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Deleted member 17706
Unconfirmed Member
They really aren't sales, either. Because if I go buy Assassin's Creed, I have not in any way affected the initial development of the game I'm purchasing. It doesn't work that way in this scenario with Double Fine. Furthermore, Double Fine could go belly up tomorrow and I probably won't be getting my money back unless there was a contractual clause saying so (there isn't). They truly make no guarantee as far as I can see.
I would classify the game copies as promotional material, frankly. Freebies or kickbacks you get from investing early that aren't necessarily reported as revenue. Hell, maybe even take a tax cut there.
What does it cost them to provide these copies again? No more than the cost bandwidth or thereabout. That's why you see this coming to fruition in the digital era and not before.
I like to call this type of thing "democratic patronage". It's like the patronage systems for musicians and bards in olden times, but for the modern era and by the masses.
People group together to fund their artist/creator of choice in exchange for a work of art/product that they hope to enjoy.