Come on Blizzard, will you ever send a proper wave of invites to EU?![]()
Are there even eu servers? Played with a few people from eastern europe but on us servers
Come on Blizzard, will you ever send a proper wave of invites to EU?![]()
pretty much agree totallySo, I decided I wanted a dungeon loot game while I wait for Diablo 3. I used to love Diablo 2, played it every day for hours on end when I was back in highschool, and I've heard great things about Torchlight, so I picked it up. Hard to describe my disappointment...
The Small Things:
-Lack of any interesting story
-Annoying characters
-Hideous font
The Medium Things:
-The "Descending Tower" design of the story levels makes everything feel cramped and boring
-Bad art direction
-Boring quest design
-Yawn-worthy bosses
The Terrible Things:
-Only three classes
-The classes have next to no skills. I played a Vanquisher and in ten levels, the only new skill I got was a homing shot? The hell? Combat isn't satisfying with so few skills.
-Identifying is boring in this game. All unique shoulders are lumped into "Mysterious Shoulders," all helmets into "Mysterious Helmets," so on and so forth. Call me crazy but I loved how Diablo 2 used different base items for different uniques. Torchlight's way of loot identifying is nowhere as exciting.
-Loot in general is pretty lame. Sets don't have neat bonuses (one of the earlier sets gives +5% attack speed? Wow. How cool...). Uniques are alright I guess but the lack of base armor for some reason kills half the fun -- I liked to use certain base armors and weapons over others. Also there's no randomization in item stats? The randomization made looting the same item exciting.
Sigh. I guess I'll just have to wait until Q4 2015 for Diablo 3 to come out so I can quench my loot thirst.
Are there even eu servers? Played with a few people from eastern europe but on us servers
So, I decided I wanted a dungeon loot game while I wait for Diablo 3. I used to love Diablo 2, played it every day for hours on end when I was back in highschool, and I've heard great things about Torchlight, so I picked it up. Hard to describe my disappointment...
The Small Things:
-Lack of any interesting story
-Annoying characters
-Hideous font
The Medium Things:
-The "Descending Tower" design of the story levels makes everything feel cramped and boring
-Bad art direction
-Boring quest design
-Yawn-worthy bosses
The Terrible Things:
-Only three classes
-The classes have next to no skills. I played a Vanquisher and in ten levels, the only new skill I got was a homing shot? The hell? Combat isn't satisfying with so few skills.
-Identifying is boring in this game. All unique shoulders are lumped into "Mysterious Shoulders," all helmets into "Mysterious Helmets," so on and so forth. Call me crazy but I loved how Diablo 2 used different base items for different uniques. Torchlight's way of loot identifying is nowhere as exciting.
-Loot in general is pretty lame. Sets don't have neat bonuses (one of the earlier sets gives +5% attack speed? Wow. How cool...). Uniques are alright I guess but the lack of base armor for some reason kills half the fun -- I liked to use certain base armors and weapons over others. Also there's no randomization in item stats? The randomization made looting the same item exciting.
Sigh. I guess I'll just have to wait until Q4 2015 for Diablo 3 to come out so I can quench my loot thirst.
So, I decided I wanted a dungeon loot game while I wait for Diablo 3. I used to love Diablo 2, played it every day for hours on end when I was back in highschool, and I've heard great things about Torchlight, so I picked it up. Hard to describe my disappointment...
Yeah, I agree. You pretty much just described why I'm skeptical of Torchlight 2. Not even the modding community made Torchlight 1 a good game, there were no good mods for it.
So, I decided I wanted a dungeon loot game while I wait for Diablo 3. I used to love Diablo 2, played it every day for hours on end when I was back in highschool, and I've heard great things about Torchlight, so I picked it up. Hard to describe my disappointment...
The Small Things:
-Lack of any interesting story
-Annoying characters
-Hideous font
The Medium Things:
-The "Descending Tower" design of the story levels makes everything feel cramped and boring
-Bad art direction
-Boring quest design
-Yawn-worthy bosses
The Terrible Things:
-Only three classes
-The classes have next to no skills. I played a Vanquisher and in ten levels, the only new skill I got was a homing shot? The hell? Combat isn't satisfying with so few skills.
-Identifying is boring in this game. All unique shoulders are lumped into "Mysterious Shoulders," all helmets into "Mysterious Helmets," so on and so forth. Call me crazy but I loved how Diablo 2 used different base items for different uniques. Torchlight's way of loot identifying is nowhere as exciting.
-Loot in general is pretty lame. Sets don't have neat bonuses (one of the earlier sets gives +5% attack speed? Wow. How cool...). Uniques are alright I guess but the lack of base armor for some reason kills half the fun -- I liked to use certain base armors and weapons over others. Also there's no randomization in item stats? The randomization made looting the same item exciting.
Sigh. I guess I'll just have to wait until Q4 2015 for Diablo 3 to come out so I can quench my loot thirst.
Looking at my mod list for Torchlight 1 I say it certainly helped with some issues.Yeah, I agree. You pretty much just described why I'm skeptical of Torchlight 2. Not even the modding community made Torchlight 1 a good game, there were no good mods for it.
- Better Random Quest Rewards
- Respec Mod
- Immortal King Set
- Stacking Mod
- Leviathan
- Tier 3 Ancient Items (ilvl 60-90)
- Better Balanced Sale Prices
- Enchants Never Wipe
- iHateFishing
Do any of those address the lame classes or remove the stupid pet system?
Bashiok just posted this:
https://twitter.com/#!/Bashiok/status/169998755679047681
Thoughts on what he could be referring to, if anything?
Bashiok just posted this:
https://twitter.com/#!/Bashiok/status/169998755679047681
Thoughts on what he could be referring to, if anything?
Could be the updated blog post we're supposed to get regarding the recent changes.
I wouldn't get my hopes up too much for anything, really. I'm supposed to be in charge of the OP for this game, and since I'm not in the beta, I've just been kind of keeping low-key tabs on stuff so I don't get my excitement levels too high. Not going to lift a finger until we get a confirmed release date, which should give ample time to put it together (also, any/all game systems should be locked in stone by then).
So this game STILL stutters like mad when streaming in new data (ie. the first time I see a particular monter, spell effect, death animation, etc). Muting sound doesn't help, nor does lowering graphics options and resolution. Even installing to a solid state drive has no effect. My computer can run significantly more demanding games at a perfect 60 FPS so I really don't get it.
Just joined the thread and I was just wondering if there is any official release date yet?
Collector's Edition is up on Amazon for pre-order! They just put it back up after taking it down after Blizzcon.
http://www.amazon.com/gp/product/B0050SZC5U/?tag=neogaf0e-20
Is D3 release still targeted for Q1 2012? How soon can we expect it?
New patch #13 might be soon, with all the character wipes that come along with it. Is anyone still up for more loot whoring?
I wonder if they'll do anything about rare farming with level 1 characters. Been testing it for a bit.
New patch #13 might be soon, with all the character wipes that come along with it. Is anyone still up for more loot whoring?
I wonder if they'll do anything about rare farming with level 1 characters. Been testing it for a bit.
Were currently in the process of preparing the next beta patch for release and wanted to provide all beta testers with a heads-up that a character wipe will be included. Please note that, as with previous character wipes, this wipe will also affect gold, items, followers, and artisans. (Beta Bucks will be reset, as well.)
Were hoping to release Beta Patch 13 before the weekend, but we dont yet have a precise ETA. As always, well provide more information as it becomes available, and patch notes will be posted here once the patch is live.
Thanks for your continued feedback and testing!
Do they wipe with every major patch? What about the Blizzard Bucks in the auction house?
wait what the auction house is in the beta?
how do i access it
wtf
They may implement the new runestone system in the next patch.
They may implement the new runestone system in the next patch.
They may implement the new runestone system in the next patch.
Blizzard will charge 1.25$/E per transaction on RMAH o_0
http://diablo.incgamers.com/blog/comments/beta-auction-house-changes
And minimum item cost will 1.5$/E
Bobby bucks != $ - at least not necessarily
sourceTo ensure that all systems and changes included in Beta Patch 13 are working properly, we've decided to take some extra time to continue internal testing. As a result, we will not be releasing Beta Patch 13 today. We will, however, be working through the weekend and look forward to delivering the patch on either Saturday or Sunday.
Thank you for your patience! Should any changes to this schedule occur, we'll be sure to provide an update in this thread.
Hmmm....perhaps we'll get to play with runes in the beta after all? Nothing is confirmed yet, however.
http://diablo.incgamers.com/blog/comments/rune-stuff-will-be-in-the-v13-beta-patch
Plus a guy on reddit claims to know what's in the patch.
Bobby bucks != $ - at least not necessarily
That first comment got it right. This patch sounds like a big one and whatever they change (for better or worse) is going to get some fuckers mad. I expect a meltdown or two on the official forums. Ready your popcorns.
Wonder if they'll finally fix the bug where it thinks the client needs to stream everything even if it's already downloaded. Kills performance so much.
I thought that was due in part to how they plan to counter map hacks? In other words everyone since the game world is randomized, they only send you parts of the map that you are near to in effect stop maphacks since the entire map is not available to the client until you walk there serverside.
Atleast that's what I thought was causing issues, since it wasn't working properly.
So was that a legit delay or was there a spike in WoW subs that they wanna take advantage of first...They are targeting Q2 2012.
This.
Damn... there are some pretty crazy rumors floating around about this upcoming patch.