Rumor : Naughty Dog is working on a nother PS5 game

He's done. And I don't want him to come back as a Sully replacement

How is he "done"? Uncharted wasn't a contiguous story that had a strict beginning and end. They could create a new adventure before, after or in between any of the previous games.
 
I got sneak peek on the cast of that mysterious game, bros, cuckman gonna be back in full form, sellout reviewers already making snippets of articles at kotaku, eurogamer, ign, pc gamer etc :)
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And since it will be crossgen with ps4(we believe in generations tm :p ) we already got the cover sneak peek too with tiny bit of marvel/disney sprinkled on top :
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Nah, those girls look too feminine, that'd be too much fanservice. Also missing scars.
 
I'm no longer interested in the development of this company... Until they fire that woman, I'm not going to buy a Druckmann game.
 
Maybe they should first finish one... you know,since they haven't released a new game in 6 years...and it'll be at least 2 more based on Shreier's rumor of Intergalactic not making 2026.
I agree with your overall sentiment that ND and these other devs need to release games faster, it's pretty ridiculous at this point. However, we don't need to exaggerate. It hasn't even been FIVE years since TLOU2 released.

They could release Intergalactic early 2027 for all we know and they would be less than 7 years between releases, no where near the 8 total you are insinuating.
 
Bullshit, since 2020 they released:
  • The Last of Us 2 (PS4)
  • The Last of Us 2 Remastered (PS5)
  • The Last of Us 2 Remastered (PC)
  • Uncharted Legacy of Thieves (PS5)
  • Uncharted Legacy of Thieves (PC)
  • The Last of Us 1 remake (PS5)
  • The Last of us 1 remake (PC)
Plus have been developed but not released:
  • TLOU Online (cancelled)
  • Intergalactic
  • Unannounced SP AAA game
Plus:
  • Uncharted movie
  • Uncharted theme park ride
  • The Last of Us tv show
  • The Last of Us theme park ride
I said "their last new game released in 2020". No one gives a shit about ports and remasters, which I'm sure some of which were outsourced anyway.
 
I agree with your overall sentiment that ND and these other devs need to release games faster, it's pretty ridiculous at this point. However, we don't need to exaggerate. It hasn't even been FIVE years since TLOU2 released.

They could release Intergalactic early 2027 for all we know and they would be less than 7 years between releases, no where near the 8 total you are insinuating.
That is true,for some reason I thought TLOU2 was released in 2019 but it actually was 2020. Still... Almost 7 years till your next new release is a terrible output no matter how you look at it. Especially for what some consider one of the industry's best. If 7 years is what the industry's best can manage then the whole industry is fucked.
 
I said "their last new game released in 2020". No one gives a shit about ports and remasters, which I'm sure some of which were outsourced anyway.
Their last new game was released in 2020, less than 5 years ago. Nowadays AAA games take around 5-9 years to be released, so your ' their output and productivity is just dogshit' is totally nonsensical.

Specially when in this period they have been working on more new games at the same time than they ever did: 3 new games (one of them cancelled) plus many side projects released (and who knows if they are also working in more side projects).
 
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Their last new game was released in 2020, less than 5 years ago. Nowadays AAA games take around 5-9 years to be released, so your ' their output and productivity is just dogshit' is totally nonsensical.

Specially when in this period they have been working on more new games at the same time than they ever did: 3 new games (one of them cancelled) plus many side projects released (and who knows if they are also working in more side projects).
We're talking about >400 employees. It's not good enough, it's a poorly managed studio. So what if they had a cancelled project? That doesn't lend itself well to your argument and only reinforces my point. If you look at a similar studio like Insomniac Games the productivity levels are miles apart.

Insomniac since 2020:
Marvel's Spider-Man: Miles Morales (2020)
Ratchet & Clank: Rift Apart (2021)
Marvel's Spider-Man 2 (2023)
Marvel's Wolverine (2026?)

Naughty Dog since 2020:
FUCK ALL
Intergalactic (2027?)

Yes we know games take a long time to develop, but ND have a lot of staff and they're just not well structured or managed efficiently enough. Studios are divided into teams for a reason, and they're not an all hands on deck type studio. There output sucks balls.
 
I doubt it.

The last new ND game came out in 2020. Intergalactic is still a long way out, maybe a 2027 game and will be one of the last heavy hitters on PS5.

Unless they have two teams working back to back, I doubt they'll finish Intergalactic and then pull out another PS5 game before the PS6 is out.
 
Every Naughty Dog thread I see, I'm just so tempted to shit on Druckman. Ever since he took over they haven't done shit. It's because I'm a fan, that I'm just beyond annoyed at their out put and lack of you know, making a video game.
 
I doubt it.

The last new ND game came out in 2020. Intergalactic is still a long way out, maybe a 2027 game and will be one of the last heavy hitters on PS5.

Unless they have two teams working back to back, I doubt they'll finish Intergalactic and then pull out another PS5 game before the PS6 is out.
Lazy ass devs they did nothing this generation.
When they cancelled TLOU Online they had 3 teams working in new games, plus one or more for small/external side projects.

Since 2020 they released:
  • The Last of Us 2 (PS4)
  • The Last of Us 2 Remastered (PS5)
  • The Last of Us 2 Remastered (PC)
  • Uncharted Legacy of Thieves (PS5)
  • Uncharted Legacy of Thieves (PC)
  • The Last of Us 1 remake (PS5)
  • The Last of us 1 remake (PC)
Plus have been developed but not released:
  • TLOU Online (cancelled) -> started in 2019 branching out from the TLOU2 MP mode, cancelled December 2023
  • Intergalactic -> started late 2020, when TLOU 2 shipped
  • Unannounced SP AAA game -> started early 2023 (if it's the continuation of Bend's Uncharted project, started in 2021)
Plus:
  • Uncharted movie
  • Uncharted theme park ride
  • The Last of Us tv show
  • The Last of Us theme park ride

We're talking about >400 employees. It's not good enough, it's a poorly managed studio. So what if they had a cancelled project? That doesn't lend itself well to your argument and only reinforces my point. If you look at a similar studio like Insomniac Games the productivity levels are miles apart.

Insomniac since 2020:
Marvel's Spider-Man: Miles Morales (2020)
Ratchet & Clank: Rift Apart (2021)
Marvel's Spider-Man 2 (2023)
Marvel's Wolverine (2026?)
Oh sure, and Ubisoft released way more games since 2020 than Insomniac. xDDD

ND didn't have 3 teams working in new games until 2023, and didn't have two big teams at the same time until after the release of TLOU2.

Insomniac -who are 2 studios, not 1- already had 3 or 4 teams working in new games at the same time since generations ago.

Insomniac doesn't have better management than the other studios, and don't develop games faster than the other studios. They simply had more teams and/or people.
 
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How is he "done"? Uncharted wasn't a contiguous story that had a strict beginning and end. They could create a new adventure before, after or in between any of the previous games.
Yeah for me Uncharted 4 was the end to his stories. Same as God of War III, that's why I wasn't found of Ascension afterwards.

But maybe I should give Ascension a try
 
We're talking about >400 employees. It's not good enough, it's a poorly managed studio. So what if they had a cancelled project? That doesn't lend itself well to your argument and only reinforces my point. If you look at a similar studio like Insomniac Games the productivity levels are miles apart.

Insomniac since 2020:
Marvel's Spider-Man: Miles Morales (2020)
Ratchet & Clank: Rift Apart (2021)
Marvel's Spider-Man 2 (2023)
Marvel's Wolverine (2026?)

Naughty Dog since 2020:
FUCK ALL
Intergalactic (2027?)

Yes we know games take a long time to develop, but ND have a lot of staff and they're just not well structured or managed efficiently enough. Studios are divided into teams for a reason, and they're not an all hands on deck type studio. There output sucks balls.

LOL, at least 3 of those games reuse assets from previous games and almost certainly are built around previous engines. We'll see if Wolverine falls into that category as well.

If Naughty Dog didn't do an original IP and simply made another Uncharted game and another Last of Us in the mold of the previous game, I'm sure they could have put out more, but then you'd be criticizing them for doing that while praising Insominac.

The Naughty Dog double standard continues.

Also all of the games Insomniac made could have been PS4 games as evidenced by the their PC Ports. Intergalactic would make a PS4 bleed by the looks of it. Also Intergalactic will probably be more profitable than any one of those games once you take into consideration a) the licensing costs involved with marvel properties and b) any transmedia potential from Intergalactic.

There is no major 3rd party AAA studio putting out the quality of unique games like TLOU2 and Intergalactic somehow also working considerably faster than Naughty Dog.

CDPR will have just as much time between Cyberpunk 2077 and The Witcher 4

You could maybe throw in Respawn with the Jedi games, but I'd hesitate to put them on the same level with Naughty Dog and once again we're talking about reused assets and the same engine framework.

If Sony does a quick follow up to Intergalactic, it might come out much sooner as well, but here they're caught moving to a new IP.

You have misguided expectations and you equate that with mismanagement.
 
When they cancelled TLOU Online they had 3 teams working in new games, plus one or more for small/external side projects.

Since 2020 they released:
  • The Last of Us 2 (PS4)
  • The Last of Us 2 Remastered (PS5)
  • The Last of Us 2 Remastered (PC)
  • Uncharted Legacy of Thieves (PS5)
  • Uncharted Legacy of Thieves (PC)
  • The Last of Us 1 remake (PS5)
  • The Last of us 1 remake (PC)
  • Unannounced SP AAA game -> started early 2023 (if it's the continuation of Bend's Uncharted project, started in 2021)

I said new games. The only new game there is TLOU2.

is it actually confirmed they're working on a new Uncharted?

Plus:
  • Uncharted movie
  • Uncharted theme park ride
  • The Last of Us tv show
  • The Last of Us theme park ride

None of these are games. If ND is spending time and money on these projects then it's a waste of time and resources.
 
I said new games. The only new game there is TLOU2.

is it actually confirmed they're working on a new Uncharted?



None of these are games. If ND is spending time and money on these projects then it's a waste of time and resources.
These are all their projects, that also require their job, and are releases that give them money, even if you don't want to count them.

TLOU Online was also a new game, but got cancelled, something that is normal and happened in all game companies since gaming started in the 70s.

Intergalactic is also a new game.

ND also have another unannounced new game (didn't confirm if it's an Uncharted or not), because when they announced the cancellation of TLOU Online mentioned to be working on "more than one -so not just Intergalactic- more than one ambitious, brand new single player game". Plus as I mentioned they have minimum a game director who isn't working in Intergalactic (it has other two co-game directors, plus Neil).

Shaun Escayg (went back to ND aprox. around when Bend's Uncharted spin-off started in 2021) could be its creative director and Mark Davies could be its current (co?)director since Feb 2024. We also know that early 2023 -or very late 2022- ND started a project, which more or less aligns when Bend moved to work only in their own IP once it got greenlighted, so they did stop working on TLOU Online and Uncharted spinoff.

So, (just my speculation following after this) maybe Shaun went back to ND in 2021 to be the Creative Director of the Uncarted spinoff that would have started being developed at Bend until they got their own next game greenlighted. Once greenlighted, maybe very late 2022 or more likely early 2023 the development moved from Bend to ND. And maybe after some ND heads restructuring due to the TLOU Online cancelation in December 2023, in February 2024 Mark got promoted to direct that game. There's also the possibility of Shaun working on TLOU Online or Intergalactic, or another new IP where Mark would join later. Or maybe after TLOU Online got cancelled they took some time to see how they could reuse the biggest amount of work done possible in a TLOU3, that maybe did start once Mark was promoted. Who knows, we'll see.
 
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These are all their projects, that also require their job, and are releases that give them money, even if you don't want to count them.

I can't say I do want to count them. My original point was that ND haven't released a new game since TLOU2 in 2020.

I find it hard to believe they'll release two new games on the PS5.

TLOU Online was also a new game, but got cancelled, something that is normal and happened in all game companies since gaming started in the 70s.

Intergalactic is also a new game.

Steady on. No need defend ND so passionately.

This isn't a dig at ND. Long development times are impacting the industry. That's my point.
 
I can't say I do want to count them. My original point was that ND haven't released a new game since TLOU2 in 2020.

I find it hard to believe they'll release two new games on the PS5.

Steady on. No need defend ND so passionately.

This isn't a dig at ND. Long development times are impacting the industry. That's my point.
I'm not defending anyone, I'm just telling you the truth: that they released all these things, that they have (or had) also the other ones in development and that top tier AAA games aren't made in 3 years anymore not only at ND: in any top AAA studio.

Every generation the AAA games get more complex, longer and are more dense and detailed, so need way more work to be done, particularly in the art & animation area. This is why the amount of people who work in a single AAA and the amount of years it's needed to be released get longer every generation. Not only at ND: in any studio.

The only way to speedup the process is to grow the studio/company to have more teams making more games at the same time. For each one of these teams, there's also the thing of to put more people in the team and externalize a bigger percent of the development to support/ousourcing teams, but that is true until a certain point: nowadays in most case the average AAA game the lead dev studio only has around 10% of the people who work in a game. As somebody said, 'even if you put more women to have children, pregancies still take -normally- 9 months'.
 
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Maybe they should first finish one... you know,since they haven't released a new game in 6 years...and it'll be at least 2 more based on Shreier's rumor of Intergalactic not making 2026.

It'll be 8 years since their last new game,let that sink in.

And no,a 1 to 1 remake of an already remastered game and a barebones remaster aren't new games so fuck off with that excuse!
Still not as much as other companies like Retro Studios (11 years, 1 month and 17 days, and counting). :lollipop_grinning_sweat:
 
It would be fun to see them do a lighthearted platformer again, something similar to Crash or Jak & Daxter. See if they still got it, even if the studio has been Theseused (is that a word?) many times over.
But I think they are too cool for school today.
 
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