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Dota 2 Beta Thread: [Brewmaster]

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GAF, kindly recommend viable, beginner friendly, heroes that aren't axe or sven.
Thanks.
 
2th,

When you eventually find yourself in a game with higher level play happening, GAF IH or w/e, you'll see that in order for your carry to be competitive he will need all the farm in the lane, and you'll be unable to get much at all outside of kill/assist gold. If you needed items, your hero would be completely pointless, as support needs to use disables/harass skills to control the lanes and assist in kills. You will also end up getting killed during fights more often than not, because of how squishy the heroes are.

there a gaf chat channel in game?
 
GAF, kindly recommend viable, beginner friendly, heroes that aren't axe or sven.
Thanks.
This is the Definitive List

Supports
Lich ( Do this Second )
Dazzle ( Then Third )
Rylai Crystalmaiden ( Start Here )
Lion ( Play this only when your comfortable )
Witch Doctor( Fourth hero to try )

Carry
Viper
Bloodseeker
Juggernaut
Faceless Void ( Can be tricky, don't start here )
Skeleton King ( You won't do well, but I'll put this here )

Those are the only 4, new player friendly carries, everything else will probably be too confusing / difficult.

Other Stuff
Tidehunter ( If you want to try Initiation )
Omniknight ( If you want to try melee support, requires good reflexes and decision making )
Shadow Shaman ( if you want to try a Pusher )

Start with those, ask me again when you try them all out
 
I think Furion's problem is his teleport.

He's like tinker except he doesn't need to farm for BoT, so he can dump all his gold on deso or sheepstick and rip face. Which makes up for his lack of hard nukes.
 
This is the Definitive List

Supports
Lich ( Do this Second )
Dazzle ( Then Third )
Rylai Crystalmaiden ( Start Here )
Lion ( Play this only when your comfortable )
Witch Doctor( Fourth hero to try )

Carry
Viper
Bloodseeker
Juggernaut
Faceless Void ( Can be tricky, don't start here )
Skeleton King ( You won't do well, but I'll put this here )

Those are the only 4, new player friendly carries, everything else will probably be too confusing / difficult.

Other Stuff
Tidehunter ( If you want to try Initiation )
Omniknight ( If you want to try melee support, requires good reflexes and decision making )
Shadow Shaman ( if you want to try a Pusher )

Start with those, ask me again when you try them all out

Thanks, much appreciated.
 
I think Furion's problem is his teleport.
Honestly, if your facing a Furion, you need to be aware of 2 things. His Teleport CD is extremely long at lower skill levels, so really early game is when you have to keep him down, secondly he has low MS and low HP, ganking him is easy, his only escape is a channel ability, so if you have a stunner he can't use it reliably.

The mistake people make is, they don't gank Furion within the first 5 minutes, he is extremely crippled if he isn't able to get an early Aghanims / Midas, if you let him farm those, the game is going to be extremely difficult. Carry a TP or predict the lane he is going to push, if a creep wave is at a tower or will be within tower range in 1 or 2 waves, chances are Furion will be there soon, and you can anticipate that and gank. He has no stuns so without his ability to push, he isn't a very big asset to his team, gank him early and he's crippled for almost the rest of the game.
 
Honestly, if your facing a Furion, you need to be aware of 2 things. His Teleport CD is extremely long at lower skill levels, so really early game is when you have to keep him down, secondly he has low MS and low HP, ganking him is easy, his only escape is a channel ability, so if you have a stunner he can't use it reliably.

The mistake people make is, they don't gank Furion within the first 5 minutes, he is extremely crippled if he isn't able to get an early Aghanims / Midas, if you let him farm those, the game is going to be extremely difficult. Carry a TP or predict the lane he is going to push, if a creep wave is at a tower or will be within tower range in 1 or 2 waves, chances are Furion will be there soon, and you can anticipate that and gank. He has no stuns so without his ability to push, he isn't a very big asset to his team, gank him early and he's crippled for almost the rest of the game.

people say that you should gank magebane early on to keep his farm down too.

it`s a lot easier said than done.
 
Is the game really called Dota or does that stand for something, because all I see in the OP is Dota and sometimes DoTA like it stands for something else.
 
people say that you should gank magebane early on to keep his farm down too.
it`s a lot easier said than done.
Your comparing a hero with an 8 second CD blink to a hero with a 60 second CD TP at level 1 that has a 3 (2?) second channel?

You know that right.
 
people say that you should gank magebane early on to keep his farm down too.

it`s a lot easier said than done.

You can't compare a hero with an instant blink and highest ms atm vs. a hero with a channeled teleport and average ms. A competent antimage is pretty hard to gank...hell even an incompetent one can get away.

edit: Also Furion's name is now Tequoia...wtf is up with that? I'm sticking with Furion.
 
It's 50 seconds at level 1 actually, strictly better than tp scroll or bot.

But yeah cast time is 3 seconds.
 
Your comparing a hero with an 8 second CD blink to a hero with a 60 second CD TP at level 1 that has a 3 (2?) second channel?

You know that right.

if this was true, any competitive furion would be kept down easy by the other team. if you watch any recent competitive dota game, furion is almost never kept down. so you're telling me competitive teams don't know how to counter furion?
 
Actually, in a game I watched with Swag, Pro, Alum, Met and Kagete (or was it a pub?), alumnus (furion) got ganked hardcore. He only got his midas by like, 15 minutes.
 
Actually, in a game I watched with Swag, Pro, Alum, Met and Kagete (or was it a pub?), alumnus (furion) got ganked hardcore. He only got his midas by like, 15 minutes.
Nah, apparently ganking Furion doesn't work, he's also as easy to gank as AM.
 
because that's what I said swag. get crunched. if you don't bring stuns, he's just going to teleport away.
Nah you said that you should out farm Furion, in order to keep the Furion down, because he won't carry, cause he's not that type of carry, but your right probably, you watch more competitive DOTA.
 
if you don't bring stuns, he's just going to teleport away. I'm just saying, if it was as easy as ganking him, he wouldn't be a viable competitive pick.

It's not easy to gank anyone really, swag was saying more you have to gank him early b/c its easier, then you brought up AM should be equally ganked/gankable and THEN the point was made to you that Furion is much easier to gank than AM. Bringing stuns is implied.
 
You don't even have to successfully kill Furion. If you can make him afraid of his own jungle and force him to run back to base repeatedly (2 roaming supports can do this easily), then he's not going to do much come mid-game.
 
Hey dota friends.

I received an invite from a friend about 3 weeks ago, any idea when I will get my own invites to give out?
 
Hey dota friends.

I received an invite from a friend about 3 weeks ago, any idea when I will get my own invites to give out?

You wont cause you already got a key. Also plz turn your attention to the title of the thread.
 
Odd, I had a few practice games where I couldn't see the enemy picks till the showed up on the minimap.

blindpick.jpg
 
rofl, i play support and someone blame me for getting kills. They go on like what is the money going to be used for?
I say wards/mek and supports items so that it makes your life easier, what else....
 
Im a very new player, I'll just say that here an now.

I was hoping for some pointers. I have played a couple matches and have been fortunate enough to win more often than not despite my poor performances.

It seems like my biggest problem is knowing what to do starting out. Like in terms of buying items and which abilities to pick as I level.

So far I've played bloodseeker and skeleton king because they seem relatively simple but I end up behind.

Are there any established guide sites or videos worth checking out yet?
 
Just got invited to the beta..

I'm a LoL player. What would be a good place to look for videos that are either lessons for new players or just replays of games that I could learn from? Seems like the learning curve for this one will be pretty extreme coming from LoL.

Also, it seems that people roam quite a bit, as opposed to staying in their lane for the most part (as in LoL) for the first section of the game.. Is that right or am I just thinking that is happening?
 
Im a very new player, I'll just say that here an now.

I was hoping for some pointers. I have played a couple matches and have been fortunate enough to win more often than not despite my poor performances.

It seems like my biggest problem is knowing what to do starting out. Like in terms of buying items and which abilities to pick as I level.

So far I've played bloodseeker and skeleton king because they seem relatively simple but I end up behind.

Are there any established guide sites or videos worth checking out yet?

Guides

Character Introductions

Character Videos
 
Well, I finally tried my first game. Here are my very very new impressions as someone who has played a DOTA-like game before, but not DOTA itself:

1. The main user interface...options is a cog button, and quit is a power button. Sure, these are reasonable symbols, but considering everything else uses English words, why not just make buttons labeled "Options" and "Quit" so people don't have to hunt for them? :/

2. So, I don't want to dive into a matchmade fully competitive match off the bat. I figured maybe there was some co-op vs AI, or practice match. As far as I could tell, there isn't co-op vs. AI unless you manually make your own practice lobby and then add bots to it? Out of 11,000 players, there were apparently only 5 lobbies that I could choose from. 3 of them had like one player each, and 2 were nearly full. Of those 2, people joined and left constantly and apparently the host was never there. Then someone told me that the game was in progress? But you can join and leave the lobby of a game that's in progress?

3. I tried making my own practice game lobby, then adding a game name (apparently you have to create first, then click a button to add a name?)...but no one joined. I don't know if that's a technical issue or what.

4. The ingame interface seems weird and spread out too. You no longer see your own stats and items if you click a tower or enemy. It seems like it would be more helpful to see both. The scoreboard button is really tiny in the top left, and as far as I remember, there are no tooltip comments telling you what the keyboard shortcut is. After I asked someone they told me it was '\'. That's really awkward compared to say, tab, but maybe keys are remappable. I haven't looked through the key mappings in detail yet. If keys can be remapped, and if tooltips showed you the current keyboard shortcut in their description, I think that would be ideal.

5. The gameplay itself is confusing to me with the store and trees and whatnot, but I imagine if I read up a bunch about it, it could become clearer.

6. The biggest control thing I found myself wanting was a camera lock button. Is there any button you can hold down to make the camera lock on you? Like, I can press spacebar, but that toggles between a random place in the jungle (the last marked spot?) and my champion, so every time I want to scroll back I have to double tap spacebar. I wish there was a button I could just hold down while I'm running, especially since holding down the mouse and moving it around apparently doesn't make your character follow you so you have to continuously give commands.
 
So you basically you never bothered to click on that options tab and check your keybindings?
I clicked the options cog first thing since it defaulted to something like 1280x720 fullscreen, so that I could change the overall video size. I don't remember a control binding option, but they were probably there and I just didn't see them.

I was just giving first-look impressions. Don't you agree that it would be better if instead of say, "Scoreboard" (or whatever it says) the tooltip would say "Scoreboard (/)" or something like that? Anyway, it was a minor thing for that particular thing and I was glad there at least was a key available for it.
 
Just got invited to the beta..

I'm a LoL player. What would be a good place to look for videos that are either lessons for new players or just replays of games that I could learn from? Seems like the learning curve for this one will be pretty extreme coming from LoL.

Also, it seems that people roam quite a bit, as opposed to staying in their lane for the most part (as in LoL) for the first section of the game.. Is that right or am I just thinking that is happening?

Honestly, the game is harder and easier than LOL at the same time. Its odd to put it. The title is far more versatile. How characters are and their abilities make a match turn on the dime. I've done poorly, but clearly still helped out my team large amounts. Most kills by 2x more, last game(Always targeted and burnt everything on me first). But my Zeus turned many battles around, even though I was poorly equiped 30-40minutes into the game by still having such a large amount of damage to dish out. You don't get this in LoL.

I think a good way to describe is that LoL is more static and has less going on, but its more demanding with those elements.
 
Honestly, the game is harder and easier than LOL at the same time. Its odd to put it. The title is far more versatile. How characters are and their abilities make a match turn on the dime. I've done poorly, but clearly still helped out my team large amounts. Most kills by 2x more, last game(Always targeted and burnt everything on me first). But my Zeus turned many battles around, even though I was poorly equiped 30-40minutes into the game by still having such a large amount of damage to dish out. You don't get this in LoL.

I think a good way to describe is that LoL is more static and has less going on, but its more demanding with those elements.

It, uh, entirely depends on who you play and how good your team is...

I could run around as Singed being a complete jackass without a care in the world with only half my build and still help out the team a lot. I could be Sona and do nothing but follow around a good carry spamming my heal and ulting whenever given the opportunity and still help out the team a lot. Similarly, I could also be completely useless as a carry (which I regularly did as Kog'Maw), and still my team could win without me.

The same sort of thing CAN hold true for Dota 2, but it's much less likely. If you aren't properly supporting your carry, he doesn't just lose a bit of time when he dies, he loses precious gold. If you aren't farming right as a carry in Dota 2, you can be remarkably useless come endgame. Team makeup is also more important in Dota 2.

I find Dota 2 to be way more demanding, in every way. I don't know how anyone could say otherwise.
 
6. The biggest control thing I found myself wanting was a camera lock button. Is there any button you can hold down to make the camera lock on you? Like, I can press spacebar, but that toggles between a random place in the jungle (the last marked spot?) and my champion, so every time I want to scroll back I have to double tap spacebar. I wish there was a button I could just hold down while I'm running, especially since holding down the mouse and moving it around apparently doesn't make your character follow you so you have to continuously give commands.
The Center hero key right now is hard coded to be your select hero key pushed twice. Simply bind select hero to space, then all you have to do is tap space a second time, and it will work just like LOL.


Also, tab is used to change between units you can control, if you have more then on. The scoreboard isn't really that important, since it doesn't show stuff like items and creep score, it only shows K/D/A.

Also, Valve just hasn't updated the Practice Lobby stuff at all. A month ago, there wasn't even 5 open practice games at once, so it wasn't a problem. Right now, the list only shows 5 lobbies at once, so if you want to get into a game you more or less have to use the password options.
 
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