Sea of Thieves on PS5 reveals Microsoft's Trojan Horse to turn millions of PS5 users into Xbox users

Less and less reasons to Buy Xbox or gamepass, it's good that those developers are getting support on PS because they were not selling at all on Xbox.
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People are ignoring the part of the OP that explains that for the last 7-8 years MAU have become the more important metric for tracking user base. Everyone who plays SoT on PS5 is a part of the Xbox MAU reporting. That's why they're porting the games.

SoT's last player number was 30 million. The next time they report numbers it won't be split by platform. PS5 can add another 15-20 million to the user count of the game. Every single one of those users is now part of the Xbox ecosystem regardless of the box they play on.
Don't be silly. MAU is an important metric when those users are paying a subscription fee. And so far that fee goes to the platform owner, not a third party.
Microsoft is probably hoping that one day they'll be big enough to charge a fee to use their service regardless of the device you run it on. In that way they could effectively go around Sony. It's the same thing EA were hoping to achieve on Nintendo's Wii U with their "unprecedented partnership".

If it works then it'll be a loss for Sony. But that's a very big if.
 
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You're not reading what's posted. If you unlock an achievement on PS5, it unlocks AT THE EXACT SAME TIME on Xbox. As in real-time. They pop simultaneously. You'll unlock it on PS5 and get an Xbox notification on your mobile app (if you have that turned on) notififying you of the Xbox achivement. Meaning when you're playing on PS5 you're still logged into Xbox.
 
This just reeks of delusional reassurance in the face of changing realities. However. If being able to look at some of your gaming stats done on PS5, via an Xbox app, makes you convinced you're still an Xbox player. Then what harm is there in that. I'm glad Xbox see PS5 as a comfortable new home for their user base.
 
There's no difference. You're logged into an Xbox account, accumulating playtime on Xbox, and unlocking Xbox achievements. Regardless of the box you're playing on.

Theres the most important difference, that those people aren't playing on an xbox.
Doesn't matter if Microsoft counts how many people are earning achievements.
 
I'll grant you another possibility. That MS uses their platform to sell adds or tries some other way to translate user numbers into dollars. Just like they're doing right now with adds on Windows.

Sea of Thieves has a seasonal battle pass and a shop where they sell cosmetics. Again, Rare makes a lot of money selling $40 cosmetic ships to whales.
 
This just reeks of delusional reassurance in the face of changing realities. However. If being able to look at some of your gaming stats done on PS5, via an Xbox app, makes you convinced you're still an Xbox player. Then what harm is there in that. I'm glad Xbox see PS5 as a comfortable new home for their user base.

MAUs increase all around really. As Aenima Aenima points out, this "trojan horse" works both ways.

Mana is totally unbiased guys.
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Microsoft should just rebrand as 'Microsoft Gaming' now, and drop the Xbox name. It'd avoid a lot of confusion.

The 'box' is clearly fucking dead as shit. None of us are dumb enough to think anything that's going on shows a healthy console.
 
I think they said it, that every screen is an Xbox. Pretty sure they connect PC Gamepass to the Xbox stats as well, and the app to play the games is named Xbox, Xbox Cloud hours goes into the same stats too. Everytime you log in to your Xbox account.

I don't think they connect Steam and Geforce Now playtime into Xbox stats though.
 
I fail to see the Trojan horse in this. Even if OP is true, it's just a dumb way to force a narrative that doesn't matter.

Microsoft should just rebrand as 'Microsoft Gaming' now
It's already called Microsoft Gaming, only the console is called an Xbox and some studios are called Xbox Game Studios.
 
You're not reading what's posted. If you unlock an achievement on PS5, it unlocks AT THE EXACT SAME TIME on Xbox. As in real-time. They pop simultaneously. You'll unlock it on PS5 and get an Xbox notification on your mobile app (if you have that turned on) notififying you of the Xbox achivement. Meaning when you're playing on PS5 you're still logged into Xbox.
Why would they (PS users) have the xbox app installed just to see achievements pop on a very limited amount of MS games they might buy on their PS5 instead of looking at all their trophies in one place on the PS app which they're more likely to have already installed?

Is being "logged into xbox" on your phone really important or even likely in this scenario? Are you giddy about the xbox data collection side of things or something like that?
 
The only way to salvage this idiotic thread is if Manabyte gets a clever catch phrase below his nick.
 
Companies are out to make money, not raise awareness.
The advertising industry is estimated to be surpassing a one trillion-dollar value by 2026.

Which basically means "raising awareness" is an important tool for companies to make money.
 
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Look. This has been Xbox's vision for ages, as far back as J. Allard if I recall correctly. It's a perfectly fine vision and it suits Microsoft perfectly, too. They've always been about ubiquitous software rather than highly specific hardware.

If they succeed in pulling it off it'll be a big win for them and a loss for Sony and Nintendo. But it's a huge gamble because these aren't the days of IBM and DOS where you could brute force your way into becoming a monopoly. The game industry is much more mature and diversified than the (US) PC business was back then.

Back then, Gates was able to create a situation where you needed Windows and that gave them enormous leverage over other hardware manufacturers as well as software developers.

But today you don't need Xbox for anything. It's a "nice to have", at best.
 
Well you made the thread, Xbox has been more than just the Xbox console for a long time. Are you surprised about this? In the future there won't be traditional consoles, you're seeing the direction things are moving.
No you made the same point I was trying to make but everyone else can't see.
 
Well you made the thread, Xbox has been more than just the Xbox console for a long time. Are you surprised about this? In the future there won't be traditional consoles, you're seeing the direction things are moving.
This whole thread is a clusterfuck. But to the surprise of no one. The OP went for a low effort clickbait title with "trigger words", and then when we wrap everything in a juvenile console war which results in people not wanting to understand the simple difference between a specific plastic box and a service.. Yeah.. There's no drama in this "story" whatsoever, but that's what we got anyway.
 
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Cope thread? Cope thread.

Imagine if SEGA tried this same checkers-level reverse psychology when they went 3P. "No no, those PS2 owners playing VF4 EVO are actually Dreamcast users. The Dreamcast MAU is better than ever!".

Their investors would've likely laughed them into more debt.
 
The advertising industry is estimated to be surpassing a one trillion-dollar value by 2026.

Which basically means "raising awareness" is an important tool for companies to make money.
Of course, but one clearly serves the other, and hardly guarantees it. Which makes this a very big gamble.

Ultimately, making a good product is still just as important as raising awareness. And that's as it should be. Microsoft, for some reason, have quite shockingly never learned this lesson.
 
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