Colin Moriarty: Concord cost 400M. Was viewed as the future of PS.

I'd believe $200M-$250M. $400M just doesn't make sense. I don't think that number is accurate.
250 is what the whispers say, dunno where they got the 400

But now we know why the Pro doesn't have a disc drive or stand and cost $700

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You shouldn't believe. He's talking bollocks.

Cyberpunk over 11 years with a Dev team up to 500 spent $440 million developing and marketing cyberpunk 2077 and phantom liberty.

$400 million for Concord with 150 Devs is a ridiculous claim. Even with a ton of outsourcing.

People really believe Concord is close to being the highest budget game of all time? They didn't even have crazy big marketing lol.
You gotta remember we're talking about Sony here. The same company that got duped into buying a single IP developer that was bleeding money for over 3 billion
 
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HOLY FUCKING SHIT.

Like, my God. They have Resistance, Killzone, MAG, Warhawk, Twisted Metal, SOCOM!

Give any of them 400m and you'd own the market.

Are you fucking joking!? I literally can't believe that abysmal game cost this much money. That is FUCKED.
 
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The reports on Concord budget started at 40M them 200M now 400M. Next month someone tell us the game costed 1 Billion. Its bullshit.

Game has been in development for 8 years by a relatevely small team that grew up over time, Sony only aquired the studio last year and outside a controller and some colabs for tv shows the marketing hasent been as big as GoW or Spider Man games. I can see the game budget reaching 200M but im calling bullshit at 400M.

Also "toxic positivity"... bro if its toxic is bad, thers no positivity.
At a guess this is the total cost to Sony to acquire the studio, build it up, develop and release the game and then kill the game. They haven't lost $400 million, but they could easily have spent $400 million.
 
I can't believe Sony really thought Concord was the future of PlayStation. But then that PS5 Pro reveal was weird. Maybe because the reveal was supposed to be 20 minutes of how amazing the Pro made Concord look, and that had to be cut out.

400M on a title that lasted about 4 weeks. That's one of the craziest game investments in gaming history
 
The only thing hopeful here is how fast Sony shut it down.

I get the impression this was a Jim Ryan push and the new leadership is happy to pull the plug.
 
$400 million is basically Avatar 2's budget.

I refuse to believe it. The game was in dev for around 4 years with around 150 devs. like 20 devs for the first two years. A total of 6 years. $100 million makes more sense to me.

$400 million is basically what you get when you have James Cameron making a 3 hour long CG film for 12 years while making robots that can swim underwater and creating entirely new motion animation capture.

150 devs for 4-6 years dont cost this much. Not in LA, not in Washington, not on Mars.

Remember, Sony thinks Spiderman 2 cost $385 million. Even though they made Miles and Ratchet in between releasing those games. And had a separate team working on Wolverine at the same time. There is some kind of shady nonsense going on over at Sony. Maybe some tax write off scheme or something.

TLOU, Uncharted 2 and 3 used to cost $20 million just a decade ago. GOW3 was $44 million in 2010. Horizon Zero Dawn was $47 million in 2017. Costs have gone up. Maybe doubled. But not quadrupled or have gone up by 20x.
He is saying someone from the studio gave him that number, "about 400m", and that he verified the person.
 
400m? That number strains credulity. 200m, I'd believe at the top end. But if they really spent 400m, holy shit. Just salvage what bit of non-compromised talent from Firewalk, move them to other studios, and send the rest packing.

The other thread yesterday talked about people waiting to see what their severance package might be before leaving. If they actually wasted 400m total on this, their only severance package should be, to quote the late George Carlin, "a guy who came around to my desk and said 'get the fuck outta here!'"
 
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You shouldn't believe. He's talking bollocks.

Cyberpunk over 11 years with a Dev team up to 500 spent $440 million developing and marketing cyberpunk 2077 and phantom liberty.

$400 million for Concord with 150 Devs is a ridiculous claim. Even with a ton of outsourcing.

People really believe Concord is close to being the highest budget game of all time? They didn't even have crazy big marketing lol.
Look at the credits bro - over 1000 people in it, and "urgent outsourcing" is really expensive. This idea that 150 people worked on this game is just objectively incorrect

I don't know why people find these budgets so hard to believe. like how is CP2077 relevant, most of its development was in the 2015-2020 time period which is years ago at this point. And RDR2 cost something like $750 million so this isn't close to the most expensive game.
 
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$400 million!?!?!?!?!?!?!?!?!?!!!!!!!!!!!!!!!!!!!!!!

No No No GIF by SWR3


I just can't see this. When they were acquired by Sony in 2023 they had 150 employees. This is not a huge studio. Even if they had super high expenses we are talking about less than 1.5 years since acquisition, and there is no way you are spending more than $90 million on basic business costs over that time (which is a fucking ridiculous $450,000 per head even assuming 200 employees). There is also no way that the game cost hundreds of millions to launch. Concord had one simple cinematic trailer, was shown at a SOP before launch and then didn't have a ton of marketing besides that. Last of all you cannot tell me that Sony spent over $250 million to buy this studio. It's absolutely outrageous. That amount would have been almost enough to purchase Crystal Dynamics/Eidos (a studio with 275 employees) and all of their IP (Tomb Raider, Deus Ex, Thief, Legacy of Kain). I just cannot possibly see how the costs on this add up to $400 million.

People talk about Halo Infinite costing half a billion with a similarly long development time, with a studio also based near Seattle, but with three time as many employees (450 or so) and WAY more pre-release marketing and launch spend. I just can't see how Concord could come even close.

But if so then......
Kristen Bell Omg GIF by The Good Place
 


FOUR HUNDRED MILLION UNITED STATES DOLLARS?!

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The worst part of this is that the man that actually believed in the title as the next big thing, and that will probably inform them about a possible studio closure, is at thead of all Playstation Worldwide Studios. the Future is bright. NOT.
 
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This is way off. This is the budget for games like Red Dead and Halo, this was probably 100-200m which is still a lot
 
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Just crazy they put so much money and so much importance on their future business plans in an Overwatch clone....when even Overwatch 2 hasn't lit the world on fire as a F2P game.

Problem is Sony's strength has always been single player games, but profit margins there are small compared to Minecraft, Fortnight etc. and their execs and investors want those kind of profit margins at all costs.
 
Look at the credits bro - over 1000 people in it, and "urgent outsourcing" is really expensive. This idea that 150 people worked on this game is just objectively incorrect

I don't know why people find these budgets so hard to believe. like how is CP2077 relevant, most of its development was in the 2015-2020 time period which is years ago at this point. And RDR2 cost something like $750 million so this isn't close to the most expensive game.
Thats a fair point, people often forget. Gaming has lots of contract workers that arent counted as "employees". So add those worker costs to the 150.

For those of you who dont know, contract workers are not part of official employee counts. So you can have a company with a founding president and all 100 workers are contract gigs. Technically, his company has 1 employee.

Now if he wants to say his company has 100 people working there, that's a vague statement and can be anything from FT, PT or contract workers.
 
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Hulst is a fucking plague
Wouldn't be surprised if he steps down relatively soon. I don't see how anyone comes back from this. Sega locked Yu Suzuki in a broom closet for a decade for spending $70 million on Shenmue. Nintendo murdered Gunpei Yokoi over the Virtual Boy.
 
If this is true (and I believe it) then shutting down Firewalk is not even the first step. The entire SCE leadership team needs to go and be restructured, because nobody involved has any idea what they are doing and are totally out of touch with the market. It's an absolutely horrible sign for the company and PlayStation moving forward.
The PlayStation we knew just 5 years ago doesnt exists anymore, the PS4 Sony it's gone, let that sink in
 
I just watched the video and holy fuck, this is so much worse than we thought if true.

- already cost $200m by the time it reached alpha stage and was in atrocious state at that time

- required another $200m to get it to MVP (minimum viable product) state

- the $400M figure doesn't even include the cost of buying the studio

-
the most expensive first/second party game Sony has ever made

- this was Herman Hulst's baby and nobody was allowed to criticize it

- only made $1m revenue before they had to refund it and give it all back

- biggest loss Sony has ever suffered on a project
 
Sony CEO: "We just lost 400M on Concord, how are we gonna make it back?"
Sony exec A: "I know, we can just charge an extra 200 bucks for the PS5 Pro"
Sony exec B: "I like it! We could even increase the profit margin further by removing the Blu-ray drive."
Sony CEO: "By god, I think you gentlemen are on to something..."
 
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