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Crimson Desert on PlayStation 5 Pro - The Digital Foundry Deep Dive

2018 called, yeah

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Cherry picking will never not be funny to me.
 
Can you fly in RDR2 (outside of that scripted baloon mission)?
so far flying sections in CD are the ugliest, but It's about aesthetics and not technology (and even then, LOD popup in DF footage is borderline comical at times).

I know I'm the minority here, so I'm taking my lola willingly.
 
Even Zelda is looking better

Man...

Zelda would have to beat Genshin first, which it doesn't. Let alone titles with TRUE good cell shade graphics like Wuthering Waves or Arknights, to which Zelda doesn't hold a candle graphically, not even artistically.

You just need to watch any video of the game to see that it doesn't look like those images at all, I don't get this edgy claim.
 
This generic ps3 looking ass stuff with dull colors is artistically better than crimson?

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🥲 🥲
It is impossible to wield a proper discussion if we lack the basic understanding of what a coherent art-style is (and not some random bullshots with logos) and how bleeding-edge tech not always translates into aesthetically pleasing pictures. But for the sake of the argument, Zelda BOTW holds up mighty fine on CEMU (shots are mine) because it's art is simply scalable and thanks to it's style won't age. And I'm writing it as guy who is not even that much in Nintendo.
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There's depth and motion in the picture despite the lack of polygons, the world feels vast. Visually, CD world feels 'gamey' and artificial as hell. While I can't say I'm a huge fan of Zelda games, I always respected how great the artistic vision of Hyrule was realised on basically WiiU target.

But I will stop right here out of respect for mods and the thread at hand, because it's a clear derailment. (Plus I gave up, really, it's an empty discussion)
 
Am I the only one that thinks that the only graphical things that is impressive in this game is the view distance? Why is everyone praising this?
 
Am I the only one that thinks that the only graphical things that is impressive in this game is the view distance? Why is everyone praising this?
I'm not super impressed by the graphic aswell but it does a couple of things impressively:

Water physics
Apparently the light system is pretty good
Robust physics\elements engine
Faux-tesselation for that 3d effect on surfaces

Not a fan of the overall fidelity but we don't know how much yt is killing the details, battaglia on reee specified that yt really kill this game graphic.
 
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Am I the only one that thinks that the only graphical things that is impressive in this game is the view distance? Why is everyone praising this?


Physics and animations are part of graphics. It's very easy to have a beautiful looking game without any interactivity. Horizon and Hellblade look great, but their worlds are cardboards, there's zero interaction.

This game is impressive because the world is alive, unlike those. The draw distance is also a factor. The scale is superior to everything that's been made to date.
 
Considering John hates open world games and will not cover them, this is some high praise indeed.
This was the real takeaway from me. As annoying as he is about that, I also respect someone that recognizes they don't like a particular genre and doesn't want to put out a clouded review. There's other guys on the team that can cover.
 
This game looks too good to be true. Like, one of those rare games that appear suddenly.

Well we've been seeing this game for nearly 7 years now. I too thought at the beginning when seeing all these wrestling moves that in no way that was happening. But now I am believer of what has been shown will be of actual gameplay.

How it's all tied together is the real mystery though. Less than a week's time.
 
Well we've been seeing this game for nearly 7 years now. I too thought at the beginning when seeing all these wrestling moves that in no way that was happening. But now I am believer of what has been shown will be of actual gameplay.

How it's all tied together is the real mystery though. Less than a week's time.

Yes, i think it's because they showed a lot lot of gameplay and mechanics and still we dont know nothing, like its a new world to explore. I haven't been so excited for this kind of game since wow I think.
 
There are a few things that I find really impressive in the digital foundry video that I haven't heard many people talk about.

- really pay close attention to all the different npcs. It's really hard to find any of them that look the same as far as what they are wearing, equipment, etc. Even the donkeys and pack donkeys look different.

- go watch the circus scene again and look at the grandstands where the people are sitting. Look at the sheer variety of how the NPCs are sitting. Some are leaning back on their arms some are leaning forward some are straight up. It's crazy, did they code 20 different ways that an NPC can simply sit down on something?

- the water is really impressive but it's hard to understand how it works. They talk about it being 250,000 particles whenever the player is near it and that is how it creates the flow effect. Impressive?
Don't know enough about particles to say whether it is or not. But what if we were to pile things into a small stream. Would the water start to flow out of the stream? Can we flood a town?
 
Graphics don't matter. If this game is as good as BotW I'll be hyped and I'm expecting it to be!

You use graphics to compare the games because you think it is an objective thing but you are only half right.

Art in BotW and Crimson Desert blends both the subjectivity of abstract art with the objectivity of a reality based anchoring creation.

From a technical standpoint we need to look at how optimized the software is for the hardware it is running on. From an artistic perspective we need to examine and give our individual opinions....as you can see none of this will be apples to apples. So why are we comparing them? For the record, I think the graphics in Crimson Desert look awesome.
 
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It's almost comical to compare this with zelda. You might as well say that you prefer some of the art in Zelda but criminal dessert absolutely trounces Zelda in damn near anything visual that you see. It's better not to go down that road and enjoy Zelda for what it is but that's not compare it to the big boys in these kind of games on hardware that absolutely mops the floor with anything Nintendo has made.
 
It's almost comical to compare this with zelda. You might as well say that you prefer some of the art in Zelda but criminal dessert absolutely trounces Zelda in damn near anything visual that you see. It's better not to go down that road and enjoy Zelda for what it is but that's not compare it to the big boys in these kind of games on hardware that absolutely mops the floor with anything Nintendo has made.
So Crimson Desert is the big boys and BotW is small time game, huh?

Why do you think graphics matter that much?
 
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So Crimson Desert is the big boys and BotW is small time game, huh?

Why do you think graphics matter that much?
That's all I'm talking about is visuals. I wouldn't in South Zelda in the gameplay department. Keep in mind that this is all about who has the bigger dick (or P P for the kids) and that's very important to me
 
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It is impossible to wield a proper discussion if we lack the basic understanding of what a coherent art-style is (and not some random bullshots with logos) and how bleeding-edge tech not always translates into aesthetically pleasing pictures. But for the sake of the argument, Zelda BOTW holds up mighty fine on CEMU (shots are mine) because it's art is simply scalable and thanks to it's style won't age. And I'm writing it as guy who is not even that much in Nintendo.
mzPbPoEPeLBCUIEQ.jpg
INV7g4wGBlBb04zZ.jpg

QbP6LhQeBo8yhR28.jpg


There's depth and motion in the picture despite the lack of polygons, the world feels vast. Visually, CD world feels 'gamey' and artificial as hell. While I can't say I'm a huge fan of Zelda games, I always respected how great the artistic vision of Hyrule was realised on basically WiiU target.

But I will stop right here out of respect for mods and the thread at hand, because it's a clear derailment. (Plus I gave up, really, it's an empty discussion)



Wait, so you're calling him out for using 'random bullshots with logos' and the countering with 4K screenshots from CEMU.

Thierry Henry Smile GIF by hamlet
 
Oh, really? This why he whacks off to Horizon and Death Stranding?

The hating open world part was a damn lie. It's because DF was feeling the heat for avoiding Hogwarts Legacy coverage. John crashed out when he was confronted about it, claiming he hated Harry Potter and open world games.

ORRRRR.....................those are the few he likes.
 
ORRRRR.....................those are the few he likes.
Nah, he's full of shit. He never expressed disdain for open worlds until that specific event. Otherwise, he covered a ton of open world games, when he supposedly hates them. He also covered TOTK and many other games.
 
Considering John hates open world games and will not cover them, this is some high praise indeed.
He's a liar. He covers open world games all the time. He's reviewed Horizon zd, Horizon fw, death stranding, death stranding 2, ghosts 1 and 2, rdr 2, days gone and many more.

He was just lying about not liking them because he was boycotting hogwarts. You can tell even Richard was pissed about both John and Alex refusing to cover it because in the review Richard indirect calls out people refusing to cover games because of their political beliefs.
 
That's all I'm talking about is visuals. I wouldn't in South Zelda in the gameplay department. Keep in mind that this is all about who has the bigger dick (or P P for the kids) and that's very important to me
I mean from what we saw crimson look better in many aspect that are not physics system and amount of physics and MAYBE puzzles and level design.

Combat? Check
Interesting loot? Check
Traversal? Check
Graphic and production values? Check
Plot? I mean how fucking bad you need to be to have a worse plot than zelda? The voice acting is already 10x times better from what we saw
Boss\enemy variety? Check
Variety of landscape and stuff to see? Check


And i could go on.

This really feel like zelda for adults in more than just graphic.
 
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Nah, he's full of shit. He never expressed disdain for open worlds until that specific event. Otherwise, he covered a ton of open world games, when he supposedly hates them. He also covered TOTK and many other games.
Does he hate them? IIRC he just gets bored of the Ubisoft type open world games, like many of us do
 
There are a few things that I find really impressive in the digital foundry video that I haven't heard many people talk about.

- really pay close attention to all the different npcs. It's really hard to find any of them that look the same as far as what they are wearing, equipment, etc. Even the donkeys and pack donkeys look different.

- go watch the circus scene again and look at the grandstands where the people are sitting. Look at the sheer variety of how the NPCs are sitting. Some are leaning back on their arms some are leaning forward some are straight up. It's crazy, did they code 20 different ways that an NPC can simply sit down on something?

- the water is really impressive but it's hard to understand how it works. They talk about it being 250,000 particles whenever the player is near it and that is how it creates the flow effect. Impressive?
Don't know enough about particles to say whether it is or not. But what if we were to pile things into a small stream. Would the water start to flow out of the stream? Can we flood a town?
The game feel like if rockstar from the gta4\rdr1 era was making a fantasy game.

Not quite on the level of perfection of rdr2 and probably gta6, but far beyond anyone else.
 
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How high do you have you have to be to compare the visuals here to Zelda? :goog_relieved:

What we've seen here looks very cool and even impressive, specially the lighting (nights look amazing and actually dark), weather, and how destructible the environment seems to be.
 
John seems a bit like a rather unlikeable dude, I don't know, this and that reply to a perfectly normal question is kinda...nah man. I get that vibe with Schreier even more so.
the funny thing about the whole ITS A CHILDRENS GAME rant was that he spent like 25 minutes jerking off to Astro Bot and Donkey Kong Bananza. Two games so kiddie, even my ten year old had outgrown them. He actually loved the astro bot pack-in back in 2020 when he was 6 and struggled to beat the full game after waiting 4 years for it to come out. But john a grown 35 year old man who supposedly hates childrens games loved them! He is so full of shit lol
 
it manages to look oversaturated and bland at the same time
i guess variety of gameplay mechanics will carry this game to some decent success but story and characters will probably be meh
 
I mean from what we saw crimson look better in many aspect that are not physics system and amount of physics and MAYBE puzzles and level design.

Combat? Check
Interesting loot? Check
Traversal? Check
Graphic and production values? Check
Plot? I mean how fucking bad you need to be to have a worse plot than zelda? The voice acting is already 10x times better from what we saw
Boss\enemy variety? Check
Variety of landscape and stuff to see? Check


And i could go on.

This really feel like zelda for adults in more than just graphic.
Zelda is for adults, or kids, or anyone who likes great adventure games that require you to think at least a little bit. The idea that a rendering style indicates age range acceptability doesn't make a bit of sense.

Do you think Studio Ghibli movies are for kids out of curiosity?

But it looks like this thread has fallen into the classic idiot gamer blunder of focusing on the word "or," not "and."

And this is not directed at you, but the thread as a whole ...

The correct outlook is Crimson Desert .. AND Zelda ... or Crimson Desert .. AND RDR2. Or whatever other games are out there that you like. The idea that some game has to "lose" because there is another game that might be good, well, it kinda blows my mind that grown adults are still behaving like that.

I think this game looks like it could be great. I'm excited for it. I think Zelda BotW/TotK were fantastic and still are. I loved RDR. I'm going to give Ghost of Yotei a shot at some point. None of these games take away from each other, and I get to enjoy them all because I'm not stuck in some (actually) childish competitive outlook about entertainment.

the funny thing about the whole ITS A CHILDRENS GAME rant was that he spent like 25 minutes jerking off to Astro Bot and Donkey Kong Bananza. Two games so kiddie, even my ten year old had outgrown them. He actually loved the astro bot pack-in back in 2020 when he was 6 and struggled to beat the full game after waiting 4 years for it to come out. But john a grown 35 year old man who supposedly hates childrens games loved them! He is so full of shit lol
John can rant about whatever he wants, but those two games ... they .... aren't ... children's games.
 
Wait, so you're calling him out for using 'random bullshots with logos' and the countering with 4K screenshots from CEMU.

Thierry Henry Smile GIF by hamlet
Even 4k60 zelda on CEMU looks substantially worse from rdr2 on xbox one s, yup, 1,3tf mashine with jaguar cpu and still puts botw cemu zelda to shame :messenger_pensive:
 
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