Call of Duty Vita confirmed for Fall release.

Now that I think about it COD's snap to target aiming might work really well on Vita.


I just hope it has some level of cross play even if only for Spec op type stuff.

And Microsofts exclusive COD marketing and map pack deal ends this year so Sony and Acti could make a decent marketing campaign around it


Then again this could just be a port up of some shitty 3DS version made by some random mobile company.
 
I don't think the people who solely play CoD is the same group that will buy a handheld even if it offers an identical online experience as the consoles. If Sony pours a lot of money into it thinking it'll be the system saver they'll likely be very disappointed.
 
59 percent 360.

39 percent PS3.

2 percent PC.

Earnestly, PC is nonentity, put next to the consoles.

Darn, Source is, as we deal with this, more actively played than MW3.

Less than one percent of MW3's first-week (record) sales in the UK (2 million) were on the PC.

It is mortifying.

No shit sherlock that is because the majority of the mw3 sales on pc were on steam since it is a steamworks game anyway. It blows my mind people still bring up retail sales and go "yea it didn't sell on pc"
 
Finally, the game that will test the years old hypothesis: did the lack of dual analogue controls really doomed the PSP in console-centric West?
 
I can't see Call of Duty being much of a system seller for the Vita.

Even if it's a perfect port of the PS3 version, I'd imagine that the vast majority of people would rather play it on their console attached to a big screen TV and with better controls. And being such an online focused game seems like it wouldn't be ideal for a portable system - you're not gonna be able to play multiplayer matches while riding on a bus/train/plane for example..
 
Even if it's a perfect port of the PS3 version, I'd imagine that the vast majority of people would rather play it on their console attached to a big screen TV and with better controls.

I keep seeing people say that in this thread. It's not a case of buying the Vita version instead of the PS3 version. The Vita version will be bought as well as the PS3 version. Having COD in your pocket, leveling on the go, NEAR bonuses, is very attractive. Especially with the inevitable Call of Duty PS3/Vita Dual Pack.
 
59 percent 360.

39 percent PS3.

2 percent PC.

Earnestly, PC is nonentity, put next to the consoles.

Darn, Source is, as we deal with this, more actively played than MW3.

Less than one percent of MW3's first-week (record) sales in the UK (2 million) were on the PC.

It is mortifying.

So what you are saying is that PC gamers don't buy up the same dudebro shovelware every year? I think that's called having taste.
 
Most publishers seem pretty adverse to putting PS360 games on Vita (likely because of the lower price point for Vita games and that Sony is marketing the Vita towards PS3 owners thus a sale of a Vita game could take away from the sales of the PS3 version and lower profitability), so I wonder what type of game it will be.
 
So what you are saying is that PC gamers don't buy up the same dudebro shovelware every year? I think that's called having taste.

I find that rather unlikely due to the overwhelming support PC gamers lent to Battlefield 3, a game with a vastly inferior campaign in comparison to MW3.
 
Especially with the inevitable Call of Duty PS3/Vita Dual Pack.

"Inevitable?"

Activision is going to make you pay $100 or more for both versions and people will lap it up. No way there are any kind of cross promotions.
 
"Inevitable?"

Activision is going to make you pay $100 or more for both versions and people will lap it up. No way there are any kind of cross promotions.

this honestly sounds far more likely. you don't bundle shit that sells stupid #'s on its own, cause you don't gotta.
its like when i/others on here used to ask "why doesnt nintendo do a console/handheld hybrid? is the tech not ready yet"? its irrelevant, because why sell 1 product where you can sell 2?
 
I keep seeing people say that in this thread. It's not a case of buying the Vita version instead of the PS3 version. The Vita version will be bought as well as the PS3 version. Having COD in your pocket, leveling on the go, NEAR bonuses, is very attractive. Especially with the inevitable Call of Duty PS3/Vita Dual Pack.

This is even more silly. How many people do you think are prepared to do this? Do you think many PS3 CoD players will buy a Vita and a copy of the game for this feature?

What about those who already own the PS3 and Vita. How many of them would go and pick up TWO copies of the same game?

It won't be a significant number.
 
I keep seeing people say that in this thread. It's not a case of buying the Vita version instead of the PS3 version. The Vita version will be bought as well as the PS3 version. Having COD in your pocket, leveling on the go, NEAR bonuses, is very attractive. Especially with the inevitable Call of Duty PS3/Vita Dual Pack.

Sounds great but how do you know all this? Has any of this been confirmed anywhere?
 
I keep seeing people say that in this thread. It's not a case of buying the Vita version instead of the PS3 version. The Vita version will be bought as well as the PS3 version. Having COD in your pocket, leveling on the go, NEAR bonuses, is very attractive. Especially with the inevitable Call of Duty PS3/Vita Dual Pack.

This doesn't seem like a very large market to me. The use case you're describing is a very small percentage of hardcore Sony/CoD fans.

I don't think the average person is going to spend $300+ (Vita w/ memory card, CoD) just to rank up on the go.
 
This doesn't seem like a very large market to me. The use case you're describing is a very small percentage of hardcore Sony/CoD fans.

I don't think the average person is going to spend $300+ (Vita w/ memory card, CoD) just to rank up on the go.

I think when the next CODs are on shelves in the coming years, when the Vita has come down in price and memory cards are more reasonable, the COD Vita/PS3 Dual Packs will tempt many a person to seriously consider purchasing a Vita.
 
So thinking this game may be stuck between a rock and a hard place, but could be wrong.

If it is a ground-up, exclusive CoD game, doesn't it lose the appeal of being able to take your character and rank on the go? I mean it would be just leveling up in this CoD, unless had some weird system to transfer ranks in PS3 version.

If its a port of the console game, you're going to have to get people to skip it on either the Xbox 360 or the PS3.. and pick up a brand new console and a copy of the game.

I'm sure it will sell decently, it is CoD after all, but I don't know if it has this booming success factor.
 
Dibbz said:
lol at anyone thinking a 3DS version would be anything like the Vita version.

No Dual Anaolg out of the box
Online network is nowhere near PSN on Vita

Good luck with your FPS on DS goals for 2012 GAF. lol
All that depends more on the developers than on the hardware, even more seeing how the DS CoD games had online, lobbies and voice chat.

The 3DS already has an unified friends list, n-Space (which did the CoD DS games) is already making an online multiplayer game with voice chat, and there are the hooks for DLC and other aspects.
Even the Wii version of CoD games were close to the "online network" of the others and Black Ops even had the hooks for DLC; but never materialized as the Wii can't stream DLC directly from SD Cards and they were quite limited with the internal storage.

Plus the stylus was a nice substitute for the second analog.


*****

But back on the Vita CoD, hope that if it's a direct port of the console versions, that you can share DLC with the PS3 version at least. Would be nice if Elite is part of both.
 
I imagine CoD Vita will live or die based on whether it's just a straight port of the console games, or if it has some features that are developed specifically with a handheld in mind.

Just slap the single and multi on the Vita? No, that's not gonna fly. I mean it would sell okay like the DS games did, probably better because it'll be closer to the console version, but it wouldn't be the big hit it could be. I could see it getting a big audience with kids, who would enjoy being able to play with each other at school or whatever, but I think a lot of people would buy it, realize they're not playing it much, and then skip out on later versions.

But if they have some modes designed to be played in short bursts and by one player? A fleshed out zombies mode. Something like RE:Rev's Raid mode, where you play through a short section of a level from the campaign, but with all the story stripped out and new enemy placements. Just regular multiplayer vs. a team of bots. Set these up so they can be played in 5-10 minute bursts, make sure you have the typical CoD leveling stuff, and I could see people getting into that. Something to give them their CoD fix when they're not home.

I'm curious to see what they do. I'm also curious how they'll do the controls. I can think of a few potential ways to fit everything on the Vita. I wonder which way they'll go.
 
No shit sherlock that is because the majority of the mw3 sales on pc were on steam since it is a steamworks game anyway. It blows my mind people still bring up retail sales and go "yea it didn't sell on pc"

I don't disagree with you, but it'll be interesting to see when retail games bomb on Vita whether or not this excuse will be valid. It wasn't really valid on PSP, even though some games did seem to sell well there, but with Vita, it'll be a much more prominent feature and I expect some games will sell really well on PSN, especially multiplayer centric games.

Finally, the game that will test the years old hypothesis: did the lack of dual analogue controls really doomed the PSP in console-centric West?

Where does piracy and lack of quality western centric franchises fit in your scenario?
 
It's SAT analogy training time!
Grand Theft Auto is to PSP as [BLANK] is to Vita

We'll see if this will turn heads but considering there wont be any 3G multiplayer, I seriously doubt it.
 
So thinking this game may be stuck between a rock and a hard place, but could be wrong.

If it is a ground-up, exclusive CoD game, doesn't it lose the appeal of being able to take your character and rank on the go? I mean it would be just leveling up in this CoD, unless had some weird system to transfer ranks in PS3 version.

If its a port of the console game, you're going to have to get people to skip it on either the Xbox 360 or the PS3.. and pick up a brand new console and a copy of the game.

I'm sure it will sell decently, it is CoD after all, but I don't know if it has this booming success factor.

Multiplayer could tie into MWF3, but with exclusive maps. Then the Single player could introduce a new campaign and vita exclusive functionality.
 
Sounds great but how do you know all this? Has any of this been confirmed anywhere?

Of course it's not confirmed, but Activision is usually pretty up on ways to get people to spend more money. The prospect of getting people to buy two versions of the same game is certainly a goal, and given how popular CoD is and how much time people spend playing it, they could probably do it if there were enough useful tie-ins like that.
 
So thinking this game may be stuck between a rock and a hard place, but could be wrong.

If it is a ground-up, exclusive CoD game, doesn't it lose the appeal of being able to take your character and rank on the go? I mean it would be just leveling up in this CoD, unless had some weird system to transfer ranks in PS3 version.

If its a port of the console game, you're going to have to get people to skip it on either the Xbox 360 or the PS3.. and pick up a brand new console and a copy of the game.

I'm sure it will sell decently, it is CoD after all, but I don't know if it has this booming success factor.
They could make a new campaign by telling the story from a different viewpoint or something but leave the MP as is. I know GAF scoffs at the idea that people play CoD single player but I believe there are quite a few.

I agree that there has to be some hook and incentive to it in order to be a huge success though.

After seeing Resident Evil 3DS I truly think that the 3DS can also replicate COD4 visuals.
Totally different games. But since the Wii ran a pretty ugly but otherwise relatively competent version, the 3DS could replicate that in its own regard (less polys, better effects).
 
I honestly don't think it's the stick, It's definitely more software and with the amount of aim-assist in COD games, I don't see why it wouldn't. I say wait until Unit13 comes out and make a comparison and if it's still the same as Golden Abyss then yea the sticks are the issue.

Having played both, they need some serious aim correction in CoD. Uncharted has massive aim correction, and it still feels off, so however is doing the CoD port rally needs to work on getting the aiming right, since the sticks can be a tricky thing to work with.
 
59 percent 360.

39 percent PS3.

2 percent PC.

Earnestly, PC is nonentity, put next to the consoles.

Darn, Source is, as we deal with this, more actively played than MW3.

Less than one percent of MW3's first-week (record) sales in the UK (2 million) were on the PC.

It is mortifying.
Wait...

You're.......you're not actually looking at retail sales for PC games and thinking they mean anything, right?


Look, obviously CoD sells multiple times more on each console, but the PC had a hell of lot more than a 2% share. Every single Call of Duty game has gone on to sell millions of copies on PC.
 
59 percent 360.

39 percent PS3.

2 percent PC.

Earnestly, PC is nonentity, put next to the consoles.

Darn, Source is, as we deal with this, more actively played than MW3.

Less than one percent of MW3's first-week (record) sales in the UK (2 million) were on the PC.

It is mortifying.

So, to explain this in a way that might help, we'll use online users.

Here's the concurrency statistics for Battlefield 3 right now: http://bf3stats.com/

PC online: 36,571
PS3 online: 49,893
360 online: 42,595

Here is the last Xbox Live Activity Chart that Major Nelson released: http://www.neogaf.com/forum/showthread.php?t=462566

Xbox 360 Top LIVE Titles (based on unique users)
1. Call of Duty: Modern Warfare 3
2. Call of Duty: Black Ops
3. FIFA 12
4. The Elder Scrolls V: Skyrim
5. Battlefield 3
6. Halo: Reach
7. Call of Duty: Modern Warfare 2
8. Gears of War 3
9. NBA 2K12
10. Madden NFL 12
11. Grand Theft Auto IV
12. Forza Motorsport 4
13. Saints Row: The Third
14. NHL12
15. Halo 3
16. Assassin’s Creed: Revelations
17. Call of Duty 4: Modern Warfare
18. Red Dead Redemption
19. NBA 2K11
20. Batman: Arkham City

The PC stats really aren't that different from the number of users on the Xbox 360 version, and it's the #5 most played game on Xbox 360 while connected online.

Now, some of this is an artifact of PC players tending to stick around Battlefield titles longer, but the game still sold millions of copies on the platform, which is the same which happened with Skyrim by Bethesda's statements.

On Skyrim's note though, the game only opened with 15% of UK retail sales, and then disappeared into obscurity two weeks later.

Now, as a whole, console games certainly sell better than PC titles on average, but it's not at a factor of 49 to 1.
 
So, to explain this in a way that might help, we'll use online users.

Here's the concurrency statistics for Battlefield 3 right now: http://bf3stats.com/

PC online: 36,571
PS3 online: 49,893
360 online: 42,595

Here is the last Xbox Live Activity Chart that Major Nelson released: http://www.neogaf.com/forum/showthread.php?t=462566

Xbox 360 Top LIVE Titles (based on unique users)
1. Call of Duty: Modern Warfare 3
2. Call of Duty: Black Ops
3. FIFA 12
4. The Elder Scrolls V: Skyrim
5. Battlefield 3
6. Halo: Reach
7. Call of Duty: Modern Warfare 2
8. Gears of War 3
9. NBA 2K12
10. Madden NFL 12
11. Grand Theft Auto IV
12. Forza Motorsport 4
13. Saints Row: The Third
14. NHL12
15. Halo 3
16. Assassin’s Creed: Revelations
17. Call of Duty 4: Modern Warfare
18. Red Dead Redemption
19. NBA 2K11
20. Batman: Arkham City

The PC stats really aren't that different from the number of users on the Xbox 360 version, and it's the #5 most played game on Xbox 360 while connected online.

Now, some of this is an artifact of PC players tending to stick around Battlefield titles longer, but the game still sold millions of copies on the platform, which is the same which happened with Skyrim by Bethesda's statements.

On Skyrim's note though, the game only opened with 15% of UK retail sales, and then disappeared into obscurity two weeks later.

What are you attempting to absolve? That BF3 is popular to a much greater extent on the PC?
 
What are you attempting to absolve? That BF3 is popular to a much greater extent on the PC?

That retail sales of PC games aren't an accurate portrayal of the size of the market.

Quarterly reports with platform breakdowns tend to make a lot more sense, since that is revenue that takes into account every angle they're selling games from, for all platforms.
 
That retail sales of PC games aren't an accurate portrayal of the size of the market.

Quarterly reports with platform breakdowns tend to make a lot more sense, since that is revenue that takes into account every angle they're selling games from, for all platforms.

DD sales is not going to buoy up CoD's destiny on the PC specifically...
 
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