Colin Moriarty: Concord cost 400M. Was viewed as the future of PS.

I don't read any of there financial statements. But do they highlight production costs? Or studio expenses? Are Firewalk even mentioned in any recent statements?
No. If they had half a billion expectations attached they would most certanly at least would've mentioned them.
 
think of the good side.
Now Sony will actually think carefully whenever they want to allocate budget for GaaS games.
Yes I think that is the good side. Also probably why they didn't want to make Herman the CEO without the accountant to back him up and keep him in his place as far as budgets go.

The most concerning thing to me here is that Herman was championing this game. I didn't think the game was that bad but there's no way I would be championing it.
 
If this is true (and I believe it) then shutting down Firewalk is not even the first step. The entire SCE leadership team needs to go and be restructured, because nobody involved has any idea what they are doing and are totally out of touch with the market. It's an absolutely horrible sign for the company and PlayStation moving forward.
 
I'd believe $200M-$250M.
Phew, that's much better. I was worried then

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Sony was really going all in thinking this will be the next flagship product.

It kinda reminds me of Mighty No. 9 where Inafune was already planning like TV shows, comics, etc before even seeing if the game would be a success.
 
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BTW, it looks like people forgot that Hiroki Totoki HIMSELF chose Hermen Hulst as the Studio Business Group CEO of SIE!
 
$400 million is basically Avatar 2's budget.

I refuse to believe it. The game was in dev for around 4 years with around 150 devs. like 20 devs for the first two years. A total of 6 years. $100 million makes more sense to me.

$400 million is basically what you get when you have James Cameron making a 3 hour long CG film for 12 years while making robots that can swim underwater and creating entirely new motion animation capture.

150 devs for 4-6 years dont cost this much. Not in LA, not in Washington, not on Mars.

Remember, Sony thinks Spiderman 2 cost $385 million. Even though they made Miles and Ratchet in between releasing those games. And had a separate team working on Wolverine at the same time. There is some kind of shady nonsense going on over at Sony. Maybe some tax write off scheme or something.

TLOU, Uncharted 2 and 3 used to cost $20 million just a decade ago. GOW3 was $44 million in 2010. Horizon Zero Dawn was $47 million in 2017. Costs have gone up. Maybe doubled. But not quadrupled or have gone up by 20x.
I think the 400 million figure covers the purchase of the studio as well.(EDIT: apparently Colin said that figure doesn't include the purchase)

Monumental failure by PlayStation. Hermen Hulst should not have a job right now.
 
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The game industry these days:

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It's not just gaming. TV too. Movies and TV actresses today don't look good. They're the D-tier looking people that were background characters in good show/movies back then. I don't want to be entertained by bald women. I'm watching TV and playing games. I'm exploring space and the wild west, whatever else. Why can't we have that "make believe" character to look at to?

I'm not even saying that from a lust point of view. Just simple I don't want to look at ugly people for 30-60 hours in a game, and 4 hours for a movie.
You just know all the men at Firewalk are a bunch of spineless soy losers afraid to say what you just said, even they all know it's true.

So pathetic.
 
Herman in charge of a 400 million dollar project (more than half is Sony money) , the studio is purchased by Sony (not included in that 400 million number!) and criticism is disallowed internally!? That's an incredible failure.

If that's true you can't justify any action other than an immediate firing.
 
And next week, someone will say $500M.

At some point it'll piss off Sony so much, real info will come out with an accurate number. And if they dont set the record straight, it looks bad as it'll be a circus of uncertainty.
 
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why is it that always the people defending or being "skeptics" about anything negative to Concord and the team, when you go to their twitter profiles is the usual suspects, pronouns, flags, political retweets, etc.
 
I'd believe $200M-$250M. $400M just doesn't make sense. I don't think that number is accurate.
$400 million is basically Avatar 2's budget.

I refuse to believe it. The game was in dev for around 4 years with around 150 devs. like 20 devs for the first two years. A total of 6 years. $100 million makes more sense to me.
Moriarty says that a lot of work had to be outsourced to make it viable. That is probably where most of the money went: down the drain.
 
Thank you. 🙏

This rationale of mutiplying dev numbers by annual salaries makes 0 sense. Like you said, go to any Sony first party games and check the number of teams from all over the word that get credited. It's thousands and thousands of names appearing on a screen for 15 minutes.

I think people look at the game and think: "It's like 15 dudes and 10 maps, how hard can it be?" without thinking what they didn't see.

Looking at stuff like the vignettes it's clear alot of effort was planned to be put into the game's presentation, on par with their SP offerings. These were supposed to be released on a weekly cadence, probably tons produced in parallel by different teams. I think they had absolutely tons of paid skins, victory animations etc in the pipeline which has now been completely memoryholed.
 
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The reports on Concord budget started at 40M them 200M now 400M. Next month someone tell us the game costed 1 Billion. Its bullshit.

Game has been in development for 8 years by a relatively small team that grew up over time, Sony only aquired the studio last year and outside a controller and some colabs for tv shows the marketing hasent been as big as GoW or Spider Man games. I can see the game budget reaching 200M but im calling bullshit at 400M.

Also "toxic positivity"... bro if its toxic is bad, thers no positivity.
 
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My goodness. What a waste of funds. Could have been use for better projects of OG PlayStation titles sequels like Killzone, Resistance, Twisted metal, Socom, Warkhawk, Syphon filter, Legend of Dragoon, Wild arms, Alundra, Blood borne.
 
And next week, someone will say $500M.

At some point it'll piss off Sony so much, real info will come out with an accurate number. And if they dont set the record straight, it looks bad as it'll be a circus of uncertainty.
I'm pretty sure when you write something off as a loss, it has to go on public record. Happened with Acolyte recently.
 
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I mean tenured Professors don't come cheap you know! 😉

If true, this has to be the biggest bomba of forever in gaming. Wonder if $400mil includes acquisition cost. Either way, anyone at Sony involved with this decision needs to be jettisoned immediately. I also can't wait for Fairgame$ and Marathon GaaS to put some more fuel on the bonfire.

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I initially thought $50M throwing out a random number a month ago. Most people said too low and it's more like $100M. Maybe $150M tops. I dont see how this can hit $200M or more. Concord isnt GTA.
 
I mean tenured Professors don't come cheap you know! 😉

If true, this has to be the biggest bomban of forever in gaming. Wonder if $400mil includes acquisition cost. Either way, anyone at Sony involved with this decision needs to be jettisoned immediately. I also can't wait for Fairgame$ and Marathon GaaS to put some more fuel on they bonfire.

uturama-noway.gif
Firewalk - $100m
Professor - $300m
 
Sony could have produced anither 1 million 30th anniversay ps5 pros with that money and make a killing.

But no .

Sony you became the next black lives matter scam victim.

Wonder how many properties the devs bought with that money
 
Nah there is no way the game costed that much unless they're counting the cost to acquire the studio, all planned marketing and seasons.
The budget of this game has constantly been increased whenever someone needed a new figure to write a new drama article :pie_roffles:
 
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