I thought it ran great on my PC (RTX 4080, 9800X3D).Tried it on my PC and it was even worse than on PS5 lol. I think they should consider a delay, this needs a lot more polish.
yes the x axis is junk but its a demo soI read the complaints here about the X axis acceleration and I have to agree with those complaints. There are some barebones sensitivity settings and they don't help at all.
Overall it feels clunky when engaging multiple enemies and especially ones that have ranged attacks. Perhaps upgrades throughout the game could make things feel smoother and tighter during action, but in the demo it is just clunky enough to feel disappointing.
Regular grenades are mapped to R1, and Weapon Swap is mapped to Triangle on PS5. I wish that could be changed. You can rip enemy cores out and use them as grenades but that is with L1 button. The cores are a large part of the gameplay loop it seems. They can be hurled as grenades, or charged and then used for a Super Punch that breaks armor on armored enemies. It was underwhelming, at least in the demo. None of that packed any oomph to it. It felt hollow.
Maybe these things will be better in the main game after some upgrades, and later level with more varied enemy encounters, but it all just feels flat and clunky in the demo. If there is a speed and intensity that they're going for, I didn't feel it.
This might be a game where the best parts are at the end once you're upgraded and whizzing around levels like a badass cyborg ninja, but as it stands the demo isn't giving me those vibes.
You're the AI.Seems like a cheap Doom Clone with some nice graphics. Probably AI generated. Don't think anything will be like HROT or Selaco anytime soon.
I had fun with this demo, it's kinda rough but feels like Doom Lite, I hope they polish the visuals and framerate but it runs fine enough to not be too much of a bother
What are you guys talking about? It's already quite Polish-ed. It's developed in Warsaw.Demo is fun! It does feel as if it could use some polish. Probably will be an on-sale game for me, but this year is stacked so that's not a huge indictment
i feel the same wayLooks awesome, take my money already bitch
Seems like a cheap Doom Clone with some nice graphics. Probably AI generated. Don't think anything will be like HROT or Selaco anytime soon.
I don't even either considering the movement and systems are much more refined in both HROT and Selaco then the jank that's present in this game's demo. It controls very badly. You can get a much bigger game with this style of gameplay with Rage 2.Calls this game a "cheap Doom clone with nice graphics" then compares it with two cheap Doom/Quake clones with shitty graphics....
I don't even...
I don't even either considering the movement and systems are much more refined in both HROT and Selaco then the jank that's present in this game's demo. It controls very badly. You can get a much bigger game with this style of gameplay with Rage 2.
At least you know it's a cheap Doom Clone instead of a good one. Cheers.
The Demo was worth a shot but I got bored after 20 minutes of fooling around.
I am not sure how much will improve with how close it is to release.
That's good to see they've listened to the feedback.Good news! The devs just announced on Twitter/X that they're listening to feedback and are committed to fixing the major issues reported in the demo build.
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Demo was fun, but the performance was terrible.
And that camera acceleration bullshit, who the hell thought that would be a good idea lol
You're the AI.
It's an interesting one, the camera basically has a delay of 1 second+ until it picks up to full speed, so initial moving is 1 sensitivity value, and then after the delay it's a much faster input.oh no... how is this still a thing?
I haven't played the demo yet but that is an instant red flag (unless it can be disabled somehow)
It's an interesting one, the camera basically has a delay of 1 second+ until it picks up to full speed, so initial moving is 1 sensitivity value, and then after the delay it's a much faster input.
Playable, but it should not have it as its very jarring in combat and If you increase the sensitivity it increases both of these values together, so they both get faster but never match and you can't turn it off.