The specifics seem iffy, but I definitely buy the general gist of it.
It's obvious this game had barely any budget at all, just judging from the fact that 75% of the roster was in the last game. Whether that budget is less than SFV's DLC budget doesn't matter to me. Either way it clearly wasn't enough.
And while I gave Capcom the benefit of the doubt about the DLC characters not being ready in time for launch, I can't do that anymore. Having all 3 of them ready for sale less than 1 month after launch is proof enough for me that they all had significant work done on them prior. If it had just been one I'd have been like "OK, they can make a brand new character and balance them in the time between the game going gold and a couple of weeks after launch" but three characters seems like too much of a stretch to me. Sigma I don't doubt was planned as DLC from the start (for whatever stupid reason), but they probably could've gotten BP and MonHun in the game in time for launch.
It's obvious this game had barely any budget at all, just judging from the fact that 75% of the roster was in the last game. Whether that budget is less than SFV's DLC budget doesn't matter to me. Either way it clearly wasn't enough.
And while I gave Capcom the benefit of the doubt about the DLC characters not being ready in time for launch, I can't do that anymore. Having all 3 of them ready for sale less than 1 month after launch is proof enough for me that they all had significant work done on them prior. If it had just been one I'd have been like "OK, they can make a brand new character and balance them in the time between the game going gold and a couple of weeks after launch" but three characters seems like too much of a stretch to me. Sigma I don't doubt was planned as DLC from the start (for whatever stupid reason), but they probably could've gotten BP and MonHun in the game in time for launch.