He's like a better version of Enchantress in that regard, but a worse version of enchantress in that he tapers off super quick if your team doesn't take advantage of him when he's in his useful stage.I tried out Chen for the first time ever in practice last night. I was expecting to just struggle with jungling and I actually did just fine. I may have to give him a try in a real match. He seems really cool. I had no idea that the creeps you take over have no time limit.
I tried out Chen for the first time ever in practice last night. I was expecting to just struggle with jungling and I actually did just fine. I may have to give him a try in a real match. He seems really cool. I had no idea that the creeps you take over have no time limit.
Finally
dignitas first pick AM
dd/SK got invoker
It's on like donkey kong
Battle of the imba
dignitas vs. dd
edit: people need to watch this game, look at those picks!
Anyone else immediately change bindings?
I changed camera to WASD, abilities to 1-6. and the rest to unused buttons.
I find that clicking for moving and attacking is much more accurate, because I can instantly cancel animations and attacks that way instead of fumbling with my keyboard hand, and my one hand is always on the mouse anyway.
First time I've seen Batrider in one of these games.
Next on the list, Spirit Breaker. At least he can semi-carry later.
Do it dd., do it.
dota_force_right_click_attack 1
Best if you put it in your autoexec.cfg. If you haven't made one yet, it goes in the Steam\steamapps\common\dota 2 beta\dota\cfg folder, simply make it with notepad.
im sorry, is there any guide out there for steam noobs who have not done this before?
Go to the folder where it is located, Steam\steamapps\common\dota 2 beta\dota\cfg
Then make a notepad file called autoexec.cfg and put dota_force_right_click_attack 1 in there.
At least that's what I think. Pretty sure it works that way.
Also Drow Ranger mid to late game is amazing. Fully upgraded Frost Arrows + Sange and Yasha and/or Hyperstone is amazing.
Although when I run that setup I tend to favor Arcane Boots + Void Stone/Soul Ring/Sage's Mask instead of something like Power Treads, I like to keep Ice Arrows on at all times during firefights, and with the increased attack speed you can shoot around 20-30 arrows in rapid succession in a firefight.
I've been very successful with this setup.
Helm of the Dominator on Drow Ranger also seems pretty good. I've been using that when I play her.Sounds like a real troll-build ^^
This build probably works on low match-making, but later you'll probably want to go for treads -> manta -> bkb (if needed) -> *any damage item*. Atleast something close to that build. Many players tend to get life-steal at some point since you can apply frost arrow, shoot a few shots with life-steal and then reapply the frost arrow.
Getting S&Y isn't really worth it since frost arrow has more than enough slow. Hyperstone will probably not be needed since your ultimate and other items will give you high attack speed. Mana boots is something someone else in your team can get and mana regen items shouldn't be necessary. Damage/survivability is far more important to have as a carry.
Also Drow Ranger mid to late game is amazing. Fully upgraded Frost Arrows + Sange and Yasha and/or Hyperstone is amazing.
Although when I run that setup I tend to favor Arcane Boots + Void Stone/Soul Ring/Sage's Mask instead of something like Power Treads, I like to keep Ice Arrows on at all times during firefights, and with the increased attack speed you can shoot around 20-30 arrows in rapid succession in a firefight.
I've been very successful with this setup.
Helm of the Dominator on Drow Ranger also seems pretty good. I've been using that when I play her.
By the way, don't forget you can throw that "dota_disable_range_finder 0" in your autoexec.cfg. For those that have never made one of those before, here's how you do it.
Just open a text editor and throw in the commands you want, then you will save it to (Wherever Steam is installed)\Steam\steamapps\common\dota 2 beta\dota\cfg\autoexec.cfg
Make sure you save it as "autoexec.cfg" obviously. Then when you run the game, it should execute those commands automatically. Here's some other useful commands I threw in mine.
dota_camera_accelerate 49 - Makes camera movement like Dota 1/HoN/LoL/other RTS games if you don't like the way it is in Dota 2 by default.
chat_join NeoGAF - Joins NeoGAF chat channel when you start up.
dota_hud_healthbar_number 0 - Turns off that number for your own hero's health that's always above your head now. (That was added since the Silencer/Spirit Breaker update)
dota_minimap_hero_size 700 - Changes the size of the icons of the heroes on the minimap when you hold Alt. The default is 600, which I thought was too small, so mine is 700. Feel free to make yours bigger or smaller to suit your needs.
Lastly, someone claimed these four commands fixed the delay of movement after you click to move a hero, but I haven't really found them to do anything really. I still left them in, I may try taking them out and see if it's any different.
cl_interp 0.05
cl_interp_ratio 2
cl_smooth 1
cl_smoothtime 0.01
Ye, I wrote: "Many players tend to get life-steal at some point since you can apply frost arrow, shoot a few shots with life-steal and then reapply the frost arrow." :EE
I don't always get it, but if I must be a really hard carry late game, I feel like life-steal is really needed since it's probably one of the strongest orbs on late-game carries. But if I feel like the other team is giving me space to just attack without taking too much damage, I rather go for another damage item.
As Procarbine wrote, I forgot about the ring of aquila which is really good on her too.
AFK Jungling is no problem, it is doing something in lane that is an issue. Also, I wish my allies in the games I play Chen in would be better about letting me know they are being attacked, so often I find they are dead, their enemies are low, and they didn't say a word about needing a heal, AND I am in Mumble with them. Communicate god damn it.
sorry my english is how you say, not good.
lifesteal was needed on by crit cm, made it possible to jungle efficiently and not have to go back every couple of camps.
I'm confused, are we talking about Crystal Maiden or Chen now? I didn't really feel the need to go back to fountain when jungling when Chen, and Crystal Maiden isn't really a jungler.....
Neki does nothing but troll people in this thread.
Although in this specific instance he might be mocking the people to whom Kirby is referring - those who don't communicate. A bit of a toss-up. Could go either way.
ask milkman who was more effective
a jungling cm, or a 0-1-0 clinkz.
the fact that you think I'm trolling is despicable. you're a terrible person. please refrain from trying to be a good person, because you clearly lost the ability to do so a long time ago.
Watched a few series over the weekend, really liking it as an esport after dabbling during The International. May actually play it when it comes out too.
But damn I watched like an hour of map with that Aussie casting and right up until the end I thought there was a spell or ability called 'doxia' or something. I googled Dota2 glossaries and couldn't find it. Then it clicked after he screamed 'doxiaaa!!' for the 10th time. ;P
I'm confused, are we talking about Crystal Maiden or Chen now? I didn't really feel the need to go back to fountain when jungling when Chen, and Crystal Maiden isn't really a jungler.....
ask milkman who was more effective
a jungling cm, or a 0-1-0 clinkz.
the fact that you think I'm trolling is despicable. you're a terrible person. please refrain from trying to be a good person, because you clearly lost the ability to do so a long time ago.
No Neki was talking about a fun inhouse game where one teams goal was to go 0-0-0 hence his Crystal Maiden jungling farming Midas, Daedalus carry items on CM. Really Neki you should have gone Mask of Madness GG.
Well what's his cs?
:lol is that from the website that just gives you random items?!
Was he saying "Dark Seer!" (pronouncing it dahk seah or maybe something like that) Dark Seer has finally been getting some play competitively and he does have moments where he destroys teams.
I thought he was talking about my clinkz that game I jungleddont talk bad about my CLINKZ
soooo I played my first game this weekend......
0 kills..... 24 deaths....
I had (have) no idea what I was doing and kept asking my team for help on where i should be at and what I should be doing. Needless to say all i got was "We lost because of you" at the end hahaha. I supposed ill give it one more try with a different character..... haha
Who did you play?
Try playing with easy bots first!
Leshrac... His name said pusher so i thought that meant he was like a tank or something... boy was i wrong...
Try playing with easy bots first!
Leshrac is slightly advanced to play. What "pusher" really meant is he has good crowd control and can help push the lanes. You can go to the "Learn" tab to look at all the heroes currently in game. Tell me who you're interested in trying and I'll tell you if they're very difficult or not.
Honestly man I am looking for a tank type character that can take a bunch of damage and be on the front line, or is that not how this game works? Maybe I am going about the way I play all wrong.
The difficulties don't actually work yet, there's only words there right now, but it's all the same difficulty.
ChrisC said:Here are the differences between the difficulty levels:
Easy
Reaction times for ability/item usage range from 150-300ms.
Bots do not try to avoid overlapping stuns.
Bots do not deny creeps.
Bots do not harass.
Bots do not roam or gank.
Medium
Reaction times for ability/item usage range from 90-150ms.
Otherwise the same as Easy, but bots will roam and gank.
Normal
The baseline difficulty.
All features are enabled.
Bots do not cheat (with a couple minor exceptions).
Reaction times for ability/item usage range from 50-100ms.
Unfair
The same as Normal, but all bots get a 25% bonus to both gold and XP.
There's lots of additional stuff that can be easily hooked up to this, but as a first-pass, this is the current state.
There are tanks but you have to be careful. If you try and aggro the whole team they will just burst you down. Good tanks are heroes with high armor/hp or that build tanky but also are too dangerous to leave alone so the other team is forced to waste their spells on the tank. Dragon Knight, Razor, Death Prophet and Tide are tanks. Tide and DK are natural tanks while DP and Razor build tanky.
Tidehunter would fit the bill. Tanky, has fairly intuitive skills, and his ultimate is very easy to use effectively.