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CG renders of Switch 2 factory prototypes and full specs have leaked on a Chinese website

bighugeguns

Member
Maybe they will be moving away from physical media and the Switch 2 will be download only. Is that possible?
Would be silly going through all the effort of proprietary cartridges only to not use them at all in one of the systems.

Of all the games companies I think Nintendo will be the last one to exit physical sales entirely.
 
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I would say a digital only model is very possible but not ditching physical just yet.

I do think though that games only being partially on the cart is going to be very common.
 

bighugeguns

Member
I'm skeptical, a chine source could also mean that it is just another Steamdeck knock-off with a Switch inspired design. maybe even trying to get some hype for a kickstarter or something.
Probably true but it's fun speculating. Also people want a hero after the PS5 Pro at $9000 or whatever.
 

Mownoc

Member
Maybe they will be moving away from physical media and the Switch 2 will be download only. Is that possible?
The renders already show a cartridge slot. I think you'll just have to install games from the cartridge to faster storage rather than just run them straight from the cart, like you have had to do on PlayStation and Xbox for ages now.
 

Mownoc

Member
SD cards exist, are thankfully not that expensive anymore, and are fast enough these days to not be an issue.
The same type of SD cards people have been using in their Switch aren't going to cut it for games releasing over the next 10 years. 2100MB/s internal storage will be just fine, <150MB/s SD cards, no.

"Samsung introduced a new high-performance microSD card based on the SD Express interface. The development was the result of a successful collaboration with a customer to create a custom product."


This may be related to the Switch 2, but it may also mean expensive memory cards. These up to 800MB/s SD cards would be a lot more competent for a modern gaming device which will be used into the 2030's.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
The renders already show a cartridge slot. I think you'll just have to install games from the cartridge to faster storage rather than just run them straight from the cart, like you have had to do on PlayStation and Xbox for ages now.

Ahhh....good point.
 

Oberstein

Member
IMG_0568.png

Credits to @P4blo at Famiboards.
 
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Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
Should I buy a Switch 2 or just wait for a Switch 3 at this point??
 
This might be a stupid question but how does DLSS work.. If it’s DLSS 3.5, will it always be DLSS 3.5, or is it possible to improve through software updates (no hardware changes)?
It should be able to be updated as long as Ampere cards have support. Framegen is of course a non go, but the rest of DLSS 3.5 is still available.
 

bighugeguns

Member
This might be a stupid question but how does DLSS work.. If it’s DLSS 3.5, will it always be DLSS 3.5, or is it possible to improve through software updates (no hardware changes)?
They can update it, they lock DLSS iterations behind GPUs to make you buy the latest one, with something like a console it'll get better long term support than "rotational" Nvidia PC gaming GPUs I think.

DLSS >3.5 is quite literally insane and that alone will buy the Switch unfair advantages over the other consoles, though, it'll make it massively power efficient because it barely has to lift heavy weights to achieve the exact same look as other hardware.

There's also frame generation etc, Nvidia has all kinds of tools.
 
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Xdrive05

Member
This might be a stupid question but how does DLSS work.. If it’s DLSS 3.5, will it always be DLSS 3.5, or is it possible to improve through software updates (no hardware changes)?

Well on the PC, the same old hardware (RTX 20 series) launched with shitty DLSS 1.0, and then went on to run 2.0 (transformative), and then went on to run 3.0 (sans frame gen), so all of the meaningful evolutions of the A.I. upscaler tech were done in software and supported by the same old original tensor cores. So the Ampere tensor cores in the Switch 2 will at least run all of the existing DLSS libraries, and presumably could take on new iterations going forward, or maybe even custom designed for the Switch 2 itself. All of that should be in play given the hardware it will have to use it.

I'm more interested in knowing if devs can literally take existing DLSS dll libraries and basically apply them to Switch 2 dev kit build directly, or if they have to go through some kind of translation step to be compatible with the Switch 2 libraries (which are different from DirectX, OpenGL, Vulkan, etc.). Hopefully it's an easy implementation. Or I wonder if Nvidia and Nintendo will be writing their own DLSS versions just for the Switch 2?
 

Robb

Gold Member
It should be able to be updated as long as Ampere cards have support. Framegen is of course a non go, but the rest of DLSS 3.5 is still available.

They can update it, they lock DLSS iterations behind GPUs to make you buy the latest one, with something like a console it'll get better long term support than "rotational" Nvidia PC gaming GPUs I think.

DLSS >3.5 is quite literally insane and that alone will buy the Switch unfair advantages over the other consoles, though, it'll make it massively power efficient because it barely has to lift heavy weights to achieve the exact same look as other hardware.

There's also frame generation etc, Nvidia has all kinds of tools.

Well on the PC, the same old hardware (RTX 20 series) launched with shitty DLSS 1.0, and then went on to run 2.0 (transformative), and then went on to run 3.0 (sans frame gen), so all of the meaningful evolutions of the A.I. upscaler tech were done in software and supported by the same old original tensor cores. So the Ampere tensor cores in the Switch 2 will at least run all of the existing DLSS libraries, and presumably could take on new iterations going forward, or maybe even custom designed for the Switch 2 itself. All of that should be in play given the hardware it will have to use it.

I'm more interested in knowing if devs can literally take existing DLSS dll libraries and basically apply them to Switch 2 dev kit build directly, or if they have to go through some kind of translation step to be compatible with the Switch 2 libraries (which are different from DirectX, OpenGL, Vulkan, etc.). Hopefully it's an easy implementation. Or I wonder if Nvidia and Nintendo will be writing their own DLSS versions just for the Switch 2?
All very interesting. Thanks!
 
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Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
IMG_0568.png

Credits to @P4blo at Famiboards.
Well this is obviously fake. The left joycon has a normal d-pad. Also, there’s no way the switch 2 logo is gonna be italics like that. Looks weird.
 

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
I really hope the controllers aren’t flat again.
I hope they keep them mostly the same form factor (it keeps things from getting too bulky in my bag), but I do hope they have official joy con grips that stay on even when attached in portable mode.

There are a few decent options with the original joy cons, but it’d be nice for there to be something more official and designed with the console in mind.
 
Based on this specs, PS4 handheld and Series S docked with better 4K(R) due to Nvidia DLSS
It should still outperform the PS4 by a lot in CPU, but GPU wise in less obvious ways due to the age of the architecture. I think that's a good ballpark, yeah.
 
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BlackTron

Member


It would be hilarious if this ended up being a fake from a 3D print enthusiast and the real Switch 2 ended up being some sort of Wii/DS insanity.

But, I kinda think it's legit. There's more coming out to collaborate it, and for what it's worth the main board there is *not* a Switch 1 board despite looking obviously designed to fit in a Switch-like device, and has similarities like the cutout where SD card adapter went on Switch 1. So it's less likely someone 3D printed a shell and plopped a board in there to trick us.
 

bighugeguns

Member
Well with bleeding edge DLSS whatever the new Switch is it'll destroy the base PS5 in visuals.

I've seen the light, the latest DLSS stuff is beyond my understanding in how the hell they do it but they do..

First party Nintendo stuff will melt faces using that tech properly. I don't think it'll have problems running Black Ops 6 which will support the latest DLSS too.

DLSS, frame generation, Nvidia Reflex, Switch is going to be a little tiger.
 
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It would be hilarious if this ended up being a fake from a 3D print enthusiast and the real Switch 2 ended up being some sort of Wii/DS insanity.

But, I kinda think it's legit. There's more coming out to collaborate it, and for what it's worth the main board there is *not* a Switch 1 board despite looking obviously designed to fit in a Switch-like device, and has similarities like the cutout where SD card adapter went on Switch 1. So it's less likely someone 3D printed a shell and plopped a board in there to trick us.
It's totally real. The person is desperately trying to save face and downplay the leak because they know what's coming for them, they assumed the NDA was over, fucked around and found out. I'm following the whole story as we speak.
 
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