Trent Strong
Banned
LA Noire made their top ten, and it's probably the worst game of this generation. :/
Yeah, "just wow" really raises the level of discussion in here. I wanted to stay out of this mess, but holy shit are there some runaway egos on display in this thread. Do you have a counterpoint to go along with that smug indignation?
Bastion wasn't the only game they didn't review this year.Reviews are just as much purchasing advice as GOTY lists.
They should have reviewed it, or they should have exempted it from awards. Preferably the former.
Haha, come on now. It's no Blackwater!LA Noire made their top ten, and it's probably the worst game of this generation. :/
But what is the impact on the player experience or the world? A new NPC with some bits of throwaway dialogue that heavy-handedly underscore the decision you made?I still haven't gotten into the civil war stuff, but after the peace negotiation scene in the main quest you can visit the basement of the castle in Solitude and find all the Empire-friendly jarls you deposed--and they certainly haven't forgotten it's your fault they're no longer in power. That's of course in addition to there literally being new rulers on the thrones of whichever cities you decided to rearrange. To say nothing you do has a lasting effect on the world is just inaccurate.
LA Noire made their top ten, and it's probably the worst game of this generation. :/
Because no one is getting paid for previews, exclusives, videos, pics or videos.
Haha, come on now. It's no Blackwater!
Because the video game enthusiast sites are getting taken advantage of by the big publishers. Giant Bomb, and sites like it, are the bitches of the big publishers. They do lots of the pr work for no pay other than what meager amounts they can drum up from Site traffic and advertisements.
Giant Bomb has already done some good by not being about exclusives, or breaking news, or big cover stories. They are about the personalities of the cast and simply sharing their passion for video games with their viewers.
So simply taking the idea of Quick Look EXs, and monetizing it, makes so much damn sense. The only thing holding it back is some crazy idea of impartiality that doesn't even matter to what they do at Giant Bomb. They have no reason to want to be seen as being impartial.
I don't see how they brought the Bastion situation upon themselves considering they knew and worked with Greg well before he became a game developer, let alone well before Bastion or Supergiant Games was even formed.
Bastion wasn't the only game they didn't review this year.
Yes, because they provide free PR to the big guys for no return.Giant Bombs is all bitches! BITCHES DAMN YOU!
Yea, but they absolutely 100% would have reviewed it had they not done the series on it.
So what is your position? They should have reviewed it, but not talked about it during their GOTY features? If Vinny truly felt that Bastion was one of the three best games he played this year, you would actually like him to not say it?
That seems crazy to me.
I don't see how they brought the Bastion situation upon themselves considering they knew and worked with Greg well before he became a game developer, let alone well before Bastion or Supergiant Games was even formed.
100%, huh? Are you an alt-account for Jeff Gerstmann, reviews editor for Giant Bomb?Yea, but they absolutely 100% would have reviewed it had they not done the series on it.
That is a problem, but one that is pretty unavoidable. When a press release is issued saying that you're going to basically be willfully advertising a game for a year, you're completely opening yourself to criticism.
LA Noire's failure was grading the player. If that wasn't present, I might have called it my GOTY.Well, I haven't played Blackwater, but its probably is a game, and has a fail state, so it's automatically better than LA Noire.
100%, huh? Are you an alt-account for Jeff Gerstmann, reviews editor for Giant Bomb?
I'd rather have the Building the Bastion content (none of which was behind the paywall, by the way) than one person's opinion on the game (which we got in the end anyway, just not with an arbitrary score attached).
Any video game website is one big advertisement.
So being open about it up front is bad? You've said that the relationship was 'an issue'. Why? They never misled anyone and didn't use their position to inflate the Metacritic average, which they could have done. There is no conflict of interest, even if you perhaps want there to be one.That is a problem, but one that is pretty unavoidable. When a press release is issued saying that you're going to basically be willfully advertising a game for a year, you're completely opening yourself to criticism.
LA Noire's failure was grading the player. If that wasn't present, I might have called it my GOTY.
Someone mentioned that Brad was catching a fair amount of static but nobody in the thread was calling out the rest of the group. I'll take that up and mentioned that I thought Jeff didn't do a great job of expressing what made Saints Row: The Third so great. He kept mentioning over over the top things got to be. But that's not what made SR3 so great.
Here be massive SR3 spoilers.
What did make it great was the effort Volition put into crafting those moments. They got Hulk Hogan to do VO where it wasn't necessary, anyone who could do a wrestler voice would have sufficed. They didn't just use some dramatic, Hans Zimmer-esque knockoff music created by a studio composer with a music degree and a copy of Hollywood Strings, they licensed Power. They didn't have the protagonist VOs record the same script over and over, they let them ad lib and sing along with Sublime and interact with each other. SR3 has some of the most charming VO moments I've ever heard in a game. The interaction felt genuine, it brought the characters to life. The script and plot were very clever and funny, it never took itself seriously and yet it delivered an experience that showed just how seriously Volition took their jobs of producing an amazing experience. They went to what I bet was a considerable amount of trouble to simulate lag for the sake of a throwaway gag. It was just the extreme moments, it was all the craft that was put into making them.
Well it isn't their duty to review Bastion or any other game. They review the games that they think most of their readership want verdicts on the most. Bastion certainly falls into that category, but there are people out there (not saying this is you by any means) that seem to want them to review it just so they have an excuse to criticise Giant Bomb's credibility or so they can cry, 'GOTCHA!!' or something. Choosing to not review the game avoids all of that.I absolutely agree that the Bastion content was great and it is awesome that it exists. Where did I say otherwise?
I am saying that they shouldn't have refused to review it because of some weird worry about appearing impartial.
From a story standpoint, it was stacked toward homicide. Although the overarching story was pretty noir, they never pulled it off.For me LA Noire's failure was the story from Murder onwards. I actually enjoyed the first half of the game a lot but what they did with the story really annoyed me. But it's still got some redeemable features.
Someone mentioned that Brad was catching a fair amount of static but nobody in the thread was calling out the rest of the group. I'll take that up and mentioned that I thought Jeff didn't do a great job of expressing what made Saints Row: The Third so great. He kept mentioning over over the top things got to be. But that's not what made SR3 so great.
Here be massive SR3 spoilers.
What did make it great was the effort Volition put into crafting those moments. They got Hulk Hogan to do VO where it wasn't necessary, anyone who could do a wrestler voice would have sufficed. They didn't just use some dramatic, Hans Zimmer-esque knockoff music created by a studio composer with a music degree and a copy of Hollywood Strings, they licensed Power. They didn't have the protagonist VOs record the same script over and over, they let them ad lib and sing along with Sublime and interact with each other. SR3 has some of the most charming VO moments I've ever heard in a game. The interaction felt genuine, it brought the characters to life. The script and plot were very clever and funny, it never took itself seriously and yet it delivered an experience that showed just how seriously Volition took their jobs of producing an amazing experience. They went to what I bet was a considerable amount of trouble to simulate lag for the sake of a throwaway gag. It was just the extreme moments, it was all the craft that was put into making them.
So being open about it up front is bad? You've said that the relationship was 'an issue'. Why? They never misled anyone and didn't use their position to inflate the Metacritic average, which they could have done. There is no conflict of interest, even if you perhaps want there to be one.
I don't get the love for the dark elf thing in Windhelm. In over a 100 hours of play, the squalid living conditions have barely come up at all, save for the drunks harassing the dark elf woman on your first visit to Windhelm. And even then, they waltz right into the inn in the centre of town and dance and make merry with the dark elf bard. That doesn't scream racial oppression to me, that screams this game doesn't give a shit about what it's presenting or how it's doing it.
Far better done in the Witcher series, but of course they are backed by actual literature and not whatever fever dream the Elder Scrolls lore arose from at the Bethesda studios. I've read I don't know how many books in-game, and it still sounds like a load of nonsense.
I don't get the love for the dark elf thing in Windhelm. In over a 100 hours of play, the squalid living conditions have barely come up at all, save for the drunks harassing the dark elf woman on your first visit to Windhelm. And even then, they waltz right into the inn in the centre of town and dance and make merry with the dark elf bard. That doesn't scream racial oppression to me, that screams this game doesn't give a shit about what it's presenting or how it's doing it.
Far better done in the Witcher series, but of course they are backed by actual literature and not whatever fever dream the Elder Scrolls lore arose from at the Bethesda studios. I've read I don't know how many books in-game, and it still sounds like a load of nonsense.
Oh God, YES!also NEED MAKING OF FOOTAGE!!
Yes.also NEED MAKING OF FOOTAGE!!
Yeah I didn't really feel the whole Windhelm thing. But I will say I did enjoy the Forsworn quest in The Reach but then Bethesda kinda screwed that up by not allowing me to join the Forsworn.
The most interaction that ever really occurs between different ideological beliefs is Bethesda's rather flaccid presentation of civil war, where the player is sent to identical preset castles on a wave clearing mission. A city gets sacked and burned at the end, but ultimately that has no bearing on the outcome of anything. The town goes back to being pristine, and its inhabitants seem to have no recollection of the events. As great of an asset as the open world is for Skyrim it also notably hamstrings the storytelling.
To preface this, my personal GOTY is still Portal 2.
But, man, is it me or is there a lot of vitriol in this thread? Can't people be happy that they gave us an entire week of awesome podcasts topped off with a four hour podcast for free? That was amazing.
And, to be honest, I was actually super psyched to play Saints Row The Third today to see what all the fuss was about. I did not have a good first impression. For starters the game crashed in the in the first 15 minutes. Not just crahsed to desktop, but my PC turned off. Then, even on medium to low settings, I was getting severe frame rate dips while driving. It was so annoying that I just switched to playing in DX9.
Now, granted, I haven't played that long at all, but even with the crazy opening two missions it hasn't hooked me as much as that first 20 minutes of Skyrim. Until I finish SR3I can't say which game is better, and, honestly, I don't care so my opinion isn't worth anything.
I guess what I'm trying to say is that why so much anger?
There isn't much anger.
LA Noire made their top ten, and it's probably the worst game of this generation. :/
I didn't feel like Jeff made a very good argument for SR3 to be in the top 2, or even the top 5. I haven't played it, and it sounds like something I would really enjoy, but all I got from his argument was that it's really crazy and dumb and he likes crazy and dumb things.
Also, Portal 2 at #4 and their complaints against its co-op make me want to make awful posts.![]()
I didn't feel like Jeff made a very good argument for SR3 to be in the top 2, or even the top 5. I haven't played it, and it sounds like something I would really enjoy, but all I got from his argument was that it's really crazy and dumb and he likes crazy and dumb things.
Also, Portal 2 at #4 and their complaints against its co-op make me want to make awful posts.![]()
I can't believe Jeff didn't like Portal 2's co-op. That shared moment of "Ah-hah!" is one of the strongest things I've felt in videogames for a long time, and one of the greatest ways to utilise a collaborative experience.
From what I played, LA Noir is one of my favourite game this gen. See, Its your words against mine...