Next-Gen PS5 & XSX |OT| Console tEch threaD

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That was the rumor before we got the spec reveal. AFAIK Phison isn't even the partner they've built the contoller with, but maybe I'm wrong about that because I don't even know who ended up being the partner..
Not rumor at all.
The Phison themselves confined they will supply next Xbox SSD controller.
 
A curiosity of the Xbox teardown videos by Austin Evans and DF as well as the various official PR shots of the XSX insides is the complete lack of the SSD chips and controller.

I assume Microsoft held back on showing this element for a reason but can't think what.

That they did show the expandable storage card by Seagate just makes it all the more odd.
 
On the CPU front, it probably has more L3 than the PS5 and XSX and clocked higher (the main core can hit 4.4Ghz) but it only has 6 cores, so I guess it's good enough to run next-gen games. Regarding the 2070SUPER, in a few years it will probably have a hard time running PS5 games in PS5 settings at the same resolution. But if you pair it with a 1440p screen? It will probably be just fine.

But as a PC gamer I'm having a hard time thinking of a PC which is only as powerful as a console as a real gaming PC :)
#CondescendingAsshole
Honestly if someone want a gaming PC then shoot for high performance and forget about the price. There is no point of trying to match consoles with PC. You are just paying premium for the same console experience ( inferior in the long run).

If however you like to play Pubg, fortnite, dota, lol then you can just go with super low budget pc. You don't need to worry about consoles.
 
A curiosity of the Xbox teardown videos by Austin Evans and DF as well as the various official PR shots of the XSX insides is the complete lack of the SSD chips and controller.

I assume Microsoft held back on showing this element for a reason but can't think what.

That they did show the expandable storage card by Seagate just makes it all the more odd.
Do we even know if the external will truly provide the same speeds as the internal? I remember some talks about how a usb drive would work. Along with why the external ssd is so bulky for heat transfer, etc. Lots of things we know, lots more on both I want to know.
 
Do we even know if the external will truly provide the same speeds as the internal? I remember some talks about how a usb drive would work. Along with why the external ssd is so bulky for heat transfer, etc. Lots of things we know, lots more on both I want to know.

With Sonys solution it sounds like you buy the SSD and install it into the Mobo.

I'm not sure which one is better since they both have their advantages. Microsoft's solution is simpler to install while Sonys allows you to buy the drive that you want.
 
Honestly if someone want a gaming PC then shoot for high performance and forget about the price. There is no point of trying to match consoles with PC. You are just paying premium for the same console experience ( inferior in the long run).

If however you like to play Pubg, fortnite, dota, lol then you can just go with super low budget pc. You don't need to worry about consoles.

I honestly think if there's any generation where the hardware is going to be really good, it's this gen. We need to learn more about the customizations done to the Zen 2 cores in the PS5 and XSX APUs. Sony and MSFT didn't have much options in terms of customizing the APU this gen and now they've spent 5+ years in partnership with AMD prepping for this moment.

For example, the mid-gen refresh that brought the PS4 pro and the Xbox One X showed how Sony could utilize features in two separate architectures. And the XSX has the most powerful gaming GPU from AMD(especially if it's true it has 80 ROPs). This partnership with AMD explains why the Xbox Series X is in such an advanced stage and makes me wonder why we still haven't seen the PS5. The CPUs in these machines must be highly custom for gaming workloads. Basically, I think PC gamers are going to wait for a while to get these features in their machines.
 
Bright Memory Infinite is very, very impressive for a game developed by a single person!

That alone should tell people what we have in store when you take teams of 300-500 of the best artists and programmers in the World for next generation AAA games.
 
I honestly think Sony is just waiting to drop something big all at once. MSFT has been slowly revealing things since TGA and now we know pretty much everything about the SeX. I think Sony is going to come out with a console reveal along with revealing some first party launch titles and planned exclusives at the same time. There will probably even be a big stinger, like GTA 6 being 1 year exclusive to PS5 or something like that. I don't think their silence is due to worry, it's definitely strategic.
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I do think Sony might have the marketing rights to GTA 6 and some other big upcoming third-party games though, but we'll see.
 
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With Sonys solution it sounds like you buy the SSD and install it into the Mobo.

I'm not sure which one is better since they both have their advantages. Microsoft's solution is simpler to install while Sonys allows you to buy the drive that you want.

I like both solutions, I think Sony's has better long term benefits in say 3 years when the SSDs are cheaper. I just hope they release 2TB limited edition versions for say $100-$150 more during launch.
 
Do we even know if the external will truly provide the same speeds as the internal? I remember some talks about how a usb drive would work. Along with why the external ssd is so bulky for heat transfer, etc. Lots of things we know, lots more on both I want to know.

Yes according to DF's description in their article. Oddly the article makes it sound like the external card is the XSX SSD. Probably just me...!
 
I honestly think Sony is just waiting to drop something big all at once. MSFT has been slowly revealing things since TGA and now we know pretty much everything about the SeX. I think Sony is going to come out with a console reveal along with revealing some first party launch titles and planned exclusives at the same time. There will probably even be a big stinger, like GTA 6 being 1 year exclusive to PS5 or something like that. I don't think their silence is due to worry, it's definitely strategic.

It would be cool if GTA 6 is a one year exclusive but I don't think MSFT would let them. Sony would have to pay heavily for such a deal.
 
I like both solutions, I think Sony's has better long term benefits in say 3 years when the SSDs are cheaper. I just hope they release 2TB limited edition versions for say $100-$150 more during launch.

I like Sonys solution a little bit better because there's at least competition there. With Microsoft's solution they will be the only ones to make it so prices can remain high for a really long time.
 
Do we even know if the external will truly provide the same speeds as the internal? I remember some talks about how a usb drive would work. Along with why the external ssd is so bulky for heat transfer, etc. Lots of things we know, lots more on both I want to know.
yes it does match the internal SSD speed. The reason it's bulky is the extra insulation to ensure proper heat transfer. According to DF, this could be an issue with the PS5 solution for adding extra storage faces.
 
It would be cool if GTA 6 is a one year exclusive but I don't think MSFT would let them. Sony would have to pay heavily for such a deal.
And it'll be stupid. Us, early adopters, will be there the first couple of years (couple of minutes for gaffers) of the cicle even if the console launches a turd to out faces every 10 minutes.
 
I like Sonys solution a little bit better because there's at least competition there. With Microsoft's solution they will be the only ones to make it so prices can remain high for a really long time.
True, in 3 years they're going to be cheap. I think I'll get a 7.5GB/s next year though. But you never know with how things go for MSFT. They're going to be selling millions of machines and the SSD isn't as advanced as what's available or will be available. Maybe the prices could go down for it as well.
 
True, in 3 years they're going to be cheap. I think I'll get a 7.5GB/s next year though. But you never know with how things go for MSFT. They're going to be selling millions of machines and the SSD isn't as advanced as what's available or will be available. Maybe the prices could go down for it as well.

There's also the possibility that Microsoft could license the tech to third parties so they can make their own SSDs for the system.

Anyways I think a good point of reference is what they did with the 360s HDD.
 
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Do we even know if the external will truly provide the same speeds as the internal? I remember some talks about how a usb drive would work. Along with why the external ssd is so bulky for heat transfer, etc. Lots of things we know, lots more on both I want to know.

I would use the external only to save the less used games, I doubt any NVMe m.2, PCIe 4.0 would match PS5's SSD. It's just an architecture thing, it's not really that possible without Sony compensating some partition space from the main SSD to avoid bottlenecks.
 
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yes it does match the internal SSD speed. The reason it's bulky is the extra insulation to ensure proper heat transfer. According to DF, this could be an issue with the PS5 solution for adding extra storage faces.
I Imagine Sony will have a heatsink already in place like current upper tier motherboards. So if the nvme you purchase is on the Sony meets requirements list, we can simple unscrew the heatsink and install the card. Unless they release a spec that the card includes the heatsink, which would also be fine for PC. Anyway I took it as the cards would not be limited to just the PS5.

MS clearly showed where the internal SSD installs and it was towards the front while the expansion port was on the back.
 
MSFT needs to kill and cannibalize the Xbox One.

MSFT needs to make some incentives for Xbone owners to trade in for Xbone X or XsX.

Sony already made a comment stating that they want PS4 owners to transition to PS5 as quickly as possible (I am not sure what they have planned).

It's honestly absurd why they're going this route. After developing such a powerful machine in the XSX and investing in BC. If they kill the Xbox One, they can make serious early gains next gen. Frankly it will be better for the whole industry if next gen starts off with a bang in terms of the games. They have everything in terms of ease of development and can launch with higher fidelity games, but more importantly the improvements in the CPU for AI and gaming mechanics.
 
With Sonys solution it sounds like you buy the SSD and install it into the Mobo.

I'm not sure which one is better since they both have their advantages. Microsoft's solution is simpler to install while Sonys allows you to buy the drive that you want.

Per Cerny it installs into a "bay". So probably something similar to what the PS3 did where you pull out a caddy, put it in and slide it back into the system. but smaller obviously.
 


Makes sense, Neither MS or Sony had anything releasing in April and their current gen consoles have been on the market for a long time and are about to be replaced so there isn't much need to go crazy with advertising dollars right now. I'm sure Sony's will be much higher now that TLOU2 has a release date and then Ghost of Tsushima is soon after that.
 
A 12 tflops $399 console would be amazing but i don't see MS taking the loss. They are just not that kind of company.

Sony maybe. But they are also no longer the kind of company that takes massive $100-200 losses at launch.

That said, if ms was truly a consumer friendly company Phil makes it out to be then they should launch at $399 instead of shoving a shitty 4 tflops console down our throats just so they can have a cheaper alternative.

Clearly MS can afford to do it but I don't know why Pachter thinks they should or would. It'd be a nice surprise but if that's the case than the Series S is enver going to happen. They just want the console to be the gateway for people to sign up to Gamepass and XBLG, if they take a $100-$200 loss it'll likely take them two or three years to make the money back if the people sign up for GP and don't buy games at full price.
 
Clearly MS can afford to do it but I don't know why Pachter thinks they should or would. It'd be a nice surprise but if that's the case than the Series S is enver going to happen. They just want the console to be the gateway for people to sign up to Gamepass and XBLG, if they take a $100-$200 loss it'll likely take them two or three years to make the money back if the people sign up for GP and don't buy games at full price.
I think it's worth noting that the Series X is, largely, not super-customised hardware, just intelligent use of existing concepts backed by Microsoft's new software. That's an element that got lost in the "12TF!" craze. So, while it packs a lot of grunt, the cost of that hardware might not be too crazy. I'm expecting a USD$499.00 price point, because they've proven they can deliver value at the point, but, if they do come out with a $399.00 price point, I won't be floored by it. Sony, on the other hand has significantly more customised hardware - their SSD alone, which is out-pacing the PC Market, is going to cost them a pretty penny to mass-produce. I'm expecting a USD$499.00 there, with the potential for super-weird SKUs, like a controller-less box that forces players to buy the controller separately, so Sony can advertise the PS5 at a lower point - even if it really isn't.
As for Gamepass, that's clearly not the sole intention of their new hardware, so I don't consider that a viable thought-chain. It's an option a lot of people are going to enjoy, but it's not a viable obtainment method for a lot of games that, simply, won't come to game pass. And Microsoft will make money on all of them, too.
 
I would love such insane liquid physics! Not sure if we can see it in this next gen though, but let's hope to have it to some extent as I grew tired of the shitty wave/beach effects that look extremely cheap and disgusting:

 
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Do we even know if the external will truly provide the same speeds as the internal? I remember some talks about how a usb drive would work. Along with why the external ssd is so bulky for heat transfer, etc. Lots of things we know, lots more on both I want to know.

The XSX external isn't like a typical external drive that would typically be connected by USB, But is instead directly connected to the Consoles PCIE 4.0 lanes, so from a system standpoint it is being accessed by the exact same means as the internal drive, just with a different connector / mount (presumably M.2 vs the name of the XS connector which I can't remember)

I Imagine Sony will have a heatsink already in place like current upper tier motherboards. So if the nvme you purchase is on the Sony meets requirements list, we can simple unscrew the heatsink and install the card. Unless they release a spec that the card includes the heatsink, which would also be fine for PC. Anyway I took it as the cards would not be limited to just the PS5.

MS clearly showed where the internal SSD installs and it was towards the front while the expansion port was on the back.

Unless Sony has specific drives made that (built in heatsink) could be an issue, as many Nvme SSDs already have heatsinks, especially the high quality PCIE 4.0 ones that will be fast enough for PS5. We don't actually have any that are the 7k GBPS Sony listed, by the 5k ones that are available now should be solid indicators of the 7k ones we hopefully see by at least early next year. This is of course going to change over time, but either way availability will be dicey for a time
 
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GPU is a limiting factor as well. No matter the CPU many games just can't be run a 4k/max/60 on today's hardware

Important to note that "Ultra" settings are typically the worst use of resources you can imagine. Some cross-gen games might do that (run PC ultra settings), but most next-gen only games will go med-high and spend compute on flourishes that are the most noticeable to the player.
 
What a wonderful preview by gamingbolt for the upcoming Ghost of Tsushima, confirming that the game will have full Japanese dialogue as an option which is a major immersion aspect for me, at least. This game might pick up the GOTY of 2020 indeed:




I really prefer realism and historical accuracy over fantasy. I don't mind fantasy games but I think such games add to your knowledge and experience in a much better way.


Japonese voicing was confirmed long time ago, i believe it was at E3 2018. And yes it's great news.
 
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What a wonderful preview by gamingbolt for the upcoming Ghost of Tsushima, confirming that the game will have full Japanese dialogue as an option which is a major immersion aspect for me, at least. This game might pick up the GOTY of 2020 indeed:





I really prefer realism and historical accuracy over fantasy. I don't mind fantasy games but I think such games add to your knowledge and experience in a much better way.

Japanese audio is a must. All that is left is a black and white filter, and it could be a Kurosawa movie.
 
I think it's worth noting that the Series X is, largely, not super-customised hardware, just intelligent use of existing concepts backed by Microsoft's new software. That's an element that got lost in the "12TF!" craze. So, while it packs a lot of grunt, the cost of that hardware might not be too crazy. I'm expecting a USD$499.00 price point, because they've proven they can deliver value at the point, but, if they do come out with a $399.00 price point, I won't be floored by it. Sony, on the other hand has significantly more customised hardware - their SSD alone, which is out-pacing the PC Market, is going to cost them a pretty penny to mass-produce. I'm expecting a USD$499.00 there, with the potential for super-weird SKUs, like a controller-less box that forces players to buy the controller separately, so Sony can advertise the PS5 at a lower point - even if it really isn't.
As for Gamepass, that's clearly not the sole intention of their new hardware, so I don't consider that a viable thought-chain. It's an option a lot of people are going to enjoy, but it's not a viable obtainment method for a lot of games that, simply, won't come to game pass. And Microsoft will make money on all of them, too.
Please, don't bring here those crazy controller-less SKU ideas from ERA, it was already a mess out there. Sony would shoot themselves in the foot if they sold a console.without a controller.
 
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Take a lot at AI voice cloning, a technique that can save indies, and even major publishers a lot of money and time. Especially JRPG's which are painful to have silent dialogues and you read endlessly (although PS4 has a technique of reading it for you, but seems not working with my headset). Would we reach the point that people selling/renting their voices on websites to be used?

This thing could mature more and we might see it in some games in future games, I think.

 
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I think it's worth noting that the Series X is, largely, not super-customised hardware, just intelligent use of existing concepts backed by Microsoft's new software. That's an element that got lost in the "12TF!" craze. So, while it packs a lot of grunt, the cost of that hardware might not be too crazy. I'm expecting a USD$499.00 price point, because they've proven they can deliver value at the point, but, if they do come out with a $399.00 price point, I won't be floored by it. Sony, on the other hand has significantly more customised hardware - their SSD alone, which is out-pacing the PC Market, is going to cost them a pretty penny to mass-produce. I'm expecting a USD$499.00 there, with the potential for super-weird SKUs, like a controller-less box that forces players to buy the controller separately, so Sony can advertise the PS5 at a lower point - even if it really isn't.
As for Gamepass, that's clearly not the sole intention of their new hardware, so I don't consider that a viable thought-chain. It's an option a lot of people are going to enjoy, but it's not a viable obtainment method for a lot of games that, simply, won't come to game pass. And Microsoft will make money on all of them, too.

Services are what MS are all about, the console is just the method of delivery. Once GP gets more established the price will go up and the first party games will be mostly AA games with a few AAA games thrown in that also have some form of back end monetization. Third party games will still be sold separately of course but when it comes to MS first party it's all about GP. It's funny though, some people say that's the future and MS is doing the right thing, they completely ignore that PSN alone has made more money for Sony than the entire Xbox division has for quite a while now, I think MS offering 1st party games on day one devalues them a bit and is undoubtedly costing them money, especially with all of the $1.00 trials they've done. I played Gears 5 for $2.00 as did many others, the game wasn't even in the following month's NPD top 20 so I don't see how they've even made their money back on it.

What makes you think Sony would sell a controllerless console? that's crazy lol.
 
Please, don't bring here those crazy controller-less SKU ideas from ERA, it was already a mess out there. Sony would shoot themselves in the foot if they sold a console.without a controller.

Why not go one step further and sell a console-less SKU. Imagine the savings if it only came with the controller, cables and instruction guide!
 
What is your opinion of our unbiased friend of DF ?


I don't see that cpu should behave in the same level in Windows 10 than close system even with higher clock if had two cores less
without many of the optimizations for consoles (audio chip, IO improved).

That GPU is close to a PS5 than XSX, I mean the rx 5700 xt (9.754TF) perform like a rtx 2070, so 10.2 TF of RDNA 2 should equal or even more
than a 2070s because again close system with improves.

Regarding the RT he could be right we don't how good is the AMD solution compare to NVIDIA.

WOW!! This guy here is saying a 3600X, a 6 core 12 thread is equal to next-gen consoles' 8 core 16 threads CPUs? PS5 & XSX CPUs are equivalent to a 3700X, this is factual!

That's so wrong, and he didn't even look at the low-level APIs that consoles have, how even the audio processing in these Next-gen consoles are processed outside of the CPU whereas with PC, the CPU handles it and they can be demanding.

I mean Richard Leadbetter and John Linneman have made a PC with a CPU that's as powerful as PS4's Jaguar CPU, the CPU utilization was "99%" before even playing any game on it, it couldn't work, it couldn't even play a game, yet with that same CPU, PS4 and Xbox One are playing Red Dead Redemption 2, Horizon Zero Dawn, The Last of Us 2, Forza Horizon 4, Assassin's Creed Odyssey and many more...

So his comparison is really wrong, he is a PC fanboy that's on that deranged Xbox Era Discord, that's all.
 
WOW!! This guy here is saying a 3600X, a 6 core 12 thread is equal to next-gen consoles' 8 core 16 threads CPUs? PS5 & XSX CPUs are equivalent to a 3700X, this is factual!

That's so wrong, and he didn't even look at the low-level APIs that consoles have, how even the audio processing in these Next-gen consoles are processed outside of the CPU whereas with PC, the CPU handles it and they can be demanding.

I mean Richard Leadbetter and John Linneman have made a PC with a CPU that's as powerful as PS4's Jaguar CPU, the CPU utilization was "99%" before even playing any game on it, it couldn't work, it couldn't even play a game, yet with that same CPU, PS4 and Xbox One are playing Red Dead Redemption 2, Horizon Zero Dawn, The Last of Us 2, Forza Horizon 4, Assassin's Creed Odyssey and many more...

So his comparison is really wrong, he is a PC fanboy that's on that deranged Xbox Era Discord, that's all.

He usually has a very sober and technically sound analysis of things so I'm surprised by that post as well.
 
This thread is now:
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Theres a lot of repetition by now, prices have been discussed many times, project awakening has been mentioned several times ( hoping its still alive and actually releasing 'soon' ), we are all ungry for that info blowout of sony and ms first party show off.

I just hope all this ssd stuff will also enable new gameplay mechanics, new ideas and visuals.
Personally I'm even more interested if and how new VR Tech will be promoted, released alongside with those consoles. I'd love MS to support VR on XSX. Even if its just for the sake of spreading VR support and making it more attractive to consumers and developers.

I am curious if Sonys plans to transition their installbase faster to PS5 will include upgrades to PS4 Exclusive games that will have new content (not only visually) if played on PS5.
My guess is that Final Fantasy Remakes next Episode will be PS5 only. ( otherwise I can't imagine how they want to enable worldmap travel on PS4 )
I could imagine some PS5 exclusive dlcs for Spiderman, Death Stranding, Ghost of Tsushima and so on as incentive to upgrade to PS5. (Maybe even for free?)

Man my head is really going wild here.
Guess I'm in for many disappointments by now. 😂
 
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As I've said, PS5 doesn't (as far as we know right now) have more physical memory, if the target is 1 frame then it doesn't have a smaller streaming pool or "fixed pool". If the assets were of higher quality or size on PS5, actually both the streaming pool and the "fixed" pool would be larger, not smaller.
Oké I have tried this three times now and we're not going anywhere with this so let's just drop it.

We're using different definitions for steaming and fixed RAM pools and as long as we do, we will never understand each other ;) Maybe take a bit longer to read my posts instead of going into "type-mode" haha. For example, in my last post I clearly say PS5 has more fast RAM (full 16GB on fast bus) compared to XsX (10GB on fast bus) but you are responding about total RAM, ignoring my point.
 
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