Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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I always thought the assumption is that ALL of your Normandy crew, Joker included, not just 2 that you chose were there to back you up. But when the explosion (Mass Relay Supernova) happens, they hightail it inside Normandy away from the explosion.

Yeah but that makes no sense at all. From the looks of it a good chunk of my team (I picked Garrus and Liara, my two fav squadmates by far) dies trying to get to the transporter beam which is sad but fine. But if evac from London was even remotely possible in the time you have from getting to the Citadel to ending the game (about 10 minutes it seems, but you're passed out for a bit so may be longer) then why did you need to fight your way through London in the first place?
 
I'm fine with happy, sad or bitter sweet endings. I mean, as long as they make sense in the fiction. With this though we were told out choices would matter and they don't.

See this is where I feel like I don't understand. Are people upset because they didn't get a little custom-built trip down memory lane?
 
Ending DLC? Not sure if want. Considering previous dlcs from both DA and ME and their budget, I bet "Real Ending DLC" will be something like this:

Some parts of the indoctrination theory will be used to retcon Shepard being alive in every ending or at least most of them (maybe not Control). Relays are not functional.

Shepard will find himself on a ship that is travelling to the planet where the Normandy crashed (FTL). The crew is formed by new characters (not many, 3-4) so they can save some money on voice acting. Maybe a message from Hackett with some "Investigate" in which he explains why the Normandy was not on Earth ("Joker was on a secret mission Commander" or something like that).

Once arrived to the planet, Shep explore the jungle. No squadmates, Arrival style. He finds some ancient civilization crap on the planet, Bioware could go as far as pulling something like "The creator of the Reapers", more likely some Prothean ruin. Shep with his psychic Beacon-related abilities is able to read some of the information left behind and boom...he finds the data necessary to repair the relays or maybe how to build other relays (like the one built by Protheans on Ilos).

Shep exits the ancient civilization/Prothean ruin and see the Normandy stranded. Garrus, Joker, Liara ecc are there. Music from ME3 OST plays, the ending one maybe.
No dialogues (recording lines is expensive guys), just the music. The love interest walks towards Shep. They kiss.
The End

1200 MS Point
 
See this is where I feel like I don't understand. Are people upset because they didn't get a little custom-built trip down memory lane?

Because we were told we won't be picking from ending A, B or C and that is literally the exact thing we do.

Also, really, the end result is pretty much the same from each ending, just a different flavour explosion.
 
Amazing? Or incredibly sad?

Amazing. Think about it. Fans got together for a good cause to also get something they liked. When the media is so quick to call people angry nerds, or go out on a limb to make all game fans look so poor this is a good thing, a positive outlet, and a good cause.
 
Because we were told we won't be picking from ending A, B or C and that is literally the exact thing we do.

Also, really, the end result is pretty much the same from each ending, just a different flavour explosion.

Except story wise they are completely different but yah pretty much different flavored space taffy lol
 
There has been over 10 THOUSAND dollars raised for child's play, to get the ending changed. The donations have not even been up for ONE day. Amazing.

http://social.bioware.com/forum/1/topic/355/index/9901463

That's awesome and a bit sad at the same time.

Awesad. :|

Here is the quote from Mr.Hudson. There is one that specifically mentions the "A,B,C" thing.

It's not so much that there is a fixed set of alternative endings, but all of your choices really determine how things end up in the universe. So, how you approach the end-game, for every player, you're going to have a different set of results in terms of who is alive and who is dead, and which civilisations survived and which ones were wiped out.There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.

So yeah, if you take his word for it, he just said some bullshit in an interview.
 
Ending DLC? Not sure if want. Considering previous dlcs from both DA and ME and their budget, I bet "Real Ending DLC" will be something like this:

Some parts of the indoctrination theory will be used to retcon Shepard being alive in every ending or at least most of them (maybe not Control). Relays are not functional.

Shepard will find himself on a ship that is travelling to the planet where the Normandy crashed (FTL). The crew is formed by new characters (not many, 3-4) so they can save some money on voice acting. Maybe a message from Hackett with some "Investigate" in which he explains why the Normandy was not on Earth ("Joker was on a secret mission Commander" or something like that).

Once arrived to the planet, Shep explore the jungle. No squadmates, Arrival style. He finds some ancient civilization crap on the planet, Bioware could go as far as pulling something like "The creator of the Reapers", more likely some Prothean ruin. Shep with his psychic Beacon-related abilities is able to read some of the information left behind and boom...he finds the data necessary to repair the relays or maybe how to build other relays (like the one built by Protheans on Ilos).

Shep exits the ancient civilization/Prothean ruin and see the Normandy stranded. Garrus, Joker, Liara ecc are there. Music from ME3 OST plays, the ending one maybe.
No dialogues (recording lines is expensive guys), just the music. The love interest walks towards Shep. They kiss.
The End

1200 MS Point

Oh dear god this sounds exactly like what would happen if they put out an ending DLC...

Good job, sir.
 
Ending DLC? Not sure if want. Considering previous dlcs from both DA and ME and their budget, I bet "Real Ending DLC" will be something like this:

Some parts of the indoctrination theory will be used to retcon Shepard being alive in every ending or at least most of them (maybe not Control). Relays are not functional.

Shepard will find himself on a ship that is travelling to the planet where the Normandy crashed (FTL). The crew is formed by new characters (not many, 3-4) so they can save some money on voice acting. Maybe a message from Hackett with some "Investigate" in which he explains why the Normandy was not on Earth ("Joker was on a secret mission Commander" or something like that).

Once arrived to the planet, Shep explore the jungle. No squadmates, Arrival style. He finds some ancient civilization crap on the planet, Bioware could go as far as pulling something like "The creator of the Reapers", more likely some Prothean ruin. Shep with his psychic Beacon-related abilities is able to read some of the information left behind and boom...he finds the data necessary to repair the relays or maybe how to build other relays (like the one built by Protheans on Ilos).

Shep exits the ancient civilization/Prothean ruin and see the Normandy stranded. Garrus, Joker, Liara ecc are there. Music from ME3 OST plays, the ending one maybe.
No dialogues (recording lines is expensive guys), just the music. The love interest walks towards Shep. They kiss.
The End

1200 MS Point

That sounds incredibly bad.

Worse than what we have now.
 
ME3yodawg.jpg

Just on this image, it's not that dissimilar to what we do. We cull a lot of species for (among many reasons) population control. *If* the Catalyst is taken at face value, it's concerned not with individual organic life, but the concept of all organic life.
 
Any source for this?
Gameinformer interview:
http://www.gameinformer.com/b/features/archive/2012/01/10/mass1525-effect-3-cas5ey-fdsafdhudson-interviewae.aspx?PostPageIndex=2

Yeah, and I’d say much more so, because we have the ability to build the endings out in a way that we don’t have to worry about eventually tying them back together somewhere. This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.
 
There has been over 10 THOUSAND dollars raised for child's play, to get the ending changed. The donations have not even been up for ONE day. Amazing.

http://social.bioware.com/forum/1/topic/355/index/9901463

Holy. Shit.

Ok, this just created some serious grey area for me. Like I said earlier I DO NOT support developers changing their story for fans, but for fuck's sake this is one way I can't argue against. UGH.


Well god damn. Ok it makes sense why people are up in arms then.
 
Any source for this?

http://www.oxm.co.uk/37677/mass-eff...than-ever-endings-will-be-more-sophisticated/

Casey Hudson said:
This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff. It's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.

It's exactly like a traditional game where you get either ending A B or C.
 
This is crazy enough that it might deserve its own thread.

Since it's money being raised for a good cause I agree.

Only thing you have to worry about is hinting that the ending is awful to people who don't know/don't want to know yet. It would be plastered on the first page of Gaf where they can't avoid it.
 
I'd be totally happy with a bittersweet or ambigious ending if it's handled right. As I've said before, all you have to do is cut out the elevator of light and everything to do with the kid, actually have the Crucible destroy the Reapers, and end just after Anderson dies next to Shepard, with Shepard looking at his bloody hand, with the silhouette of them looking out at Earth.

I mean, all you'd need to do is throw in some shots of how your fleet/squadmates are doing based on what your EMS score is and it's a good ending. It also leaves it up to the player to decide if Shepard lived or died.

Bonus points if you had the Sun emerge up behind the Earth in such a way that it creates the swoosh so it could end on a Mass Effect logo.
 
Since it's money being raised for a good cause I agree.

Only thing you have to worry about is hinting that the ending is awful to people who don't know/don't want to know yet. It would be plastered on the first page of Gaf where they can't avoid it.

Yeah I don't think it's a good idea.

All ending talk should be kept in this thread.
 
One of the things that bothers me about the ending is the seeming contradiction of the Geth-Quarian peace and the Reapers' assertion that organics and synthetics will never achieve peace. I suppose that implies the the peace is tentative. But such is the case with all sentient life, whether organic or synthetic. They mean to say that synthetics will always win against organics, but clearly it doesn't always go that way (i.e. if the Quarians win against Geth). If the Geth-Quarian conflict is meant to represent a microcosm of the larger Synthetic-Organic conflict and the possibilities therein, then what the catalyst says makes little sense.

And I don't think they sufficiently explained why the use of the crucible resulted, in all scenarios, in the destruction of the mass relays.
 
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