Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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It's a photo where they literally erased the ring finger and pinky

And not even well

It's shitty and lazy and am genuinely shocked to see anyone defend that kind of work.

If somebody hadn't dug around and found the original on the internet, would you have even known about it? My guess is that most people didn't know and never thought the pic was poor quality until somebody told them about its origin.

Now lets get back to agreeing that blood needs to be shed over this ending. Or at least somebody needs to be out of a job.
 
If somebody hadn't dug around and found the original on the internet, would you have even known about it? My guess is that most people didn't know and never thought the pic was poor quality until somebody told them about its origin.

Now lets get back to agreeing that blood needs to be shed over this ending. Or at least somebody needs to be out of a job.
Stop being so entitled.
 
If somebody hadn't dug around and found the original on the internet, would you have even known about it? My guess is that most people didn't know and never thought the pic was poor quality until somebody told them about its origin.

Now lets get back to agreeing that blood needs to be shed over this ending. Or at least somebody needs to be out of a job.

Remember...Mass effect 3 panel @ PAX
 
If you ever picked white when blue and red were present (even if greyed out), you will not get those final paragon/renegade options.
How to Win at Mass Effect:

1. If there is a blue (or red) line of dialogue and you are acting out the Paragon (or Renegade) script, click it.
2. Otherwise exhaust options on the left and then click whichever option is on the top (or bottom).
3. Always do blue (or red) interrupts if you are acting out the Paragon (or Renegade) script, unless someone important's life appears to be in immediate danger; don't worry, though, it's probably a fake-out.
4. Always do planet scanning and other tedious tasks first, then sidequests.
6. Always do priority missions last, once all sidequests are complete.
7. The only exception to the above is when the game explicitly warns you not to dally (e.g., when your crew is kidnapped in ME2).
8. When in doubt, stick to the script and trust in Bioware to deliver a magic blue (or red) reset button when things seem grim.

Note 1: On rare occasions, the reset button may in fact be green.
Note 2: You may have to fight some monsters in a variety of corridors in between performing the above steps.
 
It's a photo where they literally erased the ring finger and pinky

And not even well

It's shitty and lazy and am genuinely shocked to see anyone defend that kind of work.

Yeah, I'm surprised that more people were not bothered by that or the potential plagiarism of the Stargazer scene. Even if they wanted to base the image off that model, how hard would it have been to simply ask one of their artists to draw up a new image? Plenty of fans have done so but apparently Bioware felt it deserved just a few minutes in Photoshop. I'm not saying they had to do a 3-D model, but jeez. I feel like we're getting too close to condoning the copying of other people's work as long as no one notices.
 
Well, it'd be nice to have Bioware pay some attention to something that is rather significant in their own universe. Now any attempt at making the Quarians something more than just blue humans is going to be a retcon.

I always thought they were humans with chicken legs.
 
Kurtofan said:
I always thought they were humans with chicken legs.
I always hoped they'd be hideous Turian-esque hawkbeasts. :(
How to Win at Mass Effect:

1. If there is a blue (or red) line of dialogue and you are acting out the Paragon (or Renegade) script, click it.
2. Otherwise exhaust options on the left and then click whichever option is on the top (or bottom).
3. Always do blue (or red) interrupts if you are acting out the Paragon (or Renegade) script, unless someone important's life appears to be in immediate danger; don't worry, though, it's probably a fake-out.
4. Always do planet scanning and other tedious tasks first, then sidequests.
6. Always do priority missions last, once all sidequests are complete.
7. The only exception to the above is when the game explicitly warns you not to dally (e.g., when your crew is kidnapped in ME2).
8. When in doubt, stick to the script and trust in Bioware to deliver a magic blue (or red) reset button when things seem grim.

Note 1: On rare occasions, the reset button may in fact be green.
Note 2: You may have to fight some monsters in a variety of corridors in between performing the above steps.

Sounds like a videogame.
 
Remember...Mass effect 3 panel @ PAX

God I hope somebody tapes that. I NEEEED to see/hear the rage. I can't attend, but I'll sleep better knowing that somebody stood up at that panel and said everything I would have wanted to say. Maybe nothing comes of it, but I want somebody to tell them to their faces how they've ruined the series for a lot of us.
 
Sounds like a videogame.
unbenannt3k79d.png


How far we've come...
 
If somebody hadn't dug around and found the original on the internet, would you have even known about it? My guess is that most people didn't know and never thought the pic was poor quality until somebody told them about its origin.

Now lets get back to agreeing that blood needs to be shed over this ending. Or at least somebody needs to be out of a job.

First of all, no. You can't really tell me what I think is poor quality or not.

Ignore the fact that they took a stock photo, because you know what, I don't give a shit. It's lazy and rushed, but whatever, so is a lot of Bioware stuff. I played through Dragon Age 2 and if they had to be lazy and quick about something, better it be a photo of a major character rather than game design.

So stop referencing "the original," because I don't care.

The fact that they could not even bother to correctly shop it is what gets me. It would be like if you got a picture of Shepard's mom and she had no nose, three eyes, and 25 fingers because it was originally a picture of conjoined twins. If it's going to be in the game, do a good job.

I'm not going to give them a free pass on bad work because someone's tired of being blue-balled on seeing the character's face.
 
I hope three guys show up to troll the panel in those full body mesh suits: one green, one red, and one blue.

THIS! Although the BW people would probably just take it as a compliment.

"Oh, you're so moved by the choices we gave you, you wanted to represent that in costume! How nice!"
 
Ssssssh don't say that or Casey Hudson will release a patch to remove it all because it is too "video gamey".
Over the course of three games they already jettisoned inventory management, planet exploration, meaningful customization, vehicle combat, missions that aren't corridors of repetitive combat, neutral options in conversation, a meaningful economy, and much of their own backstory. I mean a lot of those things were broken and I didn't miss them, but I'm not sure what's left to throw out the airlock.

Oh, narrative resolution. Right, right.
 
RE: Tali, I certainly don't mind what they decided she looked like. I expected she might be more outlandish and went with it anyway, but her being basically another version of ME's usual attractive brunette (space elf style in this case) is fine by me. But yet again, regarding ME3's issues from my pov: Good idea, bad execution.
 
What annoys me about the future PAX panel is that I fear it is just going to be mindless nerd rage of the worst kind, further validating the belief that nothing was really wrong and that fans are just horrid creatures. What could be an interesting discussion with the panel will probably just become the next example of why video game fans should be mocked. I don't see there being an adult conversation about the realities of making a game, and having to deal with the business side and the creative side.

I hope I'm wrong, as my impression is that they never had a good working idea of how to end it and kept rewriting as they hit crunch, and having already delayed it once, they knew they just had to get something out. I don't think they went into development wanting this to be the ending. That said, I wouldn't mind seeing some somewhat negative criticism like why they had the logic defying scene with the Normandy and your crew magically teleporting around. Even if you're crunched for time doesn't mean you get off the hook for something like that.
 
http://www.abload.de/img/unbenannt3k79d.png

How far we've come...

I always feel I'm lucky to have never expected this standard of role playing from BioWare's work on the Mass Effect series (and then some) despite having grown up with, and always preferred, the old school style of RPG. I don't expect this from Mass Effect any more than I expect it from Half-Life.
 
So I started playing ME1 again, and Tali does say something along the lines of "war between synthetics and organics is inevitable." This could have worked with the ending of 3, but Tali's entire character arc across the subsequent games is about her coming to terms with the fact that she was totally wrong about synthetics. It's weird. Here you have this character who goes through a radical shift in her point of view across the story only to be told in the end that her original belief was right all along.
 
What annoys me about the future PAX panel is that I fear it is just going to be mindless nerd rage of the worst kind, further validating the belief that nothing was really wrong and that fans are just horrid creatures. What could be an interesting discussion with the panel will probably just become the next example of why video game fans should be mocked. I don't see there being an adult conversation about the realities of making a game, and having to deal with the business side and the creative side.

I hope I'm wrong, as my impression is that they never had a good working idea of how to end it and kept rewriting as they hit crunch, and having already delayed it once, they knew they just had to get something out. I don't think they went into development wanting this to be the ending. That said, I wouldn't mind seeing some somewhat negative criticism like why they had the logic defying scene with the Normandy and your crew magically teleporting around. Even if you're crunched for time doesn't mean you get off the hook for something like that.

I expect it to be a bloodbath. I will be surprised if there will be a decent conversation.
 
God I hope somebody tapes that. I NEEEED to see/hear the rage. I can't attend, but I'll sleep better knowing that somebody stood up at that panel and said everything I would have wanted to say. Maybe nothing comes of it, but I want somebody to tell them to their faces how they've ruined the series for a lot of us.
Amen man. Also thanks for clearing up TM paragon / renegade question I had guys.
 
No one who says something is "too video game-y" should be making video games. I think that's safe to say.
 
So I started playing ME1 again, and Tali does say something along the lines of "war between synthetics and organics is inevitable." This could have worked with the ending of 3, but Tali's entire character arc across the subsequent games is about her coming to terms with the fact that she was totally wrong about synthetics. It's weird. Here you have this character who goes through a radical shift in her point of view across the story only to be told in the end that her original belief was right all along.

Yeah, Tali is the only one who gives you the scoop on that stuff, but even then her story hints that the geth are sympathetic. Then you find out in ME2 that her father was one of the more ardently anti-geth hardliners in the fleet, and there are totally quarians who aren't as gung-ho about inevitable and necessary war as Tali's was; she had a relatively extreme opinion.

Heck, that Reaper on Rannoch is all "yeah there's gonna be war between you guys just look at this war on Rannoch" (it's almost something of a non sequitur) but then you can prove him wrong 10 minutes later.
 
Haven't been keeping up on this thread, but did anyone go into on why The Illusive man was controlled by the Reapers, BUT the Reapers still sent an attack force to stop him?

He didn't become fully indoctrinated till after Sanctuary. There's a video in Cerberus HQ where it's implied he's going to get implants, like the other Cerberus people.
 
Haven't been keeping up on this thread, but did anyone go into on why The Illusive man was controlled by the Reapers, BUT the Reapers still sent an attack force to stop him?

They sent an attack force to stop Miranda's father, who was working with the IM.

And the IM wasn't fully indoctrinated until he received all those implants at the very end.
 
Over the course of three games they already jettisoned inventory management, planet exploration, meaningful customization, vehicle combat, missions that aren't corridors of repetitive combat, neutral options in conversation, a meaningful economy, and much of their own backstory. I mean a lot of those things were broken and I didn't miss them, but I'm not sure what's left to throw out the airlock.

Oh, narrative resolution. Right, right.
This is why ME3 sucks. Not *just* the ending.
 
So 22 years from one side to the other. Doesn't seem like a big deal really. Fuel however, I don't know anything about how they handle it, so maybe that is the crippling factor.

That seems way faster than even warp 9 in Star Trek tech, and they didn't seem to have a problem. Dunno about fuel though, why would they all run out all of a sudden?
 
It was Hudson, it's the reason why there is no "boss battle" at the end of ME 3. Originally TIM was gonna do a Saren but Casey thought it was too "video game-y" (I mean god for bid in a bloody video game eh).

It was the right choice. Having him morph into some giant brute with an TIM head would have been embarrassing. What they ended up with was the right idea but ideally it would have involved deeper writing instead of just mashing paragon/renegade and Shepard going "YOU'RE WRONG!" 5 times, with the 5th time him finally going "oh yeah you're right. *suicide*"
 
Haven't been keeping up on this thread, but did anyone go into on why The Illusive man was controlled by the Reapers, BUT the Reapers still sent an attack force to stop him?

He's had Reaper tech in him since the First Contact War, but I don't know why it took so long for the Reapers to get control of him though.
 
It was Hudson, it's the reason why there is no "boss battle" at the end of ME 3. Originally TIM was gonna do a Saren but Casey thought it was too "video game-y" (I mean god for bid in a bloody video game eh).

Honestly, lack of a final boss doesn't really bother me. I will forever hold that ME2 would be immensely improved if they removed its final boss fight.
 
I have no faith in Bioware designing a good boss fight, I'm glad they removed it

Derrick01 said:
What they ended up with was the right idea but ideally it would have involved deeper writing instead of just mashing paragon/renegade and Shepard going "YOU'RE WRONG!" 5 times, with the 5th time him finally going "oh yeah you're right. *suicide*"
Saren 2.0
 
It was the right choice. Having him morph into some giant brute with an TIM head would have been embarrassing. What they ended up with was the right idea but ideally it would have involved deeper writing instead of just mashing paragon/renegade and Shepard going "YOU'RE WRONG!" 5 times, with the 5th time him finally going "oh yeah you're right. *suicide*"

I liked the confrontation but yeah, morphing TIM would have been unnecessary and I agree with their decision to keep him as human as possible.

Game should have ended with on foot Earth battle against a severely weakened Harbinger.
 
I am lost who said that, Hudson?

Hudson said they took out the TIM boss battle because it was "too video game-y"

I actually agree that TIM shouldn't have been a boss, but there should have been SOMETHING. The ending is seriously lacking a boss (and the closed arena with infinitely spawning banshees was awfully braindead)

Eh, it was a poor choice of words, but he's right.

It would have been so dumb if Illusive Man turned in to a Husk.

Who said it had to be TIM? A boss at all would have been nice.

The point is that it's a video game. Nothing more. It's not artistic impression. It's not some intelligent tour de force. Mass Effect isn't deep, nor is it a cautionary tale about human ambition. It's a video game about being the only human capable of destroying gigantic robo space insects.

The ending to Mass Effect 3 is what happens when writers and producers suddenly think their pulp space opera is a medium for artistic expression.
 
Did the Keepers get explained at all? They were a race I always found interesting and the game seemed to build some mystique around them. I don't recall hearing much of anything about them in ME3 though.
 
Mac Walters likes deep things, so the final boss should have been Shepard fighting a shadowy clone of himself atop the Citadel, while the Starchild quotes Nietzsche at him.
 
I liked the confrontation but yeah, morphing TIM would have been unnecessary and I agree with their decision to keep him as human as possible.

Game should have ended with on foot Earth battle against a severely weakened Harbinger.

I am not saying Casey was wrong to cut the TIM boss fight. I just don't like the way he used the term "video game-y". I also think it is pretty inexcusable that there is no major confrontation before the end other than a good old chin wag with TIM.
 
Well beat the game a few days ago and waited to get all my thoughts together before i said anything. Don't really have much to add to this conversation though. I liked the game, but hated the ending. What really annoyed me is that all endings are pretty much the same and that any choices you made though out the series didn't have much effect if any on which ending you got. All that matter was that EMS(I think it was called) stat.

With that said though it wasn't the worse ending I could imagine. I guess the best way to put it is that it really didn't make the hours I spent on ME1, ME2, and ME3 feel like they lead to a worthwhile conclusion. That ending raised more questions then it answered and those are always my least favorite endings personally.

More or less do to that ending and now that the trilogy is wrapped up the Mass Effect series is put along side the Dragon Age series in my book. In that any future games will most likely be rents not buys if I decide to play them at all that is.
 
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