trigger warning
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Almost seems more acceptable this time? For a low resolution image, that’s not too bad.
Portable 2 felt getting jabbed in the eye with a toothpick in comparison.
I didn't think most of this look as bad as the title would leave you to believe.
I think that like Witcher 3 after a few patches, there’s a really good sharpening solution here, or the game spends more time at the higher resolutions in its handheld range.
You never, ever want to be talking about how your 2020 game can crash to sub-SD, and yet the GameExplain examples aren’t really that bothersome. Some of the pictures others have posted don’t come off quite as well, but still seem dealable with.
I think the art style and some really quality visuals (outside of resolution) also help here, both with this and being 720p in Docked, which isn’t exactly a cutting-edge resolution at this point.
It’s hard for me to get a bead on this game. Sometimes it doesn’t look much upgraded from its Wii incarnation, other times, it looks absolutely fantastic. If it can consistently lean towards the latter, with some really impressive upgrades, and the handheld presentation stays at an okay level, I think it should ultimately be a really, really nice looking game.
That was the case for 2 in Docked. You had an underwhelming resolution (particularly in handheld, where everything went to crap), but you were getting back some really gorgeous, large-scale visuals for it.
On the other hand, if it doesn’t look much upgraded from Wii, and has this collapsed resolution.![]()
Did the Wii version ever dip below 640x480? Was it even widescreen on the Wii?
I decided not to get this due to the shocking resolution. I already have this on the 3ds, and this just isn’t good enough from monolith. Nintendo do need to scrap the switch and bring out a more powerful console. I want zelda and mario in 4k, not under 1080p with last last gen graphics.
I think that like Witcher 3 after a few patches, there’s a really good sharpening solution here, or the game spends more time at the higher resolutions in its handheld range.
You never, ever want to be talking about how your 2020 game can crash to sub-SD, and yet the GameExplain examples aren’t really that bothersome. Some of the pictures others have posted don’t come off quite as well, but still seem dealable with.
I think the art style and some really quality visuals (outside of resolution) also help here, both with this and being 720p in Docked, which isn’t exactly a cutting-edge resolution at this point.
It’s hard for me to get a bead on this game. Sometimes it doesn’t look much upgraded from its Wii incarnation, other times, it looks absolutely fantastic. If it can consistently lean towards the latter, with some really impressive upgrades, and the handheld presentation stays at an okay level, I think it should ultimately be a really, really nice looking game.
That was the case for 2 in Docked. You had an underwhelming resolution (particularly in handheld, where everything went to crap), but you were getting back some really gorgeous, large-scale visuals for it.
On the other hand, if it doesn’t look much upgraded from Wii, and has this collapsed resolution.![]()
I decided not to get this due to the shocking resolution. I already have this on the 3ds, and this just isn’t good enough from monolith. Nintendo do need to scrap the switch and bring out a more powerful console. I want zelda and mario in 4k, not under 1080p with last last gen graphics.
That's the thing with the Switch though, I think in some ways it's intentionally a bit low-powered and short on space, to fit what Nintendo do, their particular art style, their approach with gameplay as a focus instead of cinematics (so no 40GB of cutscenes and voice acting) - I have long believed that limitations create great art and the Switch is an example of this, so developers need to wrap their heads around the best way to work with that, but also to accept that they can't necessarily do what they do on the PC or other consoles and that's no bad thing.
I agree, but I don’t think they intentionally limit anything. They budget out the most attractive product they can make for a mainstream price, and that ends up informing the art.
That’s the (ugh) secret sauce with less-capable hardware. Create specifically for it.
As you point out, Monolith Soft seems to have some trouble with that. They really seem to care about Docked, and using everything the Switch has to create a really gorgeous, next-level presentation, and whatever happens to portable mode, happens. Even if they’ve gotten better with that.
I think Xenoblade looks fine, people complaining about the subpar res are just looking for excuses to not buy it.
Maybe I’m not too picky about graphics but as long as it performs well and at a steady frame rate I’m good.Not sure I'd go that far - some people find that kind of thing harder to tolerate than others - on the other hand I'm a guy who still has a good time playing old 16-bit stuff so I'm less bothered by the technical side - if the artistic side, the art style, is ok then it's not a big deal if technically it lacks. We're kinda at that point of diminishing returns where upping the tech level with more polygons, more resolution, etc doesn't really do much other than increase development costs.
So Deadly Premonition 2 is still slated for an early July release date. Think that's going to hold up? We haven't seen anything on the game in a while...................
I’ve been tempted to do that for awhile. 1TB is just such a jump in price from 512GB. Did you find a good deal, or were you just fed up with juggling installed games?I just bought two 1tb micro sd cards for both my switches today. my wallet hurts.
I’ve been tempted to do that for awhile. 1TB is just such a jump in price from 512GB. Did you find a good deal, or were you just fed up with juggling installed games?
That's good price for them! I still can't got over paying more for the memory card than the Switch Lite. Once they break $199, I'll be able to justify it.both of the above I target had them for 215$ which is the lowest ive seen them
Have you gone all digital?both of the above I target had them for 215$ which is the lowest ive seen them
Have you gone all digital?
I have 256GB card from the beginning and it’s less than half full, then again I’ve only bought a handful of eshop games and always go physical when possible
I try to go physical whenever possible but I have about 90 games games like warframe MK11 and the incoming Borderlands/Bioshock take up 30gigs each.
I hope that means we see the rest of the Souls trilogy soonish.![]()
Virtuos believe that they can bring any current-gen game to the Nintendo Switch
In a recent interview, Virtuos senior producer Zhang Chengwei has stated that the company is now in a position to bring any PlayStation 4 or Xbox One game to the Nintendo Switch platform.mynintendonews.com
I've used the Pro Controller since I owned a Switch but this looks pretty nice, and on a little sale
Anyone use these controllers?
You won't be disappointed. I love mine and it easily connects to switch, pc and phone no problemI've used the Pro Controller since I owned a Switch but this looks pretty nice, and on a little sale
Anyone use these controllers?
The more I play Mario Maker 2 the more I love it. With all of the free updates it really is the ultimate 2d Mario game. Damn near infinite replay value.
It's definitely on my buy list. Zelda arrives tomorrow but then I'll probably want to pause buying for a bit, I've got a lot on my plate with Mario Kart, Pokemon Shield, Mario Bros U Deluxe, Odyssey, Streets Of Rage 4 plus my PC gaming, the ST Format challenge and iRacing on the go.
I got Pokemon Shield a while back because I'm interested in the isle of armor dlc. I'm surprisingly kind of liking it. I'm actually finding it a bit more difficult then X/Y or ORAS. I never played the gen 7 games.
It's kinda ended up being my go-to relaxing chill game tbh - it's good fun but it's also a nice place to just chillax. Zelda arrived yesterday and that's looking a bit more challenging - the durability of weapons is already pissing me off though.
Ya, I mean catching Pokemon is still fun and I do like the wild area even though it doesn't look all that great lol. Some of the towns do actually look good and it does run at 1080p docked so it's a clean image.
I think that if GF can pull off Isle of Armor and Tundra then they might really turn SW/SH into great games. Plus I actually like the idea of just paying $30 for an expansion pass rather then pay full price for a brand new definitive version title like SU/MO and ultra SU/MO.
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Saber Interactive thinks devs can get more out of Switch, says "fans will be surprised at some of the upcoming titles"
Switch is home to a number of prolific developers, including Saber Interactive. The studio did what many originally thought would be impossible by porting The Witcher 3 to Switch. A couple of other high-profile projects from Saber, Crysis Remastered and World War Z, are also in the works. In an...nintendoeverything.com
“The upcoming Switch version of World War Z is actually more challenging than the port of The Witcher 3!
We are big fans of the Nintendo Switch and feel there is still a lot of great potential in the hardware and the platform. We have had enormous success so far, launching many titles on the Switch, and we are continuing to develop for the platform. We do feel there is more developers can get out of the Switch hardware, and we think fans will be surprised at some of the upcoming titles for it.”