Xbox has announced a multi-year agreement with AMD to co-engineer new silicon chips for the next-generation of Xbox consoles

We are getting into 'distinction without a difference' territory here. There is no way that whatever they release won't be backwards compatible with Xbox games.
At some point they had to let it go. Custom silicon is expensive and not MS's strength. Play Anywhere is the future of Xbox games and any that are not on the list will have to be cut loose eventually. If not now, a decade from now. It had to happen. Just as Sony cut loose PS3 Cell compatibility.
 
Different code base.
And they had a job listing aimed specifically at building emulators to handle BC.

For all we know that could be for something else, some other endeavor not related to the next console/hardware specifically. The one thing we can say for certain is that in this partnership video, they are clearly labeling that your existing Xbox library will continue as is.

That is the key takeaway.
 
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Ok, R&D costs? distribution expenses? retail cuts? It's exactly bolded why Microsoft can't rely on software sales to offer an affordable price.
Sony was definitely selling the PS5 at a loss for several years, while relying on software and subscription revenue, something Microsoft will not be able to do with this machine, when people like you will buy everything on third-party storefronts like Steam.

I mean, even the current ROG Ally is competition to the Steam Deck despite being double the price or more so idk how the Xbox with Steam(which means PS games) isn't competition to the PS6.
 
For all we know that could be for something else, some other endeavor not related to the next console/hardware specifically. The one thing we can say for certain is that in this partnership video, they are clearly labeling that your existing Xbox library will continue as is.

That is the key takeaway.
Anything is always possible, I think it makes sense from a technical standpoint however.
 
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$600 vs. $400 is not 'double the price'.

$650 is the low end. Anyway, it's 60+%. You think the PS6 will be anything less than $700 when the Pro is that much? $699(if somehow it's the same price could be $799) vs. $999. Not huge to me. Maybe for others.

When the PS6 handheld comes out, are you going to say it isn't competition to the Switch 2 cause it's $200 more expensive? It better be to run PS6 games.
 
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Considering the Series S outsold the Series X by a pretty wide margin, I wouldn't think their current base have any appetite for a $1000 machine.

In addition, anything legacy that still requires support is a pure anchor, like every other Microsoft product.
 
Kepler said the same thing earlier. I wonder what prompted them to reveal at this time and why not just a week ago at their keynote stream, along with the Rog announcement?
Probably because since the Xbox ROG partnership announcement a lot of people thought Xbox was quitting the console business and moving to 3rd party branded PCs.

Apparently this wasn't enough because a lot of people still think they are doing that :messenger_grinning_sweat:
 
For all we know that could be for something else, some other endeavor not related to the next console/hardware specifically. The one thing we can say for certain is that in this partnership video, they are clearly labeling that your existing Xbox library will continue as is.

That is the key takeaway.

That's the important thing. Good to hear that they are showing some commitment there. I've got so many titles in the backlog, if they got taken away that's exactly when I'd want to play them. :messenger_beaming:
 
Probably because since the Xbox ROG partnership announcement a lot of people thought Xbox was quitting the console business and moving to 3rd party branded PCs.

Apparently this wasn't enough because a lot of people still think they are doing that :messenger_grinning_sweat:
It is pretty clear what MS is doing. They are developing a more contemporary streamlined version of Windows that cuts down on resource usage and legacy cruft. This will be their version of iOS - the primary consumer-facing version of Windows for gaming, 'productivity', and most personal computing workloads. They want this to be what 'gamers' install on their desktop, not just a handheld thin client. The legacy Windows builds will be cordoned off to the enterprise sector.
 
We see dependencies installed with Steam all the time so yeah, definitely all happening in the background. I'm thinking if they want to maintain the integrity of the console then Windows will be no more accessible than it is now, which means no desktop.

What I want to know is are they really going to allow the entirety of Steam run on that thing? Steam doesn't have the controls Microsoft does. Seems like a security nightmare for a walled garden.

Well if they don't allow desktop access then it sounds like a nightmare from a compatability/troubleshooting/tweaking standpoint. It would also mean no access to mods. If a game installed from steam doesn't boot first time then you'll be SOL.
 
The new Xbox:

ly0n2911him61.jpg
 
Well if they don't allow desktop access then it sounds like a nightmare from a compatability/troubleshooting/tweaking standpoint. It would also mean no access to mods. If a game installed from steam doesn't boot first time then you'll be SOL.
Not really. Something Microsoft is leagues ahead on is a unified multiplatform API. And we saw the benefit of their long-term API approach with their BC efforts this generation. Modern games likely wouldn't be a problem. Having a thin translation layer to get older Windows PC games working on next-gen Xbox hardware is entirely possible - they already do a ton of that in modern Windows anyway. There will be edge cases, but like with the new crop of """Xbox handhelds""", Microsoft seems open to implementing a compatibility score system like Steam Deck. Browsing my Epic or Steam library on my Xbox console and seeing a handful that don't work, seems OK to me given the absolute win that kind of multiplatform access to my library is.
 
Why did they even announce this the way they did, for the 22,000 people in the US and South American market who want Xbox hardware?
 
I see many are down on this announcement, but this sounds like my dream Xbox. One device that gives me access to all my previously purchased Xbox titles, let me sub to Gamepass every once in awhile, and let me take advantage of my extensive PC library.
 
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It's using Windows so don't expect native anything from old Xbox code.
The rumours said the new box would have hardware bc.
But I guess they could do a virtual machine of sorts for all the Xbox games while having a Windows version running all the new stuff.

Whatever they do it's great to hear official word on existing libraries being kept alive. That was always a big concern for me.

i just hope it has a disc drive, or let us convert discs to digital codes somehow. I have far too many disc games, going back all the way to OG Xbox launch, haven't sold a thing.
 
I see many are down on this announcement, but this sounds like my dream Xbox. One device that gives me access to all my previously purchased Xbox titles, let me sub to Gamepass every once in awhile, and let me take advantage of my extensive PC library.

It's Xbox on Neogaf. ROG Ally gets 2 pages of oh, that's neat. Add Xbox to one and it gets 13 pages of what we have so far. I agree with you.
 
I see many are down on this announcement, but this sounds like my dream Xbox. One device that gives me access to all my previously purchased Xbox titles, let me sub to Gamepass every once in awhile, and let me take advantage of my extensive PC library.
In theory it's the perfect device really, takes the traditional stuff from console gaming and then modernize it and bring in PC gaming and combine it. This will be great if they manage to keep the whole experience cohesive over multiple devices, including our PCs, with nothing locked in to any device or store.

They can mess up of though, it's a complicated strategy. But those who're down on this are the ones who want them to exit gaming completely.
 
$650 is the low end. Anyway, it's 60+%.
Nope, $600. But it's apparently $500 now, discounted to $450, lmao.
You think the PS6 will be anything less than $700 when the Pro is that much? $699(if somehow it's the same price could be $799) vs. $999. Not huge to me. Maybe for others.
PS5 Pro is not a product meant for mass-market adoption, it's a premium device sold at a profit aimed at the hardcore fanbase.
PS6 will be sold at a loss and target the wide market for mass adoption.
PS4 Pro sold 14M units in three years, PS5 Pro will sell as much before the PS6 launches.
When the PS6 handheld comes out, are you going to say it isn't competition to the Switch 2 cause it's $200 more expensive? It better be to run PS6 games.
Not only that $200 difference will still be a lot less compared to PS6 vs. Xbox Next, but I also don't see why it'd even be $200 more expensive than the Switch 2.
Why did they even announce this the way they did, for the 22,000 people in the US and Mexico market who want Xbox hardware?
Lol, FTFY.
 
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Nope, $600. But it's apparently $500 now, discounted to $450, lmao.

PS5 Pro is not a product meant for mass-market adoption, it's a premium device sold at a profit aimed at the hardcore fanbase.
PS6 will be sold at a loss and target the wide market for mass adoption.
PS4 Pro sold 14M units in three years, PS5 Pro will sell as much before the PS6 launches.

Not only that $200 difference will still be a lot less compared to PS6 vs. Xbox Next, but I also don't see why it'd even be $200 more expensive than the Switch 2.

Lol, FTFY.

Ok duder, I'm buying both(PS+Xboners) as well as the handhelds. I know Gaf will never like Xbox and that's ok. It is zero competition for PS, you're right. Bow down, rats. *bows*
 
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Ok duder, I'm buying both(PS+Xboners) as well as the handhelds. I know Gaf will never like Xbox and that's ok. It is zero competition for PS, you're right. Bow down, rats. *bows*
I don't know why you're acting as if I'm necessarily against the console and not just telling you that it will hardly be any competition for the PS6 when Microsoft WILL have to sell it at extremely high prices in order for it to make a profit.
Accept that we're looking at a sub-Wii U sales console and be fine with it. I think you're already a PC gamer, if I'm not wrong.
 
Yeah, this will at least be $1,000+. Or else it wouldn't be able to keep up with newer games after 3-4 years.

At that point, you're better off building a custom PC that gives you much more options and flexibility.

There were people here who were doing overtime trying to build a PC at the $700 PS5 Pro price point. I wonder if they'll do the same when this Microsoft PC launches at $1,000 or more.
 
A $1000 Windows console is not 'competition', this is purely aimed at their stubborn fanbase refusing to make the jump to any of the actual healthy ecosystems. A mass-market device this is not.

I don't get the 'unhealthy' claims. Anyone in the Xbox ecosystem is still able to play their games, still has the option of Gamepass and still has the vast majority of multiplatform games coming to the platform.

This 'jump ship' conversation seems more of an issue for next gen, not this one.

But that is what we are discussing here. The differences.

If it is just a PC with an Xbox sticker, then it can only run Play Anywhere Xbox games.
If it instead had a mini-Series S squeezed into the PC, then it can still run most Xbox games but would add more costs on top of the basic PC.

The difference is that Xbox costumers would prefer option 2, but they might not like the price tag.

None of your options covers the 'custom silicon' plans stated in the video in the OP, as well as MS hiring plans and stated goals for 'forward compatibility'
 
I don't get the 'unhealthy' claims. Anyone in the Xbox ecosystem is still able to play their games, still has the option of Gamepass and still has the vast majority of multiplatform games coming to the platform.

This 'jump ship' conversation seems more of an issue for next gen, not this one.
That's fair, I would have made the jump myself as soon as they started to deprioritize the Series consoles (not only in the realm of exclusives, you can even see it in their sales and marketing operations), but yeah, you're technically still fine as long as stuff gets released on it. Definitely more of a next gen thing.
 
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Not really. Something Microsoft is leagues ahead on is a unified multiplatform API. And we saw the benefit of their long-term API approach with their BC efforts this generation. Modern games likely wouldn't be a problem. Having a thin translation layer to get older Windows PC games working on next-gen Xbox hardware is entirely possible - they already do a ton of that in modern Windows anyway. There will be edge cases, but like with the new crop of """Xbox handhelds""", Microsoft seems open to implementing a compatibility score system like Steam Deck. Browsing my Epic or Steam library on my Xbox console and seeing a handful that don't work, seems OK to me given the absolute win that kind of multiplatform access to my library is.

Wait, you think the publishers will allow them to take PC versions of their games and "translate" them in to "console" versions of their games? Or am I misunderstanding what you're saying?
 
The chances of the next Xbox coming out next Holiday are pretty high, if it does then the Series consoles were not only the worst Xbox generation for games but the worst console I've ever bought.
 
Wait, you think the publishers will allow them to take PC versions of their games and "translate" them in to "console" versions of their games? Or am I misunderstanding what you're saying?
Windows and Xbox are their platforms. If an Xbox console can run Windows PC games, then it can run Windows PC games. Under what notion would publishers be required to "allow" them to do anything? Do publishers need to "allow" Valve to get their games running on Linux using Proton?
 
If Xbox Series is their Saturn then this will be their Dreamcast.

Once it flops, and flop it will, they'll simply abandon it for PC, PlayStation and Switch.

Dream cast is still one of my favourite consoles of all time. I'll take this outcome.

Also. Its clear we need competition because it sounds like sony are on cloud coo cool land and making more fumbles than a quarterback with no arms.
 
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PC is in the bedroom with GP ultimate, so if it has steam and is a Gen above series X then Yes will buy for livingroom 100%.

As for GTA 6. Could see a world where
spring 2026 PS5Pro has a "high framerate mode" that runs 40-60 vrr
But then fall 2026 xbox next is 60.
Then in 2027 PS6 is 120(PSSR2).
Then 2028 PC.
Just so Rstar can sell you a 30 then 60 then 120 then PC unlimited version.
 
I don't know why you're acting as if I'm necessarily against the console and not just telling you that it will hardly be any competition for the PS6 when Microsoft WILL have to sell it at extremely high prices in order for it to make a profit.
Accept that we're looking at a sub-Wii U sales console and be fine with it. I think you're already a PC gamer, if I'm not wrong.

If I had to decide on 1 device only, and I was console only, I would pick the one that allows me to use Steam AND Game Pass, EASILY. Also, if it's more powerful than the PS6, it may play GTA 6 even better. So imo, it is competition to the PS6 even if it's more expensive. As a PC gamer, the only reason I would get this device(if it DOES have Steam) is to have a more portable Steam device. Maybe the ROG Xbox Ally will be powerful enough for me to forgo this hypothetical console, we'll see. I do agree that it will sell way less than the PS6 if it's more expensive, but I couldn't care less. My Pixel phone sells less than the iphone even though I think it's better. My $3k PC sells less than consoles too. Sales do not equal a better product. The Switch is murdering the MUCH better PC handhelds too. IDGAF
 
If I had to decide on 1 device only, and I was console only, I would pick the one that allows me to use Steam AND Game Pass, EASILY. Also, if it's more powerful than the PS6, it may play GTA 6 even better. So imo, it is competition to the PS6 even if it's more expensive. As a PC gamer, the only reason I would get this device(if it DOES have Steam) is to have a more portable Steam device. Maybe the ROG Xbox Ally will be powerful enough for me to forgo this hypothetical console, we'll see. I do agree that it will sell way less than the PS6 if it's more expensive, but I couldn't care less. My Pixel phone sells less than the iphone even though I think it's better. My $3k PC sells less than consoles too. Sales do not equal a better product. The Switch is murdering the MUCH better PC handhelds too. IDGAF
I don't remember ever stating that, but yes, just buy whatever you want in the end.
 
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Imagine the content DF will have. Steam version of a game vs. the console version of a game on the same Xbox. The whole idea is weird. Really interested to see how it plays out.
 
Great news, it seems like Xbox are still hungry. Love to see it. Competition is healthy for the industry.

I do wonder about the "Won't be tied to a single store" line, she can't possibly be meaning for the upcoming console right? Must be targeted at the Xbox branded handhelds and PC? Seeing rumors going both ways.

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But if Xbox can somehow bring Steam into the living room in a console package it would be a huge boon. If so I wonder what Gabe's strategy would look like. Would Valve be content with MS bringing Steam to the console masses for them and step off the gas, or would they be willing to aggressively support the development of SteamOS.

In the end the best product with the most features and bang for your buck wins. And if it turns out the OS isn't locked down I can easily see myself becoming a Green Rat, even if it'll make me feel dirty. 😁 If it's a walled garden/paid MP, then it's dead to me.
 
Windows and Xbox are their platforms. If an Xbox console can run Windows PC games, then it can run Windows PC games. Under what notion would publishers be required to "allow" them to do anything? Do publishers need to "allow" Valve to get their games running on Linux using Proton?

We are getting in to the weeds here from a legal perspective but the difference is that Linux as an OS means it still classifies as a "PC" from an EULA perspective, and since publishers for games that require proton/wine are not also selling separate licenses for Linux versions of those same games they have little reason to stop it (or adjust their EULAs to specifically exclude Linux).

If publishers want to stop it then they easily can by implementing anti-cheat/DRM that isn't compatible with Linux, and they will be able to do the same thing in the theorised "translation layer" scenario that you're talking about here.

Which begs the question, why over-complicate things in this way when you can just simply run Windows and allow everything to run seemlessly without needing to faff around with translation layers and publishers potentially blocking their games from even running in such a way?

If they decide to go down a translation layer route for this instead of running windows in the background as standard (and then allowing desktop access for people to tweak if/when required) then it will go down as one of their most unnecessary blunders/own goals in recent memory, and that's saying something.
 
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Great news, it seems like Xbox are still hungry. Love to see it. Competition is healthy for the industry.

I do wonder about the "Won't be tied to a single store" line, she can't possibly be meaning for the upcoming console right? Must be targeted at the Xbox branded handhelds and PC? Seeing rumors going both ways.

-----------

But if Xbox can somehow bring Steam into the living room in a console package it would be a huge boon. If so I wonder what Gabe's strategy would look like. Would Valve be content with MS bringing Steam to the console masses for them and step off the gas, or would they be willing to aggressively support the development of SteamOS.

In the end the best product with the most features and bang for your buck wins. And if it turns out the OS isn't locked down I can easily see myself becoming a Green Rat, even if it'll make me feel dirty. 😁 If it's a walled garden/paid MP, then it's dead to me.

I didn't think of paid online. Will online with Steam be free and still cost on the Xbox UI? Another reason to just use Steam on it lol
 
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