DonF
Member
my thoughts exactly. "please help! No, not you!"I mean, I'm really not gonna give it a chance now.
Why ask the Concord devs to speak on this? Of all people? Want to ask the AC Shadows devs next?
my thoughts exactly. "please help! No, not you!"I mean, I'm really not gonna give it a chance now.
Why ask the Concord devs to speak on this? Of all people? Want to ask the AC Shadows devs next?
Both are big budget online-shooters, that is not F2P, and also both have non-mainstream aesthetic design. This one is more quirky than ugly, but still, non-mainstream appeal.I don't really understand the Concord comparisons anyway. Marathon looks more like a Roblox shooter to me.
I mean, I'm really not gonna give it a chance now.
Why ask the Concord devs to speak on this? Of all people? Want to ask the AC Shadows devs next?
to me it was not the woke stuff that killed concord it was we have overwatch at home lets not forget overwatch is somewhat woke as well and its still doing ok.
Nothing shown so far indicates this has a massive budget in fact from what we've seen the opposite looks more likely.Idk why people are comparing concord and marathon at all to begin with considering they're both completely different in terms of what they were. Concord was a hero shooter and failed while marathon is an extraction shooter with a massive budget which is insanely rare nowadays with how few of them there actually are. The gameplay and overall design is also completely different as well. I feel like the people crapping on marathon were the same people who never had an interest in it anyway.
The 3 maps at launch, the meh graphic and cheap ass neon lego aesthetic doesn't scream high budget to you?Nothing shown so far indicates this has a massive budget in fact from what we've seen the opposite looks more likely.
They could maybe have, I don't know, make a game people want to play?Can't imagine that's morale boosting for the devs; pulling the curtain back after all these years, their huge expensive reveal, ready to show the world their next billion dollar franchise... and it landed with a wet thud and is being dubbed "Concord 2.0". Gamers don't pull their punches, son. Best of luck to the Bungie team on this one.
Exactly this. Just give me this gameplay using Destiny or even Halo artstyle and more appealing characters. Because I don't want to control any of those androids.I get the comparison between the two games, even if it's loose.
They both have very tryhard character art that looks bad to me (Concord moreso), neither look to be innovating anything, and are trend-following a sub-genre of shooter.
Hopefully the gunplay is well done, but what a complete downgrade in style vs Destiny.
3 maps at launch for an extraction shooter is unheard of, even Tarkov had only 2, Hunt showdown only 2, frontiers only 1, those are huge maps with tons of submaps all the times.The 3 maps at launch, the meh graphic and cheap ass neon lego aesthetic doesn't scream high budget to you?
Crazy talk.
3 maps at launch for an extraction shooter is unheard of, even Tarkov had only 2, Hunt showdown only 2, frontiers only 1, those are huge maps with tons of submaps all the times.
For the rest I totally agree.
I fail to understand how a player can hide or avoid getting killed if everything is so brilliant and colorful, how do you hide, how do you play it tactically, how long is the kill time?
I'll take Hunt as an example, players have 150 hp, 1 hit on the chest with a rifle goes for 120 to 149 damage, so it is 2 hits death (there are "no" automatic weapons) and 1 hit on the head regardless of the distance.
How does this game work?
"Cut off one's nose to spite their face"I've been made spiteful by these people. I'm never buying this game or letting friends buy it or ever talking good about it.
300 devs (today) and a major rework starting 2 years ago suggests this will be a bigger budget multiplayer game.Nothing shown so far indicates this has a massive budget in fact from what we've seen the opposite looks more likely.
You can look at what's been wasted in it's development so far and factor that in I suppose but looking at this purely on what's been shown it's not exactly screaming big budget, obviously the end result is all anyone cares about and it's looking pretty bare bones so far.300 devs (today) and a major rework starting 2 years ago suggests this will be a bigger budget multiplayer game.
Will it be Battlefield 6 expensive? Probably not but it's in that tier.
You could use the same logic to reach a poor conclusion with Battlefield 6.You can look at what's been wasted in it's development so far and factor that in I suppose but looking at this purely on what's been shown it's not exactly screaming big budget, obviously the end result is all anyone cares about and it's looking pretty bare bones so far.
You can look at what's been wasted in it's development so far and factor that in I suppose but looking at this purely on what's been shown it's not exactly screaming big budget, obviously the end result is all anyone cares about and it's looking pretty bare bones so far.
Right but does it look like a 100m game to anyone? I'd say not on what's been shown.This is no less than 100M budget. Bungie's staff isn't precisely cheap. Add marketing and addiotional costs and you can reach that figure easily.
You had the Marathon logo as your profile pic. You're saying this to me only because you feel personally offended. Take care."Cut off one's nose to spite their face"
Spite is not a value one should protect. It turns you ugly.
I usually don't care. TF2 and CoD4 are practically the only MP games I played for a while and I have no idea what an actual MP only game, without a campaign or the Orange Box attached to it, would need to offer to interest me. Imho Concord looked alright from what I saw. Better than Avengers at least. I also would say, it is more in line with my taste than whatever Marathon or Marvel Rival's or Faigame$ does. Even with the kinda terrible characters on which they did not focus in the trailer.Most people complaining are singleplayer/PvE focused, so they will dislike a PvP-focused game by default.
I heard the maps are not so big as you would expect...3 maps at launch for an extraction shooter is unheard of, even Tarkov had only 2, Hunt showdown only 2, frontiers only 1, those are huge maps with tons of submaps all the times.
For the rest I totally agree.
I fail to understand how a player can hide or avoid getting killed if everything is so brilliant and colorful, how do you hide, how do you play it tactically, how long is the kill time?
I'll take Hunt as an example, players have 150 hp, 1 hit on the chest with a rifle goes for 120 to 149 damage, so it is 2 hits death (there are "no" automatic weapons) and 1 hit on the head regardless of the distance.
How does this game work?
Compared to Concord? That's not exactly a high bar is it? And in comparison to their older games this looks underwhelming to say the least.Marathon looks fun, Bungie gunplay and weapons will shine. Characters dont look obnoxious
I think they are on a good path compared to Concord.
They should be terrified with possibility of what's going to happen if they don´t give gamers what they want, and if they don't, the internet army will be there to instill fear.