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INDIANA JONES New Egypt Gameplay Demo

Trunx81

Member
Has some uncanny valley moments, especially how he moves his hands. And the constant breathing would drive me nuts. But giving it the benefit of the doubt
 

clarky

Gold Member
It looks more unique, it doesn't look more fun than Uncharted/Tomb Raider.
This is the problem with doing an Indy game, as it will always draw comparisons to these 2 IP's.

To be fair nobody can do Uncharted like ND so unlikely they would best that if they went that route and I think they would be foolish to try. Tomb Raider on the other hand has had its day. Like I Said earlier in the thread I'm happy its not clone of one of these two, I found even U4 kinda boring tbh.
 
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BigLee74

Member
I’m optimistic about this. It looks very atmospheric, and importantly, in keeping with all the films.

As long as the puzzles are good, and it contains some epic set pieces, then I will probably don a Fedora, oil myself up and have fun.

Indy should NOT be a shooter and I really hope the guns are limited. I will admit the combat needs to be solid though - and on that the jury is still out.
 

adamsapple

Or is it just one of Phil's balls in my throat?
It’s crazy

The game’s out this week and they decide to show it in THIS state


We're already in December?


dumb and dumber time GIF
 
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Topher

Identifies as young
This is the problem with doing an Indy game, as it will always draw comparisons to these 2 IP's.

To be fair nobody can do Uncharted like ND so unlikely they would best that if they went that route and I think they would be foolish to try. Tomb Raider on the other hand has had its day. Like I Said earlier in the thread I'm happy its not clone of one of these two, I found even U4 kinda boring tbh.

If the third person perspective works best for the gameplay then that's what they should have done regardless of what came before. Spider-man is continuously compared to Batman due to the fact that Insomniac utilized the same core combat design. But that is part of what makes Spider-man fun to play so for many games trying to reinvent the wheel doesn't make sense. Everything I'm seeing in this game screams "third person action game" to me. I think avoiding the most obvious gameplay perspective for the type of game being created simply to avoid comparisons is a mistake. Doesn't mean I think the game will be a failure. As always, I hope it is a kick ass game.
 

digdug2

Member
This footage is a major bummer, from a performance standpoint. You see gnarly framerate drops starting about 2 seconds into the gameplay. It'll probably look better in person though with VRR (though those frame dips look like they are getting really low, way lower than the 40fps VRR floor)...

I'm interested in seeing how it will look on the PS5 Pro.
 

clarky

Gold Member
If the third person perspective works best for the gameplay then that's what they should have done regardless of what came before. Spider-man is continuously compared to Batman due to the fact that Insomniac utilized the same core combat design. But that is part of what makes Spider-man fun to play so for many games trying to reinvent the wheel doesn't make sense. Everything I'm seeing in this game screams "third person action game" to me. I think avoiding the most obvious gameplay perspective for the type of game being created simply to avoid comparisons is a mistake. Doesn't mean I think the game will be a failure. As always, I hope it is a kick ass game.
Aye, maybe. Theif, Dishonoured and Riddick work really well though (to name a few)and this kinda looks like what they are going for so if done right they might pull it off.

Jurys out but fingers crossed. It certainly looks the part.

As always MS marketing is fucking terrible. Why not just show us the full opening level or similar and one or two big set peices?
 
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Topher

Identifies as young
Aye, maybe. Theif, Dishonoured and Riddick work really well though (to name a few)and this kinda looks like what they are going for so if done right they might pull it off.

Jurys out but fingers crossed. I certainly looks the part.

As always MS marketing is fucking terrible. Why not just show us the full opening level or similar and one or two big set peices?

Hopefully they nail the puzzles. Indy figuring out how to get inside some mysterious vault was always the most fun part of the movies so they gotta get that stuff right.
 

Heisenberg007

Gold Journalism
If the third person perspective works best for the gameplay then that's what they should have done regardless of what came before. Spider-man is continuously compared to Batman due to the fact that Insomniac utilized the same core combat design. But that is part of what makes Spider-man fun to play so for many games trying to reinvent the wheel doesn't make sense. Everything I'm seeing in this game screams "third person action game" to me. I think avoiding the most obvious gameplay perspective for the type of game being created simply to avoid comparisons is a mistake. Doesn't mean I think the game will be a failure. As always, I hope it is a kick ass game.
Yes, I do not understand this argument about not making it 3rd person just because of another game.

Imagine if the Tomb Raider devs thought the same and made the latest Tomb Raider trilogy a first-person game so it didn't draw Uncharted comparisons. If Tomb Raider could do a 3rd person game, even after Uncharted's success, Indiana Jones could have as well.

Otherwise, why is Obsidian making Avowed a first-person+third-person medieval fantasy RPG instead of a card-roguelike RPG, as Skyrim already exists?

There will always be multiple games similar to what's someone making. Devs need to be confident in their ability and try to deliver the best possible game in that genre. Shying away from competition is a surefire sign of low confidence in their own product.
 

clarky

Gold Member
Yes, I do not understand this argument about not making it 3rd person just because of another game.

Imagine if the Tomb Raider devs thought the same and made the latest Tomb Raider trilogy a first-person game so it didn't draw Uncharted comparisons. If Tomb Raider could do a 3rd person game, even after Uncharted's success, Indiana Jones could have as well.

Otherwise, why is Obsidian making Avowed a first-person+third-person medieval fantasy RPG instead of a card-roguelike RPG, as Skyrim already exists?

There will always be multiple games similar to what's someone making. Devs need to be confident in their ability and try to deliver the best possible game in that genre. Shying away from competition is a surefire sign of low confidence in their own product.
For me personally,like i said earlier, I have played Uncharted and Tomb Raider to death. Unless they could bring anything new to the table then we already have the perfect 3rd person Indy game in Uncharted 2.

I'm happy this is going for something different. Whether it turns out well or not is another story.

I do fully understand where both you and Topher Topher are coming from though.
 

Laptop1991

Member
I'm not seeing these Dishonored comparison's personally, seeing as you can switch to high chaos at will in any part of Dishonored's gameplay and use the Sword, Guns and attacking Void powers anytime you like, it doesn't look like you can do that in this Indiana game, release day should be interesting.
 

clarky

Gold Member
I'm not seeing these Dishonored comparison's personally, seeing as you can switch to high chaos at will in any part of Dishonored's gameplay and use the Sword, Guns and attacking Void powers anytime you like, it doesn't look like you can do that in this Indiana game, release day should be interesting.
I think it more that it appears to be going down the immersive sim route, not exactly like Dishonoured. I'm expecting Blade will scratch that specific itch.

Again MS' marketing is terrible, i'm surprised they managed to let everyone know COD is an FPS this year.
 
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Personally, I like very much what I'm seeing.
- Graphics look great
- music is on point
- voice acting is OK/nice
- there seems to be a good dose of both action, exploration, platforming etc.

The only bad thing I noticed in the 60fps videos are some weird framedrops even in non-taxing instances/scenarios like opening doors/quick camera switches etc etc, maybe they'll fix those, maybe they won't but so far everything seems to be A-OK and I'm not the biggest fan of FP view games either, it's just that this looks like what a "proper" Indy game should.

Besides, compared to the usual MS exclusive tripe they've been feeding us for over 3 years now this looks like a proper, quality game (the upcoming Doom also).

Hope it's varied enough and it's not short
 
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adamsapple

Or is it just one of Phil's balls in my throat?
There will always be multiple games similar to what's someone making. Devs need to be confident in their ability and try to deliver the best possible game in that genre. Shying away from competition is a surefire sign of low confidence in their own product.

What a weird conclusion to come to.

Just because they're not making it similar to other games, you're inclined to assume that Machine Games aren't confident in their ability to make the best possible game they can?

Come On What GIF by MOODMAN
 
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Laptop1991

Member
I think it more that it appears to be going down the immersive sim route, not exactly like Dishonoured, im expecting Blade will scratch that specific itch.

Again MS's marketing is terrible, i'm surprised they managed to let everyone know COD is an FPS this year.
i'm not sure what to make of it now after those vids, i'm more interested now to find out what type of game it is rarther than playing it, i saw Indy knock out a German who dropped an MP40 and i thought instantly in 1st person view, pick it up and use it lol,

Agree about MS!.
 
I'm not seeing these Dishonored comparison's personally, seeing as you can switch to high chaos at will in any part of Dishonored's gameplay and use the Sword, Guns and attacking Void powers anytime you like, it doesn't look like you can do that in this Indiana game, release day should be interesting.
Level design, layouts, pacing etc seems from there.

Yet to see if its im sim or pure stealth game. Will have to play to know that. It does seem to have a variety of options to tackle enemies. But most of them seem to be different weapons, which points towards it being stealth title. Still, could have full featured systems, you never know.
 

Loboxxx

Member
Yeah, this is so basic and mediocre. Even if they didn't change anything and only added fighting multiple enemies at the same time, the combat would have looked at least somewhat more exciting.

The 1v1 first-person combat looks like the combat in "every other VR game" without the fun that VR gaming brings.
The worst thing I see is just that, the first-person camera gives the feeling of driving a toy doll with his fists up...

In my opinion, for example Dying light on PS4 is far, far superior in this regard, the first person camera for melee combat works perfect and does not give a " puppet " feeling.
 
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Laptop1991

Member
Level design, layouts, pacing etc seems from there.

Yet to see if its im sim or pure stealth game. Will have to play to know that. It does seem to have a variety of options to tackle enemies. But most of them seem to be different weapons, which points towards it being stealth title. Still, could have full featured systems, you never know.
Well it just reminded me of Wolfenstein seeing those levels and design which isn't surprising seeing as Machine Games made it, so we are seeing different things but yeah it seems a stealth. game with puzzles etc, from the combat and hidden areas, that we see the same.
 
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pasterpl

Member
i'm not sure what to make of it now after those vids, i'm more interested now to find out what type of game it is rarther than playing it, i saw Indy knock out a German who dropped an MP40 and i thought instantly in 1st person view, pick it up and use it lol,

Agree about MS!.
But if the place is crawling with nazis if he would use that MP40 he would be found very quickly and probably shot on sight. He might kill couple of them but that’s it.
 

Laptop1991

Member
But if the place is crawling with nazis if he would use that MP40 he would be found very quickly and probably shot on sight. He might kill couple of them but that’s it.
That applies to his melee and whip as well, and he would last longer with a machine gun! and it's in relation to the game being 1st person and looks like a shooter without being a shooter, that's what you do in FPS games in 1st person!, i think it should of been a 3rd person game now if it's going for stealth and exploration with hardly any combat except melee and whip.

If your going for realism then he wouldn't have survived any of the film's
 
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That looks rough af. Even as a huge Indie fan you'd have to be fucking blind to say this looks amazing when theres some jarring issues aside from the low fps. Who the fuck moves their hands like that when crawling lmao? The melee combat is atrocious. Everything looks safe. Taking pictures as Indie because why? Nice visuals/locations and thats about it. Even Troy Baker who I'm a massive fan sounds bored af voicing him.
 

Heisenberg007

Gold Journalism
i'm not sure what to make of it now after those vids, i'm more interested now to find out what type of game it is rarther than playing it, i saw Indy knock out a German who dropped an MP40 and i thought instantly in 1st person view, pick it up and use it lol,

Agree about MS!.
This review might help. It is specifically about what kind of game it is (at least from the writer's POV)

 

Laptop1991

Member

Laptop1991

Member
This review might help. It is specifically about what kind of game it is (at least from the writer's POV)

So basically what a lot of us have been saying the environments look good but it's basic stealth gameplay and no real excitement, so players might get bored after a while,

End quote

"There's a lot about The Great Circle that's impressive, especially its lush visuals, and though its sneaking is uneven, its little moments of chaos give it a distinct and charming personality. But the feeling I can't shake is that I'd rather be playing that adventure-action game MachineGames pitched than the stealth game compromise it's actually making"
 

rodrigolfp

Haptic Gamepads 4 Life
Probably. Most likely this is PC footage anyway.

But at least they've confirmed 60fps modes on console already.
Poor framerate, poor AF, poor IQ (under also YT compression), controller prompts, lots of shadows pop-ins... This stinks Series X footage.
 
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Ozriel

M$FT
laugh all you want, the only thing that’s laughable is the first person combat here and it’s sad the usual crowd is of course defending it like it’s brilliant. Unsurprising

I am not talking about super powers and lightning bolts

Im talking about a relatively grounded combat system that’s punchy, involves crowds, good use of the whip and other environmental elements to provide a better gameplay experience

Nobody has shown up to say the combat here is brilliant. I can point you to some excellent online resources if you need help with your comprehension.

It’s just ludicrous that you expect combat from Indiana Jones - supposedly a professor - to be anywhere similar to that in Batman or Spiderman.

FFS, even Uncharted plays it smart with combat with clever use of cover and traversal to pick off enemies…and not jumping into crowds like Batman.
 

ultrazilla

Gold Member
I'm on a total media blackout with this game. Seriously, it *sounds* from initial previews that the game will end up being something special so I'm not going to spoil any of the game. Perhaps
it'll wash the bad taste out of my mouth with that last "movie".
 

RespawnX

Member
So basically what a lot of us have been saying the environments look good but it's basic stealth gameplay and no real excitement, so players might get bored after a while,

End quote

"There's a lot about The Great Circle that's impressive, especially its lush visuals, and though its sneaking is uneven, its little moments of chaos give it a distinct and charming personality. But the feeling I can't shake is that I'd rather be playing that adventure-action game MachineGames pitched than the stealth game compromise it's actually making"

Looks like a first person action adventure to me. Anyone who wants a third person action shooter in this setting will probably be happier with Uncharted. However, the game will probably stand or fall on how good the story is and how entertaining the puzzles and explorations are. In any case, if you expect Indiana Jones to be an testosterone action shooter, you're probably also watching the Yakuza or Rings of Power series on Amazon. That's the kind of projects where they shit on the source material and call it "creative interpretation".

It's funny how people conclude that the frame rate is bad when sequences are recorded/cut in 30 fps. In terms of performance, the ID Engine has always been very strong.

Let's see how it ends up. Microsoft Gaming has a special talent for getting mediocre projects out of good studios.
 
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