Well according to these lads it's going to be using GPU cycles.
@sircaw Well, expand the list. Now PS5 is 7 TF console He's become a parody of himself
www.neogaf.com
So its potentially going to reduce available TF. I mean they are still very high but at least on consoles and PS5 in particular io is just completely offloaded.
This may be completely wrong btw but..... if someone can provide the accurate numbers we can approximate the cpu tf better....
I read ps4 cpu was 100 gigaflops.
Wasn't zen 2 meant to be 4-8 times more powerful or efficient?
So going with 8 times more powerful we have aprox 800 gigaflops for a zen 2 cpu? Seems low but (shrugs).
It takes 9 zen 2 cores to decompress the kraken stream, now was that at 8-9gb or at potential max 22gb.
Either way if nvidia is more then it may be aprox 12 zen 2 cores which would be maybe 1.2 TF.
(If cerny meant for the 22gbs then the figure for nvidia may be less...)
So if this was even close to accurate then it might shave 1.2 tf of available compute off.
Not earth shattering but enough to close the gap slightly.
Also what about geometry engine etc that will save vast? amounts of cycles not drawing unnecessary things.
Again someone please correct numbers if not accurate, just trying to get an idea....