Bend Studios Live Service Title Made No Progress In 3 Years Says Ex-Dev, Cancellation Was Expected

Welcome to modern gaming discussion. Days Gone itself literally took over 7 years to make on a generation where developers were making AAA games at half the development time.
Yup.

Those 360/PS3 days were insane. So many good franchises had sequels in 2 or 3 years too. That gen had new architecture, 720P HD gaming was a big console thing, online gaming became standard on consoles where practically every game had online modes, devs had to spend some time doing achievement pts/trophies, mtx was a new thing just getting underway (skins, map packs, season passes), etc....

And they were able to figure all that out that gen with great games, modest budgets and timing.
 
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Publishers: Games are getting more expensive to make, we need to increase prices.

Also Publishers: Let's not check what OUR studios are doing and just pay them for barely any work at all and then later complain that we lost a lot of money on a cancelled game that made barely any progress because us Exec's didn't bother doing regular checkups.
 
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