Just think. In all the time you've wasted in this thread, you could have manually recreated one of your Shepard's faces and been having a blast instead of being emotionally devastated over video games.
I'm not implying anything. What part of:
...did you not understand? It's a problem, sure. But the game isn't unplayable unless you're emotionally unstable.
well, I think I'll try explaining this one more (last) time.
How my Shepard looked defined how I played this game.
IRL facial features are extremely important because they tend to make an impression on people. By looking at your face people might get a glimpse of your personality. There is even a science for that, it's called
physiognomy. So back to games and Mass Effect. Mass Effect games don't offer that much choice in its gameplay. Most times your choice boils down to "I'll say this like an asshole/I'll say this like a decent person". There are some deeper choices throughout the game but 80% of stuff boils down to this. Mass Effect games are also very cinematic games. You see Shepard a lot - during cutscenes, during dialogues and even during combat because you tend to sit behind the cover a lot.
So what this game offers is what I call a "visual role-playing". It means that how character acts, looks and generally behaves is more important that he/she actually does in the end. When I was creating my Shepards I did it very carefully. I tried to build her/his character through her/his facial features so I could align their behaviour with how they look. I think most people do this to some extent but I tend to focus on it.
since I see Shepard on screen a lot I tend to play the game like that:
"my Shepard is a middle-aged man with a bad skin. His eyes sit deep into their sockets, his jaw is wide and he has a bit neanderthal look to him. Yet his eyes seem to belong to an intelligent person, at least to a person capable of reasonable thinking. He shaves his head which might imply that he is/was a military type (soldier class). My Shepard is aware that he is not beatiful and charismatic and people tend to be afraid of him because he might look menacing so he gave up on trying to achieve their sympathy. It might even hurt him a bit, made him dry and detached in making his decisions when it comes to people. He is intelligent but his intelligence is limited by his social and professial experience. He is not that capable of empathy so he might not even notice some subtleties in the members of his crew. But he is definitely not dumb. It's just his intellect is repurposed for cutting corners by his life experience and therefore he is cunning and functional. BUT since he looks like he had been through a lot he is definitely capable of helping people when they are down or in deep shit because he went there too. It might contradict with his general "detached" personality so doing something human might be a bit hard for him but he does it when he is able to sympathize.
So bearing all this in mind what Shepard would say to a former C-Sec officer with a drinking problem who seem to despise Shepard but also looks like a soldier (and a bit like Shepard himself) and just like a man in great pain. Shepard needs information from him. His disrespectful tone angers Shepard because he is not used to take shit from anybody and judging from his looks Shepard is quick to give in into fury. Also since Shepard has a cunning intellect detached from emotions he automatically calculates how to exploit this man in pain, how to manipulate him. But something in this man brings a sympathy in Shepard because may be they are not so different after all? So how will he act?"
And this is just a tip of an iceberg. I mean I'm not actually thinking through this stuff like for 2-3 minutes, it flies through my mind on a very high speed and it's pretty simplistic since the game is simplistic. So after spending like 60 hours with the same character looking at his face
I tend to remember it in details and these details mean a lot to me because they tend to affect how I play the game.
Mass Effect itself is a very mediocre game with mediocre characters, cliched storyline, recycled universe and so on. But I can make it much more interesting with my imagination. In case of this game my imagination is fueled by how my character looks. I can build my feelings and emotions on that basis. I hope this explained why how my character looks is very important for me, even little details.