Funny thing is, being DD might make such a thing more likely. Looking at that Beyond3D list of rendering resolutions, 1920x1080 seems more common on PSN downloadables than PS3 disc games. I guess the simpler sort of projects that become downloadables aren't pushing fifty shaders and don't find themselves retreating as much from max resolution to make ends meet.I still want native 1080p Hi-Ten Bomberman! Higher resolution than the original Caravan version from '93-'94. That would be amazing on Wii U.
93-94 version of Hi-Ten
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Even if it's DD only, I just want it.
Perhaps their plan for the Vita was for it to be Japan's PS4, so to speak.well with stuff like smash bros 4 going to 3ds and wiiu, it shouldn't have been that big a surprise.
i think next gen is going to be more about optimization all-around. no way will sony let the vita be tied down to the ps3 when they can try and push the mobility aspect of the platform when the ps4 comes around. that means not making that system too much more powerful than the current gen... unless their plan for the vita was for it to have a quick and early death all along.
So the Wii U will be on-par with current gen according to the other thread.
I knew I shouldn't have believed the rumour spreaders in this one ;_;
So the Wii U will be on-par with current gen according to the other thread.
I knew I shouldn't have believed the rumour spreaders in this one ;_;
NO how many more times lol where this BS coming from Big N really need to show somthing
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Because the guys from Virgil says it is :O (From that other thread)
These days it's always better to expect the worst from a Nintendo system. Fans should think about it this way: is it better to potentially set yourself up for disappointment, or be pleasantly surprised if the system exceeds your low expectations?I remember the same kind of omptimism around the Wii/revolution. The consensus back then seemed to be that it wouldn't be on par with xbox 360/Ps3, but that it would a big improvement over xbox/ps2/gc. That seems to be what most people think about the Wii U and remembering how it all turned out, I fear that history is bound to repeat itself.
Yes, just as the lighting in Super Mario Galaxy is better than what GCN/PS2/XBOX were putting out. It doesn't mean you should expect that from a typical Wii U game.Wasn't the lighting in the Zelda demo already beyond what the XB360/PS3 can put out?
Wasn't the lighting in the Zelda demo already beyond what the XB360/PS3 can put out?
These days it's always better to expect the worst from a Nintendo system. Fans should think about it this way: is it better to potentially set yourself up for disappointment, or be pleasantly surprised if the system exceeds your low expectations?
I'm always surprised at the over the top optimism I see in threads like these. You'd think after DS, Wii and 3DS, people would learn.
Wasn't the lighting in the Zelda demo already beyond what the XB360/PS3 can put out?
These days it's always better to expect the worst from a Nintendo system. Fans should think about it this way: is it better to potentially set yourself up for disappointment, or be pleasantly surprised if the system exceeds your low expectations?
I'm always surprised at the over the top optimism I see in threads like these. You'd think after DS, Wii and 3DS, people would learn.
Tech demo.
Maybe Big N should ban all ports to help set them apart from the current generation
People are so desperate for Wii U to be literally none more powerful than current consoles.
Maybe Big N should ban all ports to help set them apart from the current generation
Exactly. Remember this? http://www.youtube.com/watch?v=wBtAvX4Pkyk
Turned out that Gamecube was capable of more than that. Much more than that.
Is it really people though If devs are saying it's on par with this gen? I know you guys said you discussed it in here. But not many people dare come in here they can only go by what devs say :/
That'd be a bold move ... >_>
Maybe Big N should ban all ports to help set them apart from the current generation
:/ not really they ports and 3rd partys==========================> 1st party
and they do need to do something to set themself apart they not going to do that with ports
Oh yeah, I definitely don't take to vague teasing from supposed insiders in the lead-up to Nintendo consoles.Yeah I'm pretty much keeping my hype down. It's why I really dont take to Ideaman's stuff. Just seems to hopeful :/
I have no doubt Nintendo's games will exceed it. Right now they're not a company that care about tech spec dick waving, and their tech demos have never been more impressive than their actual software output.Tech demo.
Excellently put.Yeah I mean I'm going to buy the system regardless of all this spec babble. It's all meaningless if the games are awesome.
But I think Nintendo is finding themselves in a weird position right now.
Their stocks plummeted after the Wii U was revealed last E3.
Their investors getting pissed, telling Nintendo to make games for iOS and smartphones.
Analysts like Pachter, Forbes, and other business/financial publications saying Wii U is dead on arrival, and old outdated technology.
Gamers doubting Nintendo's ability to make a good online service.
Industry wondering if Wii U will handle next gen 3rd party games. Gamers wondering if console is future proof for the next 5 years.
People worrying controller will be overpriced.
3DS launch bombs without good launch titles and expensive price which puts more pressure on Wii U.
I think Nintendo has a lot of critics to address at E3 which will make their conference even more interesting. They need to prove the critics wrong so the Wii U doesn't get bad negative press before it launches. That's why I think Nintendo will surprise people.
Because they have no choice. If they don't surprise us with amazing stuff, the thing will flop hard. So I'm excited.
People are afraid to post in this topic, see what you did nintenfans.
The difference with the new vigil thread with the same content discussed here yesterday is big.
I have no doubt Nintendo's games will exceed it. Right now they're not a company that care about tech spec dick waving, and their tech demos have never been more impressive than their actual software output.
I wonder if it's because this thread is big? People just feel this thread is only for Nintendo fans .
That was already discussed yesterday in this thread, it should not be taken literally for obvious reasons. Well obvious to anyone who's been keeping at all up to date with this thread anyway.
WiiU will be more powerful than 360 or PS3, that's simply a fact. Everyone should just accept it and move on to discussing how much more powerful it is.
That was already discussed yesterday in this thread, it should not be taken literally for obvious reasons. Well obvious to anyone who's been keeping at all up to date with this thread anyway.
WiiU will be more powerful than 360 or PS3, that's simply a fact. Everyone should just accept it and move on to discussing how much more powerful it is.
I wonder if it's because this thread is big? People just feel this thread is only for Nintendo fans .
This has been discussed to death, but that demo looks awful because of the bad art. Also Wind waker was so different in style that it's hard to compare them. And now we have actual developer input on this matter which is why I am somewhat concerned.
Yeah I'm pretty much keeping my hype down. It's why I really dont take to Ideaman's stuff. Just seems to hopeful :/
I'm satisifed by the shakey-cam video of the bird demo and the Zelda demo. Relax, W ii U is going to be better than XB360 and PS3.
Maybe they didn't have the most up to date kit.....IdeaMan you want to weigh in on this?
If you read my posts carefully, the expectations are kept in check rather than pushed over-the-top. It was one of my goal actually, narrow the range of the anticipated Wii U power. It isn't "on par" with current gen HD. It isn't in a v4 dev kit context (and apparently in the v5 one also) a full generational leap, 6x the xbox360 in all areas. Not my fault if after every paraphrasing/rewording/10 repetition of my info, some people are distorting these.
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I can't intervene every time a post or a thread state that the Wii U is underpowered (because being equal to current gen HD is underpowered), it's exhausting
Just type ideaman in the search tool and you'll see what is my stance about that. TLDR: the Wii U wasn't on par with Xbox360 in a V4 dev kit context, tech-wise.
Now, if you read carefully my message about resolution, one week ago, in fact, i explained in advance the situation that could arise for third-parties ports, for a lot of reasons (ports, impressions before the latest dev kits were available to them, use of the padlet, lot of room for improvements here and there, etc. etc.).
I think i even said that if someone (not a techie/artist, so a game director like the Vigil one can holds this role) compare directly, TV to TV, a Xbox360 game, and the Wii U port, he could say in this specific context that i so much stressed on, that both versions are roughly "on par", with in reality an edge for the Wii U one, but not like a "PC on full Ultra options, 1080p". It doesn't exclude the possibility that Darksiders 2 Wii U have smoother framerate, better textures, etc. A lot of people can't really discern at first sight the difference between medium and high textures in some PC games for example (or viewing distance, etc.), but with time, they'll see it. The last part is just speculation, an explanation of how someone from Vigil can say "on par". And this is heavily related to the studio choices also (maybe they want to use their limited resources primarily on the Wii U new control schemes, and will see for the graphics later, or even decide to not touch this to an extent that you'll say "it's clearly a more advanced version visually"). It could be the engine/way to control the image quality in their project, a lot of multi-ports (PC/PS360) are far from frostbite 2 stretching, even with the options set on High on your beast computer, what is displayed doesn't distinguish itself so much that its console counterpart, you have to change yourself some files, apply via graphic card drivers or other method tons of AA/textures filtering, etc, to really spot a great difference, and i think Darksiders 1 is like that. It could be related to marketing/PR stuff, the game isn't released yet and they are presenting/promoting it in a lot of medias right now, if they say "the Wii U version will be more beautiful", they could shoot themselves in the foot for their current gen sales, a non-negligible part of people waiting for this title could decide to wait for the Wii U one.
Clearly, i don't understand why some people are panicking because of this since yesterday.
Can you please clarify in one sentence or even one word....Is Wii U...in your opinion...a small...medium...or large jump in specs from the Xbox 360.
I feel like when you post a wall of text, it confuses a lot of people lol. So it would be better just to post one sentence to get it in people's skulls better.
For the wall of text, it was possible explanation of the Vigil comment from yesterday.
For the power, i wrote 50 clear 1-liners with bold and underlined texts stating that the Wii U will not be on par neither a large jump in specs from xbox360, you aren't fair or you don't remember them or you didn't read them
I think next time i'll spare myself the trouble, this thread is crazy in a way, it's a illogical rollercoaster, one time per week, 30 or 40% of the posters are back to the "Wii U = Xbox 360" thing like they didn't read the 156 elements that prove the contrary. I understand why community managers of some mmo just stop posting, there is no end![]()