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Creative Producer Raio Mitsuno shared that Forspoken will have the following three graphics modes on PS5:
- Performance Mode – 1440p resolution at 60FPS
- Graphics Mode – 4K resolution at 30FPS
- Ray Tracing Mode – Features ray tracing
“Right now, for the PS5, we’re planning on adding the three main modes that you see in a lot of games nowadays. So, you have the Performance Mode, which will be rendered at 2K at 60 frames per second, and then we have Graphics Mode which is 4K and 30 frames per second. And then, we also have a mode that will use ray tracing. So, we’ll have the set of modes that you’ve seen in the modern PS5 games today,” said Matsuno.
While Mitsuno didn’t specifically mention the resolution and framerate of the game’s Ray Tracing mode, we can surmise that it will run at a 1080p resolution with a possible target framerate of 30FPS. This is based on other PS5 titles with a similar set of graphics modes.

Game director Takeshi Aramaki shared that Forspoken will take advantage of adaptive triggers and haptic feedback.
“We really have included a lot of unique PlayStation 5 hardware features when we were developing this game,” said Aramaki.“For example, using the adaptive triggers, we added tactile feedback when you’re using the different types of magic. We’ve got lots of different magic spells you can use in the game, and the planners and designers sat down and worked out how to differentiate the feedback you get from controller for each of the magic spells.”

Square Enix details Forspoken PS5 graphics modes and haptic feedback features
Square Enix recently revealed the three graphics modes of Forspoken on PS5, as well as the game's DualSense haptic feedback features.
