I'll give Tidehunter a try now.
I also don't get how to fluently use the keys and/or control the game.
I'm an FPS player and completely new to MOBA type games. I'm used to WASD and mouse.
I've been playing Dota 2 with the mouse and my hand hovering around the QWER keys. My mouse is used to pan and move the hero. It seems awkward and doesn't work to well. And forget trying to activate a KP key, then I'm standing still.
Is there a better way? Am I just not used to the control scheme or am I doing it all wrong?
At the very least, remap the items. I've seen people suggest items 1-5 and WASD for camera but then I am at a loss at where to rebind skills and attack/stop/hold position since I have pretty much been doing it for the longest time in RTS's and DotA back in the day. Find something that works for you but item binds should be moved asap.I'll give Tidehunter a try now.
I also don't get how to fluently use the keys and/or control the game.
I'm an FPS player and completely new to MOBA type games. I'm used to WASD and mouse.
I've been playing Dota 2 with the mouse and my hand hovering around the QWER keys. My mouse is used to pan and move the hero. It seems awkward and doesn't work to well. And forget trying to activate a KP key, then I'm standing still.
Is there a better way? Am I just not used to the control scheme or am I doing it all wrong?
I know that, but all this week long we've seen sporadic usage from all teams for these two heroes and then today BAM! Be it Fire, Dignitas or Absolute Legends, you can be sure they're picked!
I don't get it. I suck so hard at this game it's not funny.
What is helping me is playing support. You don't have to worry too much about items (just buying the courier and wards and then whatever else you can) and you stay in the second line in teamfights using your spells. I have had a lot of fun playing lich and witch doctor.
Seriously, what the fuck does it take to make random people not go all carries and ganker classes?
Nothing fun right now about my 7 game losing streak and idiots playing with me all day. I admit that I may not be the best teammate to have, but if you want to make it better on yourself, pick someone that's not a hard carry.
Too bad you can't switch heroes on the flyuntil Deathmatch is added
I call it the TF2 phenomenon.
Team has 6 spies? Be the seventh one!
I keep reading about controlling units, are there opportunities to control more than one unit? Im sorry if this is a REALLY noob question
1. the 'hold' and 'stop' commands. in HoN, when you hit 'hold' your hero will stand there stationary and will do nothing. they will not auto attack. when i use the 'hold' command in dota, my hero stops what he is doing, but then starts auto attacking again. it is as if hold and stop accomplish the same thing. i dont really understand. i have just spamming 'stopstopstopstop' to time my last hits. its a lot easier to just hit hold and then stand there until i want to click the creep. is this just the way dota is and i need to suck it up?
2. denying creeps. ok, maybe another difference with HoN, but i feel like i must be missing something. in both games, you right click a creep to attack it. in HoN to deny, you click whatever you attack button is (A normally) and then you right click the creep. in dota, if i click the attack button, i now have to LEFT click whatever i want to attack. maybe another case of this is just the way it is supposed to be, but it seems to make more sense to me that left clicking is always to select something, right clicking is always for attacking.
If only you could communicate with them at the hero selection screen...Too bad you just can't rightclick your selection like in HoN just to show your team your intention, it'd be a nice addition.
Hero Swapping as well but that'll come when Single Draft comes, if it ever does.
If only you could communicate with them at the hero selection screen...
These can both be controlled through the options menu. Disabling auto-attack will make the hero actually stay stopped. And there should be an option for something like "right-click to deny". I don't remember the exact wording.
Think right click deny can only be enabled with a console commandThese can both be controlled through the options menu. Disabling auto-attack will make the hero actually stay stopped. And there should be an option for something like "right-click to deny". I don't remember the exact wording.
Think right click deny can only be enabled with a console command
I wonder if we're going to be seeing more updates each week now, it's pretty much confirmed that they're doing something with the replays/engine that is going to make all the old replays unplayable.
I wonder if we're going to be seeing more updates each week now, it's pretty much confirmed that they're doing something with the replays/engine that is going to make all the old replays unplayable.
Do you know the command for this?
I find it funny just what bugs don't get noticed for months. Puck's attack range is too long, it is 600 in Dota 2 when it should be 550.
Made a few more changes to my keys, mainly for skills 5 and 6. Before, had had Skills bound to 123456, WASD for mouse controls, and E for select all other units, R for Courier. I changed Ability 5 and 6 to E and R, Courier to 6 (That way I don't hit it by mistake, I have had a number of games where when going to hit E for all other units I also in the process sent the courier into the heart of battle), and set all other units to Tab (I had Tab before bound as an alternative key for item slot 6, which is also bound to F6).
Edit: That feeling when you have a Barracks down at 35 minutes and it feels like all is lost, but win at 70 minutes, so good. Was playing Viper, and they had us down to Top and Mid gone, and both T4s down, but we defended them for a good 4 times them trying push in, with Riki quickly pushing lanes when he had a chance. We got all 3 of their Barracks down, the creeps destroyed both T4 Towers on their own, and they were all gearing up for a final battle. While they all jumped on Riki and Jakero, I simply walked past them, popped my Manta, and quickly finished off the Ancient which had about 1500 HP.
still don't know how this is possible
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Expect to see plenty of teams getting dropped, seems to be the way DotA went, and teams were signed too quickly after only a tournament or two. Sounds like they wanted more money/resources than SK felt was worthwhile.
Never saw the appeal of using keys to move the camera, and you rarely see the pros doing it either.
Expect to see plenty of teams getting dropped, seems to be the way DotA went, and teams were signed too quickly after only a tournament or two. Sounds like they wanted more money/resources than SK felt was worthwhile.
Expect to see plenty of teams getting dropped, seems to be the way DotA went, and teams were signed too quickly after only a tournament or two. Sounds like they wanted more money/resources than SK felt was worthwhile.
Pretty sure the DD is for Danskdreng, which means Danish boy.
you rarely see the pros doing it either.
I think the reason a lot of pros dont do it is because it wouldn't work for most RTS games, and many players come from the RTS scene.
Like in SC2 you need access to all those buttons for lots of other hotkeys.
You really should keep all those hotkeys in dota, but it is possible to play (maybe not to a pro standard, but still pretty high) with WASD controls. You not losing many important hotkeys by swapping in WASD, especially if you can map like Attack/stop to a mouse.
I basically sacrifice control groups to play with WASD. But I hardly ever need use them, i doubt many people get to the skill level where they need control groups on chen, brood or whatever.
Where did the concept for your new name 'dd' come from?
Haha, this is actually a funny story! I only want to share my own point of view and let everyone else figure out my teammates angles =D dd is ofcourse the famous dancer Dee Dee from Dexters Lab. Go to youtube and find some awesome ninja moves.