Liam Robertson on what happened with MvC:I

Wow. How the hell can Capcom fucked up so badly like this?

I have no idea and it makes me really sad. I just hate what Capcom has become in the last few years and don't understand how the company can look at MVCI and think that it's a worthy sequel to MVC3.

The gameplay and netcode are surprisingly solid but literally everything else is just utterly average to very poor (roster, music, controls, sound effects, presentation, voices, stages, etc). I feel like the series will end on this terrible note and the FGC will keep it alive only because it's mahvel baby.

Every time I have given them a pass and they have fucked it up somehow. If Capcom decides to wake up and make a proper MVC3 sequel that has a great roster, cool stages, plenty of modes, not terrible DLC practices and a goddamn fantastic presentation, then I'll be there. Otherwise, I'm done with Capcom whenever MVCI's DLC is completely finished.
 
The budget point is really what's confusing here. I can believe the insanely low budget given how blatantly obvious their attempts to cut corners where possible were, but what I don't understand is how and why they still expected this to sell 2mil much like MvC3 did in a month, which I'm assuming had a substantially better budget.
 
That was a joke.

Which part? You getting hot info out of people a friend eavesdropping on random people at tournaments, or the bold statement of Infinite being full of that sweet Disney money?

The other guy in the OP has "sources", who do we trust?
 
Liam definitely does not get stuff from his ass. Just watch any Unseen 64 videos.
Well with respect to MvC:I, he definitely got stuff straight out of his ass because he's alleging stuff that is demonstrably not true.

His information about what the game is conflicts with what the game is. Verifiable bullshit, and it's crazy that he uses footage which contradicts what he is saying over that same footage.

Perplexing that a thread like this can stay open just because the game already has a negative consensus around it, like spreading nonsense is okay so long as it fit's the story of shitting on this game. And it's not like he was subtle about it or worked with ambiguity about the game. He just straight up used information or made up stuff that could be proven not true if you just looked at the game.
 
The budget point is really what's confusing here. I can believe the insanely low budget given how blatantly obvious their attempts to cut corners where possible were, but what I don't understand is how and why they still expected this to sell 2mil much like MvC3 did in a month, which I'm assuming had a substantially better budget.
By taking your fanbase for granted.
 
The budget point is really what's confusing here. I can believe the insanely low budget given how blatantly obvious their attempts to cut corners where possible were, but what I don't understand is how and why they still expected this to sell 2mil much like MvC3 did in a month, which I'm assuming had a substantially better budget.

Wasn't the 2m figure for the end of the Fiscal year? Which is March 2018? I could be wrong tho.
 
Wheres the Disney budget Ryce is talking about? lol

Disney ain't paying for anything. Capcom probably had to pay more now that the Marvel license has higher value than before. I bet they got another bad contract again too which is why they never announced they would be supporting the game for years like they did SFV.
 
The budget point is really what's confusing here. I can believe the insanely low budget given how blatantly obvious their attempts to cut corners where possible were, but what I don't understand is how and why they still expected this to sell 2mil much like MvC3 did in a month, which I'm assuming had a substantially better budget.

Name brand recognition and loyalty.

It also had the benefit of being in a relative vacuum, prior to DBFZ's announcement.
 
Wheres the Disney budget Ryce is talking about? lol

It's the Disney DTV sequel budget, which is appropriate since MvC:I is basically a Disney DTV sequel to UMvC3: a game with some merit if you look hard enough (gameplay), but contains readily identifiable flaws and is easy to pass over based off of presentation alone.
 
What did he say about the switch?
Remember the 4chan thing before the Switch press conference? That was someone working on booths leaking all sorts of stuff. Bomberman, Mario's Odyssey title etc. Upon seeing the list he said it was complete nonsense or something like that. Guess what, it was completely right. And of course he tried to rewrite history un order to save face. It was pretty embarrassing.
 
Which part? You getting hot info out of people a friend eavesdropping on random people at tournaments, or the bold statement of Infinite being full of that sweet Disney money?

The other guy in the OP has "sources", who do we trust?
The eavesdropping part. Before the game was revealed in December I was told that Disney/Marvel were going to "pour tons of money" into the game, and they were even floating the idea of organizing their own tournaments. I don't know what has happened since then. I never heard budget specifics, and I honestly doubt Liam Robertson has either.
 
Well with respect to MvC:I, he definitely got stuff straight out of his ass because he's alleging stuff that is demonstrably not too.

His information about what the game is conflicts with what the game is. Verifiable bullshit, and it's crazy that he uses footage which contradicts what he is saying over that same footage.

Perplexing that a thread like this can stay open just because the game already has a negative consensus around it, like spreading nonsense is okay so long as it fit's the story of shitting on this game. And it's not like he was subtle about it or worked with ambiguity about the game. He just straight up used information or made up stuff that could be proven not true if you just looked at the game.

They reused models dude.
 
Remember the 4chan thing before the Switch press conference? That was someone working on booths leaking all sorts of stuff. Bomberman, Mario's Odyssey title etc. Upon seeing the list he said it was complete nonsense or something like that. Guess what, it was completely right. And of course he tried to rewrite history un order to save face. It was pretty embarrassing.
I remember that. Kept insisting that speculating posters for Splatoon 2 were blind and it was just Splatoon deluxe too.
 
Yeah, after hearing that each characters will be 8$ USD here, I'm trading my game tomorrow to EB Games.

Last game for which I did this was Dragon Ball Ultimate Tenkaichi back then when it came out, game was a fucking let down and so is this one.

-The story mode feels cheap (and the story itself isn't good imo, should've went pre-Ultron Sigma era.)
-The roster is the biggest let down of the whole franchise.
-The UI is MS paint worthy, I don't even think that's hyperbole seriously, it's just fucking lame.

The gameplay during fights is tight, yeah, but everything else is so rushed that it hinders the whole package. I bought this out of hype, but man, I just can't.
 
Yeah on second look, this dude's just reporting stuff that was either already known or are straight up made up. Unless I can get a source or some numbers that show the entire budget of the game was less than SFV's dlc then taking anything else he says as fact is ludicrous.
 
It's unfortunate, but if Marvel has to die for Monster Hunter, then Capcom made the right decision.

It's still a good game though, and no matter how ugly it is, or how little support it gets from Capcom if they abandoned it, people are still going to play it, because it's Marvel, and it's pretty good.
 
If it's even true that Disney was going to give Capcom "a ton of money", whoever turned off that money spigot did Disney a big favor. MvC:I is a big joke and at least they get to save face.
 
The eavesdropping part. Before the game was revealed in December, I was told that Disney/Marvel were going to "pour tons of money" into the game, and they were even floating the idea of organizing their own tournaments. I don't know what has happened since then. I never heard budget specifics, and I honestly doubt Liam Robertson has either.

So this post from your source is a lie and he didn't get his info from keeping an ear to the ground?

Captura.PNG
 
They reused models dude.
Have you not looked at the game either? Every character was redone, that's how we ended up with Chun-Li-gate in the first place. It's not an opinion thing, they straight up didn't reuse models. Everyone looks different, some unrecognizable for the worse because they were made from the ground up.

They reused animations, that's it.
 
I have a bad feeling we're not gonna get a new fighting game from Capcom for a long time now, which really bums me out.

I wouldn't be surprised if we didn't get anything until next gen (not counting a hypothetic Super or AE release of SFV).
 
This is Just sad, but is hard to disprove - that means that they are already working on the actual next DLC set of characters - the ones releasing soon are just on hold I guess.

The DLC characters are prominently featured in the story mode. I have no trouble believing they were cut from the game to sell separately, and I almost never believe that is the case with DLC, because it's exceedingly rare. But I don't see any reason to include what appear to be finished models of the characters in the story mode scenes, and as major parts of the scenes they're in, if they weren't already far along and part of the original plan.
 
Have you not looked at the game either? Every character was redone, that's how we ended up with Chun-Li gate in the first place. It's not an opinion thing, they straight up didn't reuse models. Everyone looks different, some unrecognizable for the worse.

They reused animations, that's it.
Dude....if you watched the video he said they reused the models meaning the frameworks and redid them so they fit the games new art style which worked poorly for certain characters.
 
- The first round if DLC characters has been finished months ago. They were just cut from the game.

Zero surprise from me. I always roll my eyes when people give companies the benefit of the doubt on this. Nearly everyone is doing this with DLC.
 
Have you not looked at the game either? Every character was redone, that's how we ended up with Chun-Li-gate in the first place. It's not an opinion thing, they straight up didn't reuse models. Everyone looks different, some unrecognizable for the worse because they were made from the ground up.

They reused animations, that's it.

No, they reused low poly models that were made for a game that used cel shading. Then they tried to alter them to fit the new engine with varying results.
 
Remember the 4chan thing before the Switch press conference? That was someone working on booths leaking all sorts of stuff. Bomberman, Mario's Odyssey title etc. Upon seeing the list he said it was complete nonsense or something like that. Guess what, it was completely right. And of course he tried to rewrite history un order to save face. It was pretty embarrassing.

That was so embarrassing. Dude deleted all the tweets and edited posts on GAF. He's as much of an insider as i am: not at all.
 
If it's even true that Disney was going to give Capcom "a ton of money", whoever turned off that money spigot did Disney a big favor. MvC:I is a big joke and at least they get to save face.
I think it's important to note that Marvel did fire the guy in charge of overseeing the devs using their IP.
 
So this post from your source is a lie and he didn't get his info from keeping an ear to the ground?
I don't want to get too specific for Saikyo's sake, but the info all came directly from Capcom and Marvel employees and top competitive players. There wasn't any eavesdropping.
 
Again, Marvel doesn't fund games, they license them.

I guess they might budget the time their production staff spends on the game, but that's not a monetary transfer over to the publisher.
 
The bit about management not giving a fuck about Chun Li’s face until people started making fun of it is really fucking sad. They actually saw that face and were ok with it.
 
I think I've said this a bunch over the past year or so, but Marvel Games went through a reshuffling a couple years back to kill the licensing of what they viewed as bad games and to go for more of a premium/quality experience for console games, reasons likely being that they have mobile games that make them bank, and they'd prefer the boost in critical flair

That's why we're getting Avengers from Square Enix, GOTG from TellTale, Spidey from Insomniac, etc

But they definitely don't fund games, they're just being pickier with the deals they make now
 
It's the Disney DTV sequel budget, which is appropriate since MvC:I is basically a Disney DTV sequel to UMvC3: a game with some merit if you look hard enough (gameplay), but contains readily identifiable flaws and is easy to pass over based off of presentation alone.

I mean its not really hard to look for gameplay since thats what you do 99% of the time in a fighting game.

I think I've said this a bunch over the past year or so, but Marvel Games went through a reshuffling a couple years back to kill the licensing of what they viewed as bad games and to go for more of a premium/quality experience for console games, reasons likely being that they have mobile games that make them bank, and they'd prefer the boost in critical flair

That's why we're getting Avengers from Square Enix, GOTG from TellTale, Spidey from Insomniac, etc

But they definitely don't fund games, they're just being pickier with the deals they make now

Welp.. RIP MvC
 
No, they reused low poly models that were made for a game that used cel shading. Then they tried to alter them to fit the new engine with varying results.

What do you gain by lying? You've already tried to shit up the MvCI OT in the past. Hate the game if you want, Capcom's earned it, but don't try to bullshit people. You're not even making money off of clickbait views like Liam is.
 
Dude....if you watched the video he said they reused the models meaning the frameworks and redid them so they fit the games new art style which worked poorly for certain characters.
That's not what he said, he said either little to no changes were made, or they had new shaders (or they sourced from older games). Which is basically.. just animations then considering we've seen how big the changes are to characters like Iron Man, Chun-Li, Chris, Dante, Hawkeye, Captain America etc. and shaders are changed for everyone?

He also says it may go to explaining why "previously available features may be missing." What? It has everything UMvC3 had and more. Was he expecting Galactus Mode to come back?

There's converging evidence here dude doesn't know anything about the game or bothered to even verify it. It's got shitty source written all over it.

This thread is giving credence to something pretty equivalent to every reddit rumour that came out about this game pre-release speculating about why it ended up as shitty and cheap-looking as it did. It's got about as much similarity to how the game actually turned out too.
 
This doesn't surprises me. Game looks for me very rough and after they've released the demo at E3 I was very disappointed with the visuals and gameplay. There were also almost no marketing. Feels like a game made by students or so.
 
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