Dirt 5: Digital Foundry Console Comparison - PlayStation 5 vs Xbox Series X/Series S + Performance - Every Game Mode Tested

Sounds like DF got an email from MS's marketing department. The tone of this video is completely different from previous comparisons. Also added in the line that we can't really compare these launch titles because it's too early. Hmmm.
 
Series S look dogshit

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Shameless stole from chandoog on ERA.


TL;DW

- Only covering 'next-gen' versions. PS5 Series S|X
- "Bug" in SDR mode which may make PS5 look darker, developers are looking into it.
- Game has 3 modes. Image Quality Mode, Resolution Mode, Performance Mode.

- Image Quality Mode
- Focused on boosting world detail.
- Higher rez shadow, AO, draw distance.
- All versions target 4K but w/ dynamic scaling. 1440p to 4K
- Series S tops out at 1440p but mostly 1080p or below.
- PS5 has higher average resolution and texture filtering.
- Targets 60 FPS and PS5|Series X mostly deliver.
- Both tear a bit, VRR solves Xbox issue.
- Series S the worst of the 3 but not that bad.


- Resolution Mode
- Targets 4K and sticks close to it most often.
- Series S still mostly sticks to 1080p range.
- Details like AO, Shadows etc lower than Image Quality mode.
- Series S has other cut backs like grass levels.
- All 3 consoles give the best performance in this mode. Very stable with very minor slowdown.
- Series S is the slowest of the 3, but very minor difference.


- Frame Rate / Performance Mode
- Targets 120hz w/ dynamic scaling.
- 900p to 1440p avg on PS5/Series X
- Series S as low as 570p.
- Detail level on PS5 is significantly higher than both Xbox versions in this mode
- Cars detail, geometric detail, grass, tessellation, environmental geometry takes a big hit on Xbox consoles.
- DF theorizes this is likely a bug. They have been told the developers are looking into it.
- Feels very very smooth. Series S fares the worst of the 3, but again not by that much.
- 120hz mode is very smooth by and large, PS5 has performance dips on a specific type of track.
- XB Series X feels the smoothest here additionally thanks to VRR

Nicely done. Thank
 
Yeah, no, that's not a bug. That's "optimization" to get the XSX to run at those frames, that they didn't need to do for PS5 to run at those frames.

"Oh look an entire rendering mode is running last gen settings. Bob forgot to carry a 1. Oh well let's ship it."

I hate to be that guy, but this sounds like DF carrying water for Microsoft.

I disagree; it's got to be a software issue, because the power is there in the hardware. 52 CUs @ 12 teraflops should handle this game at least as well as the PS5 when the XSX's bottlenecks are taken into account - if not better.
 
Maybe devs will make ps5 render in lego mode so it can then beat xsx frame rate ?

When ps5 and XSX are rendering the same thing, ps5 is more powerful.


Screenshot-20201121-150037.png

It's a bug, what isn't is the fact PS5 can't handle the 120hz mode, it tanks really hard and has no VRR, that makes it unplayable even compared to Series S.

Small GPU just can't cut it, dropping a quarter of frames with tearing. Like they say Series X, 120fps and VRR you get a perfect game, the way it should be.
 
Sounds like DF got an email from MS's marketing department. The tone of this video is completely different from previous comparisons. Also added in the line that we can't really compare these launch titles because it's too early. Hmmm.

*mild shock*

DF has been carrying water for Xbox since I can remember. That's what happens when MS butters your bread.
 
It's a bug, what isn't is the fact PS5 can't handle the 120hz mode, it tanks really hard and has no VRR, that makes it unplayable even compared to Series S.

Small GPU just can't cut it, dropping a quarter of frames with tearing. Like they say Series X, 120fps and VRR you get a perfect game, the way it should be.

Not everyone is going to buy a new 2.1 TV for consoles, so that is a fail. May as well buy a pC.

You realise that everytime someone says you need a new TV to enjoy the game on XSX, that is a massive loss in marketing and adoption. So keep it up, there is a good chap.
 
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His Dirt 5 video obviously?

You said Forza 4, an X360 game(the best Forza game btw) but this is what Forza 4 looked like.
Forza_4_env2.bmp.jpg


As I said you just forgot what that game looked like and at what resolution because at the time 720p60 was super fine.



It cant go above 120 so what improvement were you expecting exactly?
That is Forza 4 bro.

 
They needed a SKU that they could price at $299; a more powerful SKU would have been too expensive. The Series S is literally the best that they could do for their targeted price point.
A digital X for $400 would have been a sweeter deal, even if that meant taking a bigger lost per sale by Microsoft. Supporting this S console for the next 6 years is gonna be a bitch for game developers.
 
Not everyone is going to buy a new 2.1 TV for consoles, so that is a fail. May as well buy a pC.

You realise that everytime someone says you need a new TV to enjoy the game on XSX, that is a massive loss in marketing and adoption.

Specially when VRR is coming, as a matter of fact.
 
Not everyone is going to buy a new 2.1 TV for consoles, so that is a fail. May as well buy a pC.

You realise that everytime someone says you need a new TV to enjoy the game on XSX, that is a massive loss in marketing and adoption. So keep it up, there is a good chap.

You don't, on this game the Series X and Series S hold the 120fps nicely, the PS5 tanks down to the low 90's. That is going to affect gameplay in a big way.
 
You don't, on this game the Series X and Series S hold the 120fps nicely, the PS5 tanks down to the low 90's. That is going to affect gameplay in a big way.

They said they couldn't measure Series X and Series S frame rate on 120 FPS mode so that's not true. The PS5 frame rate mode looks significantly better and holds stable 120 FPS more than 90% of the time. It just dips on isolated tracks.
 
Damn in twitter xsx is butt of all jokes now. Ms needed to be more prepared.

Another win for ps5 but no point In counting when they all are better on ps5
 
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They said they couldn't measure Series X and Series S frame rate on 120 FPS mode so that's not true. The PS5 frame rate mode looks significantly better and holds stable 120 FPS more than 90% of the time. It just dips on isolated tracks.

They said Xbox holds it well, the PS5 doesn't, low 90s in that video. That will be some series judder and ruins gameplay. No VRR so you're stuck with it, PS5 just can't cut it.
 
damn that 120hz bug on SX! :messenger_weary::messenger_ok:
I want news outlet to start putting pressure on Phil. Get that devtools out fast.
MS has shown of late, they are responsive, not afraid to make hard decisions.
 
That is Forza 4 bro.

Sometimes I wonder about your mental capacity man.

Please become a serious person else I legit will have to just place you on the ignore list, you stress me out because I start thinking its me going crazy.

This is what you posted:
I watched it and it looks no better than GT6 or Forza 4... and let's not even compare with Forzas for Xbox One or GTS/DriveClub.

So I showed you what Forza 4 looks like because im assuming you just forgot what Forza 4 actually looked like. and you telling me Dirt 5 looks worse than that.....counting the resolution, shader quality, aliasing and model detail?
 
damn that 120hz bug on SX! :messenger_weary::messenger_ok:
I want news outlet to start putting pressure on Phil. Get that devtools out fast.
MS has shown of late, they are responsive, not afraid to make hard decisions.

Could be an honest mistake from Codemasters. I think they're mistakenly using XSS settings on the XSX.
 
It's a bug, what isn't is the fact PS5 can't handle the 120hz mode, it tanks really hard and has no VRR, that makes it unplayable even compared to Series S.

Small GPU just can't cut it, dropping a quarter of frames with tearing. Like they say Series X, 120fps and VRR you get a perfect game, the way it should be.

The XSX version in that mode has lower detail than the PS5 version. Linneman says this lower detail benefits XSX performance. He also says this lower detail is probably a bug. So I would expect, based on all that, XSX performance to decrease once the bug is ironed out and the additional details added back in. The performance issues for PS5 also only apply to certain tracks. They say 90% run fine.
 
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