Wiggum2007
Junior Member
Lol, I've had the game for almost five years now and this is the first time I realized you can infiltrate Saren's base on Virmire through the sewer system, too. :lol
Haha, that's the only way I ever did it!
Lol, I've had the game for almost five years now and this is the first time I realized you can infiltrate Saren's base on Virmire through the sewer system, too. :lol
http://www.youtube.com/watch?v=DLZNAwOeLRY
First time seeing this myself. And completed the games 3 times.
Yeah, when you reach the entrance to the base, you can either go to the right (which is where I always went), and go in through the front doors. But you can also go to the left, and head back down onto the sand again. A bit away from there there's a locked door that leads into the sewers. That way, you enter the base almost immediately next to the area with the indoctrinated salarians.
Oh, and speaking of which, I just found out that you can talk to the captive salarians you see when you cross an upper walkway in a room in the base, too. I thought they were there for flavor, but there's a door beside the elevator in the elevator room you can follow down and into their room, where you can set them all free.
How I never discovered this sooner is pretty baffling. :lol
I have never ever seen or heard of this before, and I've finished ME1 maybe 8 times now. Damn.
I have a bit of a newbie question for Mass Effect 2, even though I've beaten it twice. How do you tell the Shield/Health of your squadmates? I know the thin white line means they're in cooldown, but I can't read anything off the bigger quarter-circle area.
It's on the PC UI, by the way, in case the console one is much different.
http://www.youtube.com/watch?v=DLZNAwOeLRY
First time seeing this myself. And completed the games 3 times.
I finished Feros, Noveria and most of Cillalel's missions. Really liking ME1 but like when I originally played, I don't find planet exploration as fun as the Cilladel, Feros, Noveria.
Finished ME1 today and, wow, Tali way more Renegade than I remember (agreeing on killing the rachni queen, wanting to let the council die). On my first playthrough I didn't use her until I got rid of Kaiden so I didn't hear much of her dialogue outside of conversations.
Also, dat ending. Still love it. The music is just perfect.
Yeah, when you reach the entrance to the base, you can either go to the right (which is where I always went), and go in through the front doors. But you can also go to the left, and head back down onto the sand again. A bit away from there there's a locked door that leads into the sewers. That way, you enter the base almost immediately next to the area with the indoctrinated salarians.
Oh, and speaking of which, I just found out that you can talk to the captive salarians you see when you cross an upper walkway in a room in the base, too. I thought they were there for flavor, but there's a door beside the elevator in the elevator room you can follow down and into their room, where you can set them all free.
How I never discovered this sooner is pretty baffling. :lol
OMG WTF
I've beaten ME1 like 10 times. How did i never notice?
It blows my mind... that people never knew about this.
I think it's because I play ME1 the same way every time. Same class, same choices, same romance.
XD Same here.Haha, that's the only way I ever did it!
Finished ME1 today and, wow, Tali way more Renegade than I remember (agreeing on killing the rachni queen, wanting to let the council die). On my first playthrough I didn't use her until I got rid of Kaiden so I didn't hear much of her dialogue outside of conversations.
Also, dat ending. Still love it. The music is just perfect.
Why? =(
OMG WTF
I've beaten ME1 like 10 times. How did i never notice?
ITT: people who don't understand that the purpose of games is to explore.
No wonder developers go: "a fack it, too much work, lets just make a linear corridor shooter!"
In ME1, I think all the crew members have both paragon and renegade dialogues at all the major choices. I remember reading about a person who glitched things in such a way that they only brought Tali to the final battle on the Citadel, and got to watch her have an argument with herself as she said both the paragon and renegade dialogues.
The ME art book was pretty neat. Also clarifies the omni-blade's tangibility a bit: "..the omni-tool uses an ultrafast fabricator to manufacture a disposable blade almost instantly."
So, I guess the omni-tool really is just an intangible, holographic interface... Where the heck does all that other mess come from then? >_>
* Sai tries to stop mulling over it.
Haha, really? What an odd thing for Bioware to do. I don't see why they didn't have the responses based on the character's personality instead of interchangeable responses.
The promo ends on Monday, so I figure it'll be at least until then before they send codes out (just ordered the book a moment ago myself).The ME art book was pretty neat. Also clarifies the omni-blade's tangibility a bit: "..the omni-tool uses an ultrafast fabricator to manufacture a disposable blade almost instantly."
So, I guess the omni-tool really is just an intangible, holographic interface... Where the heck does all that other mess come from then? >_>
* Sai tries to stop mulling over it.
Anyways, did those codes for pre-ordering the book go out already? Or are they going to be sent around the game's launch?
In ME1, I think all the crew members have both paragon and renegade dialogues at all the major choices. I remember reading about a person who glitched things in such a way that they only brought Tali to the final battle on the Citadel, and got to watch her have an argument with herself as she said both the paragon and renegade dialogues.
Jack has a line there? Hm, must take Jack on Legions mission, then.I don't know it made for a pretty interesting dialog between Garrus and Wrex http://www.youtube.com/watch?v=AN8k0iN0Mow&t=5m3s
It's also weird that some of them have a mostly renegade/paragon view of things, then it turns around just for the sake of the good/bad rule. Like say if you make Ashley like aliens, Liara will be the one saying to let the council die.
In ME2 they didn't really say anything, other than Jack about Legion rewritting the geth
I'm honestly not sure if this is accurate(and even if it is, it could've been changed since I heard about it), but I think there are some benefits involved in staying faithful to Ashley/Kaiden, or Liara throughout the trilogy.I did it before the IFF, thanks for answering.
I wonder if there's something positive waiting for me in ME3 regarding Liara. Makes me thing if it's worth to stay faithful with Liara for ME3...
I may get to romance another character or just have two save files. Anyone was in the same situation?
I'm honestly not sure if this is accurate(and even if it is, it could've been changed since I heard about it), but I think there are some benefits involved in staying faithful to Ashley/Kaiden, or Liara throughout the trilogy.
ITT: people who don't understand that the purpose of games is to explore.
No wonder developers go: "a fack it, too much work, lets just make a linear corridor shooter!"
Haha, just said the same thing earlier. It's probably the first time I truly respected the series' writing. Felt like two world-weary, worried friends having a normal discussion. Up to this point, the "serious moments" always involved sex or death. I was so glad to finally get an adult, smartly written scene. It single-handedly made ME2 a much better game.In Lair of the Shadow Broker, you can either 'reaffirm' your relationship with Liara or break it off, if you are currently not with anyone else. But I think, if you are currently with someone or its after the final mission you can't be given that choice.
Man, that whole scene with Liara in Shepards Cabin was one of the most well done scenes in ME. So dynamics in the way she just 'responds' and knows things.
I have never romanced to anyone else, I was with Liara since the start and and the end of the Shadow Broker I asked about us, we talk, kissed, and it seems that I'm still with her.
It seems that I won't get the Paramour Trophy this way. It's okay, but will there be a scene with her before going to the suicide mission? I kinda want it but not sure if that will happen...
I really hope something good/rewarding can be waiting for me on ME3 if I keep it this way.
Jack has a line there? Hm, must take Jack on Legions mission, then.
I found one more hidden line, this one from Jacob, on Mordin's mission. When examining the dead human, you can have Shepard remark that things like this almost makes Cerberus seem like a good idea. Jacob comments on that.
When a loyalty mission becomes available, does it actually matter whether you tell them "we'll go" or "we'll shelve it"?
Tali also says something, but I think they all do. Jack just says no and to let her die as herself. The Jacob line is even worse with Miranda as she'll "write that in her report"
Other dialogue I can think of is
jacob/Tali/Garrus on the derelict Reaper
Jacob/Miranda on Ish's package
Jack on Miranda's mission
Zaeed on Archangel's recruitment
There might be something with Legion on the Citadel too
ITT: people who don't understand that the purpose of games is to explore.
No wonder developers go: "a fack it, too much work, lets just make a linear corridor shooter!"
Maybe the rest of the game should have rewarded exploration then