Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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Synthesis is the only solution. The created will always rebel with their creators. The Quarians and Geth are proof.
No, the Quarians and Geth now stand as proof that both can coexist, totally unraveling the supposedly incomprehensible, idiotically retconned motivations of the Reapers and Catalyst AI thing in ME3.

What prevents the new bio-synthetics from... creating their own synthetics though? (That could rebel..)
They're banking on the idea that you wouldn't need servants or synthetic company if you were part machine. Ridiculous.
 
Except Shepard proved that it didn't necessarily have to repeat. The Ghost Kid was wrong.

I must have missed where he proved it.

I figured that it was always an eventuality because people like paragon shepherd wouldn't be around forever. The synthesis solution got rid of the whole entire problem.
 
Halo 3's ending sucked as well. Actually, the whole Halo storyline is an exercise in missed potential. A lot of interesting setup with the Covenant got wasted on space zombies. Sort of like ME.

Two series that couldn't just leave well enough alone. They had intriguing concepts, but then ancient races and universe-threatening villains hijack the plot, when the base stuff (humans vs. Covenant, humans/turians/geth/etc dealing with each other) was more compelling. It's like these writers don't trust themselves and have to throw cliched villains on top of things to solidify their stories.

Completely disagree on both counts. In halo especially the forerunner weren't a digression but had a direct impact on why the covenant were fighting humanity in the first place.
 
The Geth didn't rebel though. The Quarians fired on them first and murdered other Quarians. They had no choice, hell the Geth even tried to surrender.

True I forgot about that. Still there always seems to be war between man and machine. Jesus just realized another game has almost the same thing like combining human and machine...i'm not going to name the game, don't want to ruin it for others.


So I think we can all agree that ME3's ending was worse than MGS4's. Unbelievable to think how someone could top it yet here were are.


Wait everyone things the ending of me3 was terrible? i think the dream sequences and the kid was terrible but the events that took place and the choices made some sense.

And to note Javik is an interesting character, sometimes i dont know if i should laugh, punch him or just face palm.
 
I will say that's the one part of the Mass Effect series I think they handled really well. The Geth storyline, I should've just let the Quarians die... pricks.
 
Nope, my Shepard just Saren'd The Illusive Man. I swear, the most dangerous weapon my Shepard had wasn't his glorious Widow sniper rifle. It was his "Blue to awesome!" speech.

Finding that Widow was like finding an old friend in the game. Sure, meeting the ME2 crew was nice, but finding the Widow? Yay! Get AP Ammo from Garrus, the +a lot of damage from Cloak and take down Harvesters in one shot. Good old painless.

Seriously. I'm played a Soldier and immediately saved up credits for the Black Window. Fully upgraded, it is the ONLY weapon I need to clear the game on insane. Also, the headshots in the game are incredibly satisfying.
 
I must have missed where he proved it.

I figured that it was always an eventuality because people like paragon shepherd wouldn't be around forever. The synthesis solution got rid of the whole entire problem.

Well, assuming you did things correctly, Shepard can end the Geth-Quarian war, proving that this cycle doesn't necessarily have to end poorly and that we don't need squid-god-robots to look after us by killing us.
 
Exactly. The synthetic ending bothers me especially because of this. It's just a creepy playing God like that.


Literally five minutes before you make the "choice" you argued with the illusive man against making such a godlike decision. IE, as a species we're not ready to have that kind of power.

The story is fucking dogshit, bioware don't have a clue.
 
No, the Quarians and Geth now stand as proof that both can coexist, totally unraveling the supposedly incomprehensible, idiotically retconned motivations of the Reapers and Catalyst AI thing in ME3.
The reason for the "solution" in ME3 rubs me the wrong way too in that there isn't any groundwork laid for the reasoning. There's no sense of humanity struggling to survive against its creation; there is no war between the rest of the galaxy and machines. Only the Quarians and the Geth.
 
Completely disagree on both counts. In halo especially the forerunner weren't a digression but had a direct impact on why the covenant were fighting humanity in the first place.

I think he has a point if we were talking about the proto-Halo concept that Steve Jobs unveiled at WWDC, which was more about exploration or was an RTS or something. It would have been pretty cool if it was just about uncovering the secrets of a mysterious ringworld. But yeah by the time of Halo: Combat Evolved it already included the Flood and the Forerunners and all that stuff. Any fault in Bungie would be about unnecessarily making that lore complex and convoluted, but it's not like they changed the concepts very much.
 
No, the Quarians and Geth now stand as proof that both can coexist, totally unraveling the supposedly incomprehensible, idiotically retconned motivations of the Reapers and Catalyst AI thing in ME3.

That part is really, REALLY, hard to understand. I know there is a ton of writers, but the themes here go directly against each other. They go out of their way to show how the Geth weren't all that evil, and based on your actions no ME2 and ME3, you could actually make them coexist. It was nice rewarding moment of plot line encompassing three games. And then comes the magic-child and negates all that.

Is there no supervision on the overall narrative? Hmmm, thinking about LumpofCole rage comics... maybe not.
 
Completely disagree on both counts. In halo especially the forerunner weren't a digression but had a direct impact on why the covenant were fighting humanity in the first place.

I should have clarified. The Forerunners/Protheans are alright, although I'm a little tired of the ancient, supposedly enlightened race that came before who was wiped out mysteriously. That trope is a little well-worn, but they did some interesting subversions with the concept in both games' lore, so I'm okay with it.

What I'm really sick of are these ancient threats like the Flood/Reapers being "behind everything" as the main antagonist, when there existed more compelling conflicts between species already that were more nuanced than "these space zombies are dicks just because."
 
I will say that's the one part of the Mass Effect series I think they handled really well. The Geth storyline, I should've just let the Quarians die... pricks.

Tali proves that Quarians are nto all bad. Even in the vids some quarians aided the geth but were struck down by their own people.

Sigh.... i wish this series didn't have to end. I think i will order the replica of the normandy sr2.
 
Why don't the Reapers kill the synthetics who are trying to kill us

Because that would make too much sense?

The Reaper's being the "pinnacle" of synthetic power and intelligence would obviously be able to return to the galaxy every 50,000 years and see if there are any synthetics slaughtering organics. If not, go back to sleep.
 
I should have clarified. The Forerunners/Protheans are alright, although I'm a little tired of the ancient, supposedly enlightened race that came before who was wiped out mysteriously. That trope is a little well-worn, but they did some interesting subversions with the concept in both games' lore, so I'm okay with it.

What I'm really sick of are these ancient threats like the Flood/Reapers being "behind everything" as the main antagonist, when there existed more compelling conflicts between species already that were more nuanced than "these space zombies are dicks just because."
The Forerunner's absence was never a mystery in Halo. It wasn't a major plot point. You were given the name of the race who build the Halo ring, then shortly later you find out why that race went extinct. It was more about the mystery of the Halo's purpose than the race behind it.
 
Why don't the Reapers kill the synthetics who are trying to kill us

Because then they couldn't get their kicks mocking us lower lifeforms in terminal conversations and murdering millions indiscriminately in their attempt to "save us."

The Forerunner's absence was never a mystery in Halo. It wasn't a major plot point. You were given the name of the race who build the Halo ring, then shortly later you find out why that race went extinct. It was more about the mystery of the Halo's purpose than the race behind it.

Fair enough. I'm more miffed about the Flood, because they were a shitty enemy to fight against for THREE GAMES and it had to be that way because the plot dictated they were important.

EDIT:
The Star Child's bullshit reasoning was disproved 300 hundred years ago when Geth chose NOT to wage war on all organic life once they drove off the Quarians. They didn't even consider the possibility until Sovereign showed up, and even that was just a small minority. That is some insane troll logic on the Reaper's part.

Haha, good point. The fucking Reapers initiated their own damn cycle to prove their point.
 
Well, assuming you did things correctly, Shepard can end the Geth-Quarian war, proving that this cycle doesn't necessarily have to end poorly and that we don't need squid-god-robots to look after us by killing us.

The Star Child's bullshit reasoning was disproved 300 hundred years ago when Geth chose NOT to wage war on all organic life once they drove off the Quarians. They didn't even consider the possibility until Sovereign showed up, and even that was just a small minority. That is some insane troll logic on the Reaper's part.
 
Why don't the Reapers kill the synthetics who are trying to kill us

because advanced organic races (especially radical groups or terrorists like Cerberus) would still try to create snythetic life - even if you would forbid them; therefore the reapers would have to come out of their hidden place every 100 years (i guess) instead of every 50000 years.
 
The Star Child's bullshit reasoning was disproved 300 hundred years ago when Geth chose NOT to wage war on all organic life once they drove off the Quarians. They didn't even consider the possibility until Sovereign showed up, and even that was just a small minority. That is some insane troll logic on the Reaper's part.

It's like people pointed out, this literally happened only 2 missions away from the final shit. How did Bioware miss this? Reading this thread makes me angry, because I realize how stupid they are :(.
 
It seems almost obvious that BioWare intentionally put together this shitty ending for whatever future plans they have for Mass Effect.

Then they can come back for ME4 with different tech instead of relays, a different Citadel type space station, and new characters with possibly new abilities (if they keep the Synthesis ending as canon).

Unless of course it is simply they ran out of time/budget, there should be NO WAY BioWare would look at this ending and think it would fly with the fans. No way.
 
I'm listening to the "An End Once and For All" music from the final scene, and god damn, this ending does not deserve such a beautifully melancholy song. Or maybe it does: a deep mourning for what could have been.
 
It's like people pointed out, this literally happened only 2 missions away from the final shit. How did Bioware miss this? Reading this thread makes me angry, because I realize how stupid they are :(.
It's even worse if you remember how Sovereign allied itself with geth heretics in ME1 for help to take over the Citadel. That's obviously the best way to keep organics safe from synthetics.
 
Seriously. I'm played a Soldier and immediately saved up credits for the Black Window. Fully upgraded, it is the ONLY weapon I need to clear the game on insane. Also, the headshots in the game are incredibly satisfying.
Bodyshots on Cerberus troops are also nice. But what's really nice about the Widow? "Cover? What cover?" Seeing an enemy duck behind something and just shooting through it, probably won't get old. I mean the only things that took more than one shot are Brutes, Banshees and, Phantoms and Atlas Mechs. But the Widow just takes out the guy inside the mech instead. I had one mech get piloted by three different guys until they took the hint.

Well, my second Shepard is a Vanguard. So I'm thinking that all the things that were easy with the Infiltrator will be hard with the Vanguard and vice versa. Going to hate turrets now.
 
Kai leng just comes off as a tool. I guess they wanted sheperd to have a rival, but it falls flat. Instead of having a rival that develops over three all three games, he is just there. I actually find him such a poorly designed character, even without considering lump of coal's rage comics. He is so smug, like when he sends you the email saying how "the story of your life is almost over, and I will be there for the final chapter, your death." Tool. Another example of despite being paragon, I did the renegade quick event to stab him.

The best part about that? Don't do the renegade action and you do the exact same thing.
 
Well, assuming you did things correctly, Shepard can end the Geth-Quarian war, proving that this cycle doesn't necessarily have to end poorly and that we don't need squid-god-robots to look after us by killing us.

Yup, I ended it with legion sacrificing himself so the geth could have individuality, and both races were sharing rannoch together.

The quarians were still reluctant to call them friends even after that, and war could easily break out between them again. It's not impossible that they would find peace after that, I just think the synthesis option is a guarantee that there wouldn't be war between synthetics and humanoids again. It just sucks that you have to sacrifice shepherd for it.

Curious how the sequels to mass effect are going to play out. Personally I think there isn't much more to write in the universe with the synthesis option, it just seems like a perfect ending >_>.

IIRC they said the pre/sequels won't have you playing shepherd in it.
 
Why don't the Reapers kill the synthetics who are trying to kill us

...

I think we're done here.

because advanced organic races (especially radical groups or terrorists like Cerberus) would still try to create snythetic life - even if you would forbid them; therefore the reapers would have to come out of their hidden place every 100 years (i guess) instead of every 50000 years.

They could still just come out every 50,000 years, since that's what they're doing now, it obviously works. Just show up, wipe out AI and tell the organics to stop fucking around with it.

The only possible reason I can pull out of my ass is that the reapers have to feed on organic life.
 
...

I think we're done here.



They could still just come out every 50,000 years, since that's what they're doing now, it obviously works. Just show up, wipe out AI and tell the organics to stop fucking around with AI.

The only possible reason I can pull out of my ass is that the reapers have to feed on organic life.
Oh non nom nom... delicious .. wait reapers don't have taste buds.... do they?
 
Kai Leng and even TIM were not good antagonists like Saren. Kai Leng would have been a more effective enemy if he was part of the team in ME2 then killed a crewmember or even betrayed Shepard which would make Shepard want to go after him in ME3.

Don't know about anyone but I think I like ME1 more then the other 2 but i still think ME2 and ME3 are good. The citadel in ME1 was perfect and the mass effect drive core in the Normandy SR1 was awesome. Now the citadel is cut up in parts and the core of the SR2 is a humming big ball...
 
During the actual Kai Leng fight, I blew his head open with the Widow. Was funny to see it intact a few moments later as Shepard and co. don't even bother to check if he's dead.
 
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