STEAM announcements & updates 2012 Thread - Summer sales usually last week of June

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It seems Stardock is planning to add Steam achievements to all of their titles: Demigod, Sins, and GC 2.

Oh man, I love Sins and GC2 but I have the originals, I can't double-dip for steam achievements... c'mon Stardock throw me a bone here, gimme a $5 code for having the originals retails at full price! ;)
 
Always does not equal now. TF2 can last years and years but the prices won't always go up. It may scare some people but there will be a day when people aren't really playing CS1.6 or MW2 for some reason or another. It could even somehow become a Halo 2 way and it all just shuts down. Can't play MW2 when I move on to brain games with eye contact monitors. :P
If the point of reference is between now and the end of time, then yes, it's a resonable assumption people will stop playing. If it's against whenever Skyrim gets down to an easier price, I put my money on people still playing even CS1.6 by then.
 
Is anyone else having trouble changing the resolutions on Stars Wars: Dark Forces II and Mysteries of the Sith? I can't seem to figure it out.
 
For anyone on the fence for Lucid, I would recommend not buying it. After getting almost all the achievements (except the one it overwrote my save game/profile and screwed with no warning), I can truly say it's potentially the most middling "square/box puzzle" games I've ever played. There's no point but to draw lines on cubes of jelly to make them disappear. That's about it. I never felt the difficulty ramp up either through about 50 levels and the score seems to be meaningless.

Get Bejeweled 3 instead if you're looking for a good game like this. ;)
 
I heard good things about the beta...

*looks at beta in steam list wondering whether to install it*

I loved the original game and the only reason I stopped playing is because the PC community died off. There are three massive issues I have with Super MNC:

1) Everything is a bullet sponge. It takes many clips to actually kill off an enemy.
2) The games are much longer than the original. You could finish a MNC game in 10-20 minutes. Super MNC games are at least 20 minutes long and can be up to 30 minutes.
3) Snowballing. Just like Dota/LoL, one team can reach a "point of no return" where it is literally impossible to make a comeback. So you sit in base with your thumb up your ass because you can't do anything without instantly dying.

Monday Night Combat was a shooter with a hint of Dota. Super MNC is Dota with a hint of a shooter. If Uber had just remade the same game and added persistent leveling/stats/unlocks, I would have been happy.

Also, the fat luchador with the Pudge hook is a giant jerk. >:(
 
I loved the original game and the only reason I stopped playing is because the PC community died off. There are three massive issues I have with Super MNC:

1) Everything is a bullet sponge. It takes many clips to actually kill off an enemy.
2) The games are much longer than the original. You could finish a MNC game in 10-20 minutes. Super MNC games are at least 20 minutes long and can be up to 30 minutes.
3) Snowballing. Just like Dota/LoL, one team can reach a "point of no return" where it is literally impossible to make a comeback. So you sit in base with your thumb up your ass because you can't do anything without instantly dying.

Monday Night Combat was a shooter with a hint of Dota. Super MNC is Dota with a hint of a shooter. If Uber had just remade the same game and added persistent leveling/stats/unlocks, I would have been happy.

Also, the fat luchador with the Pudge hook is a giant jerk. >:(

So what could they do for you to like it? You were just expecting something not dota-lite? Is it a bad dota clone?

I'm really curious, I know next to nothing about it.
 
I was basically expecting the first game except with grinding for unlocks. I already play Dota 2 and (sometimes) LoL, so having a third time consuming MOBA on my list isn't anything I want.

Things could have drastically changed from when I last played, though.
 
I swear, if Sonic CD doesn't come out today I'm going to absorb someone's soul and have it battle my demons.
 
Monday Night Combat was a shooter with a hint of Dota. Super MNC is Dota with a hint of a shooter. If Uber had just remade the same game and added persistent leveling/stats/unlocks, I would have been happy.

Seriously. I really liked MNC the way it was but I can't understand what they were thinking with super MNC, at least based on what I played of the beta.
 
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