As an anecdotal piece of evidence - and I'm doing this from memory so it might be slightly off - Doom was made 40% off on Steam about 4-6 weeks after it launched, and it went from around 300,000 copies sold to around the 900K-1 million range pretty quickly.
It also ended up around 1.4 million by the end of the year with a $30 Fall sale and I believe a $20 winter sale, and is at 2.4 million today having kept being aggressive in price cuts.
This type of pricing is notably rarer on Steam these days, especially from big publishers, which is why I mention it.
Anyway, here's the image: https://www.npd.com/lps/pdf/EEDAR-DigitalStorefrontInfographic.pdf
It also ended up around 1.4 million by the end of the year with a $30 Fall sale and I believe a $20 winter sale, and is at 2.4 million today having kept being aggressive in price cuts.
This type of pricing is notably rarer on Steam these days, especially from big publishers, which is why I mention it.
Anyway, here's the image: https://www.npd.com/lps/pdf/EEDAR-DigitalStorefrontInfographic.pdf
