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Crimson Desert | Review Thread

What scores do you think Crimson Desert is getting?


  • Total voters
    400
  • Poll closed .
I'll make my own mind up. This certainly clears the bar of "its worth checking out." Divisive games are often the best ones for those it clicks with. I'm willing to give it a shot.
 
1544950117
 
Skimming some of the Meta reviews, some bring up MMO-ish quests.

Never played MMO. What's the difference between MMO quests and let's say Skyrim or Fallout with tons of fetch quests and kill everything in the building quest?
 
Eurogamer

"Those are works of grit, texture, and a genuinely idiosyncratic sense of place. How does Crimson Desert taste? Well, it is not nearly so flavoursome - imagine, instead, a banquet where almost every dish has the faint taste of cardboard"
 
I think gamespot, ign and kotaku type places try and hate on Eastern games that don't push a leftist agenda. Remember, they all hated on black myth and stellar blade too.

Gamespot gave Stellar Blade a 8/10 which says GREAT on their website

Stellar Blade has a dreamlike quality in a way, which shouldn't be misinterpreted as saying everything about it is fantastic. Rather, it is like one of those half-remembered dreams that sticks in the back of your mind the entire day. You recall vague details--a collapsing train yard, a ruined opera house, an Asian garden--and forget the blips in between. I came away from Stellar Blade having enjoyed the game quite a bit despite its foibles on the back of its incredibly strong systems. That its biggest weakness is that its tribulations can go on too long is perhaps praise from another perspective not my own.

There is a nagging question, though, that sticks in the back of my mind: Does this game rise to the heights its inspirers achieved? The conclusion I came to is no, but that it attempts so without falling on its face is remarkable enough. That it manages to be a great game in that pursuit is a true testament to the power of being galvanized by those that came before.

IGN gave Stellar Blade a 7 and it says

For a brand new studio, Shift Up has certainly lived up to its name. The quality, variety, scope, and size on offer is exemplary for such a small studio. It has grasped and overcome the challenges of Unreal Engine and not fallen afoul of any of the common streaming stutter or performance hiccups that can blight other teams. The choice of performance modes is commendable, with options available for those who prefer a locked 30 or 60 fps, as well as a balance for those that want the apple and the branch along with it. As a PS5 exclusive it will likely be a game that has legs far beyond the final credits, offering up a visual and gameplay experience that is quite welcome in the gaming garden. – Michael Thompson

What are you talking about brother

And they both gave Black Myth Wukong an 8 lmao.

Delusional much
 
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Wow i was thinking i will be able to get 1440p/60 at Ultra settings, but it looks like i can get cinemratic settings accoriging to this.

Nice one.
Are those benchmarks done with the Ray Reconstruction/Denoiser enabled? Because if so then holy shit, that's some great optimization.
 
I think gamespot, ign and kotaku type places try and hate on Eastern games that don't push a leftist agenda. Remember, they all hated on black myth and stellar blade too.

IGN and Gamespot reviews are all over the place. It's actually retarded that Metacritic weighs them heavier than any other website writing a review. IGN gave Veilguard a 9 and Godhand a 3. If your game features leftoid politics it will 100% get favorable treatment from these outlets.
 
lmao some no name site on Metacritic gave it a 4.5/10:


Opencritic's rating system is much more accurate typically in my eyes, I keep special attention to the "percent recommended" meter also.
weird rating.

Summary for Lazy People

Crimson Desert draws attention for its ambitious open-world adventure concept, but the experience ultimately falls short of expectations. The game follows Kliff on a journey after the massacre of his group, but the narrative is confusing, with uninteresting characters and missions reminiscent of generic MMO tasks. Despite the large number of mechanics, factions, and activities, the combat lacks depth and features artificial difficulty spikes, as well as unresponsive controls and a problematic interface. Even with impressive graphics and great freedom of exploration, art direction issues, bugs, and design decisions make the game seem vast in content but shallow in quality.

Pros

  • Graphics
  • Freedom in exploration

Cons

  • History
  • Gameplay feeling
  • Fight
  • Too shallow
  • Uninteresting world
 
Surprise surprise. Most these 100hr+ reviews all preach the rhetoric it's like a single player MMO and gets boring. High highs, but very low lows. Too much flash with not enough content done well. The Korean MMO experience, but as a single player game.

Was worried this would be the case. Was easy to see it coming if you've followed Korean action/MMO games, but was hoping for better.
 
Eurogamer

"Those are works of grit, texture, and a genuinely idiosyncratic sense of place. How does Crimson Desert taste? Well, it is not nearly so flavoursome - imagine, instead, a banquet where almost every dish has the faint taste of cardboard"
Good god, how much of this man's own methane gas was he high on when he wrote that.
 
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That said, despite this beautiful setting, the open world—no matter how vast and stunning it appears on the map—is a technical mirage.


It isn't truly an open world, but rather a series of large arenas segmented by restrictive narrative chaptering. Pearl Abyss had promised a "seamless open world," a single, continuous world without loading times. It simply doesn't exist.


Invisible walls and baffling story-based restrictions are scattered throughout exploration. Trying to climb a mountain at the edge of a region to see what lies beyond can result in a message telling you to "return to the mission area." Kliff then pitifully slides down a surface that appears perfectly climbable, simply because you haven't unlocked the right script or progressed far enough in the main story

Well, fuck.
 
A while back I was gonna purchase but decided with my backlog (spiderman 1+2,silent hill 2 ,red dead redemption,indy jones and a ton others plus multiplayer games) I think I'm good till Summer/Autumn sale .
I really need to stop playing a game halfway through then jumping onto something else.
Still excited to play it though ! whatever a reviewer says
 
Seems like a game everyone here will say is actually amazing for the first couple days becasue of the pretty graphics and huge world, then later on decide it actually is boring and mid like the reviews say.
 
Yea totally. It's only used when they can push narratives, it's never changed in that regard. I can't imagine being a gaming enthusiast and not playing a game like this, there's so many variables involved between different people and so much to see in a game like this I couldn't even for one second just be like pass after random fucking nobodies throw out arbitrary scores 😂
Not enough gift chairs and ugly lesbians for a good grade... amateurs
 
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Sounds fun but flawed.
What I gather from the few reviews I saw is that the world is fun to explore, the tech is great and the combat good but not great, but also the story is meh, it tries to do too much and doesn't execute everything well, and overall just has a grindy offline MMO feel.

Also while they generally praise the visuals and performance, several reviews mention lots of bugs including some game breaking ones. Seems like it might be worth it to wait a bit.

This game will be like Dragon's Dogma 1 where fans will ride super hard for it.

Hopefully when they do a sequel they can build upon what worked and improve upon the issues instead of basically doing the same game with the same issues again like Capcom did with DD2.
 
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