Call of Duty Vita confirmed for Fall release.


Ok, let me see if I can clear things up. Call of Duty is the biggest franchise this generation, and is a system seller. A lot of Xbox 360's sell because of this franchise. I never mentioned PS3 because we can see the effect much better on the 360, but even so, I believe it does move units, just not as much as it has done with the 360.

I BELIEVE that since this is the biggest franchise this generation, it is possible that people will buy this system, if they are able to make a good game with an online almost on par with consoles. Why would these people buy the Vita just for this game? because a lot of people can "waste" money, the same way people "wasted" money with a $600-500 PS3 or Xbox 360. No, it won't sell millions of units (Edit: console units I mean), but since this franchise has such a big name behind it, I believe it will help the Vita out, maybe help it on the correct path. If COD Vita sells decently or good, relative to other Vita games, then they will keep pumping games, which could help even more. Vita will need many franchises and games to be successful but by having COD it helps a lot.

You dislike COD but will buy it on Vita? You'll have to forgive the rest of us for thinking that your opinion is shaky at best.

I hate what the franchise has become, and I decided to stop supporting the games, but that doesn't mean I don't have fun playing them. I hate the fact that they keep churning games every year, charging so much for DLC, etc. but that's my opinion

Now, if they do make a great COD game for the Vita, with the same fun online that the consoles have, I would support it, at least the first one. Once they start milking it in that platform, then I would probably stop.

I have COD2, MW and MW2.

Edit: A similar franchise that is getting me worried is the Assassins Creed franchise for example. I love the games but Brotherhood is the highlight of the franchise, in my opinion, and Revelations had some things that felt forced, like the bombs, the tower defense, amongst other things. Obviously they've announced the next one for this year, so hopefully that doesn't go downhill. If that continues the same trend I'll probably stop supporting as well, or maybe just buy them when they go down to $20-30.
 
And this is what interests me the most in terms of an announced game that's unknown how it will play. If it's a port of the console version then I'd be very interested regardless of all the complaining about ports because a console experience on the go would be awesome for a game like COD. If they could link the PS3 and Vita accounts and share ranks, etc. then it'd be even better and could convince a lot of COD nuts to double dip.

My worry is mostly the fact that Treyarch is the first developer to bring COD to the Vita. I like some of their gameplay decisions, but if they can't get the PC version running properly on some really good PC's and even PS3 problems, then I'd hate for them to lay the groundwork down for the Vita. IW isn't perfect and their gameplay decisions baffle me at times, but at least I'd feel more comfortable getting the Vita version knowing that they were the ones to do it because their tweaked version of the engine looks and runs a lot better than Treyarch's. Too bad they won't share the latest engine with Treyarch.

Edit: What if Call of Duty Elite even transferred between PS3 and Vita too? That'd save some money and encourage more people to buy the Vita knowing they won't be spending double the money on DLC too. Not that I have Elite right now nor could I since the PC community is an afterthought still...
 
The marketing of this thing is going to be crucial; Sony need to abandon the mindset of doing good things but then believing these good things will sell themselves.

I agree with this 100%. I think they too often rely on the quality of their products, and leave the promotion largely out of it. Yeah, they make great games, but more people need to know of their existence to sell them.
 
Well here's the list of best selling PSP games, you tell me where it will land:

http://en.wikipedia.org/wiki/List_of_best-selling_video_games#PlayStation_Portable

I'm think best case, it may crack the one million mark akin to Vice City stories. Note that the category of "few million" for PSP (and that's including "couple million" which isn't exactly the same as few, but I'll count it anyway) included seven total games with more than two million worldwide. And three of them were Monster Hunter Japan craziness.

Also we're talking here where the main sellers were when the PSP just got started and the Playstation brand hadn't taken the huge hit it has received the past several years. The huge drop from Liberty City Stories to Vice City Stories kind of accentuates that.

I think you're expecting too much.

I believe it will sell around the range of GTA: Liberty City Stories and Monster Hunter (~2-3 million) when all is said and done. I also don't really believe that this is expecting too much either. Call of Duty on the Vita is probably going to be the biggest system seller the device will have this year by far, assuming it's a competent game with all the bells and whistles I'm expecting. The attach rate for Call of Duty and Vita is going to be very high, and I suspect this will persist well into 2013. So assuming 2012 + 2013 hardware sales of the Vita manages to be around 16 million globally, I don't think it's unreasonable to expect Call of Duty to attach to the Vita at a rate of 12.5%.

Black Ops, for instance, had an attach rate of over 20% for the PS3.
 
I agree with this 100%. I think they too often rely on the quality of their products, and leave the promotion largely out of it. Yeah, they make great games, but more people need to know of their existence to sell them.

Agreed, Sony doesn't market their products enough and a lot of these advertisements are just not that good. Yes, they've had a few gems in their advertisement but a lot of them are really bad, in my opinion.

Didn't they spend 50 mil in advertisement for the Vita? isn't that a bit low? I sincerely don't know but it seems somewhat low for such a big company.
 
This has the potential to be a big deal if Sony and Activision play their cards right. Thanks to Vita's dual analog sticks (sticks, not nubs), this will be the first time a handheld is able to recreate a proper COD experience. The online implementation will be crucial in determining whether this thing is going to take off.
 
Agreed, Sony doesn't market their products enough and a lot of these advertisements are just not that good. Yes, they've had a few gems in their advertisement but a lot of them are really bad, in my opinion.

Didn't they spend 50 mil in advertisement for the Vita? isn't that a bit low? I sincerely don't know but it seems somewhat low for such a big company.

I think Microsoft spoiled you as they spend ten times more for very little gain.
 
I believe it will sell around the range of GTA: Liberty City Stories and Monster Hunter (~2-3 million) when all is said and done. I also don't really believe that this is expecting too much either. Call of Duty on the Vita is probably going to be the biggest system seller the device will have this year by far, assuming it's a competent game with all the bells and whistles I'm expecting. The attach rate for Call of Duty and Vita is going to be very high, and I suspect this will persist well into 2013. So assuming 2012 + 2013 hardware sales of the Vita manages to be around 16 million globally, I don't think it's unreasonable to expect Call of Duty to attach to the Vita at a rate of 12.5%.

Black Ops, for instance, had an attach rate of over 20% for the PS3.

So I'm guessing not as good as Mario kart/3Dland or MH?
Shining Sunshine said:
I think Microsoft spoiled you as they spend ten times more for very little gain.
Little gain? What's your barometer?
 
Who wants to play CoD on a tiny screen? It's bad enough playing a brown and grey sub HD game on my 42 inch Aquos.

Who wants to play [MARIO KART/SUPER MARIO/PAPER MARIO/KH] on a tiny screen? It's bad enough playing a brown and grey sub HD game on my 42 inch Aquos.

Someone please explain how the handheld versions of super mario, mario kart, and paper mario will differ than their console counterparts. Tell us how the same couldn't be applied to CoD?
 
Who wants to play [MARIO KART/SUPER MARIO/PAPER MARIO/KH] on a tiny screen? It's bad enough playing a brown and grey sub HD game on my 42 inch Aquos.

Umm...looks at sales...

i.e. bad anology, or whatever you are trying to get at here...

(to the Mario games)
 
No dude, you don't capture monsters. You hunt them.

It really doesn't have all that much in common with Pokemon.

this - i have no idea why people were calling for Pokemon x Monster Hunter cross over - there's little similarities in the gameplay sense

HOWEVER

they do share one critical thing for the Japan portable market and that should act as a big lesson to all :

1) short burst gaming heading towards a larger goal
2) grinding is a core element
3) social aspect

Games need to be tailored for the handheld - you can't just dump a console game down to a handheld and be done. If you want your ports to hit the heights, you've got to redesign for portability.

Other notes : remove 3G calls. I find that incredibly short sighted to be honest. 3G will be a valuable additional part of the experience and it's another thing that the 3DS doens't have (... yet?) - why on earth throw away a differentiating part of your hardware? Makes no sense and, yeah, it's short sighted because there's no stand out application for it now other than it being a -key component to the social aspect of owning a vita-.

Who wants to play [MARIO KART/SUPER MARIO/PAPER MARIO/KH] on a tiny screen? It's bad enough playing a brown and grey sub HD game on my 42 inch Aquos.

Metal Gear Solid 3DS is a better example as we've a thread on that right now. No one wants to play ports when you can play the console versions at home ! and all that.
Whilst i say this as a mild joke, the massive irony is that sales figures bear out that on the 3DS people -DO ACTUALLY- want to play ports of older games and they garner good sales figures so far to date where as the PSV hasn't seem the same success.

It's possibly hard for Sony fans to take - but that seems to be the case so far (early days as it is though)

Who wants to play [MARIO KART/SUPER MARIO/PAPER MARIO/KH] on a tiny screen?

also - look - this is the issue here that Vita fans have to face up to...

Of those four games, three of them are out and are AAA+ quality games. Three are outstanding system moving game titles and all three were executed to an extremely high standard. So - who wants to play those games on a tiny screen? Everyone who likes AAA+ guality games and likes handhelds. The Vita will get it's games - and i'm sure somewhere along the run one or two of them might even sell big numbers. It's just a matter of time - you can't have everything on a plate right away.
 
Who wants to play [MARIO KART/SUPER MARIO/PAPER MARIO/KH] on a tiny screen? It's bad enough playing a brown and grey sub HD game on my 42 inch Aquos.

This, a lot of people claim that console gaming cannot or should not be "ported" to handhelds (and vice-versa), but who the heck defines what console games or portable games are? I can easily play tetris in my 3DS and my PS3 and I can enjoy them both. Same thing goes for Mario Kart, Mario Games and will apply in COD, Super Smash Bros, Final Fantasy X, Luigi's Mansion, MGS, KH, GTA, heck, I would love a sequel to demons souls/dark souls on the Vita.

Edit: It would also go both ways, I love Fire Emblem in both console and handhelds. I would love pokemon games in console....if they were anything like the handheld games.
 
I'm hoping Vita does well just for everyone's sanity. As soon as a console starts to crash and burn, the descent into madness for the fanbase isn't too far behind. However I don't really think COD will be that game, but it's not like it could hurt right? I never thought the west was a good investment anyways, get some major japanese exclusives.
 
It wouldn't be fair to compare it to the DS Or PSP COD games, but I think he effect it has on the system will be like COD on the Wii.

It will be an ok game and sell moderately, but the effect it has will be very minor in the overall picture. People just don't associate COD to the Wii or to handheld.
 
It wouldn't be fair to compare it to the DS Or PSP COD games, but I think he effect it has on the system will be like COD on the Wii.

It will be an ok game and sell moderately, but the effect it has will be very minor in the overall picture. People just don't associate COD to the Wii or to handheld.

Wii doesn't have a good online infrastructure and also doesn't have dual analog sticks, so the comparison isn't appropriate.
 
Part of the appeal of military shooters is that they are big blockbuster type games and the whole "guns blaring and kicking ass" feeling that people want to have. I just don't see anyone being compelled to buy a Vita for this game, I can see it perhaps energizing the people who already have one.
 
Part of the appeal of military shooters is that they are big blockbuster type games and the whole "guns blaring and kicking ass" feeling that people want to have. I just don't see anyone being compelled to buy a Vita for this game, I can see it perhaps energizing the people who already have one.

I will. Oh wait... I mean the other way around!!!
 
So can we assume timed exclusive or will a 3DS port happen before year's end?

In regards to playing FPS over 3G - I am currently suffering ISP shenanigans and only have 3G internet access on my comp (via USB). I tried playing over it just for the kicks. I wasn't expecting much but it wasn't pretty. And that's without running around.
 
Wii doesn't have a good online infrastructure and also doesn't have dual analog sticks, so the comparison isn't appropriate.

I think Black Ops and MW3 on the Wii had Classic Controller support. So the dual analog thing isn't an issue.

Though that still leaves the much larger issue of online infrastructure...
 
i hope its a third person shooter or a top down battlefield strategy game that crossplays with the PS3 online where you can direct ps3 gamers toward enemy positions or call in overhead air support.....that would be awesome for a handheld COD experience
 
Part of the appeal of military shooters is that they are big blockbuster type games and the whole "guns blaring and kicking ass" feeling that people want to have. I just don't see anyone being compelled to buy a Vita for this game, I can see it perhaps energizing the people who already have one.

I don't buy that reasoning.

That big blockbuster appeal is only found in the single player component of CoD, who buys CoD purely for the single player?

Most people buy and play CoD for the multiplayer and social aspect.

Its Mulitplayer component also has a kind of RPG feel to it.
 
Who wants to play [MARIO KART/SUPER MARIO/PAPER MARIO/KH] on a tiny screen? It's bad enough playing a brown and grey sub HD game on my 42 inch Aquos.

Someone please explain how the handheld versions of super mario, mario kart, and paper mario will differ than their console counterparts. Tell us how the same couldn't be applied to CoD?

It's simple, some games translate to the handheld audience better than others. Is that so much of a shocker? Nintendo has a 23 year dominant handheld run for a reason, it's because their games can skew towards both the younger audience who tend to get into handheld, and their own "blue ocean" and Nintendo fanbase they've built up. They're not just flat out saying "hey our target demographic is the same target demographic that opts for a console online experience, probably won't play our games on the go anyway, and what demographic we have to compete with iPhone's and other smartphones as the take it with you main tech gadget."

Why is this so difficult to comprehend? I mean, if Vita has an exclusive Farmville app, does that mean girls who play the app on Facebook are suddenly going to go buy a fucking Vita? If it got a World of Warcraft spinoff, are all the fanatics that play it nonstop on PC going to go buy it? Hell no. Why don't we compare the Counter-Strike and Team Fortress 2 play numbers on Steam numbers to the Orange Box and other various console ports? Do they translate?

It's about knowing your audience and knowing your competition for that audience's money. Not simply "hey here's a game thats popular on something else and other games that are popular on something else can do good, so this one is no different! win!"

Just because a square peg fits in a square hole, doesn't mean it fits in a circle, triangle, or octagon on the same piece of wood.
 
Who wants to play [MARIO KART/SUPER MARIO/PAPER MARIO/KH] on a tiny screen? It's bad enough playing a brown and grey sub HD game on my 42 inch Aquos.

Someone please explain how the handheld versions of super mario, mario kart, and paper mario will differ than their console counterparts. Tell us how the same couldn't be applied to CoD?

The only difference I can think of is, if I want to play Mario 3DS, I have to buy a 3DS. If I want to play the new Mario Kart, again, I have to own a 3DS. Same goes for almost all of the games Nintendo will release on the 3DS. If I want to play COD, I can play it on my PS3 or my Xbox. Assuming its a direct port.

I think most people don't have problems playing console games on a handheld but if its a port, they are less inclined to buy a handheld version for a game that will be better on the console. Of course some may buy the handheld version over the consoles version.

I would buy COD for Vita if I owned one. But that COD has to have everything the online does on the PS3 but uses the strengths of the Vita. A half ass port will do nothing for me.
 
Who wants to play [MARIO KART/SUPER MARIO/PAPER MARIO/KH] on a tiny screen? It's bad enough playing a brown and grey sub HD game on my 42 inch Aquos.

Someone please explain how the handheld versions of super mario, mario kart, and paper mario will differ than their console counterparts. Tell us how the same couldn't be applied to CoD?

By striking out brown and grey you seem to have missed the point. The Mario games have bold simple clean graphics with contrasting colours. CoD games don't. Especially for online play which is a huge component of CoD games I'd have thought visual clarity is paramount. I just can't see many CoD players downgrading to a tiny screen.
 
Every time we debate about handhelds I feel like there's always this double standard, it's hard to draw comparisons or even point out contradictions.
 
Who wants to play [MARIO KART/SUPER MARIO/PAPER MARIO/KH] on a tiny screen? It's bad enough playing a brown and grey sub HD game on my 42 inch Aquos.

Someone please explain how the handheld versions of super mario, mario kart, and paper mario will differ than their console counterparts. Tell us how the same couldn't be applied to CoD?

Imho it's less about how the games differ and more about whether or not the games translate to a handheld form well at all. CoD Vita could be the exact same experience as home consoles but that doesn't mean people will want to play it that way.
 
LOL some of the people in this thread argue just for the sake of arguing.
Fact is the Vita offers all the assets to make a competent handheld COD first person shooter, that is a good thing to have, nothing more nothing less.


I wonder what the rear touch screen used as look would feel like/respond.
 
Well here's the list of best selling PSP games, you tell me where it will land:

http://en.wikipedia.org/wiki/List_of_best-selling_video_games#PlayStation_Portable

I'm think best case, it may crack the one million mark akin to Vice City stories. Note that the category of "few million" for PSP (and that's including "couple million" which isn't exactly the same as few, but I'll count it anyway) included seven total games with more than two million worldwide. And three of them were Monster Hunter Japan craziness.

Also we're talking here where the main sellers were when the PSP just got started and the Playstation brand hadn't taken the huge hit it has received the past several years. The huge drop from Liberty City Stories to Vice City Stories kind of accentuates that.

I think you're expecting too much.

I think you're being misled and expecting too little.

I hope you know that that wiki list is incomplete and out of date. The sources for your example on VCS are from 10/2008 for JP numbers (source goes to a broken link, but I used to visit that site, museum games database - famitsu numbers - has the numbers at more than 2x the numbers on wiki), US numbers are from 11/2008, UK numbers are from 02/2009. No mainland EU, Canada, SE Asia, Latin, Middle East, or WW numbers are included in that outdated data, so you can see how quickly that list becomes worthless.

With that said, I still want to see the game in action and see what kind of effort is being put in the game before I even begin to think of making a prediction on how it will do.
 
If they have it where you playing on your Vita when you're away from home also levels up your profile on your PS3....shiiiiit. You might as well hand Sony the trophy for the handheld war right now.
 
I'd absolutely buy this if it's console-level with all the online stuff. Loved MW and World at War but took a break cos I was getting a little too addicted to the online multi component. Portable, with all the friend list score/achievement comparisons, etc would be enough to reel me back in.
 
Metal Gear Solid 3DS is a better example as we've a thread on that right now. No one wants to play ports when you can play the console versions at home ! and all that.
Whilst i say this as a mild joke, the massive irony is that sales figures bear out that on the 3DS people -DO ACTUALLY- want to play ports of older games and they garner good sales figures so far to date where as the PSV hasn't seem the same success.

It's possibly hard for Sony fans to take - but that seems to be the case so far (early days as it is though)

What is your basis for this comparison? SSFIV vs UMvC3?
 
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