have way more faith in the GT franchise even if we only get two games a generation. The only forza game I will be picking up is the next horizon games because they are just great games.MS have a good thing going with the Horizon/Forza mainline series rotation, and it's a heck of a lot more productive than 1 GT game every 4~6 years. Yes, GT is a sales/brand juggernaut, but if MS/Turn 10 keep at it with the game itself constantly getting better, the higher sales and bigger brand will come. Especially when GT is in rocky waters right now (yes, it'll still sell silly numbers for now).
Guess you should pay more attention. Every game including the Horizon serie has been a "success" Maybe 5 was abit underwhelming. But 6 was a great one again and looking at the reviews 7 builds on that even more. And we got last year Horizon 3 wich sits on a MT score of 9.1 and has been a "success" sales wise also.
Oh man, the next Horizon will be infested with this also. It's bound to happenNot with the way Turn 10 has treated the Forza Franchise. The only saving grace they have is the horizon games. I would rather have one or two great games than the last 3 forza games. I haven't enjoyed a mainline forza game since 4 and I won't be picking up 7 anytime soon if ever. I have way more faith in the GT franchise even if we only get two games a generation. The only forza game I will be picking up is the next horizon games because they have kept the quality.
I really hope not if it is than I probably won't buy it. It would be a damn shame if that's the case but you are probably right.Oh man, the next Horizon will be infested with this also. It's bound to happen![]()
I've had VIP for most of the forza games and I feel it's always been worthwhile, this is the first game that they made it useless. It's pretty bad.I bought the VIP for one of the Forza games in the past (on sale), and it seemed worthwhile, but now they made it consumable? That's ridiculous.
I'm not sure about internationally, but the trend in the US is definitely towards greater acceptance of legal gambling. Where would the pressure come from?
The last major violence in videogames moral panic was almost 20 years ago after Columbine. That's old news.