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Nvidia at Live GTC : DLSS 5

Jensen's biggest mistake was leading with the Grace comparison. Every "AI slop" spammer on the internet is reee'ing about Grace. They should've started with environment examples or even Starfield. Just never should've done the Grace one.
Yea, it's as if 90% of haters base it on a screenshot of Grace who they're seemingly emotionally connected to (since pathetic irl etc). Anyhow, I feel most people think that with DLSS5 every game will by default be slopified without dev intent and option to turn it off, which is absurdly delusional. This tech will for a while at least be a fringe optionality, nothing changes for 99% of gamers at all (until Sony announces their own version lol).
 
Imagine looking at a game designed by Tetsuya Nomura and Yoshitaka Amano and calling it "this anime look". Not everything needs to look like real life, and frankly I'd prefer it doesn't always either. There's always room for style.

Absolute sacrilege. Might as well shit on Akira Toriyama and Dragon Quest while you're at it.

If that's true then why they change to more real life like in newer games ? Oh right. Because old ones never were intention.
Toriyama case is different. No game with toriyama art upgraded to realistic art down the line.
 
If that's true then why they change to more real life like in newer games ? Oh right. Because old ones never were intention.
Toriyama case is different. No game with toriyama art upgraded to realistic art down the line.
The new ones don't look like real life either though, they're still all based on the original art.
 


A really good video that gets official confirmation that this is indeed just a filter/overlay.

Is this supposed to be a gotcha? You can tell in the preview videos that it's a screen-space effect. You can see the changes in the added occlusion effects as characters move in front of them in the Starfield footage.
 
Yea, it's as if 90% of haters base it on a screenshot of Grace who they're seemingly emotionally connected to (since pathetic irl etc). Anyhow, I feel most people think that with DLSS5 every game will by default be slopified without dev intent and option to turn it off, which is absurdly delusional. This tech will for a while at least be a fringe optionality, nothing changes for 99% of gamers at all (until Sony announces their own version lol).
I don't think so. It all looks bad, it's just all the faces look extra bad.

It's doing what everyone with eyes knows it's doing:

 
I don't think so. It all looks bad, it's just all the faces look extra bad.

It's doing what everyone with eyes knows it's doing:
..
Whether or not faces look bad is up to subjecivity, it could also be updated in future revisions. All else I said still stands, shity or not it will not be mandatory or hurt any game by default (tho "hurting" is here still going to be subjective), which is most important thing.

It is totally fine that people hate it, but the reasons seem insubstantial apart from subjective taste, classical rendering isn't gonna be abandoned for this. Dlss5 is a fancy real time modding tool as I see it right now, and I think people will love messing around with it.
 
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Jensen's biggest mistake was leading with the Grace comparison. Every "AI slop" spammer on the internet is reee'ing about Grace. They should've started with environment examples or even Starfield. Just never should've done the Grace one.
Jensen's gonna be fine. In 5 years everyones gonna be using this, same way the 'fake frames' crowd disappeared.
 
Whenever we thought about next-gen we thought about something like this, and now it's here. And we have MFers old enough to be grandfather crying about it. And I love it.
 
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Whenever we thought about next-gen we thought about something like this, and now it's here. And we have MFers old enough to be grandfather crying about it. And I love it.
Speaking of grandfathers, I'm sure my long dead grandfather would never be able to tell the difference between yassification and actual next gen rendering. RIP
 
Literally no one thought next-gen would be an ugly Instagram filter on hardware that costs thousands.

If someone else had shown the Grace face without any mention of AI it would be praised to hell and back. If Cerny had announced PS6 and showcased this the forum would have melted down. Unless you align with purple forum where chicks have to be ugly. But to gaslight anyone thinking there's an improvement with the AI model over a doll porcelain face that's not even up to par with Capcom's DMC 5 faces as "instagram filter" is just pure nonsense.

This gen we have these gems in-game when the "artists" stop giving a fuck outside the cutscenes :

maxresdefault.jpg


IaHhEk9.jpeg
5g7Surg.jpeg


images


Come back to me with a straight face to say that Grace AI is "ugly" again.
 
John Candy Reaction GIF


Because you really think outside the "terminally online" movement, peoples will think the right looks better?

HDoLnXRbEAMG4_Q


Cmon
Choose the same image side by side, not one of Grace cherry-picked to look bad.

dlss-5-resident-evil-grace-ashcroft.jpg


Yes, the image on the left looks better, the image on the right looks like a pile of shit instagram filter applied.

Forget Grace - we lose details of the wet ground, we lose reflections, it changes the entire feel of the scene.
 
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John Candy Reaction GIF


Because you really think outside the "terminally online" movement, peoples will think the right looks better?

HDoLnXRbEAMG4_Q


Cmon
"terminally online"

Shares an intellectually dishonest meme from the other terminally online.

Choose the same image side by side, not one of Grace cherry-picked to look bad.

dlss-5-resident-evil-grace-ashcroft.jpg


Yes, the image on the left looks better, the image on the right looks like a pile of shit instagram filter applied.

Forget Grace - we lose details of the wet ground, we lose reflections, it changes the entire feel of the scene.
Looks like those fake game AI ads that pop up on websites to scam you.
 
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Choose the same image side by side, not one of Grace cherry-picked to look bad.

dlss-5-resident-evil-grace-ashcroft.jpg


Yes, the image on the left looks better, the image on the right looks like a pile of shit instagram filter applied.

Hard disagree. You can repeat "pile of shit instagram" a thousand time, you just look like someone getting his panties in a twist over the most fucking mundane thing. It's cringe as fuck to think an actual adult would type that shit out. And again, all this fuss over something that devs will inevitably control.

Forget Grace ever existing before the right screenshot. If PS6 had be unveiled with that NPC looking like that, everyone would have been floored. This is the graphical fidelity we've been waiting on while current gen NPC in-game faces look like fucking retards or dolls.

If yassified/instagram or some bullshit like that is your whole argument, the venn diagram with the purple forum is a near perfect circle then.

And real-life fact, my brother who is not terminally online, once he saw DLSS 5 Grace, he was floored and asked what GPU will achieve this. You would be a fool to think the mainstream would not prefer the right image if you asked in the street. Repeating "instagram filter" again and again won't change this simple fact.

The path traced Grace on the left is also completely different than the console experience. You understand this? "cherry picked", so which Grace is the OG vision? So much for artistic vision. You think the poor sob in japan who spent months in blender to make Grace also wanted potato mode Switch 2 with cardboard hair too?

I'm sure a lot of peoples are deeply worried about artistic vision when they go off to nexus mods and load up 500 mods with 64 GB RAM requirement texture packs for Skyrim or Fallout New Vegas uh, for artistic integrity for sure. Big tits Grace while we're at it.

More importantly, that very same dev will set how Grace with AI looks. If the above is not to his taste, he can adjust! wow :lollipop_anxious_sweat:
 
Hard disagree. You can repeat "pile of shit instagram" a thousand time, you just look like someone getting his panties in a twist over the most fucking mundane thing. It's cringe as fuck to think an actual adult would type that shit out. And again, all this fuss over something that devs will inevitably control.

Forget Grace ever existing before the right screenshot. If PS6 had be unveiled with that NPC looking like that, everyone would have been floored. This is the graphical fidelity we've been waiting on while current gen NPC in-game faces look like fucking retards or dolls.

If yassified/instagram or some bullshit like that is your whole argument, the venn diagram with the purple forum is a near perfect circle then.

And real-life fact, my brother who is not terminally online, once he saw DLSS 5 Grace, he was floored and asked what GPU will achieve this. You would be a fool to think the mainstream would not prefer the right image if you asked in the street. Repeating "instagram filter" again and again won't change this simple fact.

The path traced Grace on the left is also completely different than the console experience. You understand this? "cherry picked", so which Grace is the OG vision? So much for artistic vision. You think the poor sob in japan who spent months in blender to make Grace also wanted potato mode Switch 2 with cardboard hair too?

I'm sure a lot of peoples are deeply worried about artistic vision when they go off to nexus mods and load up 500 mods with 64 GB RAM requirement texture packs for Skyrim or Fallout New Vegas uh, for artistic integrity for sure. Big tits Grace while we're at it.

More importantly, that very same dev will set how Grace with AI looks. If the above is not to his taste, he can adjust! wow :lollipop_anxious_sweat:
Wait, you didn't tell me that your brother loved dlss5!

Well then, this changes everything!
 
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Well, you didn't tell me that your brother loved dlss5!

Well then, this changes everything!

Point is mainstream will pick the DLSS 5 Grace.

If you walked down the street today and asked randoms to pick which one, they would pick AI Grace. Just spitting out "instagram" garbage over and over is just putting your head in the sand and disconnected from reality. I was not surprised to see purple forum react like that.

Thinking otherwise is akin to think Switch 1 would be DOA. You can @ me in a couple of years but these takes of "AI slop" and "instagram" or "yassified" shit will look cringe as fuck.
 
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Please be sure to continue giving us minute to minute updates on your brothers opinions on all things tech related.
Do you guys have a podcast?

That's the only thing you want to focus on?

Tell me with a straight face that if you polled mainstream peoples, they would not pick the AI Grace.

Stupidity Are You Stupid GIF


Nice meltdown brah!

As compared to all the "bUt My arTiStiC" vision peoples who are having meltdowns all the way to earth's core for the past week? lol, cute redirection. Being hand in hand with purple forum, beautiful stuffs. What's next, she looks like porn actress while we're at it? While the OG Grace looks like an inflatable doll with dead eyes?

Seriously, Dunning Kruger effect 100%

HDq5jqbWYAAZR_Y
 
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What worries me the most. This is what they decided to show. Based on the typical Nvidia pattern, this is best case scenario.

You don't go into the graphical fidelity thread much do you?

All path tracing demos that Nvidia showcased in marketing are a fraction of demonstrating how cool the effects are compared to even a 3rd party like DF. :messenger_tears_of_joy:

We were discussing that not even a week ago when Nvidia announced all the new path tracing games.
 
That's the only thing you want to focus on?

Tell me with a straight face that if you polled mainstream peoples, they would not pick the AI Grace.

Stupidity Are You Stupid GIF




As compared to all the "bUt My arTiStiC" vision peoples who are having meltdowns all the way to earth's core for the past week? lol, cute redirection. Being hand in hand with purple forum, beautiful stuffs. What's next, she looks like porn actress while we're at it? While the OG Grace looks like an inflatable doll with dead eyes?

Seriously, Dunning Kruger effect 100%

HDq5jqbWYAAZR_Y
If you keep digging, you'll reach the Valley of Despair, then you can explain to me how rasterization works.
 
Point is mainstream will pick the DLSS 5 Grace.

If you walked down the street today and asked randoms to pick which one, they would pick AI Grace. Just spitting out "instagram" garbage over and over is just putting your head in the sand and disconnected from reality. I was not surprised to see purple forum react like that.

Thinking otherwise is akin to think Switch 1 would be DOA. You can @ me in a couple of years but these takes of "AI slop" and "instagram" or "yassified" shit will look cringe as fuck.

Just look at DLSS1 reactions. I myself was like damn this shit is stupid. Now I don't even think about it and turn it on in every game. Of course, it took years to get there.

The big mistakes they made were calling this DLSS5 rather than naming it something else and acting like it will be ready this fall. I fully expect the first iteration of this to come in hot.
 
Just look at DLSS1 reactions. I myself was like damn this shit is stupid. Now I don't even think about it and turn it on in every game. Of course, it took years to get there.

The big mistakes they made were calling this DLSS5 rather than naming it something else and acting like it will be ready this fall. I fully expect the first iteration of this to come in hot.

It's been like that for nearly all of GPU advancements since mid 90's. If we followed the "opinions" we would still be with unfiltered textures, no shaders, no tessellation, no ray tracing, no AI upscaling, no path tracing, no ray reconstruction, no frame gen, etc etc.

They called it RTX neural face before, over a year ago in their Zorah demo. Maybe the toggle option will still be named that.
 
That's the only thing you want to focus on?

Tell me with a straight face that if you polled mainstream peoples, they would not pick the AI Grace.

Stupidity Are You Stupid GIF




As compared to all the "bUt My arTiStiC" vision peoples who are having meltdowns all the way to earth's core for the past week? lol, cute redirection. Being hand in hand with purple forum, beautiful stuffs. What's next, she looks like porn actress while we're at it? While the OG Grace looks like an inflatable doll with dead eyes?

Seriously, Dunning Kruger effect 100%

HDq5jqbWYAAZR_Y
The problem is that they went way too heavy handed with the effect and even the mainstream notices and hates the use of Ai. And simply brand things 'ai slop' when they see it. If they dialed it back a bit they wouldn't have this issue or at least this amount of pushback. The yaas filter on Grace does look awful. Same goes for the environment. It completely erased some of the atmosphere in some scenes because the ai can't see or recognize fog or some light sources and simply removes them entirely.

If dialed in and the characters look the same but with increased fidelity, better shading and maybe a bit of added detail I bet we wouldn't see half the amount of complaints. Doubly so for the environment.
 
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The problem is that they went way too heavy handed with the effect and even the mainstream notices and hates the use of Ai. And simply brand things 'ai slop' when they see it. If they dialed it back a bit they wouldn't have this issue or at least this amount of pushback. The yaas filter on Grace does look awful.

If dialed in and the characters look the same but with increased fidelity, better shading and maybe a bit of added detail I bet we wouldn't see half the amount of complaints.

That's an easy problem to fix by the ~6-9 months if not more before it release. And the devs able to tweak it however they want too.
 
If someone else had shown the Grace face without any mention of AI it would be praised to hell and back. If Cerny had announced PS6 and showcased this the forum would have melted down. Unless you align with purple forum where chicks have to be ugly. But to gaslight anyone thinking there's an improvement with the AI model over a doll porcelain face that's not even up to par with Capcom's DMC 5 faces as "instagram filter" is just pure nonsense.

This gen we have these gems in-game when the "artists" stop giving a fuck outside the cutscenes :

maxresdefault.jpg


IaHhEk9.jpeg
5g7Surg.jpeg


images


Come back to me with a straight face to say that Grace AI is "ugly" again.

Never forget this incredible thread

 
Just look at DLSS1 reactions. I myself was like damn this shit is stupid. Now I don't even think about it and turn it on in every game. Of course, it took years to get there.

The big mistakes they made were calling this DLSS5 rather than naming it something else and acting like it will be ready this fall. I fully expect the first iteration of this to come in hot.
I think a name like "Ray Reconstruction 2.0" or something would have worked better.
 
I made this today to ask why did Capcom destroy it's artistic vision by releasing RE9 on PS5, or by implementing PT on PC (whichever you like). So if they had done this, why is dlss5 such a problem for them as is implied by many?

https://www.diffchecker.com/image-compare/YmAoKkp8/ (use the SLIDER tab to compare)

One could easily argue that what dlss5 does to PT image is more or less same what PT image does to base version, so why doesn't nobody cry about it?

Why did people buy PS5 version, it destroys the vision I say.

As is already said, unpopular as it is atm, this tech will be adopted by all major companies, AMD raves about it already and PS6/XBH will include it somewhat it seems.
 
You don't go into the graphical fidelity thread much do you?

All path tracing demos that Nvidia showcased in marketing are a fraction of demonstrating how cool the effects are compared to even a 3rd party like DF. :messenger_tears_of_joy:

We were discussing that not even a week ago when Nvidia announced all the new path tracing games.
True, but DF are also the ones who highlight the artifacts of the technology, not Nvidia. We've already seen evidence of significant occlusion artifacts, a la SSR.
 
I made this today to ask why did Capcom destroy it's artistic vision by releasing RE9 on PS5, or by implementing PT on PC (whichever you like). So if they had done this, why is dlss5 such a problem for them as is implied by many?

https://www.diffchecker.com/image-compare/YmAoKkp8/ (use the SLIDER tab to compare)

One could easily argue that what dlss5 does to PT image is more or less same what PT image does to base version, so why doesn't nobody cry about it?

Why did people buy PS5 version, it destroys the vision I say.

As is already said, unpopular as it is atm, this tech will be adopted by all major companies, AMD raves about it already and PS6/XBH will include it somewhat it seems.
I don't know why I'm even answering this.

People like the path tracing because it enhances what is there with more realistic lighting.

People don't like dlss5 because the lighting doesn't look better, and it makes Grace look like she has an onlyfans.
 
True, but DF are also the ones who highlight the artifacts of the technology, not Nvidia. We've already seen evidence of significant occlusion artifacts, a la SSR.

Also. I don't think we'll ever see Nvidia make a video to show occlusion artifacts though, nor AMD. But they also don't curate frame by frame trying to hide it.. because they could.

It goes both ways, the pros and cons. And that's DF's bread and butter and I hope they never stop pointing out the artifacts. But the thing is Nvidia are quite poor at marketing their effects with all these RTX sliders on and off when 20 mins of DF typically sells how cool path tracing is. How many times after an RTX ON/OFF video peoples say it's the same picture? Then you realize they don't even bother showing indirect lighting with multiple bounces and it's quite a facepalm moment sometimes for Nvidia marketing.

The cons of DLSS 5 are all things that can be worked out though, at launch, or at another iteration. I personally don't think the pipeline can work as intended when you share the work on 2 GPUs. The cons don't worry me. DLSS 1 - February 2019 → DLSS 2 April 2020 comes to mind.
 
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People don't like dlss5 because the lighting doesn't look better, and it makes Grace look like she has an onlyfans.
when dlss5 does its thing well, lighting/materials/skin are faaaar better than what we have now
you have to be pretty retarded to not appreciate the increase in raw fidelity

like with early dlss, when they eventually get all the pros working properly, the cons wont matter.
imagine telling people "better than native" when dlss1 came out.
 
If someone else had shown the Grace face without any mention of AI it would be praised to hell and back. If Cerny had announced PS6 and showcased this the forum would have melted down. Unless you align with purple forum where chicks have to be ugly. But to gaslight anyone thinking there's an improvement with the AI model over a doll porcelain face that's not even up to par with Capcom's DMC 5 faces as "instagram filter" is just pure nonsense.

This gen we have these gems in-game when the "artists" stop giving a fuck outside the cutscenes :

maxresdefault.jpg


IaHhEk9.jpeg
5g7Surg.jpeg


images


Come back to me with a straight face to say that Grace AI is "ugly" again.
The Rebith faces look like that because the base PS5 version is messed up in the 60 fps mode; it looks perfectly fine in PC/PRO/ PS5 Quality mode.
Anyways, I prefer those messed-up faces to the AI Slop.

It's also funny how some people ignore the fact that this is indeed an "Instagram filter" on top of our games.
Tbh, seeing the opinions and point of view of others about this Slop (which degrades our art) and other bigger humanity-induced problems, such as global warming, I'm starting to think that we kind of deserve the shit we get.
 
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when dlss5 does its thing well, lighting/materials/skin are faaaar better than what we have now
you have to be pretty retarded to not appreciate the increase in raw fidelity

it's pretty retarded to still not understand the insane limitations DLSS5 has and that it literally doesn't have information about the scene other than a 2D render.

it literally doesn't know what materials the game uses, it just guesses. it doesn't know where the light sources are in a scene, it just estimates. it doesn't know the distance of any object on screen, it just estimates.

it's a Snapchat filter. that's it. it's an AI post processing filter that runs in real time.



like with early dlss, when they eventually get all the pros working properly, the cons wont matter.
imagine telling people "better than native" when dlss1 came out.

DLSS 1 was so shit they threw it into the trash and went with a completely different and new approach for DLSS 2.
the only thing DLSS 1 and DLSS 2 have in common is the name DLSS... that's how shit DLSS 1 was, and that's exactly how shit DLSS 5 is.

they didn't get the pros of DLSS 1 working properly... there were no pros. it was pure shit. and the same is true here once again.
DLSS 1 also just used motion vectors and an already rendered image (I think it had a few more inputs... but not many). so in a way DLSS 5 is literally the successor to DLSS 1... just that DLSS 1 was at least trained on every game it was used in and didn't use a general model.
 
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when dlss5 does its thing well, lighting/materials/skin are faaaar better than what we have now
you have to be pretty retarded to not appreciate the increase in raw fidelity

like with early dlss, when they eventually get all the pros working properly, the cons wont matter.
imagine telling people "better than native" when dlss1 came out.
No man. It looks bad. It's a shit filter. You like it, great. But it's not good.
 
it's pretty retarded to still not understand the insane limitations DLSS5 has and that it literally doesn't have information about the scene other than a 2D render
retarded to think future iterations wont hook into more engine data if needed, eg PBR pipeline

DLSS 1 was so shit they threw it into the trash and went with a completely different and new approach for DLSS 2.
the only thing DLSS 1 and DLSS 2 have in common is the name DLSS... that's how shit DLSS 1 was, and that's exactly how shit DLSS 5 is.
they can do the same with dlss5--you know, trillion $$ company and everything

dlss1's goal was a competent upscaler. took many iterations, but they got it.
dlss5's goal is to infuse neural rendering. hoping you see the pattern.
 
retarded to think future iterations wont hook into more engine data if needed, eg PBR pipeline


they can do the same with dlss5--you know, trillion $$ company and everything

dlss1's goal was a competent upscaler. took many iterations, but they got it.
dlss5's goal is to infuse neural rendering. hoping you see the pattern.

DLSS 1 February 2019 → DLSS 2 April 2020 is quite a crazy ramp up.
 
I don't know why I'm even answering this.

People like the path tracing because it enhances what is there with more realistic lighting.

People don't like dlss5 because the lighting doesn't look better, and it makes Grace look like she has an onlyfans.
Again with that application of subjective to objective. I think that lighting job is fine (albeit still alpha and subject to improvement), look at other examples like TES or Hogwarts or Zorah demo, you'd be totally dishonest to say that lighting there is outright bad. And again, no proof as of right now that DLLS5 will enslave every company to mandate it over their direction, it's the developer who will implement it, or we will be able to apply it like RTX mod etc. Totally irrational to be against that simple possibility.

Let's wait for it to come out and test ourselves in the end.
 
That's an easy problem to fix by the ~6-9 months if not more before it release. And the devs able to tweak it however they want too.
Maybe. First impressions do matter though and this may set back progress if the vast majority is against it. I personally think its a wonderful piece of technology that once honed it will give a massive increase in fidelity. Ethics aside of Ai use verses human input and where the images/art were originally obtained.

We'll find out in several months anyways.
 
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