Metal Gear Solid Δ Snake Eater |OT| Hungry for More Snake?

Judge Magister

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Hungry for More Snake?


FOX HUNT
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❗
SPOILER WARNING


After the end of World War II,
the world was split into two -- East and West.
This marked the beginning of the era called the Cold War.


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GENERAL INFORMATION


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Title: Metal Gear Solid Δ Snake Eater
Platforms: PlayStation®5 117.6GB | Xbox Series X|S / Windows 117GB / 121.6GB | Steam® 118GB
Modes: Single-Player | Multiplayer
Genre: Tactical Espionage Action
Developer: Konami | Virtuos
Publisher: Konami
Languages: A: EN | JP S: EN | JP | DE | FR | IT | ES | PT-BR | RU | CH | KR
Rating: ESRB M | PEGI 18 | CERO D
Release Date: SP: August 28, 2025 MP: October 30, 2025
Additional Information: Official Website





INTRODUCTION


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FEATURES


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What's new in Δ?

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EDITIONS



( EU Day One Edition | JP Standard Edition )
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( EU Collector's Pack )
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PROMOTIONAL







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OUTRO


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When You Die Now, You Won't Die Alone.


Server Status: Online

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INTRODUCTION


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Metal Gear Solid Δ Snake Eater Online Multiplayer Mode
Cross-Platform Not Supported | No In-Game Purchases | Private Matches Are Possible

Up To 12 Paired Players
Multi-Phase Survival Sneaking Missions

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MISSION TYPES


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Survival Capture
Have A Kerotan When Phase Ends!

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Survival Intrusion
Be In A GA-KO Zone When Phase Ends!

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FIELD TYPES


Cradle Forest ( Ghost Factory )
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Ghost Garrison ( Groznyj Grad )
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Ghost Garrison - Early Morning ( Groznyj Grad )
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Sacred Garden ( Svyatogornyj East )
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FEATURES


All-Terrain Camouflage
Standard Gear | Buff Effects

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Naked Sense
Detect Enemies And Items | Consumes Stamina | Counterable

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Quick Backpack
Manage Weapons, Gear And Items Procured On-Site

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Survival Room
Check Your Rewards, Rank and Loadout

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COLLABORATION


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Last edited:
Holy shit at that OT man

Yeah, uh, I think I'm going to have to get this on Thursday instead of Gears...

Also never have played it. And I got a weeks vacation starting on the 28th...
 
I'm still on the fence with this one. I was thinking it was an obvious choice on PC but it seems like it has some issues and a 60 fps cap.

I might go with PS5 if the PC version is indeed fundamentally broken.

Then again, I could also just go back and play the PS3 HD version.
 
An OT worthy of the GOAT, can't fucking wait to be back in this world, it's been too long!

"The world's first HALO jump"

"A true Patriot"

"You're pretty good!"

"The dead are not silent"

So many god-tier moments, Kojima in his bag, physical copy arrives Thursday, let's fucking go! 🫡🫡🫡
 
That ot title sound like a porn movie title located inside a zoo or somethin...

Noice.
 
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Great OT. Like holy shit big props for the effort.

...but this part had me giggling like the idiot I am.
Thanks for the compliment.
I wrote "spoiler warning" because i don't want to get blamed by someone for spoiling the minigames or even the trophies icons.
 
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Is there any reviews for the PC performance?
I played Metal Gear Solid Δ: Snake Eater on PC, and unfortunately, the port is quite flaky. That's something we often see with Japanese titles, but I was hoping for more. The game starts strangely, with a long shader compilation behind a black screen. After a few minutes, I thought the game had crashed. How much effort would it have been to just show a loading bar here? The game also crashed to a black screen after completing the Guy Savage minigame, where I suspect it should have returned to the menu.


Furthermore, the game forces you to use FSR (or TSR), and you can only choose between 30 or 60 fps. Yet, I still experienced frame drops. Ultrawide support is completely absent. Even at 1440p, I couldn't get a stable 60 fps with FSR in quality mode (performance helped somewhat, but still resulted in dips). It was even worse on my TV in 4K, although it looked stunning. So I hope the console versions are better optimized.


hopefully it will be cleaned up eventually

Edit: Quoting below with gameplay to avoid being lost in the thread.



Doesn't look terrible.
 
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What mode is everyone playing? Legacy or modern controls?
I think everyone is using modern because it feels a little more like V.
Also legacy camera, i got to be honest here, since Subsistence i never played the game with top down camera again.
Modern controls have a bullet drop effect though and make distant accuracy a little more difficult.
 
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Thanks for the compliment.
I wrote "spoiler warning" because i don't want to get blamed by someone for spoiling the minigames or even the trophies icons.
No, I get it. Was just funny seeing old history about the world post WW2 being the first thing under the spoiler warning.
 
I played Metal Gear Solid Δ: Snake Eater on PC, and unfortunately, the port is quite flaky. That's something we often see with Japanese titles, but I was hoping for more. The game starts strangely, with a long shader compilation behind a black screen. After a few minutes, I thought the game had crashed. How much effort would it have been to just show a loading bar here? The game also crashed to a black screen after completing the Guy Savage minigame, where I suspect it should have returned to the menu.


Furthermore, the game forces you to use FSR (or TSR), and you can only choose between 30 or 60 fps. Yet, I still experienced frame drops. Ultrawide support is completely absent. Even at 1440p, I couldn't get a stable 60 fps with FSR in quality mode (performance helped somewhat, but still resulted in dips). It was even worse on my TV in 4K, although it looked stunning. So I hope the console versions are better optimized.


hopefully it will be cleaned up eventually

Thanks, I think you just saved me a few bucks.
 
I played Metal Gear Solid Δ: Snake Eater on PC, and unfortunately, the port is quite flaky. That's something we often see with Japanese titles, but I was hoping for more. The game starts strangely, with a long shader compilation behind a black screen. After a few minutes, I thought the game had crashed. How much effort would it have been to just show a loading bar here? The game also crashed to a black screen after completing the Guy Savage minigame, where I suspect it should have returned to the menu.


Furthermore, the game forces you to use FSR (or TSR), and you can only choose between 30 or 60 fps. Yet, I still experienced frame drops. Ultrawide support is completely absent. Even at 1440p, I couldn't get a stable 60 fps with FSR in quality mode (performance helped somewhat, but still resulted in dips). It was even worse on my TV in 4K, although it looked stunning. So I hope the console versions are better optimized.


hopefully it will be cleaned up eventually
Thanks, I think you just saved me a few bucks.
Me as well. Thanks!
 
I played Metal Gear Solid Δ: Snake Eater on PC, and unfortunately, the port is quite flaky. That's something we often see with Japanese titles, but I was hoping for more. The game starts strangely, with a long shader compilation behind a black screen. After a few minutes, I thought the game had crashed. How much effort would it have been to just show a loading bar here? The game also crashed to a black screen after completing the Guy Savage minigame, where I suspect it should have returned to the menu.


Furthermore, the game forces you to use FSR (or TSR), and you can only choose between 30 or 60 fps. Yet, I still experienced frame drops. Ultrawide support is completely absent. Even at 1440p, I couldn't get a stable 60 fps with FSR in quality mode (performance helped somewhat, but still resulted in dips). It was even worse on my TV in 4K, although it looked stunning. So I hope the console versions are better optimized.


hopefully it will be cleaned up eventually

Well pc version is gonna be rough as well then. Damn might just wait to see how Lost Souls Aside reviews before I buy either ( or neither).
 
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