AMD FSR Redstone uses machine learning to achieve parity with Nvidia DLSS

So you are just trolling....
Jesus. You really can't resist with this stupid member war right? Can you tell me what the hell of concrete tech data is present in Bonji videos or any others video comparison about such stuff on the net? It's not even easy to spot resolution on DRS with the tools. Imagine measure the quality of the upscaler.
 
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You clearly have not seen FSR4....and I cant blame you because it isn't widespread...but that achievement has already happened.
We disagree here. I have played Shadows, Spider-Man 2, both the horizon games, GoW:Ragnarock, and Enotria. None of these games are in par imo. There may be titles that I have not played (oblivion remaster for example) that match or are on par but if the ones I have tested at least are not.

Asscreed and Spider-Man 2 have awful motion artifacting, again, I will leave room for "bro you don't have your settings tweaked" but if I can start both games, set them to ultra (or that games equivalent) and they perform great with Nvidia with no tweaking then I would like the same for AMD.

I am personally heavily invested in AMD (or even intel for what matter with their upcoming releases on the Ai side) matching/outpacing team green, that day cannot get here quick enough.
 
Jesus. You really can't resist with this stupid member war right? Can you tell me what the hell of concrete tech data is present in Bonji videos or any others video comparison about such stuff on the net?

On that video, we have direct comparisons between these upscalers with zoom in picture, slowdowns and frame by frame analysis. It shows every defect that each tech has.
But somehow you think this is not enough. But that your friends that saw some issues is a reliable source. But then you contradict yourself by stating there is no way to test this and we need some magical specialized AI tool, that doesn't exist.
 
On that video, we have direct comparisons between these upscalers with zoom in picture, slowdowns and frame by frame analysis. It shows every defect that each tech has.
But somehow you think this is not enough. But that your friends that saw some issues is a reliable source. But then you contradict yourself by stating there is no way to test this and we need some magical specialized AI tool, that doesn't exist.
No I told you this is not tech data. You haven't understand anything of what I'm trying to argue. I remind similar stuff in the recent long discussion we have where you claimed Cerny admitted the ps5 pro hardware memory/bandwith troubling him which isn't it what he tried to argue in the conference about it. I guess it's an habit to misleading the others words.
 
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Tech data it's make videos with slowdowns and zoom comparison. Ok. We have to thanks DF to spread such convintion.

I'm starting to think that the "tech analysis" that you want is only things that say that the Pro and PSSR are the best things ever.
 
I'm starting to think that the "tech analysis" that you want is only things that say that the Pro and PSSR are the best things ever.
I'm starting to think the only discussion you want to have it's only where you appear the more expert of the other. I never made a single post where I claimed Pro or PSSR are the best in something. Differently to you and many others.
Anyway I don't know if exist tools which analyse the precision of the AI upscaler maybe something about is part of the development kit of such upscalers, I wouldn't know.
 
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i-dont-believe-you-whatever.gif
 
You already have a long discussion with another person about your approach with the PSSR "analysis" eh.

And DLSS won that discussion.

So far I haven't seen anything suggesting PSSR reaching DLSS3 quality, not personally in games, not in YT videos and not on this forum.

So in your opinion, is PSSR as good as DLSS3?
 
And DLSS won that discussion.

So far I haven't seen anything suggesting PSSR reaching DLSS3 quality, not personally in games, not in YT videos and not on this forum.

So in your opinion, is PSSR as good as DLSS3?
You seem really obsessed with this research of a winner and loser eh. Personally I think PSSR it's better in motion, speaking of details clarity and DLSS3 in AA/denoising. But again it's just based to simple eyes spot not tools measurement or math percentage about artifacts or noises in the whole screen and the relative persistence in ms; I ignore if it's possible elaborate such stuff via algorithm.
 
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End of the day DLSS4 still beats FSR4 even if the comparison can get close. And RX9000 RT performance finally matches RTX 4000 cards. It's great AMD is reaching feature parity with NVIDIA previous gen. The problem is the RTX 5000 series are what AMD is competing with and for the complaints on price, you can find NVIDIA cards for closer to MSRP than the AMD cards.

And this is ignoring the fact that RTX 5000 is focusing on new types of rendering to move away from brute force rasterization. The cards will likely not end up being special just like the RTX 2000 series was seen as a bust. But it gives both developers and NVIDIA experience for where the future is going. I could see AMD's next gen sticking with the old way of doing things and NVIDIA ends up running circles around them once again.
This is true. 5070s and 5070 Tis can be had for reasonably close to MSRP.

At $599, the 9070XT is an easy recommend over the $750 5070 Ti and an absolute no brainer over the $850+

My local MC regularly gets $825 or less 5070 Tis and I havent seen a 9070XT under $750 since launch. At that price point, its a lot less obvious which to get, but I'd give a slight edge to nvidia given the better RT performance and more DLSS compatibility.

However, I have no issue saying that DLSS4 is no longer worth a price premium over FSR4.
 
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This is true. 5070s and 5070 Tis can be had for reasonably close to MSRP.

At $599, the 9070XT is an easy recommend over the $750 5070 Ti and an absolute no brainer over the $850+

My local MC regularly gets $825 or less 5070 Tis and I havent seen a 9070XT under $750 since launch. At that price point, its a lot less obvious which to get, but I'd give a slight edge to nvidia given the better RT performance and more DLSS compatibility.

However, I have no issue saying that DLSS4 is no longer worth a price premium over FSR4.
It's even worse, I'm mostly seeing 9070XTs for $850-900. You can get a 5070ti for less.

The initial batch of cards had rebates directly to the stores from AMD to bring the price down to their MSRP. But since then they just let their partners price at whatever they want. With NVIDIA appearing weak this is the time to strike. AMD has made gains, but the April 2025 Steam Hardware Survey still lists NVIDIA at 74% with AMD at 17%. You need to go down to the 13th entry in most popular video cards to hit the first AMD entry, and it's embedded graphics on the CPU. It's 30th place until you hit the first AMD graphics card the 6600. That's right, 30th. And four of the spots before it are two AMD embedded, and two Intel embedded. Leaving 25 cards of the top 30 are all NVIDIA.

The 9070XT being a card that trades jabs with the 5070ti but not having all the advanced features NVIDIA gives, but costing 20% less? Go AMD unless you really need/want those extra features. But prices it 5-10% more than your competition? Why are people buying them?
 
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FSR4 is ONLY available on 9000 series GPUs. That is a fact. As you point out, any game with FSR 3.1 can be converted to FSR4.

FSR4 needs specific silicon instructions availabe only on the 9000 series.
I know its only available on 9000 series. However, devs only need to implement 3.1 which works on anything then get AMD to whitelist the FSR4.
 
You seem really obsessed with this research of a winner and loser eh. Personally I think PSSR it's better in motion, speaking of details clarity and DLSS3 in AA/denoising. But again it's just based to simple eyes spot not tools measurement or math percentage about artifacts or noises in the whole screen and the relative persistence in ms; I ignore if it's possible elaborate such stuff via algorithm.
And YouTubers can't use their eyes and do the same thing?
 
It's even worse, I'm mostly seeing 9070XTs for $850-900. You can get a 5070ti for less.

The initial batch of cards had rebates directly to the stores from AMD to bring the price down to their MSRP. But since then they just let their partners price at whatever they want. With NVIDIA appearing weak this is the time to strike. AMD has made gains, but the April 2025 Steam Hardware Survey still lists NVIDIA at 74% with AMD at 17%. You need to go down to the 13th entry in most popular video cards to hit the first AMD entry, and it's embedded graphics on the CPU. It's 30th place until you hit the first AMD graphics card the 6600. That's right, 30th. And four of the spots before it are two AMD embedded, and two Intel embedded. Leaving 25 cards of the top 30 are all NVIDIA.

The 9070XT being a card that trades jabs with the 5070ti but not having all the advanced features NVIDIA gives, but costing 20% less? Go AMD unless you really need/want those extra features. But prices it 5-10% more than your competition? Why are people buying them?
At the Dallas MC, the cheapest 9070XT is $799 ($200 over MSRP) and the cheapest 5070 Ti is $825, which is $75 over MSRP.

At those prices, I feel the 5070 Ti is the better option.

The only reason to choose AMD.....I can't believe I am fixing to type this......is if you want better stability and drivers.

However, my 4090 and 5070 Ti have been fairly solid as of late.

AMD needs to get their GPUs back to MSRP and fast as the 5070 and 5070 Ti can be found fort close to MSRP and despite all the shit nvidia has pulled, people will still prefer them.

I just need AMD to fix their HDMI 2.1 issue in Linux, so I can reinstall Bazzite and go back to having a perfect home theater gaming PC setup. If that happens, I will trade my 5070 Ti back for a 9070XT.
 
And YouTubers can't use their eyes and do the same thing?
Where I have said that forgive me? I just claimed it's not tech data such videos and calling tech analysis something like that it's as call engineers who build pc rig. And let's not talk how much easy is miss stuff or make wrong conclusions especially in motion.
 
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Based on... video watching. "Eyes catched"is not tech data. I have many friends pc gamers able to find many flaws on dlss4 but they are not interested to make videos about it. The only thing I try to point out if someone want can easily demolish the DLSS4 with a personal analysis claiming it's in a bad state showing the flaws. Just a drastical example.

I cant bear the ghosting over grass of DLSS4 , its fsr3 tier imo . 1st person game look kinda fine , kcd2 and cyberpunk look great . But any 3rd person game when the character or camera move over grass it look like ass.
 
I cant bear the ghosting over grass of DLSS4 , its fsr3 tier imo . 1st person game look kinda fine , kcd2 and cyberpunk look great . But any 3rd person game when the character or camera move over grass it look like ass.
I'm lucky because I found tollerable most of the issues of AI upscaler. I can't digest only FSR2/3 and TAAU (which are not, sure). The only thing I can say I never spotted drastic difference aside maybe better AA or denoiser in the Nvidia side. But sure there are games where not work really well, can happen. Tell that to the maximun expert Boji.
 
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Where I have said that forgive me? I just claimed it's not tech data such videos and calling tech analysis something like that it's as call engineers who build pc rig. And let's not talk how much easy is miss stuff or make wrong conclusions especially in motion.

How would tech analysis look according to you?

I once saw someone using some algorithm to compare fsr2 and dlss and algorithm said that both are almost the same. When in reality fsr2 looked like shit in comparison.

EYES are very important, quality of many things are measured by people that know where too look. It's the end result that matter the most, how each technique operates is irrelevant. Both pssr and Dlss are using machine learning but end results are different. Sony even has better upscaling tech than pssr used in two Horizon games.
 
How would tech analysis look according to you?

I once saw someone using some algorithm to compare fsr2 and dlss and algorithm said that both are almost the same. When in reality fsr2 looked like shit in comparison.

EYES are very important, quality of many things are measured by people that know where too look. It's the end result that matter the most, how each technique operates is irrelevant. Both pssr and Dlss are using machine learning but end results are different. Sony even has better upscaling tech than pssr used in two Horizon games.
It's not an upscaling tech what Guerilla uses in his games. But mostly I have some problem to trust to a person who claimed PSSR was shit even before to own the ps5 pro. Anyway I have already told you what is it a tech analysis in the previous post. You can back and read it.
 
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It's not an upscaling tech what Guerilla uses in his games. But mostly because I have some problem to trust to a person who claimed PSSR was shit even before to own the ps5 pro. Anyway I have already told you what is it a tech analysis in the previous post.

I have seen results of pssr in games like Jedi survivor, Alan wake 2, star wars outlaws, avatar and silent hill 2. Many of them looked like shit when initial patches dropped.

Many are now fixed or at least improved.
 
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I have seen results of pssr in games like Jedi survivor, Alan wake 2, star wars outlaws and silent hill 2. Many of them looked like shit when initial patches dropped.

Many are now fixed or at least improved.
Shit is a big word.
 
Just imagine if I would use some game with bad DLSS implementation just to say DLSS it's shit lol.

Outside of DLSS1 no game had implementation on this level of "quality" and even if something like that happens on PC you can always fix DLSS yourself, upgrade .dll, change preset etc. (now even change DLSS 2.0 to DLSS3 or DLSS4). On consoles you are on a mercy of developers support and quality of PSSR algorithm. Despite two patches, Jedi survivor still has flicker/noise...

Now AMD users are able to use FSR4 in games that don't even have FSR support thanks to mods.
 
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But is there a game where DLSS is shit?
There are sure games with issues. But I wouldn't use the shit term.
Outside of DLSS1 no game had implementation on this level of "quality" and even if something like that happens on PC you can always fix DLSS yourself, upgrade .dll, change preset etc. (now even change DLSS 2.0 to DLSS3 or DLSS4). On consoles you are on a mercy of developers support and quality of PSSR algorithm. Despite two patches, Jedi survivor still has flicker/noise...

Now AMD users are able to use FSR4 in games that don't even have FSR support thanks to mods.
And this post confirm to you what already I knew. It's never matter to analise in this discussion. It's just platform warring, winner and loser. Frankly it's tiring and I give up. I think to have said everything I need to say.
 
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I have seen results of pssr in games like Jedi survivor, Alan wake 2, star wars outlaws, avatar and silent hill 2. Many of them looked like shit when initial patches dropped.

Many are now fixed or at least improved.
Basically games 6 months after release are completely different.
Why people still play on release is beyond me.
 
There are sure games with issues. But I wouldn't use the shit term.

And this post confirm to you what already I knew. It's never matter to analise in this discussion. It's just platform warring, winner and loser. Frankly it's tiring and I give up. I think to have said everything I need to say.

Whatever. I know you see every discussion where PSSR is compared to something else as "attack".

I have said MANY times already, I want PSSR to get better, right now it compares badly with top ML upscalers.

Basically games 6 months after release are completely different.
Why people still play on release is beyond me.

Jedi is still full of bugs two years after release (not even PSSR related). EA is the worst publisher when it comes to fixing games.
 
Whatever. I know you see every discussion where PSSR is compared to something else as "attack".

I have said MANY times already, I want PSSR to get better, right now it compares badly with top ML upscalers.



Jedi is still full of bugs two years after release (not even PSSR related). EA is the worst publisher when it comes to fixing games.
The hell you even talking about now. You passed most of the times to shit on ps5 pro and PSSR in this forum and now you are suddenly become a true tech analyst because you make a couple of videos on youtube. Dude. You can't even resist to use word as shit when you talk about it. You bought ps5 pro just for that come on. This is almost pathological. And this laugh quote Jeez how old are you? Grow up. You troll and nothing more. You don't even know what is it a tech data for the fuck sake, I don't understand why you insist with this discussion.
 
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The hell you even talking about now. You passed most of the times to shit on ps5 pro and PSSR in this forum and now you are suddenly become a true tech analyst because you make a couple of videos on youtube. Dude. You can't even resist to use word as shit when you talk about it. You bought ps5 pro just for that come on. This is almost pathological.

I bought PS5 Pro to play the best version of Death Stranding 2 and GTA6 at launch, plus some other games along the way. This is as simple as that.

You have some persecution complex. I shitted on PS5 Pro and PSSR because it deserved it, console is still overpriced and most patches are mediocre at best. You don't see people bitching in doom dark ages thread that PS5 Pro upgrade is weak? Same with Claire Obscur, indiana jones and few other games. Developes will do bare minimum just like with PS4 Pro. Console is not worth 800 Euro (+ another 100+ for disc drive).

Once Cerny team upgrades PSSR to be close (or on par) with FSR4 this will be a different story. This won't change that devs may not implement PSSR at all (like they are doing now in many games).
 
I bought PS5 Pro to play the best version of Death Stranding 2 and GTA6 at launch, plus some other games along the way. This is as simple as that.

You have some persecution complex. I shitted on PS5 Pro and PSSR because it deserved it, console is still overpriced and most patches are mediocre at best. You don't see people bitching in doom dark ages thread that PS5 Pro upgrade is weak? Same with Claire Obscur, indiana jones and few other games. Developes will do bare minimum just like with PS4 Pro. Console is not worth 800 Euro (+ another 100+ for disc drive).

Once Cerny team upgrades PSSR to be close (or on par) with FSR4 this will be a different story. This won't change that devs may not implement PSSR at all (like they are doing now in many games).
Ah it's just my persecution complex. I see.
 
I enlighted you: use your sweet fingers and check on the net. You are a tech expert shouldn't be that tough navigate.

Come on man, we all know that DLSS games don't look like shit.
It has always been, and still is the golden standard to which all other upscalers follow.
 
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