Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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Wrex, while not being UNLIKE other Krogan, is more battle weary and cares more about his race's survival and ability to co-exist with other races rather than just being a meathead out to kill something. So, no, not like the other Krogan.

He does come off as more of a meat head in this game then he did in the first one, but Wrex will always be my favorite for telling that Turian to eat his enemies on Noveria.


Wrex's only character flaw is how coincidentally you run into him on the Citadel when he's basically only a mercenary grunt, and in ME2 he makes the literary leap to be leader of all the krogans. I found it to be a bit of a stretch, but otherwise the character is pretty damn rich for a krogan.

I mean it sounded like he was already pretty famous among Krogan on Tuchunka for killing that thresher maw during his rite and he was the head of his clan even if wasn't around at the time. It makes sense that in 2 years time with the females siding with him he'd gain authority quickly.
 
Wrex's only character flaw is how coincidentally you run into him on the Citadel when he's basically only a mercenary grunt, and in ME2 he makes the literary leap to be leader of all the krogans. I found it to be a bit of a stretch, but otherwise the character is pretty damn rich for a krogan.
I think he was painted as being in the position to lead in ME1 going by dialogues, just the confrontation with his father left him embittered and wandering the galaxy. I guess the journey of ME1 made him re-evaluate his life's course and return, and in 2 years god to be in charge of his clan (maybe ALSO because of those ME1 events, pretty impressive to help stop a Turian from enslaving Krogans).
 
Speaking of which, has anyone specifically called Bioware on their bullshit regarding not needing to play multiplayer to get the "best" ending? I finished at 7007 with near optimal choices from all 3 games and doing everything in all 3 games including DLC. So far I haven't seen anyone post a breakdown on hitting 8000 "legit", so I'm thinking it's not possible but who knows.

And once again just so people are aware: YOU CAN GET THE "BEST" ENDING (AKA SHEPARD LIVES) WITH ONLY 4000 EFFECTIVE ASSETS. You ONLY need 5000 if you don't "save" Anderson from the Illusive Man. If you're at 4000 and you save Anderson by convincing the Illusive Man to kill himself (Anderson still always bleeds out after) you still get the ending where Shepard lives at the end. You ONLY need 5000 IF the Illusive Man kills Anderson outright in order for Shepard to live.
I got 9120, 4560 EMS by doing about everything in the game. It's doable. Dunno how to get to 5000 though.
 
Which were the tracks by Mansell?

I hadn't paid alot of attention to the music from 1 and 2, but the track called Vigil, is pretty good. The track from the end, with Anderson till the credits is good. Is there a name of the track that has the bit where Shepard is raised up on the "light" elevator to meet "Casper?"


I imagine you'd get pretty high EMS, by playing alot of the MP. I had played about 4 good rounds, and got my Galaxy at War % up to about 64%. From 9120 total, you'd need just 54% or so, to get the 5000 needed.
 
As per my post in the other thread;

Worst game ending of all time that ruins the entire trilogy my fucking arse.

The greatest joy of that ending was it not living up to the hyperbolic hate and anger I expected to feel.
 
Don't remember Wrex, but I assume he's like most of the Krogran: Not worth anything, except being dead. Screw the Krogan.
ibsdir9jabkkwh2zfle.gif
 
Which were the tracks by Mansell?

I hadn't paid alot of attention to the music from 1 and 2, but the track called Vigil, is pretty good. The track from the end, with Anderson till the credits is good. Is there a name of the track that has the bit where Shepard is raised up on the "light" elevator to meet "Casper?"
Leaving Earth and An End Once and for all.
 
Cognitive dissonance is a wonderful thing

nope.avi

I'll go in-depth with my thoughts later, but the notion that this is even in the ball park of MGS4's ending is hilarious to me. Because it didn't, you know, decide to retcon the entirety of every game that came before it.
 
As per my post in the other thread;

Worst game ending of all time that ruins the entire trilogy my fucking arse.

The greatest joy of that ending was it not living up to the hyperbolic hate and anger I expected to feel.

I don't know where I stand on it. I don't hate it, but it just feels so empty. I suddenly don't hate ME3 and I still think it's an incredible series, but the ending just doesn't feel right =/
 
I imagine you'd get pretty high EMS, by playing alot of the MP. I had played about 4 good rounds, and got my Galaxy at War % up to about 64%. From 9120 total, you'd need just 54% or so, to get the 5000 needed.
Yeah but getting to 5000 without MP is the problem. According to Bioware, it's completely doable.
 
As per my post in the other thread;

Worst game ending of all time that ruins the entire trilogy my fucking arse.

The greatest joy of that ending was it not living up to the hyperbolic hate and anger I expected to feel.

nope.avi

I'll go in-depth with my thoughts later, but the notion that this is even in the ball park of MGS4's ending is hilarious to me. Because it didn't, you know, decide to retcon the entirety of every game that came before it.

There you are
 
nope.avi

I'll go in-depth with my thoughts later, but the notion that this is even in the ball park of MGS4's ending is hilarious to me. Because it didn't, you know, decide to retcon the entirety of every game that came before it.

That's true.

It's still a shitty ending, imo, but series-ruining? Nah. It's kinda like Lost, what really ended up mattering was the journey, not the destination.

Shit, Mass Effect is Lost in space.
 
nope.avi

I'll go in-depth with my thoughts later, but the notion that this is even in the ball park of MGS4's ending is hilarious to me. Because it didn't, you know, decide to retcon the entirety of every game that came before it.
Except MSG you didn't have an rpg where you were constantly told your choices mattered where you could actually make choices.

It should have been an effect instead of a choice.
 
I don't know I consider ruining galactic civilization and ruining most if not all of the relationships I built (like uniting the quarians and geth) and making none of my choices really matter in the end series destroying to me.

Maybe it's because by the time I got to MGS4 I no longer gave a shit about the series, but this was by far the worst and most painful ending to a game I've ever experienced.
 
nope.avi

I'll go in-depth with my thoughts later, but the notion that this is even in the ball park of MGS4's ending is hilarious to me. Because it didn't, you know, decide to retcon the entirety of every game that came before it.

MGS4 was never about player agency and was always kind of kooky.

ME3's ending doesn't give a shit about player agency in a series founded on player agency and involves a space wizard borne out of Shepard's PTSD who lets him decide what color magic he'd like to end the universe with.
 
Honestly I have no problems with how the reveal played out its just the way the ending played out.

No parade/celebration, no Shepard memorial service (depending on the ending), no showing other races different planets, no showing the consequences of our choice.

Instead we got 3 different colors of the same ending cinematic with the Normandy crashing for no reason (why the fuck where they not on earth anyway, at least show them escaping the blast and going through the mass relay) (How did my party get back to the Normandy)? It fucking sucked. Which is sad since I think on the whole ME3 may be the best game ever created.
 
Oh, I think it nullifies some of the stuff in ME3 (the Quarian-Geth thing in particular), but it doesn't necessarily ruin what came before.

It definitely ruins what's going to come after, though.
 
That's true.

It's still a shitty ending, imo, but series-ruining? Nah. It's kinda like Lost, what really ended up mattering was the journey, not the destination.

Shit, Mass Effect is Lost in space.

True. Despite the (very) shitty ending, I will replay ME3 (as a female Vanguard). The game is too fun to have a shitty ending ruin it.

Also, I'm getting 'Sexy Arab Girls' as a banner ad for this thread.
 
Trying to do a 2nd playthrough with Renegade FemShep this time, and I just can't do it. Damn it.

That's what I'm doing (except as Male), and I can't wait till some of the bigger decisions :/

They give 3 options when creating a new Shepard, one that's listed as Kaiden, one listed as Ashley, and then "Numerous Deaths" I went with Numerous Deaths, but now thinking, if I just use one of the other 2, then alot of people will have lived. Numerous Deaths start off with Wrex, Thane, Jack, Kaiden/Ash, and most of the Normandy Crew, dead.
 
I don't know I consider ruining galactic civilization and ruining most if not all of the relationships I built (like uniting the quarians and geth) and making none of my choices really matter in the end series destroying to me.

How the whole thing came out of nothing just annoys me. That floating pedestal was too much.

Oh, and Harbinger getting totally fucked over. He and the Illusive Man could've been ME3's Sovereign and Saren. Instead TIM takes center stage, we never see Harbinger at all save for him roasting the assault team and that scene on Rannoch where he tries to be menacing and the Reapers end up being represented by a transparent kid that's apparently always been there but just didn't do anything.

I dunno, they tried giving the ending a deeper meaning, and that way made it pretty stupid. It's pretty much like Lost or BSG.

And everything glowing and having computer chips in them in the post-singularity ending is hilarious.

But, on the positive side, the music playing during that scene is fantastic.
 
Except MSG you didn't have an rpg where you were constantly told your choices mattered where you could actually make choices.

It should have been an effect instead of a choice.

I consider Mass Effect an action RPG. It's funny, but despite my love for the series, I don't hold it to the same lofty RPG standards that so many others seem to do. Maybe because I'm far too cynical on the matter and never expect anything from BioWare to live up to the standards of old. Maybe because I don't care. I don't know. But, as someone who grew up on Fallout and Planescape, fact of the matter is from the very, very start I've not once expected similar depth to choice and consequences from this series.\

My annoyance with MGS4 (spoilered for those who haven't played it) is
it went out of the way to re-write previous games. This didn't, so it didn't break my rule.

ME3's ending doesn't give a shit about player agency in a series founded on player agency and involves a space wizard borne out of Shepard's PTSD who lets him decide what color magic he'd like to end the universe with.

And this doesn't bother me, because the entire series has been goofy, high fantasy sci fi slosh, and the magic super weapon seed had been sewn from the opening levels.

Keep in mind I'm not praising the ending, nor do I even consider it particularly good. I just didn't find it offensive, poor taste, or series destroying like so many others have. It didn't bother me.
 
nope.avi

I'll go in-depth with my thoughts later, but the notion that this is even in the ball park of MGS4's ending is hilarious to me. Because it didn't, you know, decide to retcon the entirety of every game that came before it.

My thoughts exactly. It's definitely not the BEST ending I've seen in a game, but it's not that bad. If you decide to control the reapers or to synthesize organics/synthetics, all the races end up surviving and have a chance to start anew. Yeah the mass relays are destroyed, but they could eventually be rebuilt.
 
So they don't even explain who created the Reapers? The Protheans would have been a good twist if they'd explained it properly.

I haven't played the third one and haven't played the first one, and even reading this I'm utterly confused as to why I should buy it when my 50 hour ME2 save amounts to nothing, so I can't begin to think what you guys who have made every decision for three games just to get to this point.
 
That's what I'm doing (except as Male), and I can't wait till some of the bigger decisions :/

They give 3 options when creating a new Shepard, one that's listed as Kaiden, one listed as Ashley, and then "Numerous Deaths" I went with Numerous Deaths, but now thinking, if I just use one of the other 2, then alot of people will have lived. Numerous Deaths start off with Wrex, Thane, Jack, Kaiden/Ash, and most of the Normandy Crew, dead.

Ha, Thane's dead in a default game?

Damn you vents!


So they don't even explain who created the Reapers? The Protheans would have been a good twist if they'd explained it properly.

I haven't played the third one and haven't played the first one, and even reading this I'm utterly confused as to why I should buy it when my 50 hour ME2 save amounts to nothing, so I can't begin to think what you guys who have made every decision for three games just to get to this point.

Given that the series has already established that the Reapers predate the Protheans (this is outright stated in ME1), that would have made the ending even worse.

All you need to know is the Reapers are space Cthulu. Frankly, I think they explained too much about them as it is. They should have just remained this mysterious evil force.
 
So they don't even explain who created the Reapers? The Protheans would have been a good twist if they'd explained it properly.

I haven't played the third one and haven't played the first one, and even reading this I'm utterly confused as to why I should buy it when my 50 hour ME2 save amounts to nothing, so I can't begin to think what you guys who have made every decision for three games just to get to this point.
What? The reapers have been at this shit for eons, protheans didn't do shit.



How the whole thing came out of nothing just annoys me. That floating pedestal was too much.

Oh, and Harbinger getting totally fucked over. He and the Illusive Man could've been ME3's Sovereign and Saren. Instead TIM takes center stage, we never see Harbinger at all save for him roasting the assault team and that scene on Rannoch where he tries to be menacing and the Reapers end up being represented by a transparent kid that's apparently always been there but just didn't do anything.

I dunno, they tried giving the ending a deeper meaning, and that way made it pretty stupid. It's pretty much like Lost or BSG.

And everything glowing and having computer chips in them in the post-singularity ending is hilarious.

But, on the positive side, the music playing during that scene is fantastic.

How do you know Harbinger was talking on Rannoch? It was never mentioned it was Harbinger.
 
Why the hell aren't you using a character import?

Played through 1st time on a character import. But I only had the one playthrough of ME2 (Paragon-ish).

Gotta start a new one to do a male version.

Also, need to find my 2nd disc of ME2...where did I leave it!


Thane, from memory, died from the bullet to the head, closing the door. I think Jack died getting the crew back to the normandy. Can't remember who I put in the pipes. Might have been legion. Or maybe Thane can live through the pipes?
 
That's true.

It's still a shitty ending, imo, but series-ruining? Nah. It's kinda like Lost, what really ended up mattering was the journey, not the destination.

Shit, Mass Effect is Lost in space.
At the state it is right now? Yep it is. The ending is against everything that makes the game special: The choice you made. Of course BioWare didn't do a great job. (Reaper Rachini Queen, Geth which looks like Legion as a Legion replacement) But at the end, the ending is giving you the finger. Or it is game ruining for a Paragon Shepard. The Vent Kid says stuff which is not true and against stuff that happens on my play through. (Geth and Quarian are working together, EDI and Joker are in love etc.). I united every nation to fight the Reaper. But it doesn't matter. At the end my choices I made in this game or in ME1 and ME2 are useless. If I choose the Destroy ending, I'd kill the Geth. If I choose the Controll Ending, I'd do sth. which I didn't believe in advance. If I choose the Synthesis Ending, everything I fight for, curing the Genophage, uniting the Geth and the Quarian, would have been worthless because at the end I create a new race.

And then don't forget the plot holes all of these endings create.
 
@blue ninja

Reaper: "...shepard"
Shepard: "You know me?"
Reaper: "Harbinger speaks of you...how you oppose us"

See.. it's not harbinger
 
At the state it is right now? Yep it is. The ending is against everything that makes the game special: The choice you made. Of course BioWare didn't do a great job. (Reaper Rachini Queen, Geth which looks like Legion as a Legion replacement) But at the end, the ending is giving you the finger. Or it is game ruining for a Paragon Shepard. The Vent Kid says stuff which is not true and against stuff that happens on my play through. (Geth and Quarian are working together, EDI and Joker are in love etc.). I united every nation to fight the Reaper. But it doesn't matter. At the end my choices I made in this game or in ME1 and ME2 are useless. If I choose the Destroy ending, I'd kill the Geth. If I choose the Controll Ending, I'd do sth. which I didn't believe in advance. If I choose the Synthesis Ending, everything I fight for, curing the Genophage, uniting the Geth and the Quarian, would have been worthless because at the end I create a new race.

And then don't forget the plot holes all of these endings create.

From reading, if you saved the Racni in ME1, that's the same queen in ME3, and if you save her, she will "help out in the fleet" meaning EMS points. If you save the fake queen, she actually decides not to help out, meaning no EMS points.

I chose to leave the fake one behind, but Grunt still somehow lives. Loyalty in ME2?



I figure the Citadel, Mass Relays, and Reapers were created by the 1st beings to achieve space flight. They eventually ran into problems with their AI's, and came up with a solution. A dumb one. Similar mindset as the creators of the Halo weapons in Halo. Killing the Galaxy to save it!
 
@blue ninja

Reaper: "...shepard"
Shepard: "You know me?"
Reaper: "Harbinger speaks of you...how you oppose us"

See.. it's not harbinger

Well shit, I didn't have subtitles on, I must've misunderstood. I thought it said something along the lines of "Harbinger speaks to you".

So now he's just the freaky yellow-eyed Reaper that makes a surprise appearance at the end. That's even worse. :lol

At the state it is right now? Yep it is. The ending is against everything that makes the game special: The choice you made. Of course BioWare didn't do a great job. (Reaper Rachini Queen, Geth which looks like Legion as a Legion replacement) But at the end, the ending is giving you the finger. Or it is game ruining for a Paragon Shepard. The Vent Kid says stuff which is not true and against stuff that happens on my play through. (Geth and Quarian are working together, EDI and Joker are in love etc.). I united every nation to fight the Reaper. But it doesn't matter. At the end my choices I made in this game or in ME1 and ME2 are useless. If I choose the Destroy ending, I'd kill the Geth. If I choose the Controll Ending, I'd do sth. which I didn't believe in advance. If I choose the Synthesis Ending, everything I fight for, curing the Genophage, uniting the Geth and the Quarian, would have been worthless because at the end I create a new race.

And then don't forget the plot holes all of these endings create.

You make a good point, I can see why you see it as series-ruining. I don't, though I still believe it's one of the shittiest endings I've ever witnessed. I just had way too much fun with this series to throw it all away now. Maybe I'm in denial.
 
From reading, if you saved the Racni in ME1, that's the same queen in ME3, and if you save her, she will "help out in the fleet" meaning EMS points. If you save the fake queen, she actually decides not to help out, meaning no EMS points.

I chose to leave the fake one behind, but Grunt still somehow lives. Loyalty in ME2?

Leaving her behind automatically makes Grunt survive. However, if you let her escape, then you need a loyal Grunt for him to live.
 
Not sure if I believe this or not, definately don't believe about BioWare concocting a new ending. But this kinda makes sense.. (Or am I just clinging on for desperation's sake)

A lot of people have been complaining about the ending, so here's an explanation:
Smiley556 wrote...

The only thing I am suprised about is how many people in the mass effect player community did not understand the ending. My faith in this community is dwindling as I see them rage.

I dont understand how people dont see that the whole sequence after shepard gets blasted by harbinger is played out in his head. It is all extremely obvious and the game has been working up to it. The way indoctrination is explained over the game (making people think they are willingly helping the reapers, convinced that the reapers serve a greater cause, and uplifting the reapers as some godlike being in the subjects mind).Also the dream sequences, there are multiple dream sequences in the game so as to make it entirely possible that the ending sequence could be some hallucination too.

Now for the events itself, they are extremly clear. Harbinger, the one reaper who has been trying to indoctrinate shepard for so long, blasts shepard. He wakes up, hears whispers (Like every person that was being indoctrinated) and finds a pistol with unlimited ammo (the kind of inaccure detail one would find in a dream). He steps into the beam and gets teleported to the Citadel, the citadel which is horribly inaccurate (not recognisable, keepers cant be shot, dead human bodies litter the place in dramatic fashion which makes no sense except if imagined by shepards dispairing brain). Then theres Anderson, shepards father figure, who has no possiblity to be there (no survivors from the beam, cant have gotten passed shepard somehow). However it would make sense that he was there if it was a concotion of shepards brain, ofcourse shepard would imagine anderson there. They dont recognise the citadel, another thing commonly assosiated with dreams (if your in a dream everything makes sense, untill you start examining your surroundings and realise it totally unlogical and unrecognisable, you usually wake up not soon after). He gets to the console with anderson there, obviously imagined since anderson couldnt have gotten past shepard and according to the conversation he was only a couple seconds ahead yet you dont see him. Another figure of shepards imagination pops up out of nowhere, the illusive man. More dispair enters shepards brain as he imagines the illusive mans power, forcing him to shoot anderson. Through sheer will of force he overcomes his thoughts of the illusive man, either through breaking lose and shooting him, or by making him shoot himself.

Then comes the reaper who talks directly to shepard. You know, that reaper that presents itself as the ghost of the kid haunting shepards dream and as a godlike figure. If you read the indoctrination codex you will see indoctrinated people see reapers as godlike figures. You also clearly (or not so very clearly) hear harbingers voice in the background while the kid speaks and he refers to himself as 'we' everytime he talks about the reapers (ie. he's being pretty blatant about being a reaper). The reaper then comes up with an explenation which would make it (vaguely) seem as if the reapers serve a greater purpose (again, read the codex entry on indoctrination).
Shortly after shepard is presented with 3 choices. There is only one choice that is considered 'good' for it gives the possibility for shepard to survive and, interestingly, this is also the choice portrayed as being the worst choice according to the reaper. "you can control the reapers, just touch the lightning thing, you will die (ie. succumb to us) but everything will be alright. Or you can jump in the beam, you will die, but everything will be alright. Or you can shoot that thing, you will destroy the reapers, but it will destroy all synthetics, even you are part synthetic and you will kill the geth and your friend edi". Everything points out that the reapers Doesnt want you to make that choice, he wants shepard to willingly choose one of the other 2 options (thus completing the indoctrination of shepard).

Shepard keeps his mind cool and picks destroy the reapers, defying what the reapers wants him to do. He then imagines all that he expects to happen, and includes his hopes and wishes. His friends who were with him at the beam somehow got to safety. He imagines them stepping out of the normandy unharmed on a distant world, giving him some peace of mind. He wakes up back in the rubble on earth, Harbinger has failed.
Now we wait for Bioware to release the end (obviously this hallucination wasnt the end) for which I am gratefull. They made sure nobody gets spoiled cos of differing release dates around the globe and the datamining of the possible endings (the end isnt in the game yet so that it cant be datamined, its brilliant really).

I sincerely hope we can stop raging now.
http://social.bioware.com/forum/Mas...ss-Effect-3-Ending-Explanation-9817450-1.html

Couple that with Shepards last dream of him holding the child in the baptism of fire. Sorta makes sense
 
Yup. If they were loyal in ME2 they survive those things.

I guess that means, if Jack had lived in my ME2, after not being "loyal", her role in ME3 would have gone to the "Indoctrinated" role, instead of her being in the Grissom academy?
 
:|

She cheats on you? God dammit.

Certainly not if you romanced her previously and stuck with it, as for my primary Shep. But if in the past you didn't respond in kind to her obvious enthusiasm for male Shep (or I guess are stuck as an ME3 only character), she'll apparently settle for goofing around with Garrus in ME3.
 
Mass Effect 3's ending is like what it would've been like if the last episode of Star Trek: The Next Generation had Earth being invaded by the Borg with defeat guaranteed, only for Q to show up and say "I can send the Borg away, but you and every sentient being in the galaxy must give up warp capability for it." Except instead of Q showing up as the awesome John de Lancie, it would show up looking and sounding like a ghost version of this:

50271_37152114429_1721396_n.jpg


People would've been pissed about that too.
 
Not sure if I believe this or not, definately don't believe about BioWare concocting a new ending. But this kinda makes sense.. (Or am I just clinging on for desperation's sake)


http://social.bioware.com/forum/Mas...ss-Effect-3-Ending-Explanation-9817450-1.html

Couple that with Shepards last dream of him holding the child in the baptism of fire. Sorta makes sense

It's just way too far-fetched to make sense. And BioWare would deserve a krogan headbutt if it were true.
 
I guess that means, if Jack had lived in my ME2, after not being "loyal", her role in ME3 would have gone to the "Indoctrinated" role, instead of her being in the Grissom academy?

No, that's determined solely about whether you do that side mission in time.
 
I consider Mass Effect an action RPG. It's funny, but despite my love for the series, I don't hold it to the same lofty RPG standards that so many others seem to do. Maybe because I'm far too cynical on the matter and never expect anything from BioWare to live up to the standards of old. Maybe because I don't care. I don't know. But, as someone who grew up on Fallout and Planescape, fact of the matter is from the very, very start I've not once expected similar depth to choice and consequences from this series.\

My annoyance with MGS4 (spoilered for those who haven't played it) is
it went out of the way to re-write previous games. This didn't, so it didn't break my rule.



And this doesn't bother me, because the entire series has been goofy, high fantasy sci fi slosh, and the magic super weapon seed had been sewn from the opening levels.

Keep in mind I'm not praising the ending, nor do I even consider it particularly good. I just didn't find it offensive, poor taste, or series destroying like so many others have. It didn't bother me.
The standards of old are just that: the standards of 15 years ago. Baldurs Gate 2 was a great game, but goddamn did it not age well at all. I take current Bioware games (well except DA2) over those D&D games any time. ME3 blows everything they did before out of the water (except for the ending).
 
Not sure if I believe this or not, definately don't believe about BioWare concocting a new ending. But this kinda makes sense.. (Or am I just clinging on for desperation's sake)

http://social.bioware.com/forum/Mass...9817450-1.html

Couple that with Shepards last dream of him holding the child in the baptism of fire. Sorta makes sense


Except this doesn't account for the post credit thing with The Shepard and the granddad
 
It's just way too far-fetched to make sense. And BioWare would deserve a krogan headbutt if it were true.
Its the fact that it is so ridiculous that im willing to believe it. It would be a masterstroke of a troll and one which will probably costs them a shitload of fans, but i will buy all DLC for ME3 if thats really what they planned. :lol
 
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