when you have a guy parrying rocket launchers and cars and a FBI agent that can barely talk or walk we may have achieve a new kind of bad writing even for RE games.
Also, apparently this is reversible, its just a "cacoon"...... LMAO
"i would never escaped without her" because you are a retarded Grace, if you had half a brain you would have escaped without even putting her in danger.
I agree about the "I didn't hit her vitals" and "We can reverse save her", because neither of those make sense even in the world of RE. The t-virus causes rapid growth and changes, it's not like the virus also stores a genetic backup in case of reversal. I don't recall that happening before, and I'm not sure what Elpis is supposed to actually be in lore but it's going to have to be a bloody good explanation to justify that level of recovery. I know the ending shows her in a coccoon-esque stage where her human body was more enveloped rather than transformed, but that doesn't really make sense to me given we see her transformation begin. Points to Capcom for using not being willing/able to show transformations in engine to their advantage, but it was a bit of a stretch to me.
I watched a little bit of one of the videos you posted after the timestamp and I also agree with some of those points, like the helicopter. The first thought I had was "Why isn't Grace shooting them?" She canonically has Requiem even if you ignored the pistols. The Braille could have easily not been an issue by not making all machines have them, but there are also other things like her state of mind clouding her judgement and it being a minor point in the grand scheme of things -- avoidable, but not the worst thing ever.
I think the story leans a little bit too much into the whole "I am/was helpless" theme. After many years of being an agent the survivor's guilt angle doesn't really have the same impact when Leon has actively done all sorts of good worldwide, even if RPD was the beginning and permanently imprinted in his mind. He can't still feel guilty about Marvin. I'd have thought he'd have taken more of a "I know that feeling, but this isn't your fault. Focus on what you can do, and I'm with you to help you do it" approach. His anger at Lickers
was good, though. That's what he should be carrying by now.
I think if 90% of the game were Grace, she would've gotten more weapons and enemy variety, so I don't think that would've been an issue.
I don't know if it'll fall off a cliff, but I think it'll definitely be seen with a more critical eye over time. It gives very strong first impressions, it's been 5 years since the last mainline Resident Evil, it was riding off the waves of success from the previous games, and it has Leon. It was also coming out at a time where people were craving a quality AAA single player experience. It really was a perfect storm for success. I just don't think years from now consensus will place it as one of the greats.
It will definitely be interesting to see how it plays out long term for the split characters alone. This isn't CV where 2 characters play the same to tell the story, it's gluing together two characters that are so different that even their inventories are different - it's for all intents and purposes two different games. They could have done an A/B scenario, at least after the first playthrough.
I think for some it is a good mix that works well, but for others it's a confused game that doesn't know what it wants to be. I can understand both points of view. I said in my first post ITT that Leon's story goes crazy for a while with the bike scene but then it settles back down again. Some might see that as switching tones to cover Leon's previous games' styles (his car license plate has 9642 in it after all), but others won't like Leon's greatest hits playing out.
The game has more hits than misses, but they're in different areas and what the wider world finds the most important will be key.