I honestly think they overestimated the production cost of Cell in that chart. It was a new and novel design, so it was large amounts of R&D money of course. The drive cost is probably overestimated as well, but considering that a DVD would cost them maybe $30 to have there instead, even if they overestimated it, it's still a huge difference.
Which is entirely my point: you can't launch at $499+ because you'll get stuck in the "sell badly or take huge losses per unit" trap that Sony found themselves in. It's not that complicated!
No, the 360 was definitely selling genuinely poorly.
Nothing will launch over $400 again. PS3 was a massive bomb for sony sales wise and financially. Sony had the strongest brand in gaming before the $600 debacle.
Listen to these folks. Also, do not listen to iSuppli.
yeah it needs to define 'costs'
Maybe this is what the other rumor from the digitalfoundry thread was trying to say but the way this is articulated makes absolute sense. Though I still think late 2012 is the most likely. If not an August or September 2013 release.. I just don't see a mid year release.My predictions:
1) Loop - Is the codename for the continued shrink and packaging (slimlining) of the 360. 360 and Loop has the same meaning, continuous. This may or may not come with repackaged Kinect. This will launch mid 2013 at a $150 price point for lower end sku. Likely to include higher amount of solid memory. MS will continue to push 360 as the entry price point for HD gaming and sell bucket loads all the way to $99 price point. This is same strategy as PS2, when PS3 launched and will continue to sell buckets. This will provide profits needed to fuel next-gen.
2) Infinite - Is the codename for 720 or next gen machine. Will be a pretty powerful machine with even more closely tied to Kinect 2.0. H/W will be 6 core cpu, single core gpu (think customized 6990) with 3-4gb of fast main ram and 60-100mb edram, BD drive. Will launch in mid 2013 at price point of not more than $400 for the upper sku. There maybe 2 skus, one for those that want to upgrade to next gen and have a fully inclusive services 'ready' machine and one for those that want all the bells n whistles included. New trilogy of Gears and Forza launches with system. Should have 6 months-1 year head start on PS4.
Yep because the numbers you pull out your ass are 100% more accurate.
Maybe this is what the other rumor from the digitalfoundry thread was trying to say but the way this is articulated makes absolute sense. Though I still think late 2012 is the most likely. If not an August or September 2013 release.. I just don't see a mid year release.
They probably would be. iSuppli is notoriously inaccurate.
November 2012.
November 2012.
What? Dude they get prices directly from Elpida, samsung, Marvell, toshiba etc. They are literally the most reliable source of info we can get without working for the companies involved. If you can take in the fact that they are still estimates you can use their info and get a highly accurate picture of the costs at hand.
720 is not launching in 2012. Maybe a updated 360 will launch next year, but not a new system.
Care to place some bets?
They get the "closest equivalent part" from said manufacturers. They are as often-wrong as Pachter.
Care to place some bets?
Care to place some bets?
I won't bet because I do not believe in betting.
That being said, logic goes against 720 coming out next year. MS is making so much money on the 360 right now. They would be throwing money away by release a new console next year.
Erm no. They have contracts with different manufacturers to provide them with the data that they use for their bill of sale approximations. They generalize like you mention for generic parts like PCB boards and simple ICs and such.
Are we allowed to bet on GAF? I am definitely down.
There is no way a new Xbox will launch in 2012. Even if they were PLANNING on it, which they aren't, it will be delayed like everything else in videogames (hell, it wouldn't be out of the realm of possibility the Wii U doesn't even make 2012, after originally some rumors implied a possible late 11 launch) I'm sure Nintendo would delay it if they possibly could)
Then add that Halo 4 is coming with massive marketing campaign in holiday 2012 (and no, it isn't coming on Xb720) it becomes even more lulzworthy to think Ms would launch 720.
Then add that 360 is selling better than ever, and still priced 199/299, it becomes even more lulzworthy than lulzworthy.
But people now have used the consoles and are aware of it ... and I am quite sure they will be paying attention to what similar or expanded features are on the upcoming ones. Things change.
I agree. The second reason is because of the Cell.
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I won't bet because I do not believe in betting.
That being said, logic goes against 720 coming out next year. MS is making so much money on the 360 right now. They would be throwing money away by release a new console next year.
I won't bet because I do not believe in betting.
That being said, logic goes against 720 coming out next year. MS is making so much money on the 360 right now. They would be throwing money away by release a new console next year.
This will definitely be the generation to put that to the test.
I don't think that one is correct looking at the launch side. The ones I've seen had the CPU cheaper, the GPU more expensive (the GDDR3 was included in the cost because it was an MCM), and the $50 for memory (I've seen as $48) was only for the XDR. Can't remember the rest off the top of my head.
I agree with your sentiment, but just to be clear ... I'm pretty sure Sony does as well.IMO, they either launch first or significantly after the competition. There is not point coming to the table a year later with very minor differences as they did this gen.
Software support matters, and given MS dependence on third-party software providers there's no way they'll have enough product to launch before 2013.
Even if there are first-gen devkits in the wild right now I still can't see them being ready to launch within 12 months. 18 months is a push, 24 far more likely.
I don't think MS is just sitting around, procrastinating and doing everything at the last minute.Software support matters, and given MS dependence on third-party software providers there's no way they'll have enough product to launch before 2013.
Even if there are first-gen devkits in the wild right now I still can't see them being ready to launch within 12 months. 18 months is a push, 24 far more likely.
You only need EA Sports, A few first party games, and a few exclusive 3rd party games to launch a system with. It doesn't need 30 games at launch.
I wish I kept history of such things, but I've seen them miss the mark by over $100 in past examples.
They absolutely are. Without a doubt. Think logically and consider Balmer's vision.
Twilight Princess.
PS2 is still selling.
It is highly likely that Microsoft's 3rd generation Xbox will be sporting a new IBM cell processor as well
Looking towards the Sony PS4, we hear it is still unsettled between some kind of Bulldozer (would most likely be an APU) variant and a newer updated 32nm IBM cell processor
Microsoft Vancouver is building a "core'' game, Turn10 is hiring for new experiences for next generation, 343 Industries plays a big role in moving and evolving the Halo Franchise, Kudo's Next Gen team is working on something, we have yet to hear what Good Science since the launch of the Kinect Fun Labs and MS is building/staffing up on what the call the "core" publishing team. Their publishing department has always been key to their "core" experiences, look at Gears of War, Crackdown, Project Gotham Racing and to lesser extent the first Mass Effect.
Seems that all signs to focus on the next gen. Their internal development is getting some movement, not enough in my opinion, but its a sure sign that they are trying to bolster up their lineup.
2012 is highly unlikely, although not impossible. However, if I absolutely had to choose, business logic tells me 2013.
Yep because the numbers you pull out your ass are 100% more accurate.
Software support matters, and given MS dependence on third-party software providers there's no way they'll have enough product to launch before 2013.
Even if there are first-gen devkits in the wild right now I still can't see them being ready to launch within 12 months. 18 months is a push, 24 far more likely.
We know about as much about the Wii U as we do about the Xbox Ten lol.Look at the Wii U for an example of the type of software info we'd have for a machine coming in 2012.
They absolutely are not. Without a doubt. Think logically.
And it's not Xbox related but:
LOL on the Bulldozer thing, because a few weeks later Bulldozer came out and happened to suck. Bulldozer would probably be about the worst CPU imaginable for a console given it's performance/heat/inefficiency/large die size issues. Cell is equally unlikely for PS4 but I wont get into all that. The point is those Hardocp rumors look like they were flinging poo at a wall.
The main thing is software, if next box was truly in line for 12, we'd have to know about some games by now. No huge third parties are going to keep anything that secret. You'd literally probably have to have the next annual COD, next annual AC, all that stuff coming out for it, and it would all have to be deep in development and huge development teams right now, which means it would leak. Look at the Wii U for an example of the type of software info we'd have for a machine coming in 2012.
As for Twilight Princess, you 2012 guys seems so fixated on that idea with Halo 4 because it's the only way this could possibly work, in other words you're bending over backwards to make explanations for things that are exceedingly unlikely. I'll just say Frankie recently stated on GAF Halo 4 is for 360. Twilight Princess is a complete anomaly because the Wii was just an OCed GC, so it made porting it no issue at all. 720 is not going to be an overclocked 360, so now you have huge, huge development effort.
The whole bboydubc thing always seemed stupid to me too. He's a random guy on a message board, period. Why would anything he says be taken as even as credible as something posted on a two bit website, let alone as gospel? Anyways, that post you linked claimed the Xbox would use a trinity APU, yet this rumors in this OP state a dual GPU and hex core CPU. So one of them is wrong. Yet again. Also, the likelyhood of their being an AMD (or Intel) CPU in nextbox is slim imo, though not impossible. Also, he did not state which console. We know Wii U uses an IBM CPU so that's out, but it could well be PS4 for that matter, not that I think he's credible at this point.
So basically, you threw up a bunch of wrong or almost certainly wrong, speculation and rumors, that often directly conflict with each other, that proves what again?
The path of least resistance is an IBM CPU and an AMD GPU, for many very strong reasons including financial ones, possibly even licensing issues, and backwards compatibility, and that's what I'd expect. I have begun to believe an X86 CPU isn't even possible in a console, more or less, never mind desirable. I have heard AMD's X86 license doesn't allow them to be in a console (CPU), and Intel wont license out their IP so that's a non starter (Reason OG Xbox lost so much money).
TheOddOne said:Seems that all signs to focus on the next gen. Their internal development is getting some movement, not enough in my opinion, but its a sure sign that they are trying to bolster up their lineup.
The Kudo Next Gen Team was mentioned by element in this post. I think it was something he wasn't suppose to mentionActually, there's nothing suggesting that all of those (except for maybe Turn 10 and "Kudo's Next Gen team" which I've not even heard of) are working exclusively on next gen software, and not, for instance, the third wave of Kinect games.
2012 is highly unlikely, although not impossible. However, if I absolutely had to choose, business logic tells me 2013.
Good point and I totally agree. I took you're comment out of context, so my badI'm not saying they are doing nothing, Im just saying that its going to take longer than you think for them to be ready to launch. Third parties even more so as they will have a full slate of 2012 releases in production as we speak.
Consider how slow the roll-out has been for all the Kinect experiences they promised, and bear in mind they can ill afford to abandon the momentum that 360 is enjoying. Even if the support is as simple as offering enhanced versions of existing titles (WiiU style) its a non-trivial task as they need to ensure that the enhancements clearly communicate that the new box is significantly better in order to justify the upgrade.
Well, the problem with these BOMs is that they frequently overestimate the cost of unusual or cutting-edge components, while leaving out altogether (and thereby massively underestimating) the manufacturing costs of putting together those components, the unit losses due to QA, etc. They've got some value in establishing
[Nintex];32934232 said:We know about as much about the Wii U as we do about the Xbox Ten lol.
There are rumors that the new xbox will have "a 'main' processor with multiple dedicated assistive cores for graphics, AI, physics, sound, networking, encryption and sensors."
Question, regardless of the merit of the rumor, does having dedicated cores for things like A.I., physics, etc. have any significant benefits over a standard multi-core system?
The MGS Vancouver Kinect title that has been moved to the next platform.This is my biggest problem with the 2012 theory. Where's the software coming from? Almost every major franchise is tied up, and none of them are going to target 720 with a special extra-fancy edition when they're all already targeting three (or four if they add WiiU) closely-equivalent platforms.
Treyarch does to:Understand, assess and be capable of implementing real-time rendering techniques made possible by DirectX 11.
That's right, you do have a huge development effort. Or, if the 720 is using an IBM CPU and AMD GPU - you don't.
The HardOCP don't generally make shit up, but my point was that where there's smoke there's fire. BBoyDubC works for AMD (confirmed), and nearly broke an NDA to post on GAF telling us he's working on a CPU for a "next gen console" back in March of this year. Now, it may be coincidence that he posted that in a Microsoft thread, but my entire point was that Microsoft, in my opinion, *is* at least _planning_ a 2012 release. Whether they make it or not, different story. But the intent is there.
BBoyDubC is credible. Whether his AMD CPU/APU ends up in a console or not will be up for debate until next year... but if he said he's working on a next gen console for release in 2012 there is little reason to doubt him.
What can we bet? I don't do account bets, but I'll gladly buy you a game if I'm wrong and Microsoft's next gen console isn't up for release in 2012.
This is my biggest problem with the 2012 theory. Where's the software coming from? Almost every major franchise is tied up, and none of them are going to target 720 with a special extra-fancy edition when they're all already targeting three (or four if they add WiiU) closely-equivalent platforms.
Merill's analysts thought a BD-ROM drive would have a $100 BOM after 3 years?I agree. The second reason is because of the Cell.
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Explain what you mean here. Do you mean in terms of programming? Because efficiency has a connotation that should be avoided if that's what you're arguing. The SPE's were anything but inefficient in terms of performance.In general, no. See: cell. It's the same main CPU as the 360, and the SPUs on Cell are far less effecient to work with than 2 additional cores on the 360.
"A slimmer, redesigned 360 to be revealed at E3? Dont bet on it until the fall, when its part of the Project Natal rollout."
[Nintex];32934988 said:Criterion has a next-gen team in place:
and so do Visceral and Crytek.
Right now Rare has jobs searching for people who know a thing or two about DirectX 11 rendering:
Treyarch does to:
In addition to those it is believed that Ubisoft will use a new engine for Assassins Creed III.
You still do because the assets are the key thing here. Just like most PC games dont take advantage of the PC might because, it's expensive to do so, they just port console assets over. 360 and 720 would not be able to share assets, not if you want the 720 version to be "next gen".
H may not "make shit up" but I think they were irresponsible here. Looks like they just got an anonymous email or something and ran with it. Anyways they know very little about the console market or they would have realized their rumors were implausible. I wouldn't put much stock in it at all. They post several minor stories daily pretty much if I'm not mistaken.
Well in evaluating these rumors I can contrast them with my knowledge for how likely they are, whether Bboy is credible or not I find what he's proposing unlikely, specifically towards a next gen Xbox. I dont say his word means nothing, like most of these rumors I'd say it's best to file it away on an evidence pile somewhere and see if a trend emerges or corroborating info emerges later, but not to make much of it in a vacuum. Sort of the like the whole MS nerd thing. I have a feeling when "real" next gen info emerges, almost all of these rumors will be false, and most people wont even remember them.
I do feel like the rumors that head this thread are more plausible. Because they add up to a more beefy machine without any wild deviations from what I would expect. Hex core CPU certainly sounds plausible, even likely. The one thing that seems ludicrous is the dual GPU idea, but perhaps it has a good explanation that will be revealed later. One possibility I've been touting is that it's dual GPU in current dev kits, to approximate a planned future GPU thats more powerful than anything available today. That could be wishful thinking, though.
Very nice. I'd agree to that. I almost feel bad about it tho as I just feel theres no way I can be wrong here. An idea would be a $50 Amazon gift code? (Can be anonymous, easy to transfer via PM or email, and basically the price of one game)
Oh, and I completely forgot but I'll make it a new post, do you guys realize we had fairly final, extremely detailed, xbox 360 schematics/spec sheets leaked in February of 2004?
That would mean for Xbox next to be on the same timeline, we'd have gotten those leaks in Jan-Feb of this year. We're literally a year off the necessary timeline.
Explain what you mean here.
Ubi has been crystal-clear on AC3 being a current-gen-only title and their debut on next-gen systems being the start of a new storyline.
I think people were hopeful that there will be solutions in the near future that makes console graphics cards competitive with the high end cards of today such as 6970 and up. With the different nature of highly integrated console graphics it is a mistake to write off that as an impossibility. In addition, console GPUs, at least by MS, requires a huge R&D investment and falls outside of AMD's pc roadmaps.The rumours (in regards to hardware) in this thread are actually the least plausible of the bunch. Too outlandish, and there is no "magic tech" in the near future that's going to be massively more powerful than what's out there today. Both NV and ATI have clear, defined roadmaps.
Both of these can actually be true.charlequin said:Nintex said:In addition to those it is believed that Ubisoft will use a new engine for Assassins Creed III.
Ubi has been crystal-clear on AC3 being a current-gen-only title and their debut on next-gen systems being the start of a new storyline.
Simply that extracting results out of the SPEs in the Cell is far more tedious and difficult than extracting results out of dedicated cores.
PS Evillore... this multi-quote thing is f'n awesome.
[Nintex];32934988 said:The MGS Vancouver Kinect title that has been moved to the next platform.
Criterion has a next-gen team in place:
http://www.vg247.com/2011/08/05/criterion-hirings-hint-at-new-racer-possibly-next-gen/
and so do Visceral and Crytek. I believe rumors about Crytek started the Xbox Ten ball rolling stating DirectX 11 technology would be its core:
http://www.videogamer.com/news/xbox_720_likely_at_e3_2012_crytek_on_board_2.html
Right now Rare has jobs searching for people who know a thing or two about DirectX 11 rendering:
http://www.microsoft-careers.com/jo... There is zero things going for a 2012 launch