ShadPS4 x Driveclub has made some insane progress these past couple weeks

I guess this is beyond emulation. Would require a proper 4k texture pack.
Doesn't the emulator already support custom textures? I remember seeing HD texture packs for Bloodborne, but I could be mistaken.
 
Doesn't the emulator already support custom textures? I remember seeing HD texture packs for Bloodborne, but I could be mistaken.
Indeed


There's also patches to disable CA and motion blur
 
Weird, mine don't even boot the game.

I messed with it for an hour 2 and had the same problem. Black screen. Lots of bullshit on the log that I looked up and honestly couldn't find any info. Today I added firmware 11.0 modules to a certain folder and all the sudden I was in-game no problem. During the intro race everything was pretty ok until a few seconds in my graphics went dark but UI was still visible. I dunno, that's all I've done and I will keep messing with it some more. This was really lack of reading instructions on my part lol. They straight up say to get the fuckin modules from your PS4.
 
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I messed with it for an hour 2 and had the same problem. Black screen. Lots of bullshit on the log that I looked up and honestly couldn't find any info. Today I added firmware 11.0 modules to a certain folder and all the sudden I was in-game no problem. During the intro race everything was pretty ok until a few seconds in my graphics went dark but UI was still visible. I dunno, that's all I've done and I will keep messing with it some more. This was really lack of reading instructions on my part lol. They straight up say to get the fuckin modules from your PS4.
Where do i get firmware 11.0 ?
 
Doesn't the emulator already support custom textures? I remember seeing HD texture packs for Bloodborne, but I could be mistaken.

Wasn't this a hacked PS5 running Driveclub at 60fps or a PS4 emulator?

I remember PS4 emulator just by running Bloodborne eating a absurd amount of VRAM.
 
For a platform that is both x86, built around hardware that is not too custom and almost 12 years old I will be in the minority that is dissapointed in PS4 emulation progress in general. Plus DC is an early game without heavy use of custom gamecode and libraries. Same could be said about Bloodborne that still has problems despite a lot of efforts to emulate this game specifically.

It's... Sad? Console launch-alighned RPCS3 (11 years after PS3 release) was way more capable and stable with way more games and MGS4 running from start to finish in solid 60 on a good Ryzen chip. And we're talking about the abomination that is CELL architecture.

In theory PS4 emulation doesn't even require that huge of a HW overhead due to low basic specs and way more common x86 architecture of PS4, and yet ShadPS4 is still in it's infancy. I hope there will be some breakthrough soon though.
 
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For a platform that is both x86, built around hardware that is not too custom and almost 12 years old I will be in the minority that is dissapointed in PS4 emulation progress in general. Plus DC is an early game without heavy use of custom gamecode and libraries. Same could be said about Bloodborne that still has problems despite a lot of efforts to emulate this game specifically.

It's... Sad? Console launch-alighned RPCS3 (11 years after PS3 release) was way more capable and stable with way more games and MGS4 running from start to finish in solid 60 on a good Ryzen chip. And we're talking about the abomination that is CELL architecture.

In theory PS4 emulation doesn't even require that huge of a HW overhead due to low basic specs and way more common x86 architecture of PS4, and yet ShadPS4 is still in it's infancy. I hope there will be some breakthrough soon though.
Disagree hard. RPCS3 took a looooong time to get the kinds of visual playability that ShadPS4 got in a fraction of the time. Hell, there are still tons of bugs and crashes in RPCS3 in some of the most iconic games, and it runs like hot dog shit. I have a Ryzen 9950x3D and an RTX 5090, should be a breeze right? Wrong. RDR still runs like ass even at native resolution. Want to upres to 4k? Oops! That affects CPU bound performance for some dumb reason, say goodbye to a locked 30 fps now! Nevermind the tons of flickering, glitched shadows, models missing vertices especially in the face, etc. That emulator had promise but it's been dead in the water for years.
 
Disagree hard. RPCS3 took a looooong time to get the kinds of visual playability that ShadPS4 got in a fraction of the time. Hell, there are still tons of bugs and crashes in RPCS3 in some of the most iconic games, and it runs like hot dog shit. I have a Ryzen 9950x3D and an RTX 5090, should be a breeze right? Wrong. RDR still runs like ass even at native resolution. Want to upres to 4k? Oops! That affects CPU bound performance for some dumb reason, say goodbye to a locked 30 fps now! Nevermind the tons of flickering, glitched shadows, models missing vertices especially in the face, etc. That emulator had promise but it's been dead in the water for years.
Agree to disagree I guess. It's not a shot at this particular emulator, more like frustration why it took so long to even start developing one.
 
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