The Technomancer
card-carrying scientician
...god...damnit I'm still going to buy it
This explains so much, both about Sky Sanctuary and about Iizuka's own games.Dark Schala said:When he heard the final arrangements for the new Sky Sanctuary theme, because it was one of the stages he originally designed, he thought it was breathtaking. During the production for Generations HD, the graphics were finished first, so he felt it was a good reproduction. At that time he wasn't even thinking of the music. Sky Sanctuary is a personal favourite of his.
...god...damnit I'm still going to buy it
Nothing for Wii? Well damn, I really dislike having to buy sequels on different systems.
Maybe they're just going to port Episode 1 and release Episode 2 for Wii U. Sonic CD was the same way, it's possible the WiiWare format is just too restrictive, and Nintendo's not interested in altering it with their new console on the way.
But that did happen in the Mega Drive games! How many times do you play the levels generally? I mean if you're expecting just to play them once and just hold right to win without little challenge then I guess your criticism is valid for you. However, this was never the case for the Mega Drive games and you would always have to invest some time into the levels to be able to avoid enemy placement and traps, and especially so if you want to speed run them.
I disliked the level design more than the physics in part 1.
Torch puzzle: Never Forget
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First was such a disappointing game that I could not care any less.
This is fact.
I disliked the level design more than the physics in part 1.
Torch puzzle: Never Forget
I disliked the level design more than the physics in part 1.
Torch puzzle: Never Forget
I feel like it's possible the WiiWare version didn't sell too well.
Pretty sure it came out the WiiWare version was the highest-selling version. If they're skipping Wii, it's for a reason.
WiiWare is dead, no sane company wants to put up games there anymore. Is anything even coming apart from Retro City Rampage?
I've not clicked on any links or videos, but why do people keep talking about facial hair and a mighty beard?
Does Sonic have a beard in this one? Is that the new gimmick?
This. As much as people don't like Sonic 4: Episode 1, Sonic 2006 was an utter tragedy.I believe the only larger atrocity is Sonic 2006
Maybe Bomberman Act Zero
Iizuka-san's wisdom should be heard by everyone.Iizuka-san wil be pleased this was translated. now a larger audience can read his wise words.
I think they said they had no current plans for the Classic Sonic model post-Generations.DimmuBurgerKing said:If it's true that they completely revamped the physics, let's hope they used Classic Sonic from Generations.
He also said Emerald Hill Zone was a favourite in the fan voting. But it had too many similarities to Green Hill Zone in terms of atmosphere and stage design, so they ended up picking levels that varied in terms of design and atmosphere overall if there were too many similarities between the top stages that were voted for.
He also said Emerald Hill Zone was a favourite in the fan voting. But it had too many similarities to Green Hill Zone in terms of atmosphere and stage design, so they ended up picking levels that varied in terms of design and atmosphere overall if there were too many similarities between the top stages that were voted for.
>half the stages in Generations are the first stages in their respective game
http://i.imgur.com/MLr0u.png[IMG][/QUOTE]
The consent City levels was the biggest problems.
That's certainly true.>half the stages in Generations are the first stages in their respective game
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SEGA employees from around the world, and I think they asked fans on Twitter and Facebook.What? Who the hell did they poll? Emerald Hill is like the worst first level in the classic games. I'd call it my least favorite level in Sonic 2 if Oil Ocean wasn't so boring.
and here we go.
After what an ugly hype monster Sonic 4 Episode 1 became, Sega's going to have to do a lot better than that shitty teaser trailer to get me excited.
"we really listened to the fans, new physics, new graphics"
"now here is a trailer that doesn't show any of that shit"
It's really Nintendo's fault for having such a small file size limit. This episode is going to be I assume even bigger than the first and they had to resort to MIDIs for the music to squeeze episode 1 onto Wiiware as it is.
I can understand not doing WiiWare, but why not 3DS? Or the eShop?
There are demos for retail games on the eShop that are more than 330 megabytes. That should be more than enough room, especially if they properly down-res the assets for the 3DS's screen.
It's probably coming to the WiiU eShop which is yet to be announced.
I can't see any plausible scenario where it sold less than the WP7 version.I feel like it's possible the WiiWare version didn't sell too well.
My thoughts exactly. I hate it when they do trailers like this.
@SonicWrecks
Horrible, Horrible Realisation: If Tails' tails are either side of Ken Balough's face does that mean he is talking out of Tails' asshole?
43 minutes ago
Teehee
So who is going to carry the torch for HUELEN this episode?
Poor Huelen.
He didn't really strike me as bad, but very enthusiastic. Though I wasn't on GAF at that time, so I guess I wouldn't really know.
Maybe they pushed SonicCD into the Timeline to use the TT feature to get Sonic back to the past -> RetroEngine![]()
Poor Huelen.
He didn't really strike me as bad, but very enthusiastic. Though I wasn't on GAF at that time, so I guess I wouldn't really know.