Pelta88
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"If anything, it's just got better [since the acquisition]," Intihar starts. "I forget a lot of the times we are part of PlayStation. We've worked with them for so long. We've had the same producers for forever. And at the end of the day, they want the same things we do. They want to make great games and take care of people. Our producers Mark Cerny, Grady Hunt, Connie Booth... they care about whether we are happy, and whether we have everything to make the game great."
"I can't owe them enough. Connie and Grady… they just want to give us what we need to make the game great. No questions asked. When you have that kind of support, you want to do it for them, just as much as you want to do it for the players."
www.gamesindustry.biz
"I can't owe them enough. Connie and Grady… they just want to give us what we need to make the game great. No questions asked. When you have that kind of support, you want to do it for them, just as much as you want to do it for the players."

Insomniac: If anything, it's got better since we were bought by PlayStation
An interview with Spider-Man 2 creative director Bryan Intihar about making the game, working at Insomniac and being bought by PlayStation
