Mass Effect 3 Face Import Bug ME1 > ME2 > Nope ME3

I don't complain because I can fix this. I can't fix the face because I need exactly the same face. "Looks close" won't do.

Yup...as soon as you began playing with the face you created, it became canon for you. I agree entirely. Not buying until this is fixed.
 
There is no way in hell they didn't catch this pre-release. If they're really claiming they didn't know that's a major insult to the intelligence of their audience.
So it's par for the course when it comes to EA and Bioware. They're always treating their releases like they're on some shoestring budget and how they can't possibly afford to fix it with such a thin profit margin. I'm still pissed off that they never fixed Garrus' face texture in the PC version of Mass Effect 1.

But at least they got the retailer and day one DLC working properly!
 
Still really pissed off that Bioware could even dream of this, but after wasting a few hours extracting a face code using the fan method, Victor Shepard is in ME3. The only thing I tweaked was the cheek bones (they were POINTY in game by default), and the complexion (full on white is super pasty albino territory in ME3).

fPyTR.jpg


The faces are not identical, new Shepard looks older and there's at least 10% more default shep creeping in to the facial structure. However I still get flashes of Russel Crowe, Bruce Willis and a Gorilla depending on angle/lighting during gameplay so it definetely retains the ESSENCE.
 
I was able to recreate my Shepard well enough in ME3 so it wasn't a huge deal, but this is a pretty massive fuckup on Bioware's end. For all their talk of keeping choices relevant throughout the series, to mess up one of the most important choices is baffling.
 
fPyTR.jpg


The faces are not identical, new Shepard looks older and there's at least 10% more default shep creeping in to the facial structure. However I still get flashes of Russel Crowe, Bruce Willis and a Gorilla depending on angle/lighting during gameplay so it definetely retains the ESSENCE.

the difference is staggering for me.

if Bioware uses this fan fix as a basis for their patch I don't think I'll bother with playing.

I also suddenly lost interest in everything this studio makes. I mean, Dragon Age II was a slap in the face. They just duped their fans into buying C-grade product (and I'm not talking about mechanics and so on, I'm talking about the product). But I thought - ok, EA has tight publishing schedule, they had to release it.

but this.... the game is effectively unplayable because it misses the main feature - its protagonist! Fuck them. I assume Bioware has this kind of approach now when they really aim for mass market only ignoring their fans. Fuck them, I'm just not interested anymore. I don't want to be dissapointed for the third time.
 
If you import your data all the way ton Mass Effect 5, it reformats your hard drive to simulate the amnesia Shepard gets at the end of ME4. It's a feature!
 
I've bitched about it before, but I really don't understand why they took away color options for both eyes and lips. If it weren't for those being taken away my Shepard would have looked a lot closer to what she looked like before. Have a full color slider instead of one that gives you 8 or so options. None of which approximate my past model. Black lips, purple eyes may not be the most sensible design choice on my part, but dammit it was my Shepard.
 
Oh what the hell.

I haven't touched ME3 Campaign yet since I'm still busy with a new ME2 run, but what the hell Bioware? The big point to the game doesn't even work? I don't want to go to all that trouble to bring my character(s) who were with me from ME1 either.

Damnit man.
 
the difference is staggering for me.

if Bioware uses this fan fix as a basis for their patch I don't think I'll bother with playing.
Well some difference will always be there. That just comes with updated graphics. My ME1 shepard also looked a little different in ME2.
What's really weird though is to remove stuff like certain color and hair options. I can't see any advantage by removing already existing stuff. Just give the player more options. But I guess some focus groups weren't responding well to having 30 instead of 20 hair options.
 
but this.... the game is effectively unplayable
Ahahaha. Wow. The inability to import your character's face is a problem, sure. But to say that the game is effectively unplayable? You'll completely ignore the entire game... over your own laziness because you can't be assed to just recreate your character's appearance manually? What, a few minutes to mess with the character creator is too much for you?

You're insane. In Seiken Densetsu 2, Japanese players couldn't even watch the ending because the game crashed. In Phantasy Star Online, having all your items wiped was a frequent problem due to the game locking up. In Fire Emblem: Radiant Dawn, the game would lock up completely if you attempted to import a Fire Emblem: Path of Radiance save that was completed on easy mode. It sucks, but it's not the end of the world. Quit getting mad at video games.
 
Ahahaha. Wow. The inability to import your character's face is a problem, sure. But to say that the game is effectively unplayable? You'll completely ignore the entire game... over your own laziness because you can't be assed to just recreate your character's appearance manually? What, a few minutes to mess with the character creator is too much for you?

You're insane. In Seiken Densetsu 2, Japanese players couldn't even watch the ending because the game crashed. In Phantasy Star Online, having all your items wiped was a frequent problem due to the game locking up. In Fire Emblem: Radiant Dawn, the game would lock up completely if you attempted to import a Fire Emblem: Path of Radiance save that was completed on easy mode. It sucks, but it's not the end of the world. Quit getting mad at video games.

wtf is this? are you implying that game-breaking bugs are ok and we all should just shut up and play? man, we PAY for these games.

anyway you seem not to understand because you are not invested in the character. I have played about 250 hours of ME1-2 and my Shepards are important to me. and this difference (see shots about) is unacceptable for me. Period.
 
Ahahaha. Wow. The inability to import your character's face is a problem, sure. But to say that the game is effectively unplayable? You'll completely ignore the entire game... over your own laziness because you can't be assed to just recreate your character's appearance manually? What, a few minutes to mess with the character creator is too much for you?

You're insane. In Seiken Densetsu 2, Japanese players couldn't even watch the ending because the game crashed. In Phantasy Star Online, having all your items wiped was a frequent problem due to the game locking up. In Fire Emblem: Radiant Dawn, the game would lock up completely if you attempted to import a Fire Emblem: Path of Radiance save that was completed on easy mode. It sucks, but it's not the end of the world. Quit getting mad at video games.

Yes, yes, Japanese games suck, we get it. But this is actually a legitimate issue that would prevent a hardcore Mass Effect fan from enjoying the third game. I had to restart the game several times just to get my Shepard right, because it's not Mass Effect without my Shepard.

Which speaks to the strength of character building that BioWare was able to achieve with this series.
 
Is there any way to import the same face of my custom Shepard, but edit the decisions for ME3? I've gone through most of 2 again for the third time, but I can't be asked to play any further, I just wanna play ME3 right now!
 
wtf is this? are you implying that game-breaking bugs are ok and we all should just shut up and play? man, we PAY for these games.
I'm not implying anything. What part of:

Parn said:
The inability to import your character's face is a problem, sure.
...did you not understand? It's a problem, sure. But the game isn't unplayable unless you're emotionally unstable.

anyway you seem not to understand because you are not invested in the character. I have played about 250 hours of ME1-2 and my Shepards are important to me. and this difference (see shots about) is unacceptable for me. Period.
Don't give me that crap. You have no idea how many times I've replayed Mass Effect and Mass Effect 2. I own the collector's edition for each of the games, all the soundtracks, and even that damned art book. Mass Effect was the reason why I bought an Xbox 360 in the first place. Not that any of this really matters.

The shots you refer to are via a fan solution. You can recreate each of your characters manually. Or don't. Whatever. The game sure as hell isn't unplayable.





Yes, yes, Japanese games suck, we get it.
Wow. Nice knee-jerk reaction there. I just listed three random games I enjoyed that came to mind that each happened to have bugs. I didn't even consider the fact that they're all Japanese games. But hey, do you feel better getting that out of your system?

But this is actually a legitimate issue that would prevent a hardcore Mass Effect fan from enjoying the third game. I had to restart the game several times just to get my Shepard right, because it's not Mass Effect without my Shepard.

Which speaks to the strength of character building that BioWare was able to achieve with this series.
Reading comprehension fail. What part of:

Parn said:
The inability to import your character's face is a problem, sure.
...did you not understand? I'm not saying it's not a legitimate problem, because it is. My dispute is with the absurd claim that the game is unplayable. Apparently you're in agreement with me, because in the end, you ended up recreating your Shepard.

Legitimate problem that Bioware needs to fix? Absolutely. Effectively unplayable game as subversus claims? Absolute nonsense.
 
how is it not too bad? it was like the whole point of playing this fucking game. I developed an attachement to my Shepard and this helped to overlook glaring flaws of the series. I wouldn't touch this game with 6 feet stick if it wasn't for Shepard I made.

If they don't fix it completely I won't play this game. I really, really regret that I have bought a collector's edition for PC.
so you hate this game and derrick loved this game (at least until the ending)

lol
yea, you can play MP separately just fine. I know a few guys who are only playing MP until stuff is fixed in SP.

The funny thing about this quote is MP has an *actual* game-breaking bug where you lose all your unlocked weapons and characters when entering the store.
 
I can't hate the game because I haven't played it.
Just think. In all the time you've wasted in this thread, you could have manually recreated one of your Shepard's faces and been having a blast instead of being emotionally devastated over video games.
 
Happened to me as well...I was a little disappointed but started the game with Shepard on launch day and stopped when I got to Mars...waiting for the fix is my excuse to finish Skyrim, Amular and Abyss before I jump into this one for good lol.
 
my character imported close enough that it doesn't seem off.

What was more important, being exact replicas of facial structure, or the choices you made in ME1/ME2 carrying over?
 
As posted in the official thread, I won't play the game until they fix this. The hair color and texture of female shepard's blonde hair, her eye shape, and nose are wrong. This is horseshit on Bioware's part. They had to of known of this issue with ME2, and if they had forced us to change our shepard character then, as would have been required by the story, that is fine. But now? Horseshit.
 
Honestly my ME3 Shep feels closer to my ME2 one than ME2 did to ME1. ME2 importer had problems too.

Though to its credit, it actually worked.
 
What was more important, being exact replicas of facial structure, or the choices you made in ME1/ME2 carrying over?
Why would we have to choose? Both are features that worked perfectly fine in ME2. Importing an old save game isn't that big of a deal.
 
As posted in the official thread, I won't play the game until they fix this. The hair color and texture of female shepard's blonde hair, her eye shape, and nose are wrong. This is horseshit on Bioware's part. They had to of known of this issue with ME2, and if they had forced us to change our shepard character then, as would have been required by the story, that is fine. But now? Horseshit.

Even when you imported from ME1 to ME2 there were some differences as to how your character looked.

Hopefully people can reconstruct their characters through the raw numbers method in EatChildren's link. I tried it last night and it worked really well.

I haven't plugged the face code into ME3 yet, but if that's about as close as a real ME2 save is going to get, changing it more isn't gonna help me in 3.
 
Just great. shep looked awesome in the character creation screen (I too had to remake, but EatChildren had me prepared).

Started playing, and my dude has a DERP expression through random cutscenes. Would restart but I've spent some hours playing :(
 
Just think. In all the time you've wasted in this thread, you could have manually recreated one of your Shepard's faces and been having a blast instead of being emotionally devastated over video games.

I'm not implying anything. What part of:


...did you not understand? It's a problem, sure. But the game isn't unplayable unless you're emotionally unstable.

well, I think I'll try explaining this one more (last) time.

How my Shepard looked defined how I played this game.

IRL facial features are extremely important because they tend to make an impression on people. By looking at your face people might get a glimpse of your personality. There is even a science for that, it's called physiognomy. So back to games and Mass Effect. Mass Effect games don't offer that much choice in its gameplay. Most times your choice boils down to "I'll say this like an asshole/I'll say this like a decent person". There are some deeper choices throughout the game but 80% of stuff boils down to this. Mass Effect games are also very cinematic games. You see Shepard a lot - during cutscenes, during dialogues and even during combat because you tend to sit behind the cover a lot.

So what this game offers is what I call a "visual role-playing". It means that how character acts, looks and generally behaves is more important that he/she actually does in the end. When I was creating my Shepards I did it very carefully. I tried to build her/his character through her/his facial features so I could align their behaviour with how they look. I think most people do this to some extent but I tend to focus on it.

since I see Shepard on screen a lot I tend to play the game like that:

"my Shepard is a middle-aged man with a bad skin. His eyes sit deep into their sockets, his jaw is wide and he has a bit neanderthal look to him. Yet his eyes seem to belong to an intelligent person, at least to a person capable of reasonable thinking. He shaves his head which might imply that he is/was a military type (soldier class). My Shepard is aware that he is not beatiful and charismatic and people tend to be afraid of him because he might look menacing so he gave up on trying to achieve their sympathy. It might even hurt him a bit, made him dry and detached in making his decisions when it comes to people. He is intelligent but his intelligence is limited by his social and professial experience. He is not that capable of empathy so he might not even notice some subtleties in the members of his crew. But he is definitely not dumb. It's just his intellect is repurposed for cutting corners by his life experience and therefore he is cunning and functional. BUT since he looks like he had been through a lot he is definitely capable of helping people when they are down or in deep shit because he went there too. It might contradict with his general "detached" personality so doing something human might be a bit hard for him but he does it when he is able to sympathize.

So bearing all this in mind what Shepard would say to a former C-Sec officer with a drinking problem who seem to despise Shepard but also looks like a soldier (and a bit like Shepard himself) and just like a man in great pain. Shepard needs information from him. His disrespectful tone angers Shepard because he is not used to take shit from anybody and judging from his looks Shepard is quick to give in into fury. Also since Shepard has a cunning intellect detached from emotions he automatically calculates how to exploit this man in pain, how to manipulate him. But something in this man brings a sympathy in Shepard because may be they are not so different after all? So how will he act?"

And this is just a tip of an iceberg. I mean I'm not actually thinking through this stuff like for 2-3 minutes, it flies through my mind on a very high speed and it's pretty simplistic since the game is simplistic. So after spending like 60 hours with the same character looking at his face I tend to remember it in details and these details mean a lot to me because they tend to affect how I play the game.

Mass Effect itself is a very mediocre game with mediocre characters, cliched storyline, recycled universe and so on. But I can make it much more interesting with my imagination. In case of this game my imagination is fueled by how my character looks. I can build my feelings and emotions on that basis. I hope this explained why how my character looks is very important for me, even little details.
 
I was worried at first but did the import code thing and with a few tweaks (hair colour etc) he looked just fine. I really should have taken the opportunity to my Sheps eyebrows/forhead though. He always seems a bit angry. Was probably that way in the other 2 games but I just never noticed.
 
I took the opportunity to give my Shep a makeover. I recreated her face almost exactly but I couldn't quite get there from memory, so I covered my tracks with a nice new bob haircut that's really grown on me. Obviously it sucks that the game would ship broken like this, but man I really like that bob.
 
Will not bother me too much when I finally get around to this if I do as I made a quick female Shepard on my last playthrough of ME and ME2. That being said, this is still a pretty fucked up thing for Bioware to do since all the time they mention how every decision matters and your decisions in the first game will show up in the third, etc. Kind of sucks that your decisions do but your character doesn't. Bioware sells the experience as your Shepard but they aren't letting people do that.
 
my character imported close enough that it doesn't seem off.

What was more important, being exact replicas of facial structure, or the choices you made in ME1/ME2 carrying over?

the choices i made in ME1 constituted how my shepard looked. one of the major choices in ME2 was KEEPING my shepard looking the same way. both are equally as important. my shepard is mine and i spent time making sure he looked like i wanted him to. when i see default shep i almost don't even recognize the game because my memories are of my own shepard.

as someone said earlier this is like having a major TV character suddenly replaced by a new actor mid-season.
 
Uhmm the link the mod put up, I am trying to use Modio but the instructions say I need to export the .xbsav file. There is nothing like that. It's just .sav and when I try to upload to mass effect save editor website it says invalid file type, obviously.

What am I doing wrong here guys?

all I can find to extract is Char_Prep its like 400K it's the save file I think but it's not in .xbsav format
 
honestly 90% of the time it looks like the faces are being imported into ME3 at a improved result.

the faces in me1/2 look like caricatures with weird proportions. also the lighting was improved in me3 so people's faces dont glisten like they're covered in oil.

edit: lol saw some results where the character would change significantly
 
I tried playing with another Shepard.

All I could keep thinking is "Who is this imposter?".

Takes me out of the game. Hope it get's patched soon.

I feel this way about any Shepard I play. Hard time getting attached to "my character" given how the trilogy played out.
 
Mine's slightly off, but honestly the way the game renders graphics this time around is more to blame. He looks MOSTLY correct on the character screen (I screwed up and went with blue eyes rather than brown like before), but in-game he looks like a black haired albino. Udina had the same problem actually, he was grey before but now it looks like he has black hair, as if he aged in reverse from beginning to end. I kinda wanted to tweak anyway though, playing Arrival just before this hit I couldn't help but think his cheeks were too bony.

And I think it'd help A LOT if they kept all presets through the series, just tweaking a bit based on each new game and the options available, rather than changing them with every damn installment. Some of us who simply stuck with one of those or used it as a template would have an easier time recreating.
 
And I think it'd help A LOT if they kept all presets through the series, just tweaking a bit based on each new game and the options available, rather than changing them with every damn installment. Some of us who simply stuck with one of those or used it as a template would have an easier time recreating.

This is my main complaint. I don't understand why they nixed pallet options.
 
I narrowed it down to the eyebrows being completely different. My eyebrows have been 3 (facecode-wise) all the time... And they're just... Different. This is the best I could do. He aged. Or something.

ME1
ME2
FAKE ME3
K94Hx.png


Reconstructed ME3
wR9WV.png


Might change some hair colors.

I'm happy with it.
 
Top Bottom