Steam hits 40m concurrent users.

Does it matter? They are people logged in, but the amount of people playing will also go up as people logged in increases. You also have to be "logged in" in order to buy games, which is how Valve get their money.
mine auto launches, based on steam data they dont buy new games so it doesnt matter if they "play games" ive had steam auto open for years and not played a single game in months to almost an entire year.

yes, it does matter.
 
Last edited:
You're using hypothetical scenarios to downplay Steams success, it happens in every single thread. What was the uncles laptop meme again? Old gaf meme.
No I'm not. I never said this is the majority of users or how it has hit that number. I just said hypothetically it's the parents which shouldn't count and the kids logging in to play are the legit users. You're just upset by this fact though for obvious reasons as if it were some slight against steam. It's just a simple fact I was providing:

Yes, a Steam user is counted as a "user" even if they are not actively playing a game on the platform at the moment, as long as they are logged into their Steam account and considered "online" on the service; this means their account is technically active, contributing to the overall user count, even if they are simply browsing their library or not actively playing anything.

Key points to remember:
  • Logged in counts:
    The key factor is being logged into your Steam account, which means you are considered a "user" even if you are not currently playing a game.

  • No double counting:
    Steam does not double count users, so even if you have multiple tabs open with Steam, you are only counted once as a user.

  • Inactive accounts:
    Steam might eventually remove accounts that are completely inactive for a prolonged period, but generally, any logged-in account contributes to the user count.
 
Last edited:
Bots I get, but why single out Chinese players?
I'm just interested to know what percentage of accounts are created from China or belong to Chinese players, pure curiosity, nothing more than that, I'm interested to see what influence China has on the market.
 
The in-game number is 12.5 million, but then again the in-game number 6 years ago was 5.2 million, so the growth has been rather massive.

Obviously most PC gamers have Steam running in the background, even when they might be playing something not on Steam, like a game from Epic, Battle.net, GoG, or League so the actual "PC" in-game count is far higher.
 
Also important to note that many prankster uncles have been installing Steam on old ladies computers and have been for years. These numbers are included in the concurrents and likely invalidate the whole thing.

IMG-1736.jpg
 
The in-game number is 12.5 million, but then again the in-game number 6 years ago was 5.2 million, so the growth has been rather massive.

Obviously most PC gamers have Steam running in the background, even when they might be playing something not on Steam, like a game from Epic, Battle.net, GoG, or League so the actual "PC" in-game count is far higher.
I love to use it as my game launcher, even if I havent bought a game on steam, I can still add it in my library. Big picture mode basically turns my pc into a console, it's brilliant
 
We're going to be in for so much shit when Steam inevitably goes public, or finds some other way to become crap. Apparently Gabe has a plan for when he's on his way out,
Apparently his son has been heavily involved with the business for a while and (so far) intentioned to keep the same operating line the day he will be in charge.
 
Valve did almost everything right - they were first to market (after MS and others told them "fuck off" when asked for help), they are the only ones who keep consistently innovating and bringing new features, they never pushed any bribed exclusives, and they never sold out. No wonder they keep growing while everyone else is stagnating or struggling.
 
Also important to note that many prankster uncles have been installing Steam on old ladies computers and have been for years. These numbers are included in the concurrents and likely invalidate the whole thing.

IMG-1736.jpg
That's the meme! good times.

And good to see Gaf never changes, and every one of these Stream threads will have the same downplaying forever more~
 
They do, just not so much years old, full priced Sony first party ports, which you're still salty about.
idgaf about sony ports, are you okay kid?

4 new games a year is very small, having a launcher for your WZ or other GAAS game is not the positive you want to spin it as
 
It actually doesn't. Daily Active Users is for a good reason one of the key metrics that you want, and you are one.
"good reason one of the key metrics" for what? people just having it downloaded but not buying games on it?
 
Apparently his son has been heavily involved with the business for a while and (so far) intentioned to keep the same operating line the day he will be in charge.
I read something to that effect a while ago, yeah (didn't know it was his son), but that's kinda the thing: Who knows how new leadership will move? Especially in a volatile market like gaming, there's always the chance the C-Suits are going to sell out for something they either deem "necessary" or "beneficiary" (Saudi-Money). Gabe has clearly proven himself, but I do think people like him are the exception, even if they start out with good intentions. Who knows how long the son (or whoever Gabe appoints) will actually stay in charge even.

"good reason one of the key metrics" for what? people just having it downloaded but not buying games on it?

Mate do you really not see the significance? If there's a new game out, there's a good chance you'll buy it on steam, since you HAVE IT ALREADY RUNNING ON YOUR OS ALL THE TIME ANYWAY. You're basically one good marketing campaign away from spending money, this is music to everyones ears who wants to sell something (all of them).

Epic is trying to give people I don't know how many free games to get what you're giving Valve for free.
 
90% just online playing nothing.
Man, people surely love to make these stupid arguments as if they meant something.

What do you think, that when you get similar numbers from other service they include exclusively users who are playn passionately full time?
Do you actually think bots and idle accounts aren't a part of PSN, XBOX, GOG, EGS, Origin or what else?
 
I read something to that effect a while ago, yeah (didn't know it was his son), but that's kinda the thing: Who knows how new leadership will move? Especially in a volatile market like gaming, there's always the chance the C-Suits are going to sell out for something they either deem "necessary" or "beneficiary" (Saudi-Money). Gabe has clearly proven himself, but I do think people like him are the exception, even if they start out with good intentions. Who knows how long the son (or whoever Gabe appoints) will actually stay in charge even.



Mate do you really not see the significance? If there's a new game out, there's a good chance you'll buy it on steam, since you HAVE IT ALREADY RUNNING ON YOUR OS ALL THE TIME ANYWAY. You're basically one good marketing campaign away from spending money, this is music to everyones ears who wants to sell something (all of them).

Epic is trying to give people I don't know how many free games to get what you're giving Valve for free.
no they dont buy it, i already saw the stats STEAM shared, they dont buy new games. New game sales are NOT up, they play GAAS games
 
A bit of a flawed comparison since Steam has been around for over 20 years while consoles effectively reset every 7 years.
The flaw is he's comparing peak concurrent users on Steam to total PS5 units sold. I would bet that the # of monthly active Steam users is at least 10x the peak concurrent #.
 
idgaf about sony ports, are you okay kid?

4 new games a year is very small, having a launcher for your WZ or other GAAS game is not the positive you want to spin it as
I'm fine mate, it's the Sony zealots who come in to cry in every single one of these threads.

There are an incredible amount of users of Steam, lots of people still buy new games, but obviously the vast majority play older and cheaper games. That's just logical, but of course you will spin it into a negative to downplay Steam's success. Stop being bitter for no damn reason, we're all gamers.
 
I'm fine mate, it's the Sony zealots who come in to cry in every single one of these threads.

There are an incredible amount of users of Steam, lots of people still buy new games, but obviously the vast majority play older and cheaper games. That's just logical, but of course you will spin it into a negative to downplay Steam's success. Stop being bitter for no damn reason, we're all gamers.
im not bitter, been a steam user for like 20 years, im just not delusional like you.

You cant look at stats in silos
 
Which again brings us to Daily Active Users. We've been over this. I hope you're as stoned as I am otherwise I worry about your ability to think a point through.
stop cherrypicking my comments, jfc, i said they dont buy new games DAU are just sitting on a launcher NOT BUYING THE GAMES because its easier to play your EA and ABK games on there not to look at the store
 
Last edited:
Meanwhile: Over 1 million concurrent players in Monster Hunter Wilds.
yep, one game doesn't tell the whole story, you're gonna mention BlackMyth next? Just because people only buy 1-2 games a year and you name the 1-2? So if i go all the way back to PUBG and how many played then i could say "wow MH is doing so poorly because its lower than PUBG, PC gaming must be dying." You see how disingenuous that is? (i know it was semi-free, also had a paid element)
 
low iq, holy, cant think past one word.

Oh, you think whatever crap you posted gains in merit when I quote the full "sentence"?
stop cherrypicking my comments, jfc,
I don't think that shines a much better light on you mate. I haven't cherrypicked anything, there's no cherries in the crap you write.

I already adressed your nonsense about "not buying games" and how that's not the strong argument you think it is, I'm not surprised that you don't get it though, but I'm done explaining it to you because clearly there's no point in that.
 
yep, one game doesn't tell the whole story, you're gonna mention BlackMyth next? Just because people only buy 1-2 games a year and you name the 1-2? So if i go all the way back to PUBG and how many played then i could say "wow MH is doing so poorly because its lower than PUBG, PC gaming must be dying." You see how disingenuous that is? (i know it was semi-free, also had a paid element)
Piss off.
 
Oh, you think whatever crap you posted gains in merit when I quote the full "sentence"?

I don't think that shines a much better light on you mate. I haven't cherrypicked anything, there's no cherries in the crap you write.

I already adressed your nonsense about "not buying games" and how that's not the strong argument you think it is, I'm not surprised that you don't get it though, but I'm done explaining it to you because clearly there's no point in that.
im not making things up, im telling you thats how it is, steam told us
 
yep, one game doesn't tell the whole story, you're gonna mention BlackMyth next? Just because people only buy 1-2 games a year and you name the 1-2? So if i go all the way back to PUBG and how many played then i could say "wow MH is doing so poorly because its lower than PUBG, PC gaming must be dying." You see how disingenuous that is? (i know it was semi-free, also had a paid element)
Yes if we eliminate all the games people are buying then we can say that no-one is buying games.
You are a genius.
 
yep, one game doesn't tell the whole story, you're gonna mention BlackMyth next? Just because people only buy 1-2 games a year and you name the 1-2? So if i go all the way back to PUBG and how many played then i could say "wow MH is doing so poorly because its lower than PUBG, PC gaming must be dying." You see how disingenuous that is? (i know it was semi-free, also had a paid element)
Since the start of 2024, 19 paid games have had a CCU count of over 100k. If you drop that down to something like 50k CCU (so still millions sold) that number gets significantly higher.
 
Last edited:
My account already is over 20 years old, so it's not really off to think of a scope like that.
Okay but do you think you'll still spend time thinking about "interesting" industry changes for Steam in 30 years? For me it's just too far out. I doubt I'll use Steam or play video games at all in 30 years, maybe I'll play checkers on some retirement home lol
 
I think Steam owes Sony a debt of gratitude. Without PlayStation games coming to PC, it probably would've taken another 2-3 weeks for Steam to reach this 40M milestone.
 
Basic extrapolation and a very generous one. PSN is probably around 5m.

So just a guess. Ok......but based on what?

Those would be legit. It's more the parents on their laptops whose kid has used. The concurrent users of steam counts any booted laptop which has steam installed.

How do we know this? I was under the impression that these were stats based on people actually playing a game.

Sorry to be "that guy" but we've got a lot of assertions being thrown around in this thread. Think we need to have some facts to back them up.
 
Okay but do you think you'll still spend time thinking about "interesting" industry changes for Steam in 30 years? For me it's just too far out. I doubt I'll use Steam or play video games at all in 30 years, maybe I'll play checkers on some retirement home lol

I get what you're saying, but I'll be in my early 60s in 30 years. Maybe I won't play whatever Roblox (not on steam, bad example) equivalent the youngsters will be playing, but there is a good chance I still would want to get back to the classics, right? People do it with movies, books and music, I don't see why gaming would be so different. In a way, that's also something that we have to "worry" about with YouTube, or Netflix, but that's another conversation to be had since on Steam you do purchase a license to play that specific game, and that license isn't supposed to expire any time soon afaik, so there's definitely some rightful entitlement here.

Going back to my Roblox example, there's a not so slim chance that at some point there will be some store front that will weaken a Gaben-less Valve into submission. Epic and Microsoft sure as shit aren't done trying. That's always kinda the problem when talking about things that are 30 years off, we just can't say. It's gonna be interesting to see how this works out.
 
T Three might be correct. I pulled the top 5,000 games from the SteamDB chart and copied them into Excel. I'm getting 10.6 million users actually playing games right now. Steam states it has 35 million currently online. Of course, steamdb doesn't track every single last game, but the ones it doesn't have are only going to have insignificant number of players.

Column D is current player count being summed.

mHpp9Bs.png
 
Top Bottom