Next-Gen PS5 & XSX |OT| Console tEch threaD

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They're both going to have cross gen games, and Sony even said they will support ps4 as well for another couple years.

If you think they are going to make HZD2 or GoW2 ps5 only you are crazy. They are not going to snub a 110 million user base and lose out on all those sales.

By the time PS5 has next gen only games so will XsX because they BOTH aren't going to make that switch until they're comfortable with the amount of users that have upgraded to the new machines.
stop spreading nonsense. plenty of gens passed and history tells another story.
 
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When it's your goddamn assumption then don't state it as a fucking fact.
Maybe don't get so riled up about a gaming forum? I don't think I'm stretching my assumptions when I say that we basically know everything about the core of both systems and the only "new" thing we still have to learn is purely Software and Games.
 
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Holy shit my heart cannot take much more....I need to go to there now....right now 😱! (If this is true of course lol...)



Somehow I just don't see this being implemented, especially not across the board for all games.

For the big awesome games this idea is great, but for all the smaller shittier titles I feel like it would tank sales.

People buy a LOT of shitty games off blind faith and letting you demo anything on the marketplace would probably really hurt sales overall.
 
Somehow I just don't see this being implemented, especially not across the board for all games.
Publishers that have confidence in their games will be happy to allow people to play the first 15 minutes of the game, streamed for free as a demo. It's less effort promoting the game overall.

For the big awesome games this idea is great, but for all the smaller shittier titles I feel like it would tank sales.
I assume such games would opt out.

People buy a LOT of shitty games off blind faith and letting you demo anything on the marketplace would probably really hurt sales overall.
Which would be a form of content curation, at least. I prefer that over the shovelware bloated mess that the PS Store is nowadays.
 
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If you think they are going to make HZD2 or GoW2 ps5 only you are crazy. They are not going to snub a 110 million user base and lose out on all those sales.

No, they will.
Both titles will operate very differently being PS5 exclusive so much that it'd literally be impossible to run on PS4. GoW for example is heavy with load barriers, everything from the fast travel where you open a door and wander to through another dimension to the realm travel room and lots more are all in place to hide load times. Lots more can be accomplished too such as faster attack movements and a lot more enemies on screen.
 
Many haven't realized that resolution likely won't come into play, both systems will target 4k 60 native. Having some extra grunt for advanced effects is never a bad thing.
I'm curious what the ratio of native 4K vs latest upscale techniques we'll get. I imagine with RT, many games will need to sacrifice native res. Not that it's a bad thing, perfectly acceptable.
 
I didnt say u were doing it now. I was explaining why that tag exist . Xsx is 17% more powerful and ps5 is 125% faster 👌 thats true
PS5 games may load 1-3 seconds faster! And SSD are limited by how much the GPU can feed. And again, the 17% is only if considering the PS5 reaches peak 10.2tf 90% of the time. I think its more of a 9.2tf box that can reach up to peak 10.2tf at certain instances in certain games.
XSX having sustained performance through out should not be ignored
 
PS5 games may load 1-3 seconds faster! And SSD are limited by how much the GPU can feed. And again, the 17% is only if considering the PS5 reaches peak 10.2tf 90% of the time. I think its more of a 9.2tf box that can reach up to peak 10.2tf at certain instances in certain games.
XSX having sustained performance through out should not be ignored

Most of the time i see your posts and it's always posts that try to downplay Sony and the PS5 lol? You most definitely are colteastwood of youtube.
 
PS5 games may load 1-3 seconds faster! And SSD are limited by how much the GPU can feed. And again, the 17% is only if considering the PS5 reaches peak 10.2tf 90% of the time. I think its more of a 9.2tf box that can reach up to peak 10.2tf at certain instances in certain games.
XSX having sustained performance through out should not be ignored
No ps5 is 10.3 tf. There is no 9.2 tf.

If u refer to github in early 2019 where ps5 was 2ghz , xsx was also 1.6ghz .because both were running rdna1 at the time of test. Xsx went to 1.8ghz and ps5 went to 2.25 ghz . Stop spreading bullshit about 9.2 tf. It doesnt exist.

I can just randomly say xsx clock was 1.6ghz so it is really a 10.4 tf console since in github at one point the clock was 1.6 ghz but it has been pushed so hard with zero back up for my claims .

Anyways I can see u want to do warrior bs by stating inaccurate and false info. So its the end of our discussion
 
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Most of the time i see your posts and it's always posts that try to downplay Sony and the PS5 lol? You most definitely are colteastwood of youtube.
As opposed to 10 sony fanboys ganging up on a single Xbox fan while downplaying XSX's nearly 2tf power advantage to be being nothing more than a 10% resolution difference, while then overhyping the SSD
 
No ps5 is 10.3 tf. There is no 9.2 tf.

If u refer to github in early 2019 where ps5 was 2ghz , xsx was also 1.6ghz .because both were running rdna1 at the time of test. Xsx went to 1.8ghz and ps5 went to 2.25 ghz . Stop spreading bullshit about 9.2 tf. It doesnt exist.

I can just randomly say xsx clock was 1.6ghz so it is really a 10.4 tf console since in github at one point the clock was 1.6 ghz but it has been pushed so hard with zero back up for my claims .

Anyways I can see u want to do warrior bs by stating inaccurate and false info. So its the end of our discussion

I disagree with your statement and i've already explained why. When you have variable clocks, it mean variable performance. It's why having sustained performance is crucial.
 
I disagree with your statement and i've already explained why. When you have variable clocks, it mean variable performance. It's why having sustained performance is crucial.
Variabke doesn't mean 9.2 tf . U r trolling and u know it . He said the clock drops by 2% to reduce the power draw by 10%. Meaning 10.1 tf when it drops . Again sometimes sustained performance is not needed like in the menus when consoels go crazy with fans .
 
PS5 games may load 1-3 seconds faster! And SSD are limited by how much the GPU can feed. And again, the 17% is only if considering the PS5 reaches peak 10.2tf 90% of the time. I think its more of a 9.2tf box that can reach up to peak 10.2tf at certain instances in certain games.
XSX having sustained performance through out should not be ignored

I am curious, what do you think will have a greater impact on the general buying consumer?

A system that has a 10% performance advantage which you struggle to notice a difference or a system that that loads games 3 seconds faster.

Set up both screens next to each other and ask the general public which they would prefer, i can tell you this, the public is going to choose the faster loading machine.
 
As opposed to 10 sony fanboys ganging up on a single Xbox fan while downplaying XSX's nearly 2tf power advantage to be being nothing more than a 10% resolution difference, while then overhyping the SSD

Nobody's ganging up on you, you're the one spreading FUD whereas people are giving you the facts based of the presentation from 'Road to PS5'

Once the consoles release and extensive testing are done on both are by DF or some techy people we'll know if it really stays around the 10.3 or it drops much lower, until then you shouldn't be spreading nonsense when we've been told what to expect directly by Sony
 
Variabke doesn't mean 9.2 tf . U r trolling and u know it . He said the clock drops by 2% to reduce the power draw by 10%. Meaning 10.1 tf when it drops . Again sometimes sustained performance is not needed like in the menus when consoels go crazy with fans .
That's sounds like the CPU will take a hit for the GPU to go that extra 2% faster. 20 watts isn't much for the GPU, but it can drop the CPU to sub 3.0 GHz speed.
 
Variabke doesn't mean 9.2 tf . U r trolling and u know it . He said the clock drops by 2% to reduce the power draw by 10%. Meaning 10.1 tf when it drops . Again sometimes sustained performance is not needed like in the menus when consoels go crazy with fans .
I'm simply saying that the 10.2tf mark is not 100% sustainable or Sony would not be having variable clocks in the first place. If it can not produce sustained performance through out at a 10.2tf, then it's not always performing at 10.2tf.
 
As opposed to 10 sony fanboys ganging up on a single Xbox fan while downplaying XSX's nearly 2tf power advantage to be being nothing more than a 10% resolution difference, while then overhyping the SSD

Actually at this point I don't even care anymore. As a Sony fanboi let me tell you: Xbox Series X is way more powerful then the PS5. Its tflops are amazing and all that other tech in it is mindblowing.

Fine thats settled.

Now lets wait and see what kind of games those systems will offer. And which one is going to be more succesfull.
 
I disagree with your statement and i've already explained why. When you have variable clocks, it mean variable performance. It's why having sustained performance is crucial.


Have you come back with that old FUD?

the new, which has already been denied, is this:


1KuiybL.png


Didn't you receive the new "memo" distributed on Discord with the new strategy?
 
Actually at this point I don't even care anymore. As a Sony fanboi let me tell you: Xbox Series X is way more powerful then the PS5. Its tflops are amazing and all that other tech in it is mindblowing.

Fine thats settled.

Now lets wait and see what kind of games those systems will offer. And which one is going to be more succesfull.

Our friend is banned already. Game over.
 
No, they will.
Both titles will operate very differently being PS5 exclusive so much that it'd literally be impossible to run on PS4. GoW for example is heavy with load barriers, everything from the fast travel where you open a door and wander to through another dimension to the realm travel room and lots more are all in place to hide load times. Lots more can be accomplished too such as faster attack movements and a lot more enemies on screen.

Oh yeah? You think Sony is going to abandon a 110 million user base huh?

I very seriously doubt this will happen.

That would be an enormously risky gamble that could completely screw them.

We are more likely to see the base game running acceptable on base ps4, awesome on ps4 pro, and all sorts of enhanced on ps5.

Hzd3 and gow3 sure, but not this early into next gen.
 
To be fair, when the DS Controller got revealed, the Xbox controller was indeed trending on twitter:


Hveadln.jpg


Still, I don't think all this matters. Not many people use twitter anyway.
I think the most liked gaming tweet has like 300.000 likes... this is nothing lol
Just shows that not all gamers are on twitter or care about twitter at all.
Because controller was put below Xbox controller.

So people talking about Dual Sense increased the Xbox Controller trending.
 
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I'm simply saying that the 10.2tf mark is not 100% sustainable or Sony would not be having variable clocks in the first place. If it can not produce sustained performance through out at a 10.2tf, then it's not always performing at 10.2tf.

It would be interesting to know how much down the PS5 clocks can get down and how often that is reached.
Cerny didn't specify yet. He only said that you need to go a "a couple" of % down to get 10% power reduction.
Hopefully we will hear more about it in detail.
No ps5 is 10.3 tf. There is no 9.2 tf.

If u refer to github in early 2019 where ps5 was 2ghz , xsx was also 1.6ghz .because both were running rdna1 at the time of test. Xsx went to 1.8ghz and ps5 went to 2.25 ghz . Stop spreading bullshit about 9.2 tf. It doesnt exist.

I can just randomly say xsx clock was 1.6ghz so it is really a 10.4 tf console since in github at one point the clock was 1.6 ghz but it has been pushed so hard with zero back up for my claims .

Anyways I can see u want to do warrior bs by stating inaccurate and false info. So its the end of our discussion
So PS5 is sustained 10.3 TFLOPS UNDER all circumstances and all the Time? Really? I thought it goes down sometimes, because Sony/Cerny said so.
Even in the spec sheet it says "variable" for both CPU AND GPU. Wonder why. Might be a typo or so?
 
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Have you come back with that old FUD?

the new, which has already been denied, is this:


1KuiybL.png


Didn't you receive the new "memo" distributed on Discord with the new strategy?
It's truly amazing to see so many on here with the tin foil hats on this discord. Lol. Like truly rattled to the core. Why don't you guys join the PS fan discord? It has JayDub and the dude with the huge forehead Puerto something... It has Tony Polenco or however you spell it. Has Crapgamer in there. Lot's more.

Why not get in that and chat with like minded people as well? Is it just the need to be mad at something? Lol. I'll never understand this.
 
I'm simply saying that the 10.2tf mark is not 100% sustainable or Sony would not be having variable clocks in the first place. If it can not produce sustained performance through out at a 10.2tf, then it's not always performing at 10.2tf.
The variable clocks are a side effect of trying to impose a fixed power consumption budget.
That way, the dissipated heat is more predictable. This was already explained, along with the SmartShift and people willfully ignore it.

Consider that they could also have just overclocked the GPU at a fixed high frequency at all times, but didn't.

Finally, those teraflops numbers are theoretical maxima, and indeed give an indication of the relative GPU capabilities, but do not in any way mean that they are literally constantly running those many floating point operations per second. My point being, there is no such thing as sustained X or Y TF.
The XSX GPU is not going to run at 12TF at all times. Because it does not need to. It is running with a fixed 1.85GHz clock, but that does not mean the GPU is being fully utilized at all times. That is where notions such as "race to idle" and bottlenecks come into play. Note that both console designs do actively try to prevent bottlenecks as much as possible. Which is also another difference from last gen.
 
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It's truly amazing to see so many on here with the tin foil hats on this discord. Lol. Like truly rattled to the core. Why don't you guys join the PS fan discord? It has JayDub and the dude with the huge forehead Puerto something... It has Tony Polenco or however you spell it. Has Crapgamer in there. Lot's more.

Why not get in that and chat with like minded people as well? Is it just the need to be mad at something? Lol. I'll never understand this.
There is no reason to join a private PlayStation discord imo.
You can free talk about here... you don't need any FUD for that.

Now what happens is that Xbox fans needs to join forces to spread FUD... so they need a place to plan and share new FUD ideias.
That was the reason behind private Discord Xbox.

Welcome to the fake news era it even win presidential elections ;)
 
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Actually at this point I don't even care anymore. As a Sony fanboi let me tell you: Xbox Series X is way more powerful then the PS5. Its tflops are amazing and all that other tech in it is mindblowing.

Fine thats settled.

Now lets wait and see what kind of games those systems will offer. And which one is going to be more succesfull.
Isn't this thread for discussing hardware?
 
Actually at this point I don't even care anymore. As a Sony fanboi let me tell you: Xbox Series X is way more powerful then the PS5. Its tflops are amazing and all that other tech in it is mindblowing.

Fine thats settled.

Now lets wait and see what kind of games those systems will offer. And which one is going to be more succesfull.
Its 17% more powerful thats all 👀👀😂
 
I would like to think I'm only slightly biased.


No, but they also didn't share it... Knowing how extensive the in-depth look of the PS5 was, I don't expect them to have this, otherwise that was the platform to share it, since they already knew Microsoft talked about this.
So, you are making up the 30% with no proof.
 
That's sounds like the CPU will take a hit for the GPU to go that extra 2% faster. 20 watts isn't much for the GPU, but it can drop the CPU to sub 3.0 GHz speed.
As per cerny:

"There is enough power available for both gpu and cpu to run at their max. The develoeprs do not have to choose one over the other "

So no .
 
They're both going to have cross gen games, and Sony even said they will support ps4 as well for another couple years.

If you think they are going to make HZD2 or GoW2 ps5 only you are crazy. They are not going to snub a 110 million user base and lose out on all those sales.

By the time PS5 has next gen only games so will XsX because they BOTH aren't going to make that switch until they're comfortable with the amount of users that have upgraded to the new machines.
Except few exceptions (The Show) first-party games will be exclusives to PS5.

Sony 1st party doesn't work with cross-gen games.

So yes if GoW or HZD sequels exists they are PS5 exclusives.
 
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