Forza Motorsport (XSX) vs Gran Turismo 7 (PS5) Graphics Comparison (Up: Video in OP replaced as IGN one was not fit for purpose)

Which is better?

  • Forza Motorsport(2023)

    Votes: 170 24.0%
  • Gran Turismo 7

    Votes: 405 57.3%
  • Mario Kart 8DX

    Votes: 132 18.7%

  • Total voters
    707
There's a difference between saying that ingame interior lod is lower than photomode and only showing the worst cases.
And are you the one who says that the discussions are surreal? ☠️

It is, whether you like it or not, how GT7 manages LoDS. It is like this for all cases. There will be some where it is more noticeable due to the ergonomic characteristics of the car but they all use a lower LOds (by far) compared to the photo mode and light years from those of the scape mode.

And no, it not only affects the interiors, the chassis and its details are also reduced but the brilliant use of shaders and paints by PD works wonders.
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In the case of FM, the unfortunate thing is that T10 is not at all successful in trying to at least disguise the management of Lods better. That is why the photo mode is almost useless because it maintains the same modeling and Lods as in gameplay where the player's car is shown light years more detailed than the AI cars, generating a degree of visual inconsistency that is too evident and incomprehensible at this point in the franchise in 2023.It is an inexcusable decision for T10 even though FM offers 50% more vehicles on screen than GT7 (and therefore Lods management becomes more necessary and harder).
 
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GT7 looks better overall, but there's no need to pretend it's flaws don't exist
Best way to assess it, really. GT7 looks a bit better, but it isn't flawless (though I don't think/hope no one claimed that it was).

For me, Forza doesn't actually look bad, just drier/bland compared to GT and more than I remember. Forza 6 Apex, for example (the PC exclusive) looked glorious! I wish the franchise went back to that style. Was crisper/more photorealistic.
 
Best way to assess it, really. GT7 looks a bit better, but it isn't flawless (though I don't think/hope no one claimed that it was).

For me, Forza doesn't actually look bad, just drier/bland compared to GT and more than I remember. Forza 6 Apex, for example (the PC exclusive) looked glorious! I wish the franchise went back to that style. Was crisper/more photorealistic.
T10/Forza Motorsport shit the bed chasing RT tbh. T10 always want a buzzword for their games, whether it be the cloud, or drivatar or incubation. They seem to focus more on PR bullshit than actual game improvements. RT reflections are nice to have, but I'd MUCH rather have improved materials/shaders. The switch to TAA was also a bad decision tbh, Forza always looked super sharp because of MSAA. 4k + MSAA looks super sharp. Yes TAA has less shimmering but it comes at the expensive of image clarity and in a racing game, I'll take the sharpest image.

PD made smart use of the available power and clearly have the much more talented artists. They didn't need RT on track, the cubemap/SSR is the right choice for the available console power atm. I just can't wait for GT8 which isn't shackled by the Playstation 4, it will blow minds I'm sure
 
T10/Forza Motorsport shit the bed chasing RT tbh. T10 always want a buzzword for their games, whether it be the cloud, or drivatar or incubation. They seem to focus more on PR bullshit than actual game improvements. RT reflections are nice to have, but I'd MUCH rather have improved materials/shaders. The switch to TAA was also a bad decision tbh, Forza always looked super sharp because of MSAA. 4k + MSAA looks super sharp. Yes TAA has less shimmering but it comes at the expensive of image clarity and in a racing game, I'll take the sharpest image.

PD made smart use of the available power and clearly have the much more talented artists. They didn't need RT on track, the cubemap/SSR is the right choice for the available console power atm. I just can't wait for GT8 which isn't shackled by the Playstation 4, it will blow minds I'm sure

I have to disagree with you on the TAA part. 4XMSAA looks sharper but that's because you're getting a lot of untreated pixels, and shimmering in motion. TAA is much better for stability especially in motion.

Ideally they should have tried to get FSR2 in there, but it's their first take on this engine. Playground Games will probably do some sensible enhancements over it like they always do with the FH games.
 
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In game, I wished FM had the look of Horizon 5. Car paint and the way light bounces and has that shimmer looks so much better in Horizon 5. Fh5 lighting is also really good. Not unhappy with the way FM looks, in game, but definitely needs some major tweeks.

But where it's really lacking is Forza Vista. Idon't know what the hell is going on with Forza Vista in the new game. Lighting is garbage. Also when you go inside the car, it almost pitch black and they barely let you move the camera around. Also feels like they're not using the highest lod models (though I could be wrong). FM4's autovista looked better. If I remember correctly, fm4 even had different scenes you can place your car in.
 
Reality hurts?

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I'm sure GTs models are probably better, but I think there are many people trolling at this point with FUD pictures

Wait should I have posted 30 fps shots instead of real ones? Damn I need to improve my trolling
 
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I have to disagree with you on the TAA part. 4XMSAA looks sharper but that's because you're getting a lot of untreated pixels, and shimmering in motion. TAA is much better for stability especially in motion.

Ideally they should have tried to get FSR2 in there, but it's their first take on this engine. Playground Games will probably do some sensible enhancements over it like they always do with the FH games.
Yes of course, but I prefer that in my racing games. I'm not a fan of the soft look TAA gives, especially in motion thanks to ghosting. I'm using DLAA and am also downsampling my image to get the cleanest look possible at the expensive of higher settings. It's that important to me in racing games!
 
But where it's really lacking is Forza Vista. Idon't know what the hell is going on with Forza Vista in the new game. Lighting is garbage. Also when you go inside the car, it almost pitch black and they barely let you move the camera around. Also feels like they're not using the highest lod models (though I could be wrong). FM4's autovista looked better. If I remember correctly, fm4 even had different scenes you can place your car in.
Totally agree. It's abundantly clear that the work on ForzaVista has been minimal. The fact that it is only reduced to the garage is unfortunate. FH5 is a thousand times better even though it also offers the fabulous drone mode.

It would be great if they allowed you to be able to place the car anywhere on the circuit and change the different Tods and climate. Unfortunately T10 has been putting aside interest in ForzaVista while Playground does not neglect any of the aspects.
 
Isn't that exactly what you're doing as well ?


James Franco Reaction GIF




--

Anyway, here's the same car's in-race models from both Forza and GT7, Forza's in-game model is rendering more details on the visor and the lights are better rounded, they look more jagged on GT7.


Left forza - Right GT7


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Did you see? Everyone can choose what they want to compare (including the version of the game they want to compare)
 
Left forza - Right GT7


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Just noticed they still haven't fixed the windscreen wipers default resting position on Forza.
That doesn't require them to have extra performance hardware, it doesn't require optimisation. It just requires them to get off their lazy asses and rotate an asset, it's because they don't study the car properly, care, or at least listen to some feedback from people who complain. They've certainly not rebuilt it from the ground up, they had the same incorrect wiper back in 2018:
... as a car enthusiast it highlights yet another inaccuracy in Forza 7. The 787B windscreen wiper always stops dead centre since it reduces drag and improves aerodynamic balance. They built that car with a great emphasis on aerodynamics (for back in the day anyway). The wiper doesn't stop where Forza places it.

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Just noticed they still haven't fixed the windscreen wipers default resting position on Forza.
That doesn't require them to have extra performance hardware, it doesn't require optimisation. It just requires them to get off their lazy asses and rotate an asset, it's because they don't study the car properly, care, or at least listen to some feedback from people who complain. They've certainly not rebuilt it from the ground up, they had the same incorrect wiper back in 2018:
PD: attention to detail
 
PD made smart use of the available power and clearly have the much more talented artists. They didn't need RT on track, the cubemap/SSR is the right choice for the available console power atm. I just can't wait for GT8 which isn't shackled by the Playstation 4, it will blow minds I'm sure
There's an outside chance the next GT7 update could implement RT on track. Nenkai referencing FM (to me at least) suggests something FM has and GT7 doesn't. The only thing that comes to mind is RT. Could, of course, just be a content boost to give the title a further lease of life.

But after PSVR2 support it's not too crazy to suggest we could see a PS5 only tech update in addition to Sophy AI. Especially if it gives PD some breathing space to develop GT8 for PS5 (Pro). I think even GT fans where expecting a big tech gap between GT7 & FM, so the pressures off in terms of rushing out GT8.

 
Just noticed they still haven't fixed the windscreen wipers default resting position on Forza.
That doesn't require them to have extra performance hardware, it doesn't require optimisation. It just requires them to get off their lazy asses and rotate an asset, it's because they don't study the car properly, care, or at least listen to some feedback from people who complain. They've certainly not rebuilt it from the ground up, they had the same incorrect wiper back in 2018:

I think we can very safely say that a not-so-insignificant number of car models are legacy with little to no new work done on them, maybe higher geometry by sheer pixel count but yeah ..
 
I have to disagree with you on the TAA part. 4XMSAA looks sharper but that's because you're getting a lot of untreated pixels, and shimmering in motion. TAA is much better for stability especially in motion.

Ideally they should have tried to get FSR2 in there, but it's their first take on this engine. Playground Games will probably do some sensible enhancements over it like they always do with the FH games.
i also prefer taa. doesn't look great in motion but def looks better at stand still than others. in motion looks slightly better but still not a perfect solution.
 
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There's an outside chance the next GT7 update could implement RT on track. Nenkai referencing FM (to me at least) suggests something FM has and GT7 doesn't. The only thing that comes to mind is RT. Could, of course, just be a content boost to give the title a further lease of life.

But after PSVR2 support it's not too crazy to suggest we could see a PS5 only tech update in addition to Sophy AI. Especially if it gives PD some breathing space to develop GT8 for PS5 (Pro). I think even GT fans where expecting a big tech gap between GT7 & FM, so the pressures off in terms of rushing out GT8.


Seems a bit of a stretch, although my vrr counter says replays still run in the 50 to 60 range constantly.

I read that as a big update, potentially with tracks and cars being added.

But it's probably a normal update, if they had anything in the works for forzas release they would've released it as the last update
 
There's an outside chance the next GT7 update could implement RT on track. Nenkai referencing FM (to me at least) suggests something FM has and GT7 doesn't. The only thing that comes to mind is RT. Could, of course, just be a content boost to give the title a further lease of life.

But after PSVR2 support it's not too crazy to suggest we could see a PS5 only tech update in addition to Sophy AI. Especially if it gives PD some breathing space to develop GT8 for PS5 (Pro). I think even GT fans where expecting a big tech gap between GT7 & FM, so the pressures off in terms of rushing out GT8.


Only post in here worth reading so far.

More GT content is always a good day for me. If the next update is the biggest one, i can't wait for that!
 
You always take pictures from the same bunch of cars with a notorious lod problem, hiding all the rest (hundreds and hundreds) with perfect lod ingame... lol... you are clearly a troll
You don't have to hide anymore Emula, just show your gamertag in your gameplay shots next time ;). Hiden behind this account and acting like a different person on a different forum. It's not a coincidence that you are posting everything he post sinds 2017 the year you joined. Also posting GTplanet posters links in the early day from forums you posted is also a clear hint. And in your last gameplay shots its Italian just like your other posts on other forums and twitter. And the way you are protecting GT on this forum since day one is just a dead give away.

Neo_game Neo_game you noticed it also don't you haha.

Ingame car models that "someone" prefer to hyde
"Hide" lol
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He purposely selects all the worst cases when if there is a difference in 90% of times it's absolutely invisible ingame.

Hyding all the worst of forza and than become an egle eye against every GT7 difect is simply pathetic
There's a difference between saying that ingame interior lod is lower than photomode and only showing the worst cases.
This.

Than in FM you find cars that looks literally like PS2 assets but they don't notice them even at fullscreen... LoL... this discussion is simply surreal
Can you zoom a little more? I still can't see the single pixels...

Simply accept that GT7 has way better car models than FM is too difficult?
So did you also use the worst case models than :messenger_tears_of_joy: ? And you can notice it very easily in game lol, don't need to crop or zoom in when im playing on my 55inch oled.
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There's an outside chance the next GT7 update could implement RT on track. Nenkai referencing FM (to me at least) suggests something FM has and GT7 doesn't. The only thing that comes to mind is RT. Could, of course, just be a content boost to give the title a further lease of life.

But after PSVR2 support it's not too crazy to suggest we could see a PS5 only tech update in addition to Sophy AI. Especially if it gives PD some breathing space to develop GT8 for PS5 (Pro). I think even GT fans where expecting a big tech gap between GT7 & FM, so the pressures off in terms of rushing out GT8.


Its probably gonna be a new track with bunch of cars and weather options on tracks that are mssing it. I hope they implement sophy as the standard ai, that was one of the best things PD did the last couple years. It was shocking how good it was and how wel they raced against the player. Maybe also bunch of new cafe missions with longer races like the SPA event but on different tracks. I really loved those races, they showed GT7 dynamic tod and weather perfectly.
 
Just noticed they still haven't fixed the windscreen wipers default resting position on Forza.
That doesn't require them to have extra performance hardware, it doesn't require optimisation. It just requires them to get off their lazy asses and rotate an asset, it's because they don't study the car properly, care, or at least listen to some feedback from people who complain. They've certainly not rebuilt it from the ground up, they had the same incorrect wiper back in 2018:
Kaz and crew are on a different level when it comes to details like this. Even the way signal and brake lights work in GT7 is accurately recreated vs the standard on/off in other games. GT is the king of accurate details, and its not even open for discussion.
 
You don't have to hide anymore Emula, just show your gamertag in your gameplay shots next time ;). Hiden behind this account and acting like a different person on a different forum. It's not a coincidence that you are posting everything he post sinds 2017 the year you joined. Also posting GTplanet posters links in the early day from forums you posted is also a clear hint. And in your last gameplay shots its Italian just like your other posts on other forums and twitter. And the way you are protecting GT on this forum since day one is just a dead give away.

Neo_game Neo_game you noticed it also don't you haha.


"Hide" lol
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So did you also use the worst case models than :messenger_tears_of_joy: ? And you can notice it very easily in game lol, don't need to crop or zoom in when im playing on my 55inch oled.
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Fucking exposed lol
 
It could be coincidence. One time my wife tacos and so did I.
80% of his post are mirroring that of Emula and the way hes posting here is exactly like him lol. Other option is he is his biggest fan thats coincidentally also lives in Italy.
 
I'm your nightmare just becouse I show to the whole world (more than 3 million viewns only in the last few days) how actually these game looks, destroyng all your effort to misrepresent GT7 and make FM looking decent buying master race pc just to take maxed out screenshots... LOL... Oh and I can use whachever nick I want. I haven't to ask your authorization, you are nobody.

PS

REAL Gameplay pics Series X RT mode vs PS5 of the Mazda 787B.... now cry hard

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2edcin.jpg


3qmiyp.jpg

4xxedh.jpg


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6h3f4f.jpg
 
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I'm your nightmare just becouse I show to the whole world (more than 3 million viewns only in the last few days) how actually these game looks, destroyng all your effort to misrepresent GT7 and make FM looking decent buying master race pc just to take maxed out screenshots... LOL... Oh and I can use whachever nick I want. I haven't to ask your authorization, you are nobody.

PS

REAL Gameplay pics Series X RT mode vs PS5 of the Mazda 747B.... now cry hard

1nhdzk.jpg

2edcin.jpg


3qmiyp.jpg

4xxedh.jpg


5l4dzz.jpg

6h3f4f.jpg
well-there.gif
 
I'm your nightmare just becouse I show to the whole world (more than 3 million viewns only in the last few days) how actually these game looks, destroyng all your effort to misrepresent GT7 and make FM looking decent buying master race pc just to take maxed out screenshots... LOL... Oh and I can use whachever nick I want. I haven't to ask your authorization, you are nobody.

PS

REAL Gameplay pics Series X RT mode vs PS5 of the Mazda 747B.... now cry hard

1nhdzk.jpg

2edcin.jpg


3qmiyp.jpg

4xxedh.jpg


5l4dzz.jpg

6h3f4f.jpg
Seek help my crazy italian amico
 
What did you expect from him lol.
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Thank you for proving that you are a stalker. Why don't you show what your GT haters friends write to me? Any sort of insults, I'm sure you are one of the fake accounts that I've banned dozens of times
 
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Thank you for proving that you are a stalker. Why you don't show what your GT haters friends write to me? Any sort of insults, I'm sure you are one of the fake account that I've banned dozens of time
I don't have a account nor am i stalking you, not everybody is like you lol. I searched the images on google that some of these guys here posted and saw it was always coming from you and saw all of your other troll posts.
 
I'm your nightmare just becouse I show to the whole world (more than 3 million viewns only in the last few days) how actually these game looks, destroyng all your effort to misrepresent GT7 and make FM looking decent buying master race pc just to take maxed out screenshots... LOL... Oh and I can use whachever nick I want. I haven't to ask your authorization, you are nobody.

PS

REAL Gameplay pics Series X RT mode vs PS5 of the Mazda 747B.... now cry hard

1nhdzk.jpg

2edcin.jpg


3qmiyp.jpg

4xxedh.jpg


5l4dzz.jpg

6h3f4f.jpg
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